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| Mission #1 | |||||||||||||||
| The Story A small transport carrying the Seer Council of your Craftworld has crash landed on the planet surface of an enemy homeworld. They sent out a distress signal to the Craftworld of there peril to say that they are under attack. You have arrived just in time to save your Council, prepare for battle and defend the Farseer and his Warlocks. |
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| Armies The Eldar army must have a Seer Council for the game to work. The opposing army may be any army that your opponent choses. The game is a 1000 point game. |
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| Special Rules To the death!- The Eldar do not fear death for there Seer Council. Your opponent will not flee for there will surely be severe consequeces. |
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| The above picture is property of Games Workshop. | |||||||||||||||