FADE IN.

 

EXT.  KINGDOM PERIMETER FIELD—DAY

 

SIR ROLLINS, a young and capable-looking knight, treks through the tall grass.  The line of the forest looms in the near background.  He comes across a lump.

 

ROLLINS

Hey.

 

He kicks the lump.  It unfolds into a disheveled HERMIT, grumbling groggily to life.

 

ROLLINS

Hey.  You see a tall Jacari man in dark blues pass by?  He has a sigil with a comet on his arm.

 

HERMIT

Not since I fell asleep.

 

ROLLINS

When was that?

 

The hermit gestures about himself.

 

HERMIT

You’ll forgive me, m’lord, but I seem to’ve left my clock tower in my other pants.

 

Roland smiles brightly at him, emanating danger.  A beat as the hermit reconsiders his approach.

 

HERMIT (Cont’d)

No.  You’re the first person I’ve seen.

 

ROLLINS

What are you doing out here?

 

HERMIT

Well, I USED to have a quaint little place back in there, but apparently your King and that triad of Cave Witches felt the woods’d be better used for a war ground.  Nice quiet life in an unimportant woodland, and all of a sudden it becomes “the Coven Forest”.  “The Coven Forest”!  You think it’s possible to live a simple life in a place with a name like “the Coven Forest”?

 

ROLLINS

Considering the number of brigands that’ve escaped in there since the war?  Yep.

 

He moves to enter, but is stopped as the hermit yells.

 

HERMIT

Y’think it’s coincidence none of ‘em returned to your kingdom?

 

ROLLINS

I’d hoped it was dumb luck.

 

HERMIT

And y’ignored all those folk tales about the Forest being cursed?

 

ROLLINS

The man I seek’s a bandit and a rapist.  It’s my job to bring him to my King’s Justice, and if Fate harbors him, then Fate’s made a new enemy today.

 

Roland walks through the trees.  The hermit calls socially after him as he disappears from sight.

 

HERMIT

If y’find my cottage, see if y’can’t return with my galoshes!  There’s a proud six-pea in it for ya!

 

EXT.  COVEN FOREST—DAY

 

Rollins enters the forest, looking about warily.  He continues on.  After a bit, he turns back.  The perimeter fields are still there, as is the hermit, bending to sit down.  He moves on.

 

A strange calling noise chimes through the trees.  Rollins turns about in anticipation, slowly drawing his sword.  After a beat, the call hits again, and this time Rollin pinpoints its origin:  back at the entrance.  The hermit realizes he’s caught and breaks into a shit-eating grin as he lowers his hands from his mouth.

 

HERMIT

Sorry.  Couldn’t resist.

 

Rollins controls his impatience towards the hermit.  The hermit’s expression changes suddenly, as if he’s spotted something menacing by Rollins.  Confused by the transition, Rollins moves to look back over his shoulder and manages to spin out of the way just as a sword whisks by where his head was.

 

He turns to face his assailant, Sir FELLSMERE—a big knight with unkempt hair and beard wearing an identical, albeit scruffier, uniform.  He’s got a strange look, as if he’s been crazed and broken.

 

ROLLINS

The Hell?  Fellsmere?

 

Fellsmere looks empathetically at Rollins for a moment, weighing his options.  He then swings the sword.  Rollins dodges again, Fellsmere steps where he was standing—but the field and hermit can no longer be seen; just more woods.  Fellsmere swings again, but Rollins parries.  The fight continues, Fellsmere only attacking and Rollins only blocking.  Eventually Rollins is able to pin him up against a tree.

 

ROLLINS

I don’t know where you’ve been or what’s happened, but y’need to stop.  We’re—

 

Fellsmere headbutts him hard in the nose and grabs his sword in a split second.  Rollins rolls the fuck out of his reach and looks around for a branch.  He decides against it as Fellsmere, a sword in each hand, advances grimly.

 

ROLLINS

Listen to me.  I’m not attacking you.  I’m not going to, either.  Whatever it is you’ve got against me, personally…we still both answer to the Code.  A higher ideal than blood feuds.  If you need to kill me to remember it, fine.  But afterwards, do the right thing.

 

Fellsmere wants to get into it, but can’t.  He continues his advance.

 

FELLSMERE

Rollins, trust me.  I’m doing you a favor.

 

CLAY

Rollins, you wank!

 

A sword is tossed from behind Fellsmere.  Both men glance over to see CLAY, but Fellsmere acts on impulse and charges forward.  Rollins ducks him completely, grabs the sword, and blocks another swing just in time.

 

Clay, a weathered guard in a less impressive uniform than that of the knights, rushes Fellsmere, handling a tree limb like a sword.  A handicap battle ensues, but Rollins continues blocking rather than attacking.  It gets to a point where Fellsmere recognizes this and concentrates his efforts on the more aggressive Clay, leaving a side unguarded.

 

CLAY

Stab him!

 

Rollins considers for a microsecond, and then butts Fellsmere in the neck with the sword hilt.  Fellsmere falls.  Rollins drops to his knees and begins a meditative prayer.

 

Clay picks up Fellsmere’s old sword and stabs him through the heart with it.

 

Rollins opens his eyes wide, meditation thoroughly disrupted.

 

Clay wipes the blade off on Fellsmere’s tunic and observes it, satisfied.

 

CLAY

Always wanted one’ve these.

 

He notices Rollins.

 

ROLLINS

What’d you just do?

 

CLAY

Cleaned off my sword?

 

ROLLINS

Before that.

 

CLAY

Saved your life?

 

ROLLINS

Clay.  You might not be a knight yet, but you’ve still got the Code to live by.

 

CLAY

Show me a king, castle or land that commands it, and I’ll do it.

 

Rollins turns back the way he came, toward the perimeter fields, which, as stated, aren’t there.

 

ROLLINS

There really is a curse?

 

CLAY

Yep.

 

ROLLINS

Woods are mystically inescapable?

 

CLAY

Yep.

 

ROLLINS

Any point in me disbelieving you and running emotionally away to test it?

 

CLAY

Nope.

 

ROLLINS

…lame.

 

CLAY

Well, that’s not entirely true.  There’s a rumor that the Cave Witches have a spell that’ll get any person out’ve the Forest, but it takes two hundred souls to cast.

 

ROLLINS

Two hundred!  How many people are in here?

 

CLAY

Everyone who’s entered since the final battle of the war.  But the Witches won’t cast the spell for nothing.  They want eight hundred additional souls as a fee.

 

Rollins is blank.

 

ROLLINS

One thousand souls.  To get one person out.

 

CLAY

Souls are the fuel for their magic.  To get out, y’gotta make ‘em stronger.

 

Rollins snaps back into himself.

 

ROLLINS

Like Hell, I do.

 

CLAY

You don’t wanna get out?

 

ROLLINS

I don’t wanna make Cave Witches into demigods, so no, I guess I don’t.

 

CLAY

They’re pretty much already demigods.

 

ROLLINS

You’d make a lousy salesman, Clay.

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