*--*  Qmodem Session Capture File  *--*
*--*  Qmodem Capture File  07/02/89 08:11:23  *--*
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Knowledge Base

Title: Using Extended Memory and Scenery Disks with an IBM PCjr

Document Number: Q19980           Publ Date: 17-FEB-1989

Product Name: Microsoft Flight Simulator

Product Version:  2.13 3.00

Operating System: MS-DOS

Summary:



If you choose to use extended memory with Flight Simulator Version

2.13 on an IBM PCjr, no airports (or other scenery) load.



This problem occurs with IBM Sidecards, Tecmar cards, and the

Microsoft Booster board in Flight Simulator Version 2.13. The only

workaround is to use Flight Simulator Version 2.12.



Microsoft has confirmed this to be a problem with Flight Simulator

Version 2.13. This configuration is no longer supported in Version

3.00.




Knowledge Base

Title: IBM XT and EGA in Monochrome Mode Gives a Fuzzy Display

Document Number: Q19995           Publ Date: 27-JAN-1989

Product Name: Microsoft Flight Simulator

Product Version:  2.12 2.13 3.00

Operating System: MS-DOS

Summary:



Running Flight Simulator on an IBM XT and IBM EGA card in monochrome

mode with a monochrome monitor will give a fuzzy, garbled, unreadable

display. However, when tested under DOS Versions 3.20 and 3.10, the

window views of the airport, scenery, and buildings, etc. display

correctly.



Microsoft has confirmed this to be a problem in Versions 2.12 and

2.13 of Flight Simulator. This problem was corrected in Flight

Simulator Version 3.00.



Keywords:  TAR59710 | fixlist3.00




Knowledge Base

Title: Running Flight Simulator on an IBM AT with an EGA Card

Document Number: Q19973           Publ Date: 23-FEB-1989

Product Name: Microsoft Flight Simulator

Product Version:  2.12 2.13 2.14 3.00

Operating System: MS-DOS

Summary:



Flight Simulator Versions 2.12 and later can run on an IBM AT with an

installed EGA card.



In Versions 2.12, 2.13, and 2.14, the "Microsoft Flight Simulator

Information Manual and Flight Handbook"" states that you must start

the program from Drive A as "FS E"; for Flight Simulator Version 3.00,

you specify the kind of graphics card you have on the Startup menu.

This difference allows Flight Simulator Versions 2.12, 2.13, and 2.14

to operate in CGA mode, and Version 3.00 to operate in high-resolution

EGA mode.




Knowledge Base

Title: Wind Speed Incorrect when Wind Speed Is Greater Than 100 Knots

Document Number: Q19981           Publ Date: 17-APR-1989

Product Name: Microsoft Flight Simulator

Product Version:  3.00

Operating System: MS-DOS

Summary:



Wind speed provided in the weather information broadcast by the

tower is incorrect if the wind speed in the ENVIRO menu (menu 3,

item C) is greater than 100 knots.



For example, if the winds in the ENVIRO menu are set to a wind

speed of 117 knots, the tower broadcasts the wind speed as 17

knots.



This problem only occurs in Flight Simulator Version 3.00 if the

wind speed is set at greater than 100 knots.



Microsoft has confirmed this to be a problem in Version 3.00. We

are researching this problem and will post new information as it

becomes available.



Keywords:  TAR59712




Knowledge Base

Title: How To Create an AUTOEXEC.FS3 File

Document Number: Q32752           Publ Date: 16-JAN-1989

Product Name: Microsoft Flight Simulator

Product Version:  3.00

Operating System: MS-DOS

Summary:



To create an AUTOEXEC.FS3 file outside the Flight Simulator program,

do the following:



More Information:



1. Refer to Page xv of your "Microsoft Flight Simulator Information

   Manual and Flight Handbook" and determine which display you are

   using. For example, "h" would be your choice if you are using an

   EGA 16 color with 640x350 resolution.



2. Determine the operating mode you would like to fly. For example,

   "b" would be your choice for Regular Flight Mode.



3. Refer to Page xvi and determine which keyboard type you have. For

   instance, "b" would be your choice for an IBM PC keyboard with

   function keys across the top.



4. Determine if you would like to log your flight time.



5. Determine if you would like to use a mouse.



6. Invoke a text editor or word processor.



7. Type the responses to the above questions on a single line as the

   following example illustrates:



   hbbny





8. Save the file as an ASCII file under the name AUTOEXEC.FS3 in

   the FLTSIM subdirectory.



The "hbbny" line corresponds to choices of "h" for EGA 16 color, "b"

for Regular Flight Mode, "b" for function keys across the top, "n" to

not log flight time, and "y" to use the mouse.



The AUTOEXEC.FS3 file will be invoked when you type "FS3" to invoke

the Flight Simulator program.




Knowledge Base

Title: Non-Directional Beacons Do Not Work in Seattle Area

Document Number: Q32758           Publ Date: 24-FEB-1989

Product Name: Microsoft Flight Simulator

Product Version:  3.00

Operating System: MS-DOS

Summary:



Tuning the Automatic Direction Finder (ADF) to any Non-Directional

Beacon (NDB) frequency in the Seattle area does not guide the airplane

to the coordinates listed in the README.DOC file.



Microsoft has confirmed this to be a problem in Version 3.00. We are

researching this problem and will post new information as it becomes

available.



Keywords:  buglist3.00




Knowledge Base

Title: Phantom Cities in the Sky in Flight Simulator

Document Number: Q32775           Publ Date:  3-FEB-1989

Product Name: Microsoft Flight Simulator

Product Version:  3.00

Operating System: MS-DOS

Summary:



A copy of the ground terrain appears on the screen every 215,000 feet,

causing the "phantom airports" that are seen at high altitudes.



Microsoft has confirmed this to be a problem in Version 3.00. We are

researching this problem and will post new information as it becomes

available.



More Information:



To view these phantom airports, do the following (this demonstration

assumes you are at Chicago's Meigs Field, runway 36):



1. Press "5" on the main keyboard for the NAV/COM menu.



2. Press "9" on the main keyboard to turn on Slew Mode.



3. Press "A" for Position Set.



4. Enter 215900 in the Altitude field.



5. Press the SPACEBAR to exit the menus.



After this process is completed, you should be 200-300 feet above the

"Phantom" Chicago Meigs airport. Flying is much the same (you can

still crash into buildings, etc.), except that you can also fly under

the ground.



As soon as the altimeter drops below zero, however, the airplane will

react as if it is flying at 215,000 feet again and begins to fall

through the "thin" atmosphere. These phantom cities will remain

visible until the airplane drops below 108,000 feet.




Knowledge Base

Title: Non-Directional Beacons Do Not Work in the San Francisco Area

Document Number: Q32809           Publ Date: 22-MAR-1989

Product Name: Microsoft Flight Simulator

Product Version:  3.00

Operating System: MS-DOS

Summary:



Tuning the Automatic Direction Finder (ADF) to any Non-Directional Beacon

(NDB) frequency in the San Francisco area will not guide the airplane to the

coordinates listed in the README.DOC file.



Microsoft is researching this problem and will post new information

as it becomes available.




Knowledge Base

Title: Cloud Setting for Top Level Changes to Bottom Level

Document Number: Q32838           Publ Date: 30-JAN-1989

Product Name: Microsoft Flight Simulator

Product Version:  3.00

Operating System: MS-DOS

Summary:



If you set a top level of clouds without setting a bottom level,

when you return to the Cloud menu, all top level settings will revert

back to zero and the bottom level settings will take on the settings

made for the top level.



Flight Simulator assumes that the top level of clouds will be the

first (and only) level of clouds encountered. Because the first level

of clouds encountered is the bottom level, Flight Simulator will move

the settings from the top level to the bottom level in the Cloud menu.




Knowledge Base

Title: IBM EGA Card Resolutions in Flight Simulator

Document Number: Q21342           Publ Date: 24-FEB-1989

Product Name: Microsoft Flight Simulator

Product Version:  2.x 3.00

Operating System: MS-DOS

Summary:



Flight Simulator Versions 2.x support the IBM EGA card in standard CGA

resolution (320 x 200) and provide no mouse support.



Flight Simulator Version 3.00 supports the IBM EGA card in

high-resolution mode (640 x 350) and provides mouse support.



To use Flight Simulator Version 2.12, 2.13, or 2.14 with an IBM EGA

card, start the program as follows:



1. Boot your computer from your DOS disk.



2. At the A prompt, type "FS E".



To start Flight Simulator Version 3.00 with an EGA card, do the

following:



1. Boot your computer with DOS.



2. At the DOS prompt, type "FS".




Knowledge Base

Title: Flight Simulator Not Compatible with IBM 3270

Document Number: Q21345           Publ Date: 24-FEB-1989

Product Name: Microsoft Flight Simulator

Product Version:  1.x 2.x 3.00

Operating System: MS-DOS

Summary:



Flight Simulator is not compatible with the IBM 3270.




Knowledge Base

Title: SubLogic Jet and Scenery Disk Information

Document Number: Q21348           Publ Date: 23-FEB-1989

Product Name: Microsoft Flight Simulator

Product Version:  1.x 2.x 3.00

Operating System: MS-DOS

Summary:



The Jet program and Scenery disks are SubLogic products. For

information about Jet or about Scenery disks, contact SubLogic by

calling (800) 637-4983.




Knowledge Base

Title: Setting Up Flight Simulator to Work with a Mouse

Document Number: Q21349           Publ Date: 17-FEB-1989

Product Name: Microsoft Flight Simulator

Product Version:  2.x 3.00

Operating System: MS-DOS

Summary:



To use a mouse with Flight Simulator, copy the MOUSE.SYS file from the

mouse program disk onto the DOS disk. Make sure there is a CONFIG.SYS

file on the DOS disk that contains the following line:



   DEVICE=MOUSE.SYS.



More Information:



Flight Simulator Version 3.00 is not guaranteed nor designed to run on

the PCjr Booster. Therefore, all references to the IBM PCjr below

apply only to versions of Flight Simulator that are earlier than

Version 3.00.



If you are using the IBM PCjr with the Microsoft PCjr Booster, there

is a CONFIG.SYS file on the disk that comes with the Booster board

that contains the necessary line. Copy this file from the Booster disk

onto your DOS disk.



If you are not using the PCjr with the Booster, you must either create

a CONFIG.SYS file or edit your existing CONFIG.SYS file.



With Flight Simulator Versions 2.x, you must have a CGA card to use a

mouse. A mouse cannot be used with an EGA card or a Hercules card.



To start the program using a mouse, do the following:



1. Reboot your computer with the DOS disk that contains the MOUSE.SYS

   and the new CONFIG.SYS files.



2. Put the Flight Simulator disk in Drive A.



3. Type FS at the A:> prompt and press ENTER.




Knowledge Base

Title: Flight Simulator and Hard Disk Installation Capabilities

Document Number: Q21350           Publ Date: 23-FEB-1989

Product Name: Microsoft Flight Simulator

Product Version:  3.00

Operating System: MS-DOS

Summary:



Flight Simulator Version 3.00 allows you to install and run the

program from a hard disk, unlike all earlier versions of the program.




Knowledge Base

Title: Setting the COM, NAV, and OBI

Document Number: Q21352           Publ Date: 26-JAN-1989

Product Name: Microsoft Flight Simulator

Product Version:  1.x 2.x 3.00

Operating System: MS-DOS

Summary:



To tune the COM1 radio, perform the following steps:



1. Type "c" and use the PLUS (+) and MINUS (-) keys to adjust the

   integer portion of the frequency.



2. Type "c" twice rapidly and use the PLUS (+) and MINUS (-) keys

   to adjust the fractional part of the frequency. CT or ATIS

   frequencies can be found on the charts in the back of the manual.



To tune the NAV radio, follow steps 1 and 2 above; however, type

"n" rather than "c", followed by "1" or "2", depending on which NAV

radio you are tuning. Frequencies are given in the charts in the back

of the "Microsoft Flight Simulator Information Manual and Flight

Handbook."



To adjust the OBI course selector, follow steps 1 and 2 above;

however, type "v" rather than "c". Adjust the PLUS (+) and MINUS (-)

keys until the cross hair lies in the center of the gauge.




Knowledge Base

Title: Transponder Never Sends "Squawk" Code

Document Number: Q21355           Publ Date: 23-FEB-1989

Product Name: Microsoft Flight Simulator

Product Version:  1.x 2.x 3.00

Operating System: MS-DOS

Summary:



The transponder never sends a "squawk" code. Flight Simulator does not

allow you to respond to the control tower and the transponder rarely

emits any message.




Knowledge Base

Title: How to Refuel and Rearm in the World War I Ace Game

Document Number: Q21356           Publ Date: 14-FEB-1989

Product Name: Microsoft Flight Simulator

Product Version:  1.x 2.x 3.00

Operating System: MS-DOS

Summary:



In the World War I Ace game and Reality mode, you must land at the air

base and proceed to the figure that looks like a large "F". You must

then position the plane between the two forks of the "F". Your plane

will then be refueled and rearmed.




Knowledge Base

Title: Using NAV Radio and OBI for VOR Navigation

Document Number: Q21357           Publ Date: 24-FEB-1989

Product Name: Microsoft Flight Simulator

Product Version:  2.x 3.00

Operating System: MS-DOS

Summary:



To use the NAV radio and OBI for VOR navigation, find out the

frequency of the VOR transmitter for the airport you are interested

in. The steps necessary to perform VOR navigation are as follows:



1. Tune your NAV radio (either 1 or 2) to the VOR frequency. You can

   get these frequencies from the maps provided with Flight Simulator.



2. Adjust the appropriate OBI (use OBI1 with NAV1 and OBI2 with NAV2)

   until the vertical cross hair centers on the OBI gauge. The

   vertical cross hair can center under three conditions: when the OBI

   is OFF, set to TO, or set to FROM. Choose the TO option.



3. Turn the airplane so the magnetic compass has the same degree

   reading as the top of the OBI indicator.



Now, fly the airplane, keeping the needle in the OBI indicator

centered. You are now flying toward the VOR beacon.




Knowledge Base

Title: Overcast Cloud Setting Will Give You Blue Sky

Document Number: Q32840           Publ Date: 30-JAN-1989

Product Name: Microsoft Flight Simulator

Product Version:  3.00

Operating System: MS-DOS

Summary:



The Overcast setting for the Top Level of clouds in the Environment

Clouds Menu will give you blue sky.



Microsoft is researching this problem and will post new information

as it becomes available.




Knowledge Base

Title: Moving and Sizing Windows While Flying with Mouse

Document Number: Q34666           Publ Date: 17-JAN-1989

Product Name: Microsoft Flight Simulator

Product Version:  3.00

Operating System: MS-DOS

Summary:



If you are using a mouse, Microsoft Flight Simulator windows can be

moved and sized without having to go into the Views (2), Setup Windows

(C) option.



More Information:



To move a window, do the following:



1. Move the mouse pointer to just underneath the top border of a

   window.



2. Press the left mouse button and drag the window to the desired

   location.



To size a window, do the following:



1. Move the mouse to the lower right corner of a window.



2. Press the left mouse button and drag the window to the desired

   size.



Unlike many window systems, Flight Simulator windows do not have title

bars or size boxes to drag. You must remember to drag the top of the

window to move the window, or the lower right corner to size the

window.




Knowledge Base

Title: Auto-Coordination in World War I Ace

Document Number: Q21362           Publ Date: 23-FEB-1989

Product Name: Microsoft Flight Simulator

Product Version:  1.x 2.x 3.00

Operating System: MS-DOS

Summary:



In Flight Simulator Versions 1.x and 2.x, there is no way to turn off

auto-coordination mode; you cannot use the editor in World War I Ace

without resetting the game.



Auto-coordination mode is when the rudder and ailerons are linked so that

adjusting one automatically adjusts the others. Normally, to separate

the two, you would enter the editor and set the auto-coordination

parameter to 0 (zero).



Version 3.00 does allow you to set auto-coordination mode with the

World War I Flight Simulator game.




Knowledge Base

Title: Turning on the Panel, Wing, and Tail Lights

Document Number: Q21364           Publ Date: 13-MAR-1989

Product Name: Microsoft Flight Simulator

Product Version:  1.x 2.x 3.00

Operating System: MS-DOS

Summary:



The L key turns on the panel and wing or tail lights. (Please note

that this command is SHIFT+L for the PCjr, Versions 2.x only.)



In Version 3.00, turning on the lights will not activate the wing and

tail lights. Microsoft has confirmed this to be a problem in Version

3.00. We are researching this problem and will post new information as

it becomes available.




Knowledge Base

Title: Flight Simulator Is Not Approved for Flight Training by FAA

Document Number: Q21365           Publ Date: 24-FEB-1989

Product Name: Microsoft Flight Simulator

Product Version:  1.x 2.x 3.00

Operating System: MS-DOS

Summary:



Flight Simulator has not been licensed or approved for flight training

by the Federal Aviation Association (FAA).




Knowledge Base

Title: Autopilot Does Not Recognize VOR Lock

Document Number: Q32856           Publ Date:  2-SEP-1988

Product Name: Microsoft Flight Simulator

Product Version:  3.00

Operating System: MS-DOS

Summary:

   If you set autopilot to lock on the VOR to which you are currently

navigating, the autopilot will change the direction of flight by about

40 degrees. As a result, the airplane will not be flying to the VOR,

but in a direction about 40 degrees different from the VOR.

   You can work around the problem by doing the following:



   1. Select F for autopilot under the NAV/COM menu.

   2. Select Heading Lock and type in the degree value that shows on

      top of the OBI indicator when the vertical cross hair is

      centered.



   The airplane will now fly in the direction of the VOR beacon.

   Microsoft has confirmed this to be a problem in Version 3.00. We

are researching this problem and will post new information as it

becomes available.




Knowledge Base

Title: How to Descend and Land the Aircraft in Flight Simulator

Document Number: Q21368           Publ Date: 22-FEB-1989

Product Name: Microsoft Flight Simulator

Product Version:  1.x 2.x 3.00

Operating System: MS-DOS

Summary:



To descend, do the following:



1. Decrease the throttle (F8 on IBM PC with function keys on the left,

   F2 on AT keyboard with function keys on top).



2. Slightly raise your elevators (DOWN ARROW key) to hold constant

   airspeed and to keep the nose from dropping. Judging how much elevator

   to use takes experience.



To land at the airport, do the following:



1. Descend using the above directions until you see the runway.



2. Cut the throttle (F10 on IBM PC with function keys on the left, F1

   on AT keyboard with function keys on top).



3. Raise the elevators (DOWN arrow) until the speed of approach is

   about 70 knots with the nose up and landing gear down. Your

   approach glide should be a steep one.



4. Your airspeed will start to drop as the plane loses momentum. As

   the plane slows, the nose will drop. Raise the elevators to keep the

   plane a foot or two above the ground. As you do so, the nose will

   rise. On touchdown, your elevators will be nearly all the way up.



5. Make sure your rudder is straight before you touch down.



6. Once on the ground, lower your elevators and use the brakes (period

   key) to stop the plane.



More Information:



For further information on descents and landings, refer to pp. 50-51

of the "Microsoft Flight Simulator Information Manual and Flight

Handbook".




Knowledge Base

Title: How to Receive Weather Information in Flight Simulator

Document Number: Q21369           Publ Date: 24-FEB-1989

Product Name: Microsoft Flight Simulator

Product Version:  1.x 2.x 3.00

Operating System: MS-DOS

Summary:



To get weather and other tower broadcast information, tune your COM

radio to the appropriate CT or ATIS frequency, as listed in the

"Microsoft Flight Simulator Information Manual and Flight Handbook."



For Version 3.00, these ATIS frequencies are listed on Pages 159 to

173; for earlier versions, please refer to Pages 125 through 137. To

adjust the COM radio, press the "C" key, then use + and - keys to

adjust the frequency. To tune the decimal part of the COM radio's

frequency, press the "C" key twice, in rapid succession, and then use

the + and - keys to tune the frequency. In Version 3.00, you can also

tune the COM radio from option C of the NAV/COM menu.




Knowledge Base

Title: Control Keys for Throttle and Flaps

Document Number: Q21370           Publ Date: 13-MAR-1989

Product Name: Microsoft Flight Simulator

Product Version:  1.x 2.x 3.00

Operating System: MS-DOS

Summary:



The information below describes the keystrokes used to control the

throttle and flaps.



More Information:



Computers with functions keys at the top of the keyboard use the

following keystrokes:



   F1 - cut throttle

   F2 - decrease throttle

   F3 - increase throttle

   F4 - full throttle

   F5 - flaps up

   F6 - flaps to 15 degrees

   F7 - flaps to 30 degrees

   F8 - flaps to 40 degrees



Computers with function keys at the side of the keyboard use the

following keystrokes:



   F1  - flaps up

   F2  - full throttle

   F3  - flaps to 10 degrees

   F4  - increase throttle 2 notches

   F5  - flaps to 20 degrees

   F6  - increase throttle 1 notch

   F7  - flaps to 30 degrees

   F8  - decrease throttle 2 notches

   F9  - flaps to 40 degrees

   F10 - cut throttle



The IBM PC Convertible (Version 2.13 only) and IBM PCjr (Versions 2.x

only) keystrokes are as follows:



   y  - flaps up

   n  - flaps down

   /  - full throttle cut

   [  - less throttle

   ]  - more throttle



Additional key control information can be found on Pages 112-115 for

Versions 2.x, and Pages 183-186 for Version 3.00, of the "Microsoft

Flight Simulator Information Manual and Flight Handbook" and in the

addendum "Additional Information about Flight Simulator".




Knowledge Base

Title: Gyroscopic Compass Not Adjusting

Document Number: Q21379           Publ Date: 23-FEB-1989

Product Name: Microsoft Flight Simulator

Product Version:  2.x 3.00

Operating System: MS-DOS

Summary:



The following information about the gyroscopic compass in Flight

Simulator applies to Versions 2.x and 3.00, respectively:



Version 2.x of Flight Simulator



The gyroscopic compass does not stay adjusted in easy flight mode. It

can be adjusted in reality mode. Press "D" on the IBM PC (or SHIFT+D

on the PCjr) in easy mode; as soon as you release the key, the

gyroscopic compass jumps back to the previous value rather than

staying at the value of the magnetic compass.



Version 3.00 of Flight Simulator



To get the "D" key to adjust the gyroscopic compass to the value of

the magnetic compass, go into the SIM menu and set gyro drift to

option 9 of the Realism menu.




Knowledge Base

Title: VOR Beacons for Los Angeles Area

Document Number: Q32879           Publ Date:  6-SEP-1988

Product Name: Microsoft Flight Simulator

Product Version:  3.00

Operating System: MS-DOS

Summary:

   The following are the VOR beacons for the Los Angeles area

airports:



   Location        North   East    Frequency



   Fillmore        15593   5700    112.5

   Los Angeles     15371   5796    113.6

   Mission Bay     14782   6093    117.8

   Oceanside       14993   6075    115.3

   Riverside       15193   6215    112.4

   Santa Catalina  15137   5739    111.4

   Seal Beach      15276   5913    115.7




Knowledge Base

Title: Printing Not Available in Flight Simulator

Document Number: Q21384           Publ Date: 23-FEB-1989

Product Name: Microsoft Flight Simulator

Product Version:  1.x 2.x 3.00

Operating System: MS-DOS

Summary:



Flight Simulator does not provide printing capabilities.




Knowledge Base

Title: VOR Beacons for Central and Northern Illinois Area

Document Number: Q32880           Publ Date:  6-SEP-1988

Product Name: Microsoft Flight Simulator

Product Version:  3.00

Operating System: MS-DOS

Summary:

   The following are the VOR beacons for Central and Northern Illinois

area airports:



   Location            North    East      Frequency



   Champaign           16397    16464     110.0

   Chicago Hgts        17037    16684     114.2

   Chicago-O'Hare      17243    16578     113.9

   Danville            16511    16697     111.0

   Du Page             17203    16431     108.4

   Joliet              17053    16443     112.3

   Kankakee            16849    16597     111.6

   Peotone             16934    16614     113.2




Knowledge Base

Title: VOR Beacons for San Francisco/Oakland Area Airports

Document Number: Q32930           Publ Date:  6-SEP-1988

Product Name: Microsoft Flight Simulator

Product Version:  3.00

Operating System: MS-DOS

Summary:

   The following are the VOR beacons for San Francisco/Oakland area

airports:



   Location            North    East      Frequency



   Big Sur             16658     5071     114.0

   Chico               18158     5573     109.8

   Concord             17473     5234     117.0

   Hangtown            17590     5755     115.5

   Linden              17355     5574     114.8

   Marysville          17845     5551     110.8

   Maxwell             18012     5381     110.0

   McClellan           17648     5536     109.2

   Merced              16931     5641     114.2

   Modesto             17170     5522     114.6

   Oakland             17365     5124     116.8

   Panoche             16770     5440     112.6

   Point Reyes         17588     4975     113.7

   Priest              16520     5389     110.0

   Sacramento          17572     5456     115.2

   Salinas             16852     5163     117.3

   San Francisco       17340     5060     115.8

   Santa Rosa          17758     5064     113.0

   Sausalito           17452     5050     116.2

   Scaggs Island       17567     5149     112.1

   Stockton            17276     5483     116.0

   Travis              17565     5358     116.4

   Williams            17888     5402     114.4

   Woodside            17233     5054     113.9




Knowledge Base

Title: Math Coprocessors Not Supported by Flight Simulator

Document Number: Q21392           Publ Date: 17-FEB-1989

Product Name: Microsoft Flight Simulator

Product Version:  1.x 2.x 3.00

Operating System: MS-DOS

Summary:



Flight Simulator does not take advantage of the 8087, 80287, or 80387

math coprocessor chips.




Knowledge Base

Title: Viewing ATIS and Tower Communication Messages

Document Number: Q32523           Publ Date: 17-FEB-1989

Product Name: Microsoft Flight Simulator

Product Version:  3.00

Operating System: MS-DOS

Summary:



Flight Simulator takes advantage of only the left half of the message

box when it displays messages sent from the tower or the Automatic

Terminal Information Service (ATIS). In certain instances, the message

scrolls across the screen faster than it can be read. The message may

also appear slightly garbled, with spaces and words missing.



Microsoft has confirmed this to be a problem in Version 3.00. We are

researching this problem and will post new information as it becomes

available.




Knowledge Base

Title: Turning Off The Sound Generated by the ILS Approach

Document Number: Q32528           Publ Date: 26-JAN-1989

Product Name: Microsoft Flight Simulator

Product Version:  3.00

Operating System: MS-DOS

Summary:



A beeping noise is emitted as soon as you come inside the outer

airport marker to which you have tuned the NAV radio for the airport's

ILS frequency.



You can turn off the sound by pressing the "Q" key. This will turn

off all sound, including engine noise, until the "Q" key is pressed

again.




Knowledge Base

Title: Compatible Joysticks and Game Adapters

Document Number: Q21396           Publ Date: 20-JAN-1989

Product Name: Microsoft Flight Simulator

Product Version:  2.x 3.00

Operating System: MS-DOS

Summary:



Flight Simulator has only been designed and tested to work with an

IBM Game Control Adapter Card and appropriate joysticks. Joysticks

conforming to the specifications of this card should be compatible

with Flight Simulator.




Knowledge Base

Title: Unable to Change Communication Speed

Document Number: Q32529           Publ Date: 17-FEB-1989

Product Name: Microsoft Flight Simulator

Product Version:  3.00

Operating System: MS-DOS

Summary:



Earlier versions of Flight Simulator allowed changes to be made to the

rate of speed that the Automatic Terminal Information Service (ATIS)

communication radio messages would scroll across the screen. This

feature is not available in Flight Simulator Version 3.00.




Knowledge Base

Title: Mouse Inconsistent in Scenery Load Menu

Document Number: Q32531           Publ Date: 23-FEB-1989

Product Name: Microsoft Flight Simulator

Product Version:  3.00

Operating System: MS-DOS

Summary:



The mouse does not allow you to select any choices other then "ESC to

exit" in the Scenery Load menu. The choices can be made using the

keyboard. This is inconsistent with mouse behavior in other menus.



Microsoft has confirmed this to be a problem in Version 3.00. We are

researching this problem and will post new information as it becomes

available.




Knowledge Base

Title: Turning Off the Altitude Indicator or Altimeter

Document Number: Q32533           Publ Date: 17-FEB-1989

Product Name: Microsoft Flight Simulator

Product Version:  3.00

Operating System: MS-DOS

Summary:



Flight Simulator doesn't properly display the Aileron and Elevator

Position Indicators when the Altimeter or the Attitude Indicator is

turned off.



Microsoft has confirmed this to be a problem in Version 3.00. We are

researching this problem and will post new information as it becomes

available.



More Information:



To reproduce this problem, do the following:



1. Press the 4 key on the main keyboard to go into the SIM menu.



2. Press "C" to go into the menu.



3. Press the 5 key on the main keyboard to turn the Attitude Indicator

   off or option 4 to turn off the Altimeter.



4. Press the 4 key to turn the Altimeter off.



5. Press ESC twice to exit the menus.



Turning the Attitude Indicator or Altimeter off erases part of the

Aileron Position Indicator and the Elevator Position Indicator. The

Aileron Position Indicator and the Elevator Position Indicator

functioning is not affected.




Knowledge Base

Title: Using Joysticks After Crashing the Airplane

Document Number: Q32932           Publ Date:  3-MAR-1989

Product Name: Microsoft Flight Simulator

Product Version:  3.00

Operating System: MS-DOS

Summary:



If you setup joysticks with Flight Simulator and then crash the

airplane, the joysticks will have to be reset. To work around this

problem, do the following:



1. Set up the joysticks by selecting option E from the Sim menu. You

   must center the joystick and select some combination of options

   1, 2, or 3. The combination you select depends on whether or not

   you have one or two joysticks and what you want the second joystick

   to be used for. Press option four to calibrate the joystick(s).

   Then press SPACEBAR to exit the menu.



2. Press the SEMICOLON key (;), to activate the "Save Flight Mode to

   Disk" menu. Press option 1, type in a mode name (for example,

   "joystick"), and press enter. Then press option 3 to save the

   mode to disk.



3. From the Mode menu, select "F," for the mode library, and select

   the mode you created in Step 2 above (so a "+" appears next to the

   mode name).



After following the above three steps, you will not have to

recalibrate the joysticks after you crash the airplane.



More Information:



In order to have the joystick activated automatically each time you

enter Flight Simulator, you must save your joystick mode as a startup

mode. Perform the following steps:



1. Follow steps 1 through 3 above.



2. From the mode library (menu, item F), be sure the mode you saved

   in step 2 above appears with a "+" next to it. this indicates that

   it is the current mode.



3. Press D, save startup mode to disk.



Your joystick will now be activated automatically each time you enter

Flight Simulator.




Knowledge Base

Title: VORTAC Transmitters Incorrectly Located

Document Number: Q22125           Publ Date: 14-FEB-1989

Product Name: Microsoft Flight Simulator

Product Version:  2.x 3.00

Operating System: MS-DOS

Summary:



In reality, the VORTAC transmitters for Dupage, Riverside, and Joliet

are closer to the airports than they appear in Flight Simulator. For

example, Flight Simulator says that the VORTAC for Riverside is 16.6

nautical miles from the airport when it is actually closer to being

0.6 nautical miles away from the VORTAC.



Microsoft has confirmed this to be a problem in Versions 2.x and 3.00.

We are researching this problem and will post new information as it

becomes available.




Knowledge Base

Title: How to Shoot Down Enemy Aircraft in WWI (1917) Mode

Document Number: Q22333           Publ Date: 27-JAN-1989

Product Name: Microsoft Flight Simulator

Product Version:  1.x 2.x 3.00

Operating System: MS-DOS

Summary:



In 1917 mode (World War I Ace), there is no method available to

move the gun sights to either side or to the rear of the plane. When

an enemy plane is behind or on either side of you, the only way to

shoot them down is to outmaneuver them. Once you have them either in

your sights, or about to cross your sights (forward view only),

commence firing.




Knowledge Base

Title: Opening Map Window on Nimitz Causes Crash

Document Number: Q42381           Publ Date: 22-MAR-1989

Product Name: Microsoft Flight Simulator

Product Version:  3.00

Operating System: MS-DOS

Summary:



When the aircraft is located on the flight deck of the USS Nimitz,

opening the map window (by pressing the NUM LOCK key) causes the

aircraft to crash.



Microsoft has confirmed this to be a problem in Version 3.00. We are

researching this problem and will post more information when it becomes

available.




Knowledge Base

Title: IBM PS/2 Models 50 and 60 Have Function Keys across Top

Document Number: Q23842           Publ Date: 24-FEB-1989

Product Name: Microsoft Flight Simulator

Product Version:  2.14 3.00

Operating System: MS-DOS

Summary:



When starting Flight Simulator on an IBM PS/2 Model 50 or 60, choose

the option for the function keys across the top of the keyboard.




Knowledge Base

Title: VOR Beacons for Seattle Area Airports

Document Number: Q32934           Publ Date:  6-SEP-1988

Product Name: Microsoft Flight Simulator

Product Version:  3.00

Operating System: MS-DOS

Summary:

   The following are the VOR beacons for Seattle area airports:



   Location            North     East     Frequency



   Astoria             21072     5884     114.0

   Bay View            21774     6712     108.2

   Hoquiam             21347     5998     117.7

   Olympia             21218     6343     113.4

   Paine               21523     6662     114.2

   Seattle             21337     6579     116.8

   Tatoosh             21940     6103     112.2




Knowledge Base

Title: Support for an ADF

Document Number: Q23890           Publ Date: 16-JAN-1989

Product Name: Microsoft Flight Simulator

Product Version:  1.x 2.x 3.00

Operating System: MS-DOS

Summary:



The Automatic Direction Finder (ADF) points to the nondirectional

radio beacon (NDB) you have tuned in.  It is a navigational aid

that helps you find your position relative to the radio beacon.



ADF is not a feature of any Flight Simulator version earlier than

Version 3.00.




Knowledge Base

Title: Display Resolution for IBM PS/2 Models

Document Number: Q24259           Publ Date: 24-FEB-1989

Product Name: Microsoft Flight Simulator

Product Version:  2.14 3.00

Operating System: MS-DOS

Summary:



For Version 2.14, the display resolution for IBM PS/2 Models 30, 50,

and 60 is 320 x 200. This is the same resolution provided for the IBM

Color Graphics Adapter (CGA).



For Version 3.00, the display resolution for an IBM PS/2 model depends

on the kind of graphics card installed. Version 3.00 does support the

EGA and VGA cards with 640 x 350 screen resolution on the IBM PS/2

computers.




Knowledge Base

Title: Van Nuys Airport Manual Scenery Different Than in Program

Document Number: Q24261           Publ Date: 24-FEB-1989

Product Name: Microsoft Flight Simulator

Product Version:  2.13 2.14 3.00

Operating System: MS-DOS

Summary:



The diagram of the Van Nuys airport on Page 137 of the "Microsoft

Flight Simulator Information Manual and Flight Handbook" for Version

2.13, and on Page 173 for Version 3.00, are different from the actual

scenery in the Flight Simulator program.



The Flight Simulator manuals give incorrect documentation on the

airport scenery. Microsoft is researching this documentation error and

will post more information as it becomes available.



Keywords:  docerr




Knowledge Base

Title: Instruments Controlled with Joysticks

Document Number: Q24405           Publ Date: 24-FEB-1989

Product Name: Microsoft Flight Simulator

Product Version:  3.00

Operating System: MS-DOS

Summary:



Joysticks can control the ailerons, elevators, and throttle. If only

one joystick is being used, it controls ailerons and elevators. If two

joysticks are being used, the first joystick controls the ailerons and

elevators while the second joystick controls throttle and brakes or

throttle and rudder. For more information, please refer to Pages

179-182 of the "Microsoft Flight Simulator Information Manual and

Flight Handbook."




Knowledge Base

Title: Round Building at the End of Meigs Field Is Not a VOR

Document Number: Q31364           Publ Date:  7-JUL-1988

Product Name: Microsoft Flight Simulator

Product Version:  3.00

Operating System: MS-DOS

Summary:

   Despite its appearance, the round building at the end of Meigs

Field is Alder Planetarium, not a VOR.




Knowledge Base

Title: VOR Beacons for New York and Boston Area

Document Number: Q32945           Publ Date:  6-SEP-1988

Product Name: Microsoft Flight Simulator

Product Version:  3.00

Operating System: MS-DOS

Summary:

   The following are the VOR beacons for New York and Boston area

airports:



   Location            North    East      Frequency



   Boston              17897    21859     112.7

   Bridgeport          17284    21249     108.8

   Calverton           17204    21366     117.2

   Carmel              17318    21097     116.6

   Deer Park           17118    21212     111.2

   Gardner             17934    21511     110.6

   Hampton             17236    21530     113.6

   Hartford            17512    21409     114.9

   Kennedy             17023    21068     115.9

   Kingston            17477    21000     117.6

   La Guardia          17093    21024     113.1

   Madison             17368    21382     110.4

   Martha's Vineyard   17493    22043     108.2

   Norwich             17500    21590     110.0

   Pawling             17528    21065     112.2

   Providence          17597    21762     115.6

   Putnam              17684    21615     117.4

   Whitman             17776    21881     114.5




Knowledge Base

Title: Display Resolutions Supported on the IBM VGA

Document Number: Q27578           Publ Date: 22-FEB-1989

Product Name: Microsoft Flight Simulator

Product Version:  2.14 3.00

Operating System: MS-DOS

Summary:



Flight Simulator Version 2.14 supports the IBM VGA card in 320 x 200

(CGA) resolution, while Version 3.00 supports 640 x 350 resolution

when option "m" from the main menu is selected.




Knowledge Base

Title: Returning to Original View from Vertical View

Document Number: Q28139           Publ Date: 17-FEB-1989

Product Name: Microsoft Flight Simulator

Product Version:  2.12 2.13 2.14 3.00

Operating System: MS-DOS

Summary:



After changing the vertical view in Flight Simulator, with the ENTER

key on the numeric keypad, the only way to return to the original

position is to press the BACKSPACE key.



In Flight Simulator Version 3.00, press SHIFT+BACKSPACE to return to

the original view.




Knowledge Base

Title: Changing Pilots View with ENTER Key

Document Number: Q33016           Publ Date:  3-FEB-1989

Product Name: Microsoft Flight Simulator

Product Version:  3.00

Operating System: MS-DOS

Summary:



Pressing the ENTER key in Cockpit View Mode will change the pilot's

perspective view outside the airplane. Pressing the SCROLL LOCK and

arrow keys on the cursor pad will restore the view to normal mode.

For more information regarding this feature, read the README.DOC file

included with Flight Simulator Version 3.00, under the section "VIEW

PANNING."




Knowledge Base

Title: Command-Line Switches for Supported Graphics Cards

Document Number: Q28691           Publ Date: 17-FEB-1989

Product Name: Microsoft Flight Simulator

Product Version:  2.13 2.14 3.00

Operating System: MS-DOS

Summary:



For Versions 2.13 and 2.14 of Flight Simulator, the command-line

switches are as follows:



   Command    Graphics Card



   FS         Standard IBM CGA

   FS H       Hercules Monochrome Graphics Card

   FS E       Standard IBM EGA

   FS M       Standard IBM EGA in Monochrome Mode



Version 3.00 of Flight Simulator does not have any command-line

switches. Instead, start Flight Simulator by pressing "FS". A menu

appears prompting you for the kind of graphics card you have.




Knowledge Base

Title: Exiting the Entertainment Options

Document Number: Q31016           Publ Date: 24-FEB-1989

Product Name: Microsoft Flight Simulator

Product Version:  3.00

Operating System: MS-DOS

Summary:



When using an entertainment option, it is easy to try to return to

normal flight by changing the mode field (option B) from the main mode

menu. However, if you do this, there will be portions of the

entertainment screen that reappear from time to time.



When you want to quit one of the entertainment options, select Menu 1

(the Mode menu) and then press "1" (the Normal Flight mode). If you do

not do this, later in regular flight, items from the previous

entertainment option may appear on the screen.



For example, if you exit the World War I Flying Ace option by changing

the mode field (option B) to the Meigs field take off, then the radar

map may appear at a later time. This is because the program is

designed to exit an entertainment option by selecting Normal Flight

(option 1) from the Mode menu.




Knowledge Base

Title: Changing the EFIS/CFPD Display

Document Number: Q31024           Publ Date: 24-FEB-1989

Product Name: Microsoft Flight Simulator

Product Version:  3.00

Operating System: MS-DOS

Summary:



To change the Command Flight Path Display (CFPD) from one display to

another (e.g. from rectangles in the sky to a yellow-brick road in the

sky), setup your EFIS display, then re-establish the EFIS display

making sure you should select Item 4 (Initialize on Exit).



Each time you change this option, you have to reactivate the highways

in the sky from the Electronic Flight Instrument System (EFIS)/CFPD

display menu.




Knowledge Base

Title: Flight Simulator 3.00 README.DOC

Document Number: Q31124           Publ Date:  6-SEP-1988

Product Name: Microsoft Flight Simulator

Product Version:  3.00

Operating System: MS-DOS

Summary:



Following is the README.DOC for Flight Simulator Version 3.00. This

document contains information not found in the manual.



More Information:



Desk Accessories (Terminate & Stay-Resident):



Flight Simulator does not support the use of desk accessories such as

Sidekick and Fansi Console (both registered Trademarks). Be sure to

shut down these applications before running Flight Simulator.



PS/2 (Models 25 and 30) users:



Select display option J (256 color, 320x200).



EGA Graphics Card users:



Minimum EGA card memory requirement:  256K



Gas Plasma & LCD users:



Gas Plasma users should select display option B (Black/White CGA). LCD

users should select display option D (Liquid Crystal Display).



Hercules display users:



On some systems containing both a Hercules-compatible graphic board

and a CGA-compatible board, the Hercules display option functions

improperly. If you have this problem on your system, and you wish to

run in the Hercules mode, you must remove the CGA board. If you are

running in CGA mode, you should have no problem.



Joystick & Yoke users:



Some game cards have external switches for fine-tuning. If you have

such a card, experiment with the settings until sound quality is best.



Installing on a hard disk from a 3.5-inch floppy disk:



Flight Simulator is stored in the \FLSIM subdirectory on the 3.5"

disk.



   1. Follow steps 1 through 6 in "Installing Flight Simulator on your

      Hard Disk" on page xiv of your Flight Simulator manual.



   2. Type copy a:\flsim\*.* and press ENTER to copy all Flight

      Simulator files from the floppy disk to the hard disk.



Copying to a 1.2-Meg 5.25-inch floppy disk:



Flight Simulator can be copied to a 1.2-meg floppy disk for backup,

or to avoid switching disks.



   1. Insert a blank, formatted 1.2-meg floppy disk in drive A:.



   2. Type a: and press ENTER to change to floppy drive A:.



   3. Type md flsim and press ENTER to make a directory for Flight

      Simulator.



   4. Type cd flsim and press ENTER to change directories.



   5. Insert one of the Flight Simulator disks in floppy drive B:.



   6. Type copy b:*.* a: and press ENTER to copy all Flight Simulator

      files from the floppy disk in drive B: to the floppy disk in

      drive A:.



   7. Repeat steps 5 and 6 for the second Flight Simulator disk.



Laptop Keyboards:



Some keyboard functions may not be available on laptop keyboards,

although you can access all functions through menus. With the NUM LOCK

key, some alpha/numeric keys assume the layout of the 10-key numeric

keypad, and operate view selection and airplane controls. In

"standard" keyboard mode, the keys correspond to the alphabetic

assignments (e.g. pause or strobe on and off). Pressing NUM LOCK turns

on the map view, and activates the keypad mode. If you press NUM LOCK

twice rapidly, you turn off the map while retaining the keypad mode.



Selecting the Active Window:



You can have multiple windows, as described on page 27 in the manual.

To make a window active, choose the [-key for 3-D window one; the

]-key for 3-D window two; and the NUM LOCK key for the map window;

followed by the apostrophe key (') to bring that window to the front.



Entertainment Functions:



Always exit entertainment (Crop Duster, WWI-Ace, Formation Flying,

Multi-Player) and Flight Instruction by choosing Normal Flying, Flight

Instruction, or another Entertainment function from the MODE menu. DO

NOT use Option B (Mode Select) from the MODE menu to resume Normal

Flying, as this will only change your location and aircraft simulation

and control settings.



Choosing Aircraft:



You can run the entertainment functions (World War I, Crop Duster,

Formation Flying) using any plane. The World War I game is designed to

be used with the SOPWITH; Crop Duster, Flight Lessons, & Formation

Flying are designed to be used with the CESSNA. Results with other

planes may be less than optimal, but are allowed so you can experience

the environments in different aircraft.



Formation Flying:



If you crash, the lead plane will not crash with you!! If you want to

rerun the game, reselect Formation Flying (MODE menu, Option 5,

Entertainment, Option 2, Formation Flying) and choose the desired

course.



Starting the Demo:



If you choose DEMO mode from the startup screen (with or without

sound), your mouse is disabled. If you want to use the mouse and fly

in Normal, Entertainment, or Lesson modes [after the demo is run]; you

should start Flight Simulator in "Normal Flight Mode" (Option B from

the startup menu) and select the demo from within the program (MODE

menu, Option 6).



Lights:



You will only see the strobe effect when in clouds (especially at

night). The marker lights and strobe are not seen from external

aircraft views.



New Features



Flight Lesson Sequencing:



If you want to automatically run the lessons one after another, choose

option Y, Lesson Sequencing, in the Flight Instruction menu. If you

select Instructor Mode (Option X), lesson #1 runs the Instructor mode

then the Student mode, then lesson #2 begins in Instructor mode. If

you select Student Mode, the instructor demonstrations will not be

seen and lesson #2 student mode follows lesson #1 student mode. Select

the first lesson you want to run to start the sequence.



Smooth panning:



Press ENTER or SHIFT+ENTER to pan downward and SHIFT+BACKSPACE to pan

upward. Press the view control key (Scroll Lock on IBM PC with

function keys on left, keypad * for IBM PC with function keys on top,

BREAK on Tandy) to return to a level view.



Sideways smooth panning is available on the Tandy 1000 with the LEFT

and RIGHT arrow keys. Press the LEFT arrow key to pan left and the

RIGHT arrow key to pan right. The Tandy 1000 Quick Reference card says

to use Backspace to pan upward. The Backspace key restores a zoomed

window to 1x. Use Shift+Backspace as described above.



Exiting Demos & Instructor Lessons:



Press ESC to stop demo playback or Flight Lessons (Instructor mode).

All other keypresses (except CTRL+BREAK) are ignored.



Display Quality:



Display Quality is a new option (option E) on the Views menu. Option 1

on the Display Quality menu allows you to choose the flicker rate and

speed. Flicker rate determines how often multiple windows are

repainted. Speed is how often the scenery is repainted. The best

flicker quality is at the expense of scenery speed; and vice versa.

Image Complexity, option 2, is a planned enhancement for the quality

of scenery display, and is not implemented in version 3.0.



ADF Information:



The following Non Directional Beacons (NDB's) can be tuned with the

ADF radio.



Area                    Location        North   East    Frequency



Chicago                 Deana           17239   16536      350

                        Dwight          16874   16406      344

                        Ermin           17128   16598      332

                        Glenview        17295   16605      269

                        Kedzi           17135   16648      248

                        Veals           16369   16496      407



New York & Boston       Babylon         17064   21190      275

                        Block Island    17352   21749      216

                        Brainard        17542   21384      329

                        Chup            17612   21328      388

                        Conda           17023   21068      373

                        Huder           17100   20992      233

                        Meriden         17447   21327      238

                        Waterbury       17445   21226      257



Los Angeles             El Monte        15397   5952       359

                        Compton         15334   5859       378

                        Escondido       14928   6181       374

                        Swan Lake       15309   6108       257



Seattle & Tacoma        Carney          21385   6433       274

                        Elwha           21775   6331       260

                        Gray            21256   6455       216

                        Kitsap          21407   6470       206

                        Mason Co        21350   6337       348

                        Nolla           21425   6591       362

                        Renton          21351   6612       353



San Francisco           Casa Diablo     16854   6298       260

                        Chandler        16661   5751       344

                        Columbia        17267   5759       404

                        Pigeon Point    17166   4988       286

                        Proberta        18340   5500       338

                        Reiga           17287   5292       374

                        Sparks          17875   6213       254



Loadable scenery files:



You can now convert your older SubLOGIC scenery disks into the

version 3.0 format, and load them into your Flight Simulator

subdirectory.



1. At the system prompt, type  converts  and press ENTER.



2. At the prompt, insert your SubLOGIC scenery disk into the disk

   drive, then type that drive's letter.



3. A list of all possible scenery disks will appear on your screen.

   At the prompt, type the letter corresponding to the scenery disk

   you are converting.



4. At the prompt, type the letter of the drive where you want the

   scenery stored.



The scenery filename will be SD-*.SCN, with the * replaced by the

numbers 1 through 12, or JPN, SFS, or EUR. The files generated by

"converts" are placed in the default subdirectory on the drive you

indicated. Only these new scenery files are scanned for "automatic

scenery loading".



Option A, Automatic Scenery Loading, appears on the Scenery Library

menu (choose NAV/COM then Option 2, Scenery Load) only if there are

two or more converted scenery files in the Flight Simulator

subdirectory. If Option A is selected, and a scenery file is available

for the area in which you are flying, that scenery file is

automatically loaded and used while you fly within its boundaries.



Crash detection (choose SIM, then Option 2) should be set to "Off"

when changing to other scenery disks. Once you have started flying at

the new location, Crash detection can be turned "On".



Demo Recording:



The (#) sec message at the bottom of the screen indicates the

recording interval currently set in the Demo Recorder menu (Option D).



Feature Changes



Multi Player:



The "Switch Airplane Color" option sets the color of the other

player's airplane for your viewing, not the color of your airplane as

stated in the manual.



"Squawk" code and Transponder:



Air Traffic Control (ATC) does not request a squawk code, as stated in

the manual on page 39; but the transponder can be tuned as described.



NAV/COM  Frequency Changes and Additions:



(ILS/VOR)  110.50   Chicago-O'Hare Intl. (Runway 27R)

           108.70   Martha's Vineyard (Chart indicates 108.2)



(ATIS)     124.70   Buchanan (Concord, CA)

           128.50   Oakland South (CA)

           118.85   San Francisco International (CA)



Runway Correction:



Champaign, Ill      31, 13.



Navigation Correction:



Flying from John Wayne to Riverside (CA), use 244 degrees, not 215

degrees as suggested by the map.



OAKLAND Airport Coordinates:



The coordinates in the manual (17367N & 5129E) place you east of the

runway. To line up on runway 9R, use coordinates 17366.0452N

5123.9249E Heading 090.




Knowledge Base

Title: How to Set the Tower, Track, and Spot Views

Document Number: Q31294           Publ Date: 26-JAN-1989

Product Name: Microsoft Flight Simulator

Product Version:  3.00

Operating System: MS-DOS

Summary:



Flight Simulator allows you to change views of the airplane. The

views are cockpit, tower, track, and spot.



The two ways to change between these different views are to press

the S key, which allows you to cycle between views, or change the FROM

option (item 2) in the Views menu.




Knowledge Base

Title: History of Upgrades: Flight Simulator

Document Number: Q31302           Publ Date: 31-JAN-1989

Product Name: Microsoft Flight Simulator

Product Version:  1.x 2.x 3.00

Operating System: MS-DOS

Summary:



The following article gives a history of upgrades for Flight

Simulator.



More Information:

   1. Version 1.05 (May 1983)

          Pressing CTRL-ALT-DEL reboots the machine

          The ILS, VOR functions work in the clouds

          The outer markers range was increased by 1.5



   2. Version 2.10 (May 1984)

          Joystick, mouse support

          PCjr support

          RGB color support

          Better graphics



   3. Version 2.10a (August 1984)

          AT support

          Dynamic windspeeds fixed

          Six missing airports added in Chicago



   4. Version 2.11 (internal update)

          Corrected no color problem on PCjr



   5. Version 2.12 (April 1985)

          Hercules Graphics Board, EGA (color and monochrome) support

          (Please note you cannot use the mouse with these graphics

          cards.)



   6. Version 2.13 (August 1986)

          IBM PC Convertible support

          Enhanced keyboard support

          Support of 3.5-inch disk drives

          Support for DOS Version 3.20

          Support for Liquid Crystal Display (LCD)



   7. Version 2.14 (June 1987)

          Support IBM Personal System/2 computer



   8. Version 3.00 (June 1988)

          No copy protection

          Can be run from hard disk

          DOS compatible (no longer takes over the machine and

           forces reboot when finished)

          Resolution better on EGA/VGA machines

          No longer different version for Tandy machines (Customer

           selects Tandy keyboard and/or graphics display drivers.)

          San Francisco (Bay Area) scenery added

          Aircraft simulation enhanced

          ADF (Automatic Direction Finder) capabilities added

          Flight logbook and editor added

          Computer Flight Path Display added

          Flight Lessons

          Demo recorder and playback system (also includes instant

           replay of last few maneuvers)

          Additional Entertainment (Crop Duster challenges accuracy

           skills; formation flying added to follow a lead plane)

          Multiple machines can be connected (direct or via modem)

           so players can fly together (and even see each other's

           planes on the display)

          Added Lear Jet

          Editor no longer exists (pull down menus control all

           functionality instead)

          Flight analysis (graphs and maneuvers and/or course

           plotting)

          Multiple windows (can have more than one view at a time

           on screen). You can have two display windows and one map

           window showing location on variable scale map. Two

           display windows can be different views out of the

           cockpit, view from a spot plane, from the control tower,

           from a tracking observer in any combination.

          Clouds, thunderstorms, winds, time of day, stars can be

           set from the Environment menu (prior functionality was

           only a subset of this) winds and clouds can be set at

           multiple levels to simulate wind sheer and more realistic

           meteorological effects

          Crash analysis displays a graph of the approach pattern

           and speed of impact

          Smoke system added

          Sensitivities can be adjusted for keyboard/mouse/joystick

          More control over removal and failure of instruments

          Multiple scenery libraries can reside on the hard disk;

           program automatically selects the right one for

           the coordinate setting.

          Autopilot functionality added




Knowledge Base

Title: Instrument Lights, Engines, and Gyroscopes in Reality Mode

Document Number: Q31365           Publ Date: 26-JAN-1989

Product Name: Microsoft Flight Simulator

Product Version:  3.00

Operating System: MS-DOS

Summary:



Certain features of Flight Simulator will only work if realism is

set to ON (Menu 4, item A). These features are as follows:



   1. Adjusting the gyroscopic and magnetic compasses to the same

      value

   2. Turning the engines on and then off

   3. Turning the instrument panel lights on

   4. Running low on fuel or out of fuel, requiring refueling or

      causing a crash, respectively




Knowledge Base

Title: Adjusting the Throttle with the Mouse

Document Number: Q31382           Publ Date: 24-FEB-1989

Product Name: Microsoft Flight Simulator

Product Version:  3.00

Operating System: MS-DOS

Summary:



To adjust the throttle with the mouse, do the following:



1. Move the mouse pointer anywhere on the screen and click the right

   mouse button until the mouse pointer is invisible.



2. Hold down the left mouse button while dragging the mouse up (to

   increase) or down (to decrease) the throttle. Please note that the

   throttle indicator moves up and down, but the mouse pointer does

   not appear on the screen.




Knowledge Base

Title: FS 3.00 README.DOC: TSR Desk Accessories

Document Number: Q31385           Publ Date:  7-JUL-1988

Product Name: Microsoft Flight Simulator

Product Version:  3.00

Operating System: MS-DOS

Summary:

   The following information is from the Microsoft Flight Simulator

Version 3.00 README.DOC file.



Desk Accessories (Terminate & Stay-Resident):

   Flight Simulator does not support the use of desk accessories such

as Sidekick and Fansi Console (both registered Trademarks). Be sure to

shut down these applications before running Flight Simulator.




Knowledge Base

Title: FS 3.00 README.DOC: Graphic Card Start Up

Document Number: Q31386           Publ Date:  7-JUL-1988

Product Name: Microsoft Flight Simulator

Product Version:  3.00

Operating System: MS-DOS

Summary:

   The following information is from the Microsoft Flight Simulator

Version 3.00 README.DOC file.



PS/2 (Models 25 and 30) users:

   Select display option J (256 color, 320x200)



EGA Graphics Card users:

   Minimum EGA card memory requirement: 256K



Gas Plasma & LCD users:

   Gas Plasma users should select display option B (Black/White CGA).

LCD users should select display option D (Liquid Crystal Display)



Hercules display users:

   On some systems containing both a Hercules-compatible graphic board

and a CGA-compatible board, the Hercules display option functions

improperly. If you have this problem on your system, and you wish to

run in the Hercules mode, you must remove the CGA board. If you are

running in CGA mode, you should have no problem.




Knowledge Base

Title: FS 3.00 README.DOC: Joysticks and Sound Quality

Document Number: Q31387           Publ Date: 26-JAN-1989

Product Name: Microsoft Flight Simulator

Product Version:  3.00

Operating System: MS-DOS

Summary:



The following information is from the Microsoft Flight Simulator

Version 3.00 README.DOC file.



Joystick & Yoke users:

Some game cards have external switches for fine-tuning. If you have

such a card, experiment with the settings until sound quality is best.




Knowledge Base

Title: FS 3.00 README.DOC: Hard Disk Installation

Document Number: Q31388           Publ Date:  7-JUL-1988

Product Name: Microsoft Flight Simulator

Product Version:  3.00

Operating System: MS-DOS

Summary:

   The following information is from the Microsoft Flight Simulator

Version 3.00 README.DOC file.



Installing on a hard disk from a 3.5-inch floppy disk:

   Flight Simulator is stored in the \FLSIM subdirectory on the 3.5"

disk.



   1. Follow steps 1 through 6 in "Installing Flight Simulator on your

Hard Disk" on page xiv of your Flight Simulator manual.

   2. Type copy a:\flsim\*.* and press ENTER to copy all Flight

Simulator files from the floppy disk to the hard disk.




Knowledge Base

Title: FS 3.00 README.DOC: High Density Disk Copying

Document Number: Q31389           Publ Date:  7-JUL-1988

Product Name: Microsoft Flight Simulator

Product Version:  3.00

Operating System: MS-DOS

Summary:

   The following information is from the Microsoft Flight Simulator

Version 3.00 README.DOC file.



Copying to a 1.2-Meg 5.25-inch floppy disk:

   Flight Simulator can be copied to a 1.2-meg floppy disk for backup,

or to avoid switching disks.



   1. Insert a blank, formatted 1.2-meg floppy disk in drive A:.

   2. Type a: and press ENTER to change to floppy drive A:.

   3. Type md flsim and press ENTER to make a directory for Flight

Simulator.

   4. Type cd flsim and press ENTER to change directories.

   5. Insert one of the Flight Simulator disks in floppy drive B:.

   6. Type copy b:*.* a: and press ENTER to copy all Flight Simulator

files from the floppy disk in drive B: to the floppy disk in

drive A:.

   7. Repeat steps 5 and 6 for the second Flight Simulator disk.




Knowledge Base

Title: FS 3.00 README.DOC: Laptop Keyboard Limitations

Document Number: Q31390           Publ Date:  3-MAR-1989

Product Name: Microsoft Flight Simulator

Product Version:  3.00

Operating System: MS-DOS

Summary:



The following information is from the Microsoft Flight Simulator

Version 3.00 README.DOC file.



Laptop Keyboards:



Some keyboard functions may not be available on laptop keyboards,

although you can access all functions through menus. With the NUM

LOCK key, some alpha/numeric keys assume the layout of the 10-key

numeric keypad, and operate view selection and airplane controls. In

"standard" keyboard mode, the keys correspond to the alphabetic

assignments (e.g. pause or strobe on and off). Pressing NUM LOCK turns

on the map view, and activates the keypad mode. If you press NUM LOCK

twice rapidly, you turn off the map while retaining the keypad mode.




Knowledge Base

Title: FS 3.00 README.DOC: Selecting Multiple Windows

Document Number: Q31391           Publ Date:  7-JUL-1988

Product Name: Microsoft Flight Simulator

Product Version:  3.00

Operating System: MS-DOS

Summary:

   The following information is from the Microsoft Flight Simulator

Version 3.00 README.DOC file.



Selecting the Active Window:

   You can have multiple windows, as described on page 27 in the

manual. To make a window active, choose the [-key for 3-D window one;

the ]-key for 3-D window two; and the NUM LOCK key for the map window;

followed by the apostrophe key (') to bring that window to the front.




Knowledge Base

Title: FS 3.00 README.DOC: Exiting Entertainment Options

Document Number: Q31392           Publ Date:  7-JUL-1988

Product Name: Microsoft Flight Simulator

Product Version:  3.00

Operating System: MS-DOS

Summary:

   The following information is from the Microsoft Flight Simulator

Version 3.00 README.DOC file.



Entertainment Functions:

   Always exit entertainment (Crop Duster, WWI-Ace, Formation Flying,

Multi-Player) and Flight Instruction by choosing Normal Flying, Flight

Instruction, or another Entertainment function from the MODE menu. DO

NOT use Option B (Mode Select) from the MODE menu to resume Normal

Flying, as this will only change your location and aircraft simulation

and control settings.




Knowledge Base

Title: FS 3.00 README.DOC: Aircraft Selection

Document Number: Q31393           Publ Date:  7-JUL-1988

Product Name: Microsoft Flight Simulator

Product Version:  3.00

Operating System: MS-DOS

Summary:

   The following information is from the Microsoft Flight Simulator

Version 3.00 README.DOC file.



Choosing Aircraft:

   You can run the entertainment functions (World War I, Crop Duster,

Formation Flying) using any plane. The World War I game is designed to

be used with the SOPWITH; Crop Duster, Flight Lessons, & Formation

Flying are designed to be used with the CESSNA. Results with other

planes may be less than optimal, but are allowed so you can experience

the environments in different aircraft.




Knowledge Base

Title: FS 3.00 README.DOC: Formation Flying

Document Number: Q31394           Publ Date:  7-JUL-1988

Product Name: Microsoft Flight Simulator

Product Version:  3.00

Operating System: MS-DOS

Summary:

   The following information is from the Microsoft Flight Simulator

Version 3.00 README.DOC file.



Formation Flying:

   If you crash, the lead plane will not crash with you!! If you want

to rerun the game, reselect Formation Flying (MODE menu, Option 5,

Entertainment, Option 2, Formation Flying) and choose the desired

course.




Knowledge Base

Title: FS 3.00 README.DOC: Demo Startup

Document Number: Q31395           Publ Date:  7-JUL-1988

Product Name: Microsoft Flight Simulator

Product Version:  3.00

Operating System: MS-DOS

Summary:

   The following information is from the Microsoft Flight Simulator

Version 3.00 README.DOC file.



Starting the Demo:

   If you choose DEMO mode from the startup screen (with or without

sound), your mouse is disabled. If you want to use the mouse and fly

in Normal, Entertainment, or Lesson modes [after the demo is run]; you

should start Flight Simulator in "Normal Flight Mode" (Option B from

the startup menu) and select the demo from within the program (MODE

menu, Option 6).




Knowledge Base

Title: FS 3.00 README.DOC: Viewing Aircraft Lights

Document Number: Q31396           Publ Date:  7-JUL-1988

Product Name: Microsoft Flight Simulator

Product Version:  3.00

Operating System: MS-DOS

Summary:

   The following information is from the Microsoft Flight Simulator

Version 3.00 README.DOC file.



Lights:

   You will only see the strobe effect when in clouds (especially at

night). The marker lights and strobe are not seen from external

aircraft views.




Knowledge Base

Title: FS 3.00 README.DOC: Flight Lesson Sequencing

Document Number: Q31397           Publ Date:  7-JUL-1988

Product Name: Microsoft Flight Simulator

Product Version:  3.00

Operating System: MS-DOS

Summary:

   The following information is from the Microsoft Flight Simulator

Version 3.00 README.DOC file.



Flight Lesson Sequencing:

   If you want to automatically run the lessons one after another,

choose option Y, Lesson Sequencing, in the Flight Instruction menu. If

you select Instructor Mode (Option X), lesson #1 runs the Instructor

mode then the Student mode, then lesson #2 begins in Instructor mode.

If you select Student Mode, the instructor demonstrations will not be

seen and lesson #2 student mode follows lesson #1 student mode. Select

the first lesson you want to run to start the sequence.




Knowledge Base

Title: FS 3.00 README.DOC: View Panning

Document Number: Q31398           Publ Date:  7-JUL-1988

Product Name: Microsoft Flight Simulator

Product Version:  3.00

Operating System: MS-DOS

Summary:

   The following information is from the Microsoft Flight Simulator

Version 3.00 README.DOC file.



Smooth panning:

   Press ENTER or SHIFT+ENTER to pan downward and SHIFT+BACKSPACE to

pan upward. Press the view control key (Scroll Lock on IBM PC with

function keys on left, keypad * for IBM PC with function keys on top,

BREAK on Tandy) to return to a level view.

   Sideways smooth panning is available on the Tandy 1000 with the

LEFT and RIGHT arrow keys. Press the LEFT arrow key to pan left and

the RIGHT arrow key to pan right. The Tandy 1000 Quick Reference card

says to use Backspace to pan upward. The Backspace key restores a

zoomed window to 1x. Use Shift+Backspace as described above.




Knowledge Base

Title: FS 3.00 README.DOC: Exiting Demo and Lessons

Document Number: Q31400           Publ Date:  7-JUL-1988

Product Name: Microsoft Flight Simulator

Product Version:  3.00

Operating System: MS-DOS

Summary:

   The following information is from the Microsoft Flight Simulator

Version 3.00 README.DOC file.



Exiting Demos & Instructor Lessons:

   Press ESC to stop demo playback or Flight Lessons (Instructor

mode). All other keypresses (except CTRL+BREAK) are ignored.




Knowledge Base

Title: FS 3.00 README.DOC: Adjusting Display Quality

Document Number: Q31401           Publ Date:  7-JUL-1988

Product Name: Microsoft Flight Simulator

Product Version:  3.00

Operating System: MS-DOS

Summary:

   The following information is from the Microsoft Flight Simulator

Version 3.00 README.DOC file.



Display Quality:

   Display Quality is a new option (option E) on the Views menu.

Option 1 on the Display Quality menu allows you to choose the flicker

rate and speed. Flicker rate determines how often multiple windows are

repainted. Speed is how often the scenery is repainted. The best

flicker quality is at the expense of scenery speed; and vice versa.

Image Complexity, option 2, is a planned enhancement for the quality

of scenery display, and is not implemented in version 3.0.




Knowledge Base

Title: FS 3.00 README.DOC: Tuning ADF Radio

Document Number: Q31402           Publ Date:  7-JUL-1988

Product Name: Microsoft Flight Simulator

Product Version:  3.00

Operating System: MS-DOS

Summary:

   The following information is from the Microsoft Flight Simulator

Version 3.00 README.DOC file.



More Information:



ADF Information:

   The following Non Directional Beacons (NDB's) can be tuned with the

ADF radio.



Area                    Location        North   East    Frequency

-----------------------------------------------------------------

Chicago                 Deana           17239   16536      350

                        Dwight          16874   16406      344

                        Ermin           17128   16598      332

                        Glenview        17295   16605      269

                        Kedzi           17135   16648      248

                        Veals           16369   16496      407



New York & Boston       Babylon         17064   21190      275

                        Block Island    17352   21749      216

                        Brainard        17542   21384      329

                        Chup            17612   21328      388

                        Conda           17023   21068      373

                        Huder           17100   20992      233

                        Meriden         17447   21327      238

                        Waterbury       17445   21226      257



Los Angeles             El Monte        15397   5952       359

                        Compton         15334   5859       378

                        Escondido       14928   6181       374

                        Swan Lake       15309   6108       257



Seattle & Tacoma        Carney          21385   6433       274

                        Elwha           21775   6331       260

                        Gray            21256   6455       216

                        Kitsap          21407   6470       206

                        Mason Co        21350   6337       348

                        Nolla           21425   6591       362

                        Renton          21351   6612       353



San Francisco           Casa Diablo     16854   6298       260

                        Chandler        16661   5751       344

                        Columbia        17267   5759       404

                        Pigeon Point    17166   4988       286

                        Proberta        18340   5500       338

                        Reiga           17287   5292       374

                        Sparks          17875   6213       254




Knowledge Base

Title: FS 3.00 README.DOC: Scenery Disk Conversion

Document Number: Q31403           Publ Date:  7-JUL-1988

Product Name: Microsoft Flight Simulator

Product Version:  3.00

Operating System: MS-DOS

Summary:

   The following information is from the Microsoft Flight Simulator

Version 3.00 README.DOC file.



More Information:



Loadable scenery files:

   You can now convert your older SubLOGIC scenery disks into the version

3.0 format, and load them into your Flight Simulator subdirectory.



   1. At the system prompt, type converts and press ENTER.

   2. At the prompt, insert your SubLOGIC scenery disk into the disk

drive, then type that drive's letter.

   3. A list of all possible scenery disks will appear on your screen.

At the prompt, type the letter corresponding to the scenery disk you

are converting.

   4. At the prompt, type the letter of the drive where you want the

scenery stored.



   The scenery filename will be SD-*.SCN, with the * replaced by the

numbers 1 through 12, or JPN, SFS, or EUR. The files generated by

"converts" are placed in the default subdirectory on the drive you

indicated. Only these new scenery files are scanned for "automatic

scenery loading".

   Option A, Automatic Scenery Loading, appears on the Scenery Library

menu (choose NAV/COM then Option 2, Scenery Load) only if there are

two or more converted scenery files in the Flight Simulator

subdirectory. If Option A is selected, and a scenery file is available

for the area in which you are flying, that scenery file is

automatically loaded and used while you fly within its boundaries.

   Crash detection (choose SIM, then Option 2) should be set to "Off"

when changing to other scenery disks. Once you have started flying at

the new location, Crash detection can be turned "On".




Knowledge Base

Title: FS 3.00 README.DOC: Demo Recording Interval

Document Number: Q31404           Publ Date:  7-JUL-1988

Product Name: Microsoft Flight Simulator

Product Version:  3.00

Operating System: MS-DOS

Summary:

   The following information is from the Microsoft Flight Simulator

Version 3.00 README.DOC file.



Demo Recording:

   The (#) sec message at the bottom of the screen indicates the

recording interval currently set in the Demo Recorder menu (Option D).




Knowledge Base

Title: FS 3.00 README.DOC: Transponder and Squawk Code

Document Number: Q31405           Publ Date:  7-JUL-1988

Product Name: Microsoft Flight Simulator

Product Version:  3.00

Operating System: MS-DOS

Summary:

   The following information is from the Microsoft Flight Simulator

Version 3.00 README.DOC file. The docerr occurs on Page 39 of the

"Flight Simulator" manual.



"Squawk" code and Transponder:

   Air Traffic Control (ATC) does not request a squawk code, as stated

in the manual on page 39; but the transponder can be tuned as

described.



Keywords:  docerr




Knowledge Base

Title: FS 3.00 README.DOC: NAV/COM Changes/Additions

Document Number: Q31406           Publ Date:  7-JUL-1988

Product Name: Microsoft Flight Simulator

Product Version:  3.00

Operating System: MS-DOS

Summary:

   The following information is from the Microsoft Flight Simulator

Version 3.00 README.DOC file. The docerr occurs on Page 164 of the

"Flight Simulator" manual.



NAV/COM Frequency Changes and Additions:

  (ILS/VOR)  110.50   Chicago-O'Hare Intl. (Runway 27R)

             108.70   Martha's Vineyard (Chart indicates 108.2)



  (ATIS)     124.70   Buchanan (Concord, CA)

             128.50   Oakland South (CA)

             118.85   San Francisco International (CA)



Keywords:  docerr




Knowledge Base

Title: FS 3.00 README.DOC: Champaign Runway Correction

Document Number: Q31407           Publ Date:  7-JUL-1988

Product Name: Microsoft Flight Simulator

Product Version:  3.00

Operating System: MS-DOS

Summary:

   The following information is from the Microsoft Flight Simulator

Version 3.00 README.DOC file. The docerr occurs on Page 167 of the

"Flight Simulator" manual.



Runway Correction:

   Champaign, Ill      31, 13.



Keywords:  docerr




Knowledge Base

Title: FS 3.00 README.DOC: Navigation Correction

Document Number: Q31408           Publ Date:  7-JUL-1988

Product Name: Microsoft Flight Simulator

Product Version:  3.00

Operating System: MS-DOS

Summary:

   The following information is from the Microsoft Flight Simulator

Version 3.00 README.DOC file. The docerr occurs in chart number 4,

L.A. area.



Navigation Correction:

   Flying from John Wayne to Riverside (CA), use 244 degrees, not 215

degrees as suggested by the map.



Keywords:  docerr




Knowledge Base

Title: FS 3.00 README.DOC: Oakland Coordinates

Document Number: Q31409           Publ Date:  7-JUL-1988

Product Name: Microsoft Flight Simulator

Product Version:  3.00

Operating System: MS-DOS

Summary:

   The following information is from the Microsoft Flight Simulator

Version 3.00 README.DOC file. The docerr occurs on Page 157 of the

"Flight Simulator" manual.



OAKLAND Airport Coordinates:

   The coordinates in the manual (17367N & 5129E) place you east of

the runway. To line up on runway 9R, use coordinates 17366.0452N

5123.9249E Heading 090.



Keywords:  docerr




Knowledge Base

Title: FS 3.00 README.DOC: Multi-Player Color Selection

Document Number: Q31410           Publ Date:  7-JUL-1988

Product Name: Microsoft Flight Simulator

Product Version:  3.00

Operating System: MS-DOS

Summary:

   The following information is from the Microsoft Flight Simulator

Version 3.00 README.DOC file. The docerr occurs on Page 142 of the

"Flight Simulator" manual.



Multi Player:

   The "Switch Airplane Color" option sets the color of the other

player's airplane for your viewing, not the color of your airplane as

stated in the manual.



Keywords:  docerr




Knowledge Base

Title: IBM PC Convertible, IBM PCjr, and IBM 3270 Not Tested

Document Number: Q31455           Publ Date: 24-FEB-1989

Product Name: Microsoft Flight Simulator

Product Version:  3.00

Operating System: MS-DOS

Summary:



The IBM PC Convertible, IBM PCjr, and IBM 3270 were not part of the

configuration testing for Flight Simulator Version 3.00. Running

Flight Simulator on one of these configurations could lead to

unpredictable results.




Knowledge Base

Title: Changing the Start-up Mode in Flight Simulator

Document Number: Q31456           Publ Date:  7-JUL-1988

Product Name: Microsoft Flight Simulator

Product Version:  3.00

Operating System: MS-DOS

Summary:

   To change the start-up mode in Flight Simulator, select the mode you

want to use for start-up from the Mode Library menu. Select the option

to save the startup mode to disk (Option D).

   The next time Flight Simulator is started, it will start in the new

mode.




Knowledge Base

Title: Crashing the Airplane in Flight Simulator

Document Number: Q31457           Publ Date:  7-JUL-1988

Product Name: Microsoft Flight Simulator

Product Version:  3.00

Operating System: MS-DOS

Summary:

   If you want the airplane to crash when you hit the ground, set the

crash detect field to Detect or to Detect and Analyze. The crash

detect field is Option 2 of the SIM menu.

   Setting crash detect to Detect and Analyze causes a Crash

Analysis menu to appear on the screen immediately after crashing the

airplane.




Knowledge Base

Title: How to Use the Instant Replay Feature

Document Number: Q31470           Publ Date: 24-FEB-1989

Product Name: Microsoft Flight Simulator

Product Version:  3.00

Operating System: MS-DOS

Summary:



The instant replay feature of Flight Simulator allows you to look at

your previous few moments of flight. To invoke this feature, do the

following:



1. Press "P" to pause the simulation.



2. Select Instant Replay from the Mode menu. The instant replay box

   appears and you can adjust the number of seconds you want to

   replay.



3. Press the ESC key, or the SPACEBAR, to replay the specified seconds

   of flight.



You can go back to normal flight by waiting for the replay to end or

by pressing the ESC key.



For more information about instant replay, please see Pages 63-64 of

the "Microsoft Flight Simulator Information Manual and Flight

Handbook."




Knowledge Base

Title: Two Different Pictures on Manual Cover in Version 3.00

Document Number: Q31477           Publ Date: 23-FEB-1989

Product Name: Microsoft Flight Simulator

Product Version:  3.00

Operating System: MS-DOS

Summary:



Some Flight Simulator Version 3.00 manuals were shipped with a

close-up photograph of a computer screen showing a Lear Jet over the

San Francisco Bay Area on the cover, while other manual covers feature

a drawing of a Lear Jet flying by two gold buildings.



Except for the cover art, both "Microsoft Flight Simulator Information

Manual and Flight Handbook" user guides are identical; the different

covers do not reflect different versions of the product.




Knowledge Base

Title: Performing an ILS Landing

Document Number: Q31589           Publ Date: 20-MAR-1989

Product Name: Microsoft Flight Simulator

Product Version:  3.00

Operating System: MS-DOS

Summary:



The following are the six airports in Flight Simulator Version 3.00

with Instrument Landing System (ILS) landing capabilities:



   Martha's Vineyard

   Champaign, Illinois

   Snohomish County (Paine Field)

   Van Nuys

   Metro Oakland International

   Chicago-O'Hare International (Runway 27R)



Versions of Flight Simulator earlier than Version 3.00 do not have ILS

approaches for Metro Oakland International and Chicago-O'Hare

International. In the back of the "Microsoft Flight Simulator

Information Manual and Flight Handbook," there are diagrams of these

airports and their appropriate frequencies for the localizer

transmitters.



More Information:



To make an ILS landing, you should first get the airplane inside the

"cone" where the localizer frequency is directed. In the back of the

manual, the "cones" are diagrammed. Once you are inside the "cone," do

the following to perform an ILS landing:



1. Tune your NAV 1 radio and adjust it to the localizer frequency.

   Refer to your Flight Simulator manual for the appropriate

   frequency.



2. Turn on your NAV 2 radio to the localizer frequency and adjust OBI

   2 until the vertical cross hair is centered on the instrument.



   The vertical cross hair can center under two conditions: when the

   OBI 2 indicator reads "TO", and when the OBI 2 indicator reads

   "FROM". Choose the "TO" option.



3. Turn the airplane so the magnetic compass has the same degree

   reading as the top of the OBI 2 indicator.



4. Fly towards the airport, always keeping the vertical and horizontal

   cross hairs in OBI 1 centered. To keep the horizontal cross hairs

   centered, lower the airplane as you approach the airport. To keep

   the vertical and horizontal cross hairs centered, make small

   left-right adjustments to the airplane.



5. Once you are close to the airport, land the plane with the Visual

   Flight Rules (VFR).



This information, as well as information on performing VOR and

Nondirectional Beacon (NDB) navigation is also available as an

application note from Microsoft Product Support Services by calling

(206) 454-2030.



Keywords:  appnote




Knowledge Base

Title: Performing VOR Navigation

Document Number: Q31590           Publ Date: 20-MAR-1989

Product Name: Microsoft Flight Simulator

Product Version:  3.00

Operating System: MS-DOS

Summary:



The following article explains how to navigate to a Very High

Frequency Omnidirectional Range (VOR):



1. Tune your navigational (NAV) radio (either 1 or 2) to the VOR

   frequency. Refer to your manual for the appropriate VOR frequency.



2. Adjust the appropriate Omni-Bearing Indicator (OBI) (use OBI1 with

   NAV1, and OBI2 with NAV2) until the vertical hair centers on the

   OBI gauge.



3. The vertical cross hair can center under two conditions: when the

   OBI indicator reads TO and when the OBI indicator reads FROM.

   Choose the TO option.



4. Turn the airplane so the magnetic compass has the same degree

   reading as the top of the OBI indicator.



Please note that double-VOR navigation is when you tune into two VOR

beacons, one with each NAV and OBI, to navigate.



Also, when you use NAV1 with OBI1, the Distance Measuring Equipment

(DME) tells you the distance between your airplane and the VOR into

which you are turned.



This information, as well as information on performing an Instrumental

Landing System (ILS) landing and Nondirectional Radio Beacon (NDB)

navigation is also available as an application note from Microsoft

Product Support Services by calling (206) 454-2030.



Keywords:  appnote




Knowledge Base

Title: Adjusting the Radios

Document Number: Q31592           Publ Date: 24-FEB-1989

Product Name: Microsoft Flight Simulator

Product Version:  3.00

Operating System: MS-DOS

Summary:



The ADF (Automatic Direction Finder) tunes into NDBs (Non Directional

Beacons). The OBIs (Omni Bearing Indicators) tune into VORs (Very high

frequency Omnidirectional Ranges) through the NAV radios.



More Information:



ADF



Adjusting the ADF is identical to adjusting NAV2 except that you press

NNN2 to adjust the third digit. When the ADF gauge is activated, it

takes the place of NAV2. You can also adjust the ADF through the menu

you activate by pressing "5 E" from the main screen.



NAV1



To adjust numbers to the left of the decimal point, press the "N" key,

then the "1" key (not on the keypad) then use the plus (+) and minus

(-) keys (not on the keypad) to change the frequency. To adjust

numbers to the right of the decimal point, press the "N" key twice,

then the "1" key (not on the keypad). Then use the plus (+) and minus

(-) keys (not on the keypad) to change the frequency. You can also

adjust NAV1 through the menu obtainable by pressing "5 B" from the

main screen.



NAV2



To adjust numbers to the left of the decimal point, press the "N" key,

then press the "2" key (not on the keypad); then, use the plus (+) and

minus (-) keys (not on the keypad) to change the frequency. To adjust

numbers to the right of the decimal point, press the "N" key twice,

then the "2" key (not on the keypad); then, use the plus (+) and minus

(-) keys (not on the keypad) to change the frequency. You can also

adjust NAV2 through the menu obtainable by pressing "5 B" from the

main screen.



OBI 1



To adjust the numbers, press the "V" key, then the "1" key (not on the

keypad); then, use the plus (+) and minus (-) keys (not on the keypad)

to change the numbers. You can also adjust OBI 1 through the menu

obtainable by pressing "5 B" from the main screen.



OBI 2



To adjust the numbers, press the "V" key, then the "2" key (not on the

keypad); then, use the plus (+) and minus (-) keys (not on the keypad)

to change the numbers. You can also adjust OBI 2 through the menu

obtainable by pressing "5 B" from the main screen.




Knowledge Base

Title: How To Save Multiple Windows

Document Number: Q31606           Publ Date:  7-JUL-1988

Product Name: Microsoft Flight Simulator

Product Version:  3.00

Operating System: MS-DOS

Summary:

   After setting up multiple windows in Flight Simulator, crashing the

airplane will not bring back the previously established windows. You

can set up Flight Simulator to do this procedure by making a user mode

after establishing your windows.

   To set up the windows you want to save for permanent use, do the

following:



   1. Press the SEMICOLON key (;), which brings up the Save Flight

Mode To Disk menu.

   2. Select option 1 to give your mode a title name and press

ENTER.

   3. Select option 3 to save your mode to disk.



   Every time you load the user mode, the windows you previously

established will be available.




Knowledge Base

Title: User Modes Must Reside on Default Drive and Directory

Document Number: Q31623           Publ Date:  7-JUL-1988

Product Name: Microsoft Flight Simulator

Product Version:  3.00

Operating System: MS-DOS

Summary:

   When you choose to save a user mode in Flight Simulator, the mode

file is automatically saved to the default drive and directory. There

is no way to save user modes to a different drive or directory.

   User modes also must be loaded from the default drive and

directory. There is no option to load user modes from a different

drive or directory.




Knowledge Base

Title: Incorrect Logbook Format in Flight Simulator Documentation

Document Number: Q31669           Publ Date: 17-FEB-1989

Product Name: Microsoft Flight Simulator

Product Version:  3.00

Operating System: MS-DOS

Summary:

   On Page 85 of the "Microsoft Flight Simulator Information Manual

and Flight Handbook", a logbook example incorrectly shows a sample

logbook with entries that are displayed on two lines with the contents

of the Aircraft Model and To/From/Remarks fields continued on the

second line of the entry.

   The actual logbook entries only are one line in length. The maximum

length of the Aircraft Model field is 16 characters, and the

To/From/Remarks field has a maximum length of 24 characters.

Truncation will occur if the field is longer than these maximum

lengths.

   Characters entered past these size limits will not be displayed on

the screen or saved to the ASCII text file XXXXXXXX.LOG



Keywords:  docerr




Knowledge Base

Title: Unable to Use Dial Command with Hayes-Compatible Modem

Document Number: Q31688           Publ Date:  7-JUL-1988

Product Name: Microsoft Flight Simulator

Product Version:  3.00

Operating System: MS-DOS

Summary:

   If you are having a difficult time getting Flight Simulator to dial

a phone number when using the Dial command with a Hayes-compatible

modem, use the Message/Talk To Modem command instead, as follows:



   1. Select the Mode Pull Down menu by pressing number 1.

   2. Select Entertainment by pressing number 5.

   3. Select Multi-Player by pressing number 1.

   4. Select Messages/Talk To Modem by pressing number 3.



   A red cursor will appear in the message box at the bottom of the

screen. To continue, do the following:



   1. Press the LESSER THAN key (<).

   2. Enter the Hayes dialing command ATDT (if you have a touch-tone

phone) or ATDP (if you have a rotary-dial phone).

   3. Enter the phone number.

   4. Press the ENTER key



   Flight Simulator then will send that information to the modem. The

following is an example command line:



   <ATDT2341234




Knowledge Base

Title: Using Messages/Talk To Modem Command

Document Number: Q31701           Publ Date: 17-FEB-1989

Product Name: Microsoft Flight Simulator

Product Version:  3.00

Operating System: MS-DOS

Summary:



After selecting the Messages/Talk To Modem command, Step 4 of "Making

the Telephone Connection Using Other Modems" on Page 140 of the

"Microsoft Flight Simulator Information Manual and Flight Handbook"

incorrectly states the following:



   To talk to the modem, type < and press ENTER



The correct steps to talk to a modem (assuming the Messages/Talk To

Modem command has already been selected) are as follows:



1. Type "<" (without the quotation marks).



2. Type the command string you want sent to the modem.



3. Press ENTER.



For example, if you want to send the command ATH0, type <ATH0 in the

message box and press ENTER.



Keywords:  docerr




Knowledge Base

Title: Lowering Landing Gear on Sopwith Camel

Document Number: Q31741           Publ Date:  7-JUL-1988

Product Name: Microsoft Flight Simulator

Product Version:  3.00

Operating System: MS-DOS

Summary:

   If you switch airplane modes while flying from an airplane with

raised landing gear to the Sopwith Camel, you cannot lower your

landing gear.

   This problem causes a crash landing even though in spot, tower, and

track mode, the view shows the Sopwith Camel with its gear lowered.

   Microsoft is researching this problem and will post new information

as it becomes available.




Knowledge Base

Title: How to Activate Performance Analysis Graphs

Document Number: Q31742           Publ Date: 24-FEB-1989

Product Name: Microsoft Flight Simulator

Product Version:  3.00

Operating System: MS-DOS

Summary:



Flight Simulator gives the following kinds of pilot performance

analyses:



1. Landing Analysis



2. Maneuver Analysis



3. Crash Analysis



More Information:



The information below details how to activate each type of analysis.



You can activate the Landing Analysis by doing the following:



1. Set up a landing approach; it can be straight or in a pattern. You

   must be more than 100 feet above the runway.



2. Select Flight Analysis from the Mode menu. The Flight Analysis menu

   appears.



3. Select option 1, Landing Analysis, from the menu.



4. Make the landing. When you roll to a stop, the analysis graph

   appears.



5. Press ESC to continue with normal flight.



You can activate the Maneuver Analysis by doing the following:



1. Set up for a maneuver.



2. Select Flight Analysis from the Mode menu. The Flight Analysis menu

   appears.



3. Select Maneuver Analysis from the menu.



4. Perform the maneuver.



5. Press the BACKSLASH (\) key when the maneuver is finished. The

   analysis graph appears.



6. Press ESC to continue with normal flight.



You can activate the Crash Analysis by doing the following:



1. Select the crash option from the SIM menu until the crash field is

   set to crash and detect.



2. When you crash the airplane, the Analysis menu appears.



3. Press ESC to continue with normal flight.




Knowledge Base

Title: Flight Simulator Version 3.00 Upgrade Policy

Document Number: Q31769           Publ Date:  7-JUL-1988

Product Name: Microsoft Flight Simulator

Product Version:  3.00

Operating System: MS-DOS

Summary:

   Microsoft does not offer an upgrade to Flight Simulator Version

3.00. This version is a major revision of the program and includes many

enhancements that require this version be purchased.

   Call the Microsoft Information Center at (800) 426-9400 for the

location of your nearest dealer or further purchase information.




Knowledge Base

Title: Description of the FLTSIM and FLSIM Directories

Document Number: Q31800           Publ Date: 17-FEB-1989

Product Name: Microsoft Flight Simulator

Product Version:  3.00

Operating System: MS-DOS

Summary:



The Flight Simulator README.DOC and Page xiv of the "Microsoft Flight

Simulator Information Manual and Flight Handbook" refers to two

directories when installing the software onto a hard disk from

3.5-inch floppy disks. These directories are defined as follows:



1. The FLSIM directory is a subdirectory on the 3.5-inch disk that

   contains all of the files necessary to run Flight Simulator. Copy

   these files to the FLTSIM directory on the hard disk. A:\FLSIM is

   the source directory of the DOS copy command.



2. The FLTSIM directory is the destination directory on the hard disk.

   The Flight Simulator software will be copied into this directory.

   C:\FLTSIM is the destination directory of the DOS copy command.




Knowledge Base

Title: Variation in Cloud Formations

Document Number: Q31825           Publ Date:  7-JUL-1988

Product Name: Microsoft Flight Simulator

Product Version:  3.00

Operating System: MS-DOS

Summary:

   The setting of the deviation in the cloud formation under Menu 3

Clouds indicates the variation between the top and bottom cloud

altitudes in cloud formations. The higher the number, the greater

variation between the tops and bottoms of cloud formations.




Knowledge Base

Title: No Custom Graphics Driver Available for Flight Simulator

Document Number: Q31833           Publ Date: 24-FEB-1989

Product Name: Microsoft Flight Simulator

Product Version:  3.00

Operating System: MS-DOS

Summary:



Upon starting up Flight Simulator, the graphics display menu has a

Custom Drive choice as its last option. Currently, there is no way to

use this option, nor is there any way to create your own graphics

display driver. This feature was not incorporated into Version 3.00 of

Flight Simulator.



Microsoft has confirmed this to be a problem in Version 3.00. We are

researching this problem and will post new information as it becomes

available.




Knowledge Base

Title: No Environmental Feature Available

Document Number: Q31874           Publ Date:  8-JUL-1988

Product Name: Microsoft Flight Simulator

Product Version:  3.00

Operating System: MS-DOS

Summary:

   There is no environmental feature in Flight Simulator to add,

change, or turn off rain or snow.




Knowledge Base

Title: Converting and Using subLogic Scenery Disks on a Hard Disk

Document Number: Q31877           Publ Date: 24-FEB-1989

Product Name: Microsoft Flight Simulator

Product Version:  3.00

Operating System: MS-DOS

Summary:



Listed below are the steps required to load subLogic scenery disk

files onto a hard disk and use them with Flight Simulator Version

3.00. The converted scenery files can be used only when running Flight

Simulator from a hard disk.



More Information:



The steps are as follows:



1. Make sure the CONVERTS.EXE file exists in the Flight Simulator

   subdirectory on your hard disk. Change to the Flight Simulator

   subdirectory, type "CONVERTS", then press ENTER.



2. Insert the subLogic scenery disk into any available disk drive and

   type the letter of that drive in response to the prompt. Note that

   pressing the ESC key returns you to DOS.



3. A menu will appear listing all available scenery disks. Type the

   letter that corresponds to the scenery disk you inserted into your

   floppy-disk drive.



4. At the prompt, type the letter of the drive that contains the

   subdirectory of Flight Simulator. For example, if your hard disk is

   Drive C, type "C".



After you complete these procedures, you will be returned to DOS. The

procedures for loading this scenery after starting Flight Simulator

are as follows:



1. Start the Flight Simulator program and turn Crash Detect to off by

   selecting option 2 of the SIM menu.



2. Select option 2 (Scenery load) from the NAV/COM menu. The next menu

   that appears is the Scenery Library menu.



3. On the Scenery Library menu, the scenery you converted will appear

   as option 3, or as a later option. Type the number of this option.

   A submenu will appear displaying the areas available for flight.

   Press any key to continue.



4. Please refer to the subLogic documentation for the coordinates of

   airports available in this scenery. Change to these airports by

   typing 5A from the main menu.




Knowledge Base

Title: Using the Mouse to Perform Instrument Panel Functions

Document Number: Q31903           Publ Date:  8-JUL-1988

Product Name: Microsoft Flight Simulator

Product Version:  3.00

Operating System: MS-DOS

Summary:

   Appendix B on Page 177 of the "Microsoft Flight Simulator Information

Manual and Flight Handbook" incorrectly explains how to use the mouse

to perform instrument panel functions as follows:



   "Instrument panel functions are also performed in mouse pointer

mode by pointing at instruments (radio knobs and digits, for example)

and pressing the left mouse button to adjust them. Generally, clicking

the left side of a knob or digit decreases the instrument setting,

while clicking the right side advances it. These functions are

described in the sections that describe instrument use and

adjustments."



   Clicking of the right side of the knob or digit suggests that you

click the right mouse button. However, only the left mouse button is

used for instrument adjustments. z

   Pointing to the left or right side of the digit or knob itself

adjusts the instrument. For example, if your radio reads "124.85", and

you point at the "1" on the far left and CLICK-L, you will decrease

the value to 123.85. If you point at the "4" on the right and CLICK-L,

you will increase the value to 125.85.

   The right mouse button is used only to toggle between Pointer and

Yoke modes.



Keywords:  docerr




Knowledge Base

Title: Loading Scenery Disks when Running on Floppies

Document Number: Q31905           Publ Date: 10-JAN-1989

Product Name: Microsoft Flight Simulator

Product Version:  3.00

Operating System: MS-DOS

Summary:



You do not have to use the CONVERTS program to use the subLogic

scenery disks with Flight Simulator when running on a two-floppy disk

configuration. Converted scenery disks will not work correctly with

this configuration because the CONVERTS program is intended to be used

with a hard disk.



More Information:



The following are directions for using Flight Simulator with floppy

disks and directly loading subLogic scenery disks:



1. Start the Flight Simulator program from Drive A.



2. From the Sim menu (menu 4) turn the Crash Detect field to off.



3. Change the disk in Drive A to the subLogic scenery disk of your

   choice.



4. Select menu 5, press 2, and then press 1 to load the scenery. A

   menu will appear displaying available scenery. Press any key to

   continue.



5. Change to an airport within this scenery by pressing 5A and typing

   in the coordinates for that airport. The coordinates for scenery

   disk airports are supplied in the subLogic documentation.




Knowledge Base

Title: Percent Reliability in Flight Simulator

Document Number: Q31909           Publ Date: 30-JAN-1989

Product Name: Microsoft Flight Simulator

Product Version:  3.00

Operating System: MS-DOS

Summary:



Reliability is the percentage of probability that an aircraft will

run well, and is set by pressing 4B from the main menu. The

reliability feature allows you to set the percent chance that a given

instrument will break down. If you set this feature in Flight

Simulator, an instrument on the standard cluster will go black and be

invisible during normal flying. This is similar to an instrument

failure on a real aircraft.



Various systems are affected, and Flight Simulator polls every two

minutes to determine whether it should shut down (cause failure in) a

particular system. These systems include the altimeter, airspeed

indicator, and many other instruments on the standardized instrument

cluster.



In the worst case, the reliability is 0 (zero) percent. This value

is deducted from 100 and is based on a 256 dividend (a completely

unreliable aircraft could not even stay in the air). The equation to

calculate the probability of a shutdown every two minutes is as

follows:



   [100-(setting)]/256




Knowledge Base

Title: Summary of Enhancements in Flight Simulator Version 3.00

Document Number: Q31910           Publ Date: 24-FEB-1989

Product Name: Microsoft Flight Simulator

Product Version:  3.00

Operating System: MS-DOS

Summary:



The following is a summary of the major enhancements to Flight

Simulator Version 3.00:



 1. No more copy protection.



 2. Can be installed on a hard disk.



 3. DOS compatible (no longer takes over the machine and forces a

    reboot when done).



 4. Better resolution on EGA/VGA cards.



 5. No longer a different version for Tandy machines (you select Tandy

    keyboard and/or graphics display drivers). Note that we still

    package the Tandy version differently; we include a quick

    reference card for its keyboard and both 3.5-inch and 5.25-inch

    disks.



 6. Added San Francisco (Bay Area) scenery.



 7. Enhanced Aircraft simulation.



 8. Added ADF (Automatic Direction Finder) capabilities.



 9. Added flight logbook and editor.



10. Added Computer Flight Path Display.



11. Added Flight Lessons.



12. Demo recorder and playback system (also includes instant replay of

    last few maneuvers).



13. Additional entertainment (Crop Duster challenges accuracy skills;

    Formation Flying added to follow a lead plane).



14. Multiple machines can be connected (direct connect or modem) so

    players can fly together (and even see each other's planes on the

    display). Also, a Lear Jet has been added.



15. Editor no longer exists (pull-down menus control all functions).



16. Flight Analysis (graphs of maneuvers and/or course plotting).



17. Multiple windows (can have more than one view at a time on the

    screen). Can have two display windows and one map window showing

    location on a variable scale map. The two display windows can

    display different views (from the cockpit, a spot plane, the

    control tower, or a tracking observer, in any combination).



18. Clouds, thunderstorms, winds, time of day, and stars can be set

    from the Environment menu (prior function was only a subset of

    this). Winds and clouds can be set at multiple levels to simulate

    wind sheer and more realistic meteorological effects.



19. Crash analysis displays a graph of the approach pattern and speed

    of impact.



20. Smoke system added.



21. Sensitivities can be adjusted for keyboard, mouse, or joystick.



22. More control over removal and failure of instruments.



23. Multiple scenery libraries can reside on the hard disk; Flight

    Simulator automatically selects the right one for the coordinate

    setting.



24. Autopilot function added.




Knowledge Base

Title: Converting Coordinates to Latitude Longitude

Document Number: Q31970           Publ Date: 17-FEB-1989

Product Name: Microsoft Flight Simulator

Product Version:  2.12 2.13 2.14 3.00

Operating System: MS-DOS

Summary:



There is no easy correlation between longitude/latitude and the

airport coordinates listed in the back of the "Microsoft Flight

Simulator Information Manual and Flight Handbook".



Flight Simulator coordinates cannot be easily translated into

real-earth latitude and longitude values because Flight Simulator uses

a flat plane, x-y coordinate system to simulate the earth.



The chapter titled "The World and Navigation", Pages 76-77 of the

"Microsoft Flight Simulator Information Manual and Flight Handbook"

for Version 3.00, gives the center coordinate (x=0,y=0) of the Flight

Simulator world as "40 degrees north latitude and 88 degrees 30

minutes west/east longitude, about 30 miles southwest of Champaign,

Illinois."




Knowledge Base

Title: Hardware Configuration Testing

Document Number: Q31971           Publ Date:  8-JUL-1988

Product Name: Microsoft Flight Simulator

Product Version:  3.00

Summary:

   The table below summarizes the hardware on which Flight Simulator

Version 3.00 was tested:



   KEY



   Machine (RAM)      Type of machine and amount of RAM memory

   DOS                Version of DOS tested

   Adapter            Graphics adapter tested

   Dv                 Letter representing display-option in startup

                      display configuration menu

   Monitor            Type of monitor used in tests

   KB                 Letter representing keyboard driver in startup

                      keyboard style menu

   Mouse              Mouse driver version tested (range=various

                      versions)

   Joystick           Menu options used (all = options 123 and MAX

                      tested)

   Disk               disk size used (H=Hard disk, 1.2=1.2mb,

                      all=H/1.2mb/360k)



Machine (RAM)    DOS      Adapter  Dv Monitor      KB Mouse Joysk Disk

_______________________________________________________________________

IBM PC (256K)    PC 2.10  Herc102  e  Amdek 300    a  range  all  360

IBM PC (512K)    PC 3.20  Herc102  e  Sperry mono  a  6.1    all  1.2

IBM PC (256K)    PC 2.10  Herc112  e  IBM mono     b  6.1    no   H

IBM PC (512K)    PC 3.20  Herc112  e  IBM mono     b  6.1    no   360

IBM PC (640K)    PC 2.10  HercInCo k  IBM ECD      a  no     no   360H

IBM PC (256K)    PC 2.10  CGA      b  black/white  a  6.14   123  H

IBM PC (256K)    PC 2.10  CGA      a  IBM PCD      a  6.14   123  H

IBM PC (256K)    PC 2.10  CGA      c  IBM PCD      a  range  all  all

IBM PC (640K)    PC 2.10  EGA      f  Amdek V300A  a  6.14   123  H

IBM PC (640K)    PC 2.00  EGA      g  IBM PCD      a  6.14   all  H

PS/2 30(640K)    PC 3.30  MCGA     f  PS/2 Mono    b  IBM    no   720K

PS/2 30(640K)    PC 3.30  MCGA     j  PS/2 Color   b  IBM    no   720K

PS/2 80(1 megabyte)

                 PC 3.30  VGA      i  PS/2 Color   b  IBM    no   720K

PS/2 80(1 megabyte)

                 PC 3.30  VGA      j  PS/2 Color   b  IBM    no   720K

PS/2 80(1 megabyte)

                 PC 3.30  VGA      m  PS/2 Color   b  IBM    no   720K

Cmpq386/16(2 megabyte)

                 Cq 3.20  EGA      h  Compaq EGA   b  6.11   all  all

Cmpq386/20(1 megabyte)

                 Cq 3.30  VGA      h  Compaq VGA   b  6.14   123  all

TandyEX(256K)       2.10  CGA      c  Tandy CM-5   c  no     no   360K

TandyHX(256K)       2.10  CGA      l  Tandy CM-5   c  no     123  720

TandySX(384K)       3.20  CGA      l  Tandy CM-5   c  Tandy  123  360H

TandyTX(640K)       3.20  CGA      l  Tandy CM-11  c  Tandy  no   all

Tandy3000(640K)     3.20  EGA      h  Tandy EGM-1  b  no     no   H

Tandy4000(640K)     3.20  EGA      h  Tandy EGM-1  b  no     no   H

Tandy1400(640K)     3.20  CGA      d  SuperTwstLCD b  no     no   720K

ToshT1000(640K)  MS 2.11  CGA      d  SuperTwstLCD b  no     no   720K

ToshT31000(640K) MS 2.11  CGA      b  Gas Plasma   b  no     no   720K




Knowledge Base

Title: Command Sent to Modem when Wait for Ring is Selected

Document Number: Q32023           Publ Date:  8-JUL-1988

Product Name: Microsoft Flight Simulator

Product Version:  3.00

Operating System: MS-DOS

Summary:

   Flight Simulator sends the following command to the modem when

Wait for Ring is selected from the Mode Entertainment Multi-Player

menu:



   +++ATZ OK   AT S0=1



   This sequence can be broken down into the following commands:



   1. The command "+++" permits the modem to accept AT commands

      without hanging up.

   2. The command "ATZ" loads 28 S-registers into the modem's internal

       RAM. These registers determine the operating characteristics of

      the modem (baud rate, Speaker volume, etc.). It also activates a

      two-second modem self test.

   3. "OK" is not sent by Flight Simulator, but is the response sent

      to Flight Simulator by the modem acknowledging that the self test

      was successful. If the modem does not respond with the OK message,

      the modem did not pass the self test. Consult your modem manual

      for possible causes and/or fixes.

   4. The command "AT S0=1" configures the modem to automatically

      answer incoming calls. "S0" is one of the 28 registers mentioned

      in Step 2, and the value it is set to determines how many rings

      will occur before the modem answers. In this case, the modem will

      answer after one ring.




Knowledge Base

Title: Performing NDB Navigation

Document Number: Q32089           Publ Date: 20-MAR-1989

Product Name: Microsoft Flight Simulator

Product Version:  3.00

Operating System: MS-DOS

Summary:



The following are Non-Directional Beacon (NDB) instructions:



1. Set the Automatic Direction Finder (ADF) to the NDB frequency.

   The NDB frequencies are given in the README.DOC. file.



2. Turn the airplane so that the needle on the ADF instrument points

   to zero. Flying straight will keep you on course to the NDB beacon.



This information, as well as information on performing an ILS landing

and VOR navigation, also is available as an application note from

Microsoft Product Support Services by calling (206) 454-2030.



Keywords:  appnote




Knowledge Base

Title: Cannot Create Logbook on Floppy-Drive System

Document Number: Q32090           Publ Date:  8-FEB-1989

Product Name: Microsoft Flight Simulator

Product Version:  3.00

Operating System: MS-DOS

Summary:



Flight Simulator does not allow you to create a logbook on a

floppy-drive system. On the Startup menu, a screen appears prompting

you to enter "Y" to create a logbook. Pressing "Y" advances you to a

screen concerning the mouse instead of taking you to a screen to enter

the logbook name.



Microsoft is researching this problem and will post new information

as it becomes available.




Knowledge Base

Title: Two-Way Communications with the Tower in Flight Simulator

Document Number: Q32194           Publ Date: 17-FEB-1989

Product Name: Microsoft Flight Simulator

Product Version:  3.00

Operating System: MS-DOS

Summary:



Setting the Automatic Terminal Information Service (ATIS) frequencies

does not allow for two-way communication with the tower. With the

radio set to the proper frequency, you periodically receive messages

from the tower concerning the airport, weather, and approach

information. However, you cannot send messages or talk to the tower.



To determine the ATIS frequencies for your particular airport, refer

to the ATIS frequencies on the airport-runway maps starting on Page

159 of your "Microsoft Flight Simulator Information Manual and Flight

Handbook."



To set your COM radio, do the following:



1. Press the "C" key followed by "+" or "-"; then press "cc" followed

   by "+" or "-" for fractional frequency.



2. You can also adjust the COM radio under Menu 5-C for COM radio.




Knowledge Base

Title: The Purpose of the AUTOEXEC.FS3 File

Document Number: Q32231           Publ Date:  8-JUL-1988

Product Name: Microsoft Flight Simulator

Product Version:  3.00

Operating System: MS-DOS

Summary:

   When you start Flight Simulator and go through each of the menus to

select your graphics card, etc., your choices are stored in a file

called AUTOEXEC.FS3.

   If you start Flight Simulator by typing FS3, the program uses the

AUTOEXEC.FS3 file to select the initial startup options. The initial

startup options stored in AUTOEXEC.FS3 also will be used if you start

Flight Simulator by typing FS and selecting option 2 for the "no

questions asked" startup.




Knowledge Base

Title: Position of the Moon in the Night Sky Is Constant

Document Number: Q32232           Publ Date:  8-JUL-1988

Product Name: Microsoft Flight Simulator

Product Version:  3.00

Operating System: MS-DOS

Summary:

   The position of the moon does not change as time passes in Flight

Simulator; nor does the position of the moon change if you change the

time through the Environment menu.

   Microsoft is researching this problem and will post new information

as it becomes available.




Knowledge Base

Title: Aircraft Wing and Tail Lights Cannot Be Turned On

Document Number: Q32246           Publ Date: 24-FEB-1989

Product Name: Microsoft Flight Simulator

Product Version:  3.00

Operating System: MS-DOS

Summary:



Page 35 of the "Microsoft Flight Simulator Information Manual and

Flight Handbook" does state that you can turn on wing, tail, and

instrument lights by pressing the "L" key. Pressing the "L" key will

turn on instrument panel lights, but it will not turn on wing and tail

lights.



Microsoft is researching this problem and will post new information as

it becomes available.




Knowledge Base

Title: Program Freezes when Double Clicking on Joystick

Document Number: Q32248           Publ Date:  8-JUL-1988

Product Name: Microsoft Flight Simulator

Product Version:  3.00

Operating System: MS-DOS

Summary:

   If you double click (or multi-click) the Joystick option in the SIM

menu, your computer will freeze.

   Microsoft is researching this problem and will post new information

as it becomes available.




Knowledge Base

Title: Hang Occurs after Double Realism Item, Pressing ESC

Document Number: Q32249           Publ Date:  8-JUL-1988

Product Name: Microsoft Flight Simulator

Product Version:  3.00

Operating System: MS-DOS

Summary:

   If you double click the SIM menu and then double click on the

REALISM item in that menu, you get the standard box and can make

changes. However, when you try clicking ESC, the first time nothing

happens; the second time, it freezes the machine.

   Microsoft is researching this problem and will post new information

as it becomes available.




Knowledge Base

Title: NUM LOCK Key Causes Read Error on Dual-Floppy Disk System

Document Number: Q32339           Publ Date:  3-MAR-1989

Product Name: Microsoft Flight Simulator

Product Version:  3.00

Operating System: MS-DOS

Summary:



Running Flight Simulator from Drive A on a dual-floppy system will

generate a read error on the subLogic Scenery disk if the NUM LOCK

(Map) key is pressed after you load the Scenery disk from Drive A.



Running Flight Simulator from Drive B and the Scenery disks from Drive

A will eliminate this problem.



Microsoft is researching this problem and will post new information

as it becomes available.




Knowledge Base

Title: Running Flight Simulator Changes System-Clock Time

Document Number: Q32340           Publ Date:  3-FEB-1989

Product Name: Microsoft Flight Simulator

Product Version:  3.00

Operating System: MS-DOS

Summary:



After running Flight Simulator, on some configurations, the system

clock will be changed to a later time than would normally elapse if

Flight Simulator were not run.



For example, if your system clock is set to 8:45 and you run Flight

Simulator for ten minutes, your system clock will not read 8:55, but

8:59.



Microsoft is researching this problem and will post new information

as it becomes available.




Knowledge Base

Title: Units to Miles Conversion

Document Number: Q32369           Publ Date:  8-JUL-1988

Product Name: Microsoft Flight Simulator

Product Version:  3.00

Operating System: MS-DOS

Summary:

   In menu option 5A (Position Set) there are five decimal places

before the decimal point and four after. The following are conversion

factors for going between miles and these units:



   1. One unit (the number 1.0) equals 0.14 nautical miles. 7.37

      nautical miles equals one unit (the number 1.0).

   2. One unit (the number 1.0) equals 0.15 statute miles. 6.55

      statute miles equals one unit (the number 1.0).




Knowledge Base

Title: Limit of Five Scenery Files Available in Version 3.00

Document Number: Q32370           Publ Date:  3-MAR-1989

Product Name: Microsoft Flight Simulator

Product Version:  3.00

Operating System: MS-DOS

Summary:



The scenery menu can display only five scenery files. If there are

more than five scenery files on the disk, they will not show on the

menu when in Flight Simulator Version 3.00.



To work around this problem, rename the scenery files you do not wish

to use with a .REN (short for rename) extension. Flight Simulator will

not recognize the *.REN files as scenery files, and will not load them

into the menu. Flight Simulator can then load other scenery files into

the menu. Remember that you can only access five scenery files from

the menu at a time.




Knowledge Base

Title: Hangar Disappears at O'Hare in Track and Tower Mode

Document Number: Q32394           Publ Date:  8-JUL-1988

Product Name: Microsoft Flight Simulator

Product Version:  3.00

Operating System: MS-DOS

Summary:

   If you park the plane at the refueling strip in front of the hanger

at Chicago-O'Hare International Airport, the hanger will disappear

when viewed from either the track or tower mode.

   Microsoft is researching this problem and will post new information

as it becomes available.




Knowledge Base

Title: Coordinates for the Hot-Air Balloon Demo in Flight Simulator

Document Number: Q32408           Publ Date: 10-JAN-1989

Product Name: Microsoft Flight Simulator

Product Version:  3.00

Operating System: MS-DOS

Summary:



The coordinates for the Hot-Air Balloon viewed in the demonstration

are as follows:



   North:    21717.0945



   East:     06417.5948



   Altitude: 003088



   Heading:  060.22



For more information about setting the auto-coordination mode, see

Pages 71-72 of the "Microsoft Flight Simulator" manual.




Knowledge Base

Title: Using NAV 1 Lock For Autopilot Forces Aircraft Off Course

Document Number: Q32452           Publ Date:  8-JUL-1988

Product Name: Microsoft Flight Simulator

Product Version:  3.00

Operating System: MS-DOS

Summary:

   When using the NAV 1 lock for the autopilot, the autopilot forces

the aircraft to go off course by 30 to 40 degrees. This problem occurs

when flying between Boeing Field and Paine Field, and between John

Wayne Airport and San Diego Airport.

   Microsoft is researching this problem and will post new information

as it becomes available.




Knowledge Base

Title: Unable to Load Automatic Scenery

Document Number: Q33062           Publ Date: 30-JAN-1989

Product Name: Microsoft Flight Simulator

Product Version:  3.00

Operating System: MS-DOS

Summary:



The following steps will make Flight Simulator unable to load the

default San Francisco scenery:



   1. From the "Mode" menu, select Option "B" until "Oakland Runway

      27R - Takeoff" is the current mode.

   2. Set Crash Detect to off in the "Sim" menu.

   3. Run the Converts program and convert the subLogic Scenery disks

      to scenery files on the hard disk. The hard disk will contain

      the San Francisco scenery disk.

   4. Load the converted San Francisco scenery disk by selecting

      "Scenery Load" from the "Nav/Com" menu.

   5. From the "Scenery Load" menu, select Option "A", for automatic

      scenery.



At this point you will not be able to load the normal San Francisco

scenery. Another way to load the San Francisco scenery is to use

option two (default scenery) from the "Scenery Load" menu. This will

restore the default scenery if the Automatic Scenery Selection is not

used.



Microsoft has confirmed this to be a problem in Version 3.00. We

are researching this problem and will post new information as it

becomes available.




Knowledge Base

Title: Contents Flight Simulator 3.00 Program Disks (5.25-Inch)

Document Number: Q33474           Publ Date: 12-APR-1989

Product Name: Microsoft Flight Simulator

Product Version:  3.00

Operating System: MS-DOS

Summary:



The following are directory listings for the Flight Simulator Version

3.00 5.25-inch package:



Volume is PROGRAM



README   DOC    13201   5-17-88  11:08a

FS       BAT        8   4-14-88   3:46p

FS3      EXE    83285   5-16-88  11:43a

FOREIGN  FS3    16606   5-13-88   3:22p

CONVERTS EXE     3245   5-13-88   3:22p

CGA1     GRA    19026   5-15-88   3:34p

EGA1     GRA    18578   5-15-88   3:34p

EGB1     GRA    18370   5-15-88   3:35p

CGA2     GRA    19458   5-15-88   3:35p

INCLR    GRA    19298   5-15-88   3:36p

MONO     GRA    19746   5-15-88   3:36p

TGA1     GRA    21106   5-15-88   3:35p

PS21     GRA    23650   5-15-88   3:35p

CMIEFPP  MOD      518   4-29-88   9:19p

_LA1     DEM      705   4-14-88   3:37p

_LA1     MOD      518   4-29-88   4:23p

_LA1     FLB     1125   5-14-88   9:02a

_LA2     DEM      610   4-14-88   3:37p

_LA2     MOD      518   4-29-88   4:23p

_LA2     FLB      943   5-14-88   9:02a

_LA3     DEM     1111   4-14-88   3:37p

_LA3     MOD      518   4-29-88   4:23p

_LA3     FLB     1002   5-14-88   9:02a

_LA4     DEM     1627   3-22-88  10:26a

_LA4     MOD      518   4-29-88   4:23p

_LA4     FLB     1412   5-14-88   9:02a

_LA5     DEM     3002   4-14-88   5:41p

_LA5     MOD      518   4-29-88   4:23p

_LA5     FLB     1363   5-14-88   9:02a

_LA6     DEM     1521   5-09-88   6:23p

_LA6     MOD      518   4-29-88   4:23p

_LA6     FLB     1586   5-14-88   9:02a

_LA7     DEM     6504   4-08-88   3:36p

_LA7     MOD      518   4-29-88   4:23p

_LA7     FLB     1965   5-14-88   9:02a

_LA8     DEM     3287   4-20-88  12:22p

_LA8     MOD      518   4-29-88   4:23p

_LA8     FLB     1156   5-14-88   9:02a

_LE1     DEM     1053   4-14-88   3:37p

_LE1     MOD      518   4-29-88   4:23p

_LE1     FLB     1388   5-14-88   9:02a

_LE2     DEM      880   4-20-88  12:37p

_LE2     MOD      518   4-29-88   4:23p

_LE2     FLB     1532   5-14-88   9:02a

_LE3     DEM      522   4-14-88   3:37p

_LE3     MOD      518   4-29-88   4:23p

_LE3     FLB     1234   5-14-88   9:02a

_LE4     DEM      626   4-14-88   3:37p

_LE4     MOD      518   4-29-88   4:23p

_LE4     FLB     1152   5-14-88   9:02a

_LE5     DEM      780   4-14-88   3:37p

_LE5     MOD      518   4-29-88   4:23p

_LE5     FLB     1556   5-14-88   9:02a

_LE6     DEM      940   4-14-88   3:37p

_LE6     MOD      518   4-29-88   4:23p

_LE6     FLB     1753   5-14-88   9:02a

_LE7     DEM     1165   4-14-88   3:38p

_LE7     MOD      518   4-29-88   4:23p

_LE7     FLB     1785   5-14-88   9:02a

       59 File(s)      2048 bytes free



Volume is SCENERY



KB1      KBD      778   5-15-88   3:31p

KB2      KBD      873   5-15-88   3:31p

KB3      KBD     1274   5-15-88   3:31p

F6               6680   4-08-88  11:23a

F6SENS            672   4-06-88   3:29p

F6H             17500   4-08-88   1:21p

F6HSENS           672   3-24-88   3:48p

F6MSENS           672   4-05-88   2:15p

F6C             12234   4-08-88  11:27a

F6CSENS           672   3-29-88   4:13p

F1             160768   5-09-88   2:05p

SIM1     SIM     6293   5-15-88   3:32p

SIM2     SIM     7113   5-15-88   3:32p

SIM4     SIM     6453   5-15-88   3:32p

MODE1    MOD      518   5-09-88   7:58a

MODE2    MOD      518   4-29-88   3:17p

MODE4    MOD      518   4-29-88   3:17p

EFISDEMO MOD      518   4-29-88   3:17p

FS3      DEM    10881   5-03-88   1:03p

CF       FS3       11   4-18-88   8:44a

STR      FS3     1574   5-13-88   3:24p

ANALYSIS APL     4306   5-15-88   3:33p

CROP     APL     5405   5-15-88   3:33p

CROP     MOD      518   5-12-88  11:55a

FORM     APL     1911   5-15-88   3:33p

FORM1    DEM     1334   4-08-88  10:08a

FORM2    DEM     1633   4-08-88  10:08a

FORM3    DEM     2036   4-08-88  10:08a

FORM4    DEM     1088   4-08-88  10:08a

FORM5    DEM     1610   4-08-88  10:08a

FORM6    DEM      902   4-08-88  10:08a

FORM7    DEM     1228   4-08-88  10:08a

FORM1    MOD      518   4-29-88   3:17p

FORM2    MOD      518   4-29-88   3:17p

FORM3    MOD      518   4-29-88   3:17p

FORM4    MOD      518   4-29-88   3:17p

FORM5    MOD      518   4-29-88   3:17p

FORM6    MOD      518   4-29-88   3:17p

FORM7    MOD      518   4-29-88   3:17p

MULTI    APL    10659   5-15-88   3:33p

WW1      APL     3690   5-15-88   3:32p

WW1      MOD      518   4-29-88   3:17p

LESSONS  APL     3615   5-15-88   3:34p

_LB1     DEM     1027   4-14-88   3:36p

_LB1     MOD      518   4-29-88   4:23p

_LB1     FLB     1178   5-14-88   9:02a

_LB2     DEM     8197   4-06-88   2:06p

_LB2     MOD      518   4-29-88   4:23p

_LB2     FLB      660   5-15-88   5:04p

_LB3     DEM      764   4-14-88   3:37p

_LB3     MOD      518   5-09-88   3:05p

_LB3     FLB      889   5-14-88   9:02a

_LB4     DEM     2261   4-14-88   3:37p

_LB4     MOD      518   4-29-88   4:23p

_LB4     FLB     1719   5-14-88   9:02a

_LB5     DEM      684   5-02-88   5:37p

_LB5     MOD      518   4-29-88   4:23p

_LB5     FLB     1128   5-14-88   9:02a

_LB6     DEM     1141   4-26-88   4:23p

_LB6     MOD      518   4-29-88   4:23p

_LB6     FLB     1294   5-15-88   6:20p

_LB7     DEM     3165   4-26-88   4:24p

_LB7     MOD      518   4-29-88   4:23p

_LB7     FLB     1179   5-14-88   9:02a

_LB8     DEM     1131   4-22-88   3:05p

_LB8     MOD      518   4-29-88   4:23p

_LB8     FLB     1467   5-14-88   9:02a

_LB9     DEM     1264   5-02-88   5:33p

_LB9     MOD      518   4-29-88   4:23p

_LB9     FLB     1407   5-14-88   9:02a

_LBA     DEM     2325   4-22-88  10:48a

_LBA     MOD      518   4-29-88   4:23p

_LBA     FLB     1812   5-14-88   9:02a

       73 File(s)      2048 bytes free




Knowledge Base

Title: Flight Simulator Version 3.00 System Requirements

Document Number: Q33595           Publ Date: 16-JAN-1989

Product Name: Microsoft Flight Simulator

Product Version:  3.00

Operating System: MS-DOS

Summary:



The system requirements for Flight Simulator Version 3.00 are as

follows:



More Information:



1. IBM Personal Computer, XT, AT, PS/2, or compatible



2. At least 256K bytes of memory. (EGA, PS/2, and Hercules graphics

   adapters may require more memory. If so, the program will specify

   the requirement when you start.)



3. At least one floppy disk drive



4. Color Graphics Adapter (CGA), Enhanced Graphics Adapter (EGA),

   Personal System/2 Graphics System, or Hercules Monochrome or

   InColor Card



5. Appropriate composite, monochrome, or RGB monitor for your

   graphics adapter



6. IBM PC-DOS or MS-DOS (Version 2.00 or later)



Optional equipment includes the following:



1. Hard disk drive



2. Microsoft Mouse



3. One or two joysticks and an IBM Game Control Adapter




Knowledge Base

Title: Napa County Airport Is Not Visible

Document Number: Q33820           Publ Date:  2-SEP-1988

Product Name: Microsoft Flight Simulator

Product Version:  3.00

Operating System: MS-DOS

Summary:

   When flying in the San Francisco vicinity, the Napa County Airport

is not visible from any approach, except the northeast direction.

However, when approaching from the northeast, the airport will vanish

within approximately one mile.

   Microsoft is researching the problem and will post new information

as it becomes available.




Knowledge Base

Title: Modem Is Not Recognizing Commands Sent from Multiplayer Menu

Document Number: Q34064           Publ Date: 17-JAN-1989

Product Name: Microsoft Flight Simulator

Product Version:  3.00

Operating System: MS-DOS

Summary:



When in the Multiplayer Menu of Flight Simulator, it is necessary

to press 4 (Dial), type in the other player's phone number, press

ENTER, then press 1 (ONLINE) when the word "CONNECT" appears on the

bottom of the screen, before you can send commands to the modem

(Option 3). If you do not, the modem will not respond to the commands

you send from Flight Simulator.




Knowledge Base

Title: Unable to Tune COM Radio below Frequency 118.0

Document Number: Q34087           Publ Date: 13-JAN-1989

Product Name: Microsoft Flight Simulator

Product Version:  3.00

Operating System: MS-DOS

Summary:



In Flight Simulator Version 3.00, you are unable to tune the COM radio

below frequency 118.0. The ATIS frequencies listed on Chart #5 and on

Page 170 of the "Microsoft Flight Simulator" manual for San Francisco

International (115.8) and San Jose Airport (114.1) are incorrect.



The correct ATIS frequency for San Francisco International is 118.85.

San Jose Airport does not have an ATIS frequency.



All other ATIS frequencies in Flight Simulator's provided scenery areas

are at or above 118.0.



Keywords:  docerr




Knowledge Base

Title: Creating One 3.5-Inch Program Disk from Two 5.25-Inch Program

Document Number: Q34105           Publ Date: 17-JAN-1989

Product Name: Microsoft Flight Simulator

Product Version:  3.00

Operating System: MS-DOS

Summary:



In Flight Simulator Version 3.00, it is possible to create one

3.5-inch FS3 program disk from two 5.25-inch program disks.



To do so, you must place the files in a subdirectory on the disk

because the DOS limitation on the number of files in the root

directory is 112. Combining the contents of the two 5.25-inch disks

requires placing 134 files in one directory. Attempting to place all

the Flight Simulator files into the root directory will generate the

DOS error message "Unable to create file".



More Information:



Assuming you have a 5.25-inch disk in Drive A, and a 3.5-inch disk

in Drive B, you must do the following:



   1. Create a subdirectory on the 3.5-inch disk named "FLSIM": At the

      B: prompt, type "MD FLSIM", then press ENTER.

   2. Change to the FLSIM directory:  Type "CD\FLSIM", then press ENTER.

   3. Copy the files from each of the 5.25-inch disks to this

      directory with a DOS Copy command. Type "COPY A:*.*", then press

      ENTER, for each of the two 5.25-inch disks.



You will now be able to run the program from the 3.5-inch disk in

the conventional manner, without having to swap disks while starting

the program.




Knowledge Base

Title: Definition of the Localizer

Document Number: Q34123           Publ Date: 19-JAN-1989

Product Name: Microsoft Flight Simulator

Product Version:  3.00

Operating System: MS-DOS

Summary:



The Localizer is used in ILS landings. It is a sort of VOR that can

be used only on one radial, which is lined up with the runway. You

tune it in on your NAV radio like a normal VOR station, but you do not

set the OBI to a radial direction, because the direction is set

automatically. Needle movement is four times as sensitive as a normal

VOR station, so you can hold your horizontal course very precisely.



You can lock on the Localizer frequency by tuning in to the ATIS

for the six airports that have the ILS landing capabilities. The

following six airports will give you a localizer frequency.



   Martha's Vinyard

   Champaign, Illinois

   Snohomish County (Paine field)

   Van Nuys, California

   Metro Oakland International

   Chicago-O'Hare International (Runway 27R)




Knowledge Base

Title: No ATIS at Sacramento Metro Airport

Document Number: Q35915           Publ Date: 12-JAN-1989

Product Name: Microsoft Flight Simulator

Product Version:  3.00

Operating System: MS-DOS

Summary:



The ATIS shown on Chart 5 for Sacramento Metro Airport, at frequency

126.75, is incorrect. An ATIS frequency for Sacramento Metro doesn't

exist. Not all airports have ATIS available. This ATIS reference is a

documentation error on the chart.



Keywords:  docerr




Knowledge Base

Title: Keys Used To Replace SCROLL LOCK Key On Tandy 1000 Keyboards

Document Number: Q34231           Publ Date:  6-SEP-1988

Product Name: Microsoft Flight Simulator

Product Version:  2.12 2.13 3.00

Operating System: MS-DOS

Summary:

   The following keys replace the SCROLL LOCK key on Tandy 1000

keyboards when using Microsoft Flight Simulator:



Versions 2.12, 2.13:                       HOLD key



Version 3.00:                             BREAK key




Knowledge Base

Title: Flight Lessons Using Lear Causes Constant Stall Warning

Document Number: Q34389           Publ Date: 19-JAN-1989

Product Name: Microsoft Flight Simulator

Product Version:  3.00

Operating System: MS-DOS

Summary:



Selecting the Gates Lear Jet as your airplane before entering flight

lessons causes Flight Simulator to constantly indicate a stall

warning.



Although other aircraft can be used, the flight lessons were intended

to be used with the Cessna airplane. To stop the stall warning, select

the Mode menu (1), use the Plane Select option (A) to choose the

Cessna, then press SPACEBAR to continue with the flying lessons.




Knowledge Base

Title: Landing at Livermore Airport Causes "Splash" Message

Document Number: Q35074           Publ Date:  2-SEP-1988

Product Name: Microsoft Flight Simulator

Product Version:  3.00

Operating System: MS-DOS

Summary:



The runway at the Livermore, CA airport (in the San Francisco area)

appears on color monitors as blue, instead of the normal black or

grey. When attempting to land at this airport, the "Splash" message

will appear on the screen, and the user mode is reset.



Microsoft has confirmed this to be a problem in Version 3.00. We are

researching this problem and will post new information as it becomes

available.




Knowledge Base

Title: Incorrect ATIS Frequency for San Francisco International

Document Number: Q35215           Publ Date:  2-SEP-1988

Product Name: Microsoft Flight Simulator

Product Version:  3.00

Operating System: MS-DOS

Summary:



The ATIS frequency for San Francisco International Airport is

incorrectly stated, both in the "Microsoft Flight Simulator

Information Manual and Flight Handbook" on Page 170, and on

Navigational Chart Number 5. The correct ATIS frequency for San

Francisco International is 118.85.



Keywords:  docerr




Knowledge Base

Title: Calibration is Off When Crashing in Joystick Mode

Document Number: Q35336           Publ Date: 16-JAN-1989

Product Name: Microsoft Flight Simulator

Product Version:  3.00

Operating System: MS-DOS

Summary:



If you are flying in a user mode that establishes joystick use,

crashing the airplane will cause the joystick calibration to be off.

To recalibrate the joystick, center the joystick yoke and press the

K key.




Knowledge Base

Title: Unable to Delete User Modes Using the Mode Menu

Document Number: Q35446           Publ Date: 23-JAN-1989

Product Name: Microsoft Flight Simulator

Product Version:  3.00

Operating System: MS-DOS

Summary:



Option 9, from the Mode Library menu, is designed to delete the

selected mode. The selected mode is the mode name on the mode list

menu (Menu 1, item F) which has a + symbol next to it.



If the selected mode is the current mode (appears at the top of the

mode list menu as item number 1), then selecting option 9 will not

delete the selected mode.



More Information:



Flight Simulator cannot delete the current mode. This is by design.

A workaround is to "make current" a mode other than the mode you wish

to delete:



1. Select a mode other than the mode you wish to delete by pressing

   the number next to the mode name on the mode list menu (Menu 1,

   item F).



2. Press SPACEBAR to exit the menu and activate the selected mode.



3. Re-enter the mode library (Menu 1, item F), and select the mode

   you wish to delete (press the number appearing next to the mode

   that you wish to delete, so a + appears next to it).



4. Press 9, Delete selected mode.  Be sure the mode you wish to

   delete does not appear at the top of the list as item number 1.






Knowledge Base

Title: Screen Dims on the Zenith Laptop with Flight Simulator

Document Number: Q35540           Publ Date:  7-APR-1989

Product Name: Microsoft Flight Simulator

Product Version:  3.00

Operating System: MS-DOS

Summary:



It has been reported that when running Flight Simulator on a Zenith

Z-181, Z-183, or SuperSport Z-184 laptop, the backlit LCD screen dims

after 10 seconds of flying. Users must continually press a key on the

keyboard to maintain a viewable screen. This problem occurs as a

result of the computer's automatic screen-save feature.



To work around this problem, the following commands must be entered at

the DOS prompt before starting Flight Simulator, depending on the DOS

version used:



DOS 3.21



  MODE EL 0



  Note: The character appearing after the "EL", above, is a

  zero, and not a capital "O".



DOS 3.3+



  MACHINE BACKLIGHT ON



Users with a version of DOS prior to 3.21 must upgrade their DOS to

either 3.21 or 3.3+.



These commands will disable the screen-save feature and keep the

backlit LCD screen bright.




Knowledge Base

Title: Having More Enemy Fighters Appear in WWI Ace Mode

Document Number: Q35549           Publ Date: 26-JAN-1989

Product Name: Microsoft Flight Simulator

Product Version:  1.x 2.x 3.00

Operating System: MS-DOS

Summary:



When using Flight Simulator's World War I Ace mode, there are six

enemy fighters that stand ready to protect the enemy fuel depots and

factories. If, after shooting down all six enemy planes, you wish to

have more enemy planes appear, you must fly over the river and back

into friendly territory, then fly back into enemy territory. Six new

enemy planes will then appear.



Flying back over friendly territory will not repair damage or refuel

your plane, so if you wish to refuel or be repaired, you must land

before reentering enemy territory. Also, Friendly Base 2 has fuel

only, so any time you need more bombs you must return to Friendly Base

1.




