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Made Up Magic Expansion: Rita, Tamer Of The Beasts |
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Here are more cards from Rita Tamer of the beasts, Cards 12 and 13 refer to two minor characters that where to play minor roles, but in rewriting the story line, I found no use for them, and they have been removed from the story altogether. Also card 14 is way "out of character" for the set after it evolved. All cards have been kept because they have helped shape the storyline, and I didnt want to lose those card concepts. This page was made about a year before the previous page. |
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Back to My Homepage |
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Card 2 Rita's collars (4) Artifact (2): put a c counter on target creature. This abillity can be used by all players. (3): choose one; a.All creatures with c counters get -1/-1 untill your next upkeep, b. All creatures with c counters get -2/-0 untill your next upkeep, c.All creatures with c counters get +0/+2 untill your next upkeep. Play this abillity once per turn. "With These collars, I can keep Everybody safe" -Rita |
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Other MTG cards, NOT based on "Rita, Tamer" of the beasts |
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Card 1 Rita's Muzzle (X)(1)(G) Instant Buyback (1) Target attacking creature gets -X/-0 untill end of turn. "This device does not hinder, it only helps" -Rita |
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Card 3 Rita's Hobbles (1)(G)(B) Enchant Creature Enchanted creature loses Flying. Enchanted creature can not gain Flying as long as Rita's Hobbles Enchants Enchanted Creature. If Rita's Hobbles leaves play Enchanted Creature Gains Flying. "No I trust you to stay here, You however dont trust yourself to stay here" -Rita |
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Card 4 Rita's Corner (3) Artifact (3): Target creature can not use any of its abillities until end of turn "Now go sit in the corner and think about what you have done!" -Rita |
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Card 5 Ritas Padded Room (B)(B)(G)(G) Enchantment All creatures gain "At the upkeep of this creatures controller this creature recives X damage, where X is equal to the number of Ouch! counters on that creature." (4): Put an Ouch! counter on target creature. "When my client gets out of hand and can not calm down I put him in my padded room, there is not a beast the room can not calm." -Rita |
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Card 6 Rita's Enigma ( U )( U )( U )( U ) Enchantment Target Player before his draw phase must put the top card of his libary into his graveyard. If that card's casting cost is higher than 3 destroy Rita's Enigma. "The Enigma is the final test. If the client keeps calm during the exam, he passes if fails, he needs more treatment." -Rita |
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Card 7 Rita's Tranquilizers (B)(B)(B) Enchant creature (X):put a -1/-0 counter on enchanted creature. X is equal to enchanted creatures power. "Rita you say you are good, but what good comes from Torture?" "Nothing, Thats Why I dont Torture, I subdue." |
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Card 8 Rita's Cattle Prod (4) Artifact (T): flip a coin, if the flip is heads target creature gets -1/-1 untill end of turn if the flip is tails target creature gets 1/ 1 untill end of turn The target of this abillity must be chosen before the coin flip. "This device either brings clients under control or makes them rage all the more" -Rita |
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Card 9 Rita's StraitJacket (4) Artifact When Rita's StraitJacket comes into play remove target creature form the game. If Rita's StraitJacket leaves play put that creature back into play under its caster's control and treat the creature as being just cast. (4) : Put Rita's StraitJacket face down on top of your libary. Play this abillity only if Rita's StraitJacket is in your graveyard. "I was SO excited when we got the straitjacket that I was the first to be treated by it."- Rita |
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Card 10 A question of ethics (W)(W)(W)(W) Enchantment Target player's creatures can not be the target of target players creature enchant spells. "Rita, you belive you are helping your clients physicaly, do you have any idea what you are doing to your clients mentaly?" |
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Card 11 Rita's Force field 2G Enchantment When ever a creature attacks you, you may play a creature enchant spell which must target atacker as though it were an instant. |
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Card 12 Tonys Break-in RRR sorcery Gain Controll of all creatures that have creature enchantments played on them. Destroy all Creature Enchantments. "I came back to a horrifying sight, all my clients gone, all there progress lost."-Rita |
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Card 13 Carly's Song WWWW WWW: Untill Your next Upkeep All Creatures Gain Protection From Target Color. Play This Once Per Turn |
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Card 14 The Last Fight 2GG Creature Enchantment When Ever Enchanted creature deals Damage to Target Player, Put X -1/-0 counters on Enchanted Creature. X is equal to the amount of damage Dealt to Player in This Way. During Your Upkeep if Enchanted Creature Has Any -1/-0 Counters on it Destroy The Last Fight. The Counters Remian on This creature. "I Call it the Last Fight Because, It is The First, Last, Only Time I Let a client Fight I Learn His Mistakes and Weakness Faster This Way. |
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Card 15 Rita's Lullaby 2 U U U Enchantment After Target Oppoents Untap Phase, You May pay 2 Life To Tap one of his Creatures. Play This Abillity Once Per turn. It has been said that all Beasts fall asleep After Hearing Rita's Lullaby |
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Card 16 Discarded Acreage Legendary Land (T): Add (1) To your Mana Pool For Each Card In Your Hand. "Waste Not, Want Not" |
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