Design and Development
There are several approaches to design and development of elearning content. Perhaps, ADDIE is the most popular model that is being followed in many organizations. However don't let models  constrain your design and development efforts that could be unique to your organizational scenario.
Poor design or lack of awareness of design principles often results in turning learners away from the courses. We need to look beyond �easy � solutions to design in the form of applying a single model. Design is beyond best practices and success formulae. It involves an in depth understanding of unique requirements that can be met with the tangible an intangible aspects of design.

You could  evolve an �eclectic approach� to content design by applying principles of Instructional Design learning psychology, social factors and software usability. An Instructional Designer often works like an architect who designs our homes. He or she designs �learnscapes� using the eclectic approach that derives from various theories/models.
Design Strategy:

My presentation on instructional design strategy

Usability in eLearning Design

Is there a successful ID model?

(Click here to view the detailed paper)

Convergence of learning and Design: Blueprint for high-impact eLearning

(Click here to view the detailed paper)








Various Phases of Design and Development

Pre-design
� Understand client requirements
� Understand learners in universities �what, why, when, how, where
� Needs analysis, study of content (in whatever form it is available)


Design
� Instructional / visual strategy ( simulation/roleplay) that suit the content, context and learners
� Structure the content, prepare a design document, identify course goals, lesson objectives
� Understand LMS �.prototyping, review


Development

� Generally tightly scheduled projects involving time, resources � key roles, dependencies, team approach
� Scalability and interoperability
� Integration and review
� SME review (incorporating changes)
� Differences between �in-house�, outsourced production models
� Typical elearning company scenario


Implementation

� Publishing the course, give access to learners, manage LMS, administration, deployment
� Assessments, synchronizing with HR if required


Evaluation
� In addition to ongoing feedback, there is a need to embark on evaluative projects involving the actual learners at the end of the course
Hosted by www.Geocities.ws

1