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Scripting a new summoning spell

A scripted summon will help you to avoid conflicts with other mods that are using Bloodmoon's summoning effects, and can be set up to work with Morrowind.esm only.

There are a few things that differ from the Bloodmoon summoning effects tutorial-- there will be a bit of scripting (or cut and paste, if that's more your style), a new NPC, and a test cell.

The scripted summoning spell also won't let you edit the icon for the spell, or the spell's description.

Disclaimer: This isn't the only way to do a scripted summon. It works, but others may have a more efficient means of doing things.

  1. Setting up your summoned creature
  2. Spell and NPC Setup
  3. the Test Cell
  4. Some scripting at last?
  5. Stapling it all together

   

Next: Creature Setup

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