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STAR WARS RPG STUFF
Here is some stuff that is from the Star Wars Roleplaying Games (TSR-d20 or WEG-d6) or I have created for said games.  Please note, anything of my own creation may not be balanced and may have some means of being exploited by the characters or the GM.  Also, to open the TSR-d20 sheets below you will need Microsoft Excel.  The WEG-d6 sheet is a Microsoft Word document.
Star Wars Galaxy Map My Campaigns And Adventures
Star Wars Survey Star Wars Survey Results
TSR-d20 Character Sheet TSR-d20 Character Sheet (Printable)
WEG-d6 Character Sheet TSR-d20 Starship Sheet
Tan-Xu Species Traits
    
Kenyon, the Tan-Xu homeworld, was originally a colony founded fifteen-thousand years before the Battle of Yavin.  Over the millenia, the Tan-Xu's ability to learn and remember things increased gradually.  All types of Tan-Xu can be found on Kenyon, from thugs and pilots to engineers and politicians.  However, because of Kenyon's remote location and its harmful sun, it recieves little trade from other systems. 
Personality: Tan-Xu are exceptionally intelligent and can recall general information on most topics.  The Tan-Xu are always fascinated by new technology or devices and are usually mechanics, technicians, pilots, or all around handymen.
Physical Description: Tan-Xu have light colored skin, green eyes, and silver hair.  They average between 1.3 and 1.7 meters tall.
Homeworld:  Kenyon, the homeworld of the Tan-Xu, is located on the Outer Rim and has standard climates and a population of about three billion.However, Kenyon is very hard to reach because of its sun�s immense radiation.  Kenyon itself has an extremely strong magnetosphere which protects its populace from its harmful sun.  Any ships going to the planet or even just passing through the system must have shields at full strength or the crew and passengers suffer 1d6 radiation damage per round (Fort save DC 18 for half damage).  Crew and passengers on a capital ship with DR 25 or higher and with shields down only suffer 1d4 radiation damage per round (Fort save DC 12 for half damage).
Language: The Tan-Xu speak Basic.
Age in Years: Child 1-9; young adult 10-12; adult 13-30; middle age 31-45; old 46-54; venerable 55+
Adventurers: Tan-Xu adventurers are usually Fringers, Scoundrels, or Tech Specialists.  No record of Jedi Tan-Xu  exists, however some Force Adept Tan-Xu have been rumored to exist.
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Ability Modifiers: -2 Dexterity, +2 Intelligence
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Speed: The Tan-Xu's base speed is 10 meters.
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Use Knowledge Skills Untrained: The Tan-Xu have extremely good memories and are able to make any Knowledge Skill check untrained.
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Extra Skill Points: The Tan-Xu receive eight extra skill points at first level and two extra skill points at each level there after.
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Extra Feat: The Tan-Xu receive one extra feat at first level.
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Free Language Skills: Read/Write and Speak Basic.
I created the Tan-Xu for the Star Wars TSR d20 system, feel free to use it but if you want to place it on your website, please ask me first.
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