import java.awt.*;
import java.applet.*;
import java.awt.event.*;

public class Dice2 extends Applet implements ActionListener
{
    private Button throwDice;
    private boolean thrown = false;

    public void init()
    {
        throwDice = new Button("Throw");
        add(throwDice);
        throwDice.addActionListener(this);

    }

    public void actionPerformed(ActionEvent event)
    {
        thrown = true;
        repaint();
    }

    public void paint(Graphics g)
    {
        int die1,die2;
        if(thrown)
        {
           die1 = (int)(Math.random()*6)+1;
           die2 = (int)(Math.random()*6)+1;
           g.drawString("The dice are"+die1+" and "+die2,20,40);
           if (die1==die2)
               g.drawString("a win",20,60);
           else
               g.drawString("sorry",20,60);
        }
    }
}
      