Knowledge Base

Title: Second ATIS Frequency for Oakland International Airport

Document Number: Q35916           Publ Date: 12-JAN-1989

Product Name: Microsoft Flight Simulator

Product Version:  3.00

Operating System: MS-DOS

Summary:



There is a second ATIS frequency for Oakland International Airport.

This ATIS is for the south field, which is runway 11. The frequency is

128.50. (126.00 is the ATIS frequency for the north field.)




Knowledge Base

Title: Fuel Is Not Available at Sacramento Metro Airport

Document Number: Q35918           Publ Date: 12-JAN-1989

Product Name: Microsoft Flight Simulator

Product Version:  3.00

Operating System: MS-DOS

Summary:



Page 157 of the "Flight Simulator Information Manual and Flight

Handbook" incorrectly shows that fuel is available at Sacramento Metro

Airport. This is a documentation error. Fuel is not available at this

airport.



Keywords:  docerr




Knowledge Base

Title: Setting Up Joysticks with Flight Simulator Version 3.00

Document Number: Q36421           Publ Date: 12-JAN-1989

Product Name: Microsoft Flight Simulator

Product Version:  3.00

Operating System: MS-DOS

Summary:



To set up your joystick(s) for use with Flight Simulator Version 3.00,

execute the following commands:



1. Open the SIM menu by entering "4".



2. From the SIM menu, press "E" to display the Joystick screen.



3. Activate Joystick A (Yoke control) by entering "1".



4. (Optional) Set the yoke sensitivity for left-right movements by

   entering "5", then enter a value between 1 (low) and 8 (high).

   Press ESC when finished. For yoke sensitivity in up-down

   movement, enter "6", then a value between 1 and 8. Press ESC when

   finished.



5. If you have two joysticks, activate Joystick B as the

   Throttle/Brake controller by entering "2", or activate Joystick B

   as the Throttle/Rudder controller by entering "3".



6. (Optional) Set the sensitivity levels for Joystick B in the same

   manner as Joystick A by pressing "7" for up-down sensitivity and

   "8" for left-right sensitivity. Press ESC when finished.



7. Select menu option "4" to calibrate your joystick settings.



See Pages 179-182 of the "Microsoft Flight Simulator User's Guide" for

more information on using Joysticks.



More Information:



If the joystick is not being recognized by Flight Simulator, make sure

you have selected option 4, Calibrate, from the Joystick menu before

returning to flight mode.



To save joystick settings permanently (i.e., after crashes, system

reboots, etc.) it is necessary to save your joystick settings as a

flight mode file, then save as a startup mode in the mode library. For

more information on saving flight modes and startup modes, see Pages

62-63 of the "Microsoft Flight Simulator User's Guide."




Knowledge Base

Title: Using Flight Simulator Under Windows

Document Number: Q36543           Publ Date: 12-JAN-1989

Product Name: Microsoft Flight Simulator

Product Version:  3.00

Operating System: MS-DOS

Summary:



End users have reported running Flight Simulator under Microsoft

Windows. Flight Simulator was not tested, nor is it guaranteed to work,

under Microsoft Windows. If you are having problems running Flight

Simulator under Windows, try invoking it without Windows.




Knowledge Base

Title: Using Sublogic Scenery Disks that Duplicate Scenery

Document Number: Q36544           Publ Date: 12-JAN-1989

Product Name: Microsoft Flight Simulator

Product Version:  3.00

Operating System: MS-DOS

Summary:



There is a problem using subLogic Scenery disks with Flight Simulator.

If the Sublogic scenery disk provides scenery that also is provided

with the Flight Simulator program (i.e., San Francisco), after loading

that scenery, you cannot reload the default scenery.



Microsoft has confirmed this to be a problem with Version 3.00. We are

researching this problem and will post new information as it becomes

available.




Knowledge Base

Title: Watson Modem and Multi-Player Mode

Document Number: Q36949           Publ Date: 12-JAN-1989

Product Name: Microsoft Flight Simulator

Product Version:  3.00

Operating System: MS-DOS

Summary:



The Watson Modem requires the execution of the WMODEM.COM software

program before running any other applications that do not use the

standard communications software provided with the Watson Modem. To

use the Multi-Player mode feature that is available with Flight

Simulator Version 3.00, you must type in the following command when

starting Flight Simulator:



WMODEM /s FS3 <ENTER>



Additional information concerning the WMODEM.COM program and the

optional /s switch setting(s) can be found in a booklet published as

an Addendum to the Watson Modem documentation.



More Information:



The Watson Modem is a Hayes-Compatible modem available from Natural

Microsystems of Natick, Massachusetts. Product Support is only

available for owners of Watson Modems that are still under warranty.




Knowledge Base

Title: Existing Logbooks Not Found on Hard Drive System

Document Number: Q37086           Publ Date:  3-MAR-1989

Product Name: Microsoft Flight Simulator

Product Version:  3.00

Operating System: MS-DOS

Summary:



Flight Simulator Version 3.00 will not find existing logbook files

when installed on a hard drive and running under DOS Versions 2.x.

This problem can be corrected by upgrading the DOS to Version 3.00 or

later.



Microsoft has confirmed this to be a problem in Flight Simulator

Version 3.00. We are researching this problem and will post new

information as it becomes available.



When starting Flight Simulator and completing the startup menus, you

are asked if you wish to use a logbook. If you answer Yes, Flight

Simulator prompts you to enter the logbook name. If you are running

under DOS Versions 2.x, Flight Simulator tells you that the logbook

doesn't exist and asks if you want create a new one, even if the

logbook does exist. Entering Yes at this point causes the existing

logbook to be overwritten.




Knowledge Base

Title: Course Plotting Feature

Document Number: Q37087           Publ Date: 12-JAN-1989

Product Name: Microsoft Flight Simulator

Product Version:  3.00

Operating System: MS-DOS

Summary:



The Course Plotting system lets you record your course and display it

against the scenery over which you have flown. While in course display

mode, red line segments are drawn between recording points. The

red-line string appears as a "smoke trail" in the sky.



To plot a course, do the following:



1. Take off from your selected airport.



2. Select Flight Analysis from the Mode menu (Option 2) immediately

   after takeoff.



3. Select Course Plotting from the Flight Analysis menu (Option 2).



4. Select Recording (Option 1) from the Course Plotting menu to begin

   plotting your course.



To display a course, do the following:



1. Select Flight Analysis from the Mode menu (Option 2).



2. Select Course Plotting from the Flight Analysis menu (Option 2).



3. Select Display (Option 3) from the Course Plotting menu.



More Information:



The course buffer is limited in size. To erase any old plot

information in the course buffer, select Option 5, Clear Course

Buffer, from the course plotting menu before recording the course. The

Resolution level (Option 2 from the course plotting menu) will specify

how often samples are taken, and therefore determines how fast the

recording buffer gets filled up. Select coarse resolution for long

distance flying, and fine for precision maneuvers. If the course

buffer runs out of space, it will start erasing the oldest part of the

course plot when recording the course.




Knowledge Base

Title: Error Code: 0002 when Running from Dual Floppies

Document Number: Q37088           Publ Date: 10-JAN-1989

Product Name: Microsoft Flight Simulator

Product Version:  3.00

Operating System: MS-DOS

Summary:



When running Flight Simulator Version 3.00 on a 5-1/4-inch dual-floppy

system, there will be situations when the screen will go blank and the

message: "Error Code: 0002" will appear on the screen.



This problem can be corrected by replacing the disk in Drive A, either

the program or the scenery disk, with the other disk, and pressing "R"

to continue.



More Information:



The following situations will cause this error to occur:



1. You have the scenery disk in Drive A when trying to use a mode that

   was saved (as an .MOD file) on the program disk.



2. You have the scenery disk in Drive A and are doing something in the

   program that requires the program disk.



3. You have the program disk in Drive A and are in flight. This

   indicates the program is searching for the scenery disk in order to

   load additional scenery.



When this error message appears and the scenery disk is in Drive A,

replace the scenery disk with the program disk and press "R" to

continue. When this error message appears and the program disk is in

Drive A, replace the program disk with the scenery disk and press "R"

to continue.




Knowledge Base

Title: Undocumented VOR Beacon for San Jose Airport

Document Number: Q37089           Publ Date: 12-JAN-1989

Product Name: Microsoft Flight Simulator

Product Version:  3.00

Operating System: MS-DOS

Summary:



There is an undocumented VOR beacon at the San Jose airport. The

frequency is 111.10.



Keywords:  docerr




Knowledge Base

Title: Porterville Airport Is Not Visible

Document Number: Q37098           Publ Date: 11-JAN-1989

Product Name: Microsoft Flight Simulator

Product Version:  3.00

Operating System: MS-DOS

Summary:



When flying in the San Francisco vicinity, the Porterville Airport is

visible upon approach. However, the airport will vanish when you come

within approximately one mile.



Also, if the coordinates for Porterville (16294 N, 5898 E) are entered

on the Position Set menu (Nav/Com menu, item A), the airport is not

visible.



Microsoft has confirmed this to be a problem in Version 3.00. We are

researching this problem and will post new information as it becomes

available.




Knowledge Base

Title: Fuel Is Not Available at Issaquah Airport in Flight Simulator

Document Number: Q37280           Publ Date: 11-JAN-1989

Product Name: Microsoft Flight Simulator

Product Version:  3.00

Operating System: MS-DOS

Summary:



Page 155 of the "Microsoft Flight Simulator" manual incorrectly shows

that fuel is available at the Issaquah Airport.



This is a documentation error. Fuel is not available at this airport.



Keywords:  docerr




Knowledge Base

Title: Opening Second 3-D or Map Window Causes Crash at Catalina

Document Number: Q37293           Publ Date: 11-JAN-1989

Product Name: Microsoft Flight Simulator

Product Version:  3.00

Operating System: MS-DOS

Summary:



A problem exists in Flight Simulator Version 3.00 when positioned at

the Catalina Airport, either after landing or entering its coordinates

(15149 N, 5744 E) on the Position Set menu (Nav/Com menu, item A). The

airplane will crash when you open the second 3-D window or the Map

window.



Microsoft has confirmed this to be a problem in Version 3.00. We are

researching this problem and will post new information as it becomes

available.




Knowledge Base

Title: Incorrect Canting Degrees Listed on Chart 5

Document Number: Q37295           Publ Date: 13-JAN-1989

Product Name: Microsoft Flight Simulator

Product Version:  3.00

Operating System: MS-DOS

Summary:



In Flight Simulator Version 3.00, Chart 5 (for the San Francisco and

Oakland area) in the packet of charts included with the "Microsoft

Flight Simulator" manual incorrectly states the following:



   "North and east coordinates are canted at +16 degrees (clockwise)

   to compensate for orthogonal coordinate grid overlaid on Lambert

   Conformal Conic Projection."



This is a documentation error. North and east coordinates for Chart 5

are canted at -20 degrees (counterclockwise), as listed on Page 157 of

the "Microsoft Flight Simulator" manual.



Keywords:  docerr




Knowledge Base

Title: Fuel Is Not Available at San Jose Airport

Document Number: Q37296           Publ Date: 11-JAN-1989

Product Name: Microsoft Flight Simulator

Product Version:  3.00

Operating System: MS-DOS

Summary:



Page 157 of the "Microsoft Flight Simulator" manual shows that fuel is

available at the San Jose Airport. However, fuel is not available at

this airport.



Microsoft has confirmed this to be a problem with Version 3.00. We are

researching this problem and will post new information as it becomes

available.




Knowledge Base

Title: Fuel Is Available at Livermore Airport

Document Number: Q37297           Publ Date: 11-JAN-1989

Product Name: Microsoft Flight Simulator

Product Version:  3.00

Operating System: MS-DOS

Summary:



Page 157 of the "Microsoft Flight Simulator" manual incorrectly

indicates that fuel is not available at the Livermore Airport. This is

a documentation error. Fuel is available at this airport.



Keywords:  docerr




Knowledge Base

Title: Entering Airplane Position Using Keyboard

Document Number: Q37606           Publ Date: 11-JAN-1989

Product Name: Microsoft Flight Simulator

Product Version:  3.00

Operating System: MS-DOS

Summary:



In the NAV/COM menu, you may set the airplane's current position using

the Position Set command (item A). To enter the coordinates, you must

use the number keys on the main keyboard. The numbers on the keypad

(on the far right side of the PC keyboard) will not work.




Knowledge Base

Title: Use the UP ARROW Key to Start a Nose Dive

Document Number: Q37607           Publ Date: 11-JAN-1989

Product Name: Microsoft Flight Simulator

Product Version:  3.00

Operating System: MS-DOS

Summary:



Page xix of the "Microsoft Flight Simulator" manual for Version 3.00,

instruction #17, states the following:



   "Now press the RIGHT arrow key six times (the plane will begin a

   nose dive), and wait about a minute without interfering with the

   controls."



This is a documentation error. You should press the UP ARROW key six

times to start a nose dive.



Keywords:  docerr




Knowledge Base

Title: Coordinates for the Space Shuttle on SubLOGIC Scenery Disk 7

Document Number: Q37757           Publ Date: 13-JAN-1989

Product Name: Microsoft Flight Simulator

Product Version:  3.00

Operating System: MS-DOS

Summary:



If you have SubLOGIC Scenery Disk 7 (Washington, Charlotte,

Jacksonville, and Miami), the space shuttle is visible on its launch

pad at Cape Canaveral. The coordinates are as follows:



   North:    11572.6795

   East:     19391.8023

   Altitude: 665

   Heading:  339.64



You must load the scenery from Disk 7 prior to viewing the shuttle.

This disk is not included with Microsoft Flight Simulator. Scenery

disks are SubLOGIC products. You may purchase this disk by contacting

SubLOGIC Corporation at (800) 637-4983.




Knowledge Base

Title: MAXX Yoke Information

Document Number: Q37793           Publ Date: 11-JAN-1989

Product Name: Microsoft Flight Simulator

Product Version:  2.x 3.00

Operating System: MS-DOS

Summary:



The MAXX yoke is a desktop mounted yoke that simulates the control

yoke of a small airplane. It may be used with Microsoft Flight

Simulator. For information and technical support regarding the MAXX

yoke, contact Alturas Corporation by calling (208) 664-6660 or (208)

667-6299.




Knowledge Base

Title: Using the MAXX Control Yoke with Flight Simulator

Document Number: Q38348           Publ Date: 20-MAR-1989

Product Name: Microsoft Flight Simulator

Product Version:  3.00

Operating System: MS-DOS

Summary:



The MAXX Control Yoke works well with Flight Simulator Version 3.00.

An application note is available from Microsoft Product Support

Services that outlines the necessary steps to create a start-up mode

that will allow MAXX to function in all areas of Flight Simulator. To

obtain the application note, call (206) 454-2030.



The contents of the application note are as follows:



More Information:



1. Secure the MAXX Control Yoke to the edge of your desk in front of

   your monitor, and connect the cable to the IBM-compatible game card

   that you should have acquired and installed in your machine. If you

   have purchased a game card with a two- or three-position switch

   that will allow the selection of various ranges, you may need to

   experiment with the settings to find the optimal results. For

   example, setting the switch to the LOWER (minimal) setting on the

   Gamecard III by CH Products appears to work well with Microsoft

   Flight Simulator Version 3.00. Consult your game-card documentation

   for information on how to modify these settings.



2. Type "fs" (without the quotation marks) at the DOS prompt and go

   through the start-up menus as described in the "Answering the

   Startup Questions" section of the manual (Page xiv) to configure

   your system.



3. When Flight Simulator appears on your screen, you will be

   positioned at Meigs Field in Chicago. To calibrate the joystick,

   do the following:



   a. Press "4" to select the SIM menu.



   b. Select "E" to display the JOYSTICK menu.



   3. Select Options 1 and 2, then press "4" to calibrate. (A plus

      sign (+) indicates that an option is selected.)



   4. Press the SPACEBAR to exit the menu.



   Note: to achieve optimal results with the MAXX, you may need to

   adjust some of the sensitivities in the JOYSTICK menu. Don't set

   them now. Wait until you fly with the default settings and adjust

   the sensitivities later if you prefer to fine-tune the control

   responses. If you do reset them later, or change any other mode

   parameter that is saved in the mode, save the mode again with the

   SAME name. For more information on saving user modes, see

   Pages 61-63 of the Flight Simulator manual. For a list of the

   information that is saved in modes, see the MODE REPORT screen

   (Option 8 of the MODE LIBRARY).



   Hint: To reduce the need to recalibrate the MAXX (required after a

   crash), consider setting CRASH=Off in the SIM menu at this time.



4. Press the SEMICOLON (;) key to display the SAVE FLIGHT MODE menu.

   Press "1" and type a name for the mode, such as "MAXX Chicago Meigs

   Field". Press "3" to save the mode to disk.



5. Select the MODE LIBRARY from the MODE menu, and press "B" to

   deselect Option B, "Use mode control sensitivities."



   NOTE: You need to deselect Option B each time you start the Flight

   Simulator program, so that the mode control sensitivities

   associated with any mode you request will be ignored, and the

   specific MAXX instructions will prevail.



   Next, press "7" to see more modes until the name of the mode that

   you created appears on the list. Press the number that is adjacent

   to the mode name, then press "D" to save the start-up mode to disk.

   Press the SPACEBAR to exit the menu.



6. You are now looking down Runway 36 at Meigs Field and are almost

   ready to fly. Position the MAXX yoke so that it is centered -- the

   yoke is "pushed-in" so that approximately 1.25 inch of aluminum is

   visible on the elevator slide, and the yoke handles are level. Push

   the throttle slide to the bottom of its scale, and press "K" to

   calibrate the MAXX.



   NOTE: Each time you change modes or reset a mode because of a crash

   or requesting the Mode-Reset option (by pressing the PRINT SCREEN

   key), you need to recalibrate the MAXX. This is a simple task, and

   only takes a few seconds. To recalibrate, do the following:



   a. Slide the throttle to the bottom of the scale.



   b. Center the MAXX yoke.



   c. Press "K" to calibrate.



Once you have answered the start-up menu questions once, and have

created a start-up mode for the MAXX, to start Flight Simulator and

use MAXX in the future, do the following:



1. Start Flight Simulator by typing "fs" at the DOS prompt.



2. Deselect Option B, "Use mode control sensitivities" from the Mode

   Library.



3. Calibrate the MAXX as described in Step 6 above.



Mouse



Flight Simulator will work correctly with the mouse and MAXX activated

at the same time, so feel free to select the mouse during the start-up

menus. However, Flight Simulator performance will generally be

enhanced if the mouse and joystick systems are not activated at the

same time, especially when using slower megahertz machines. Because

one of the greatest advantages of the mouse is its ability to easily

move and size windows, an optimal solution is to create a series of

"favorite" modes with the mouse enabled, then go through the start-up

menus again and not select the mouse option.



Crash Setting



You will greatly reduce the need to recalibrate the MAXX if the CRASH

option of the SIM menu is set to Off. Any mode that currently has

CRASH set to anything other than Off can be changed; simply set CRASH

to Off (and make any other desired changes) and save the mode with the

SAME name.



Using Floppy Disks



If you are running Flight Simulator Version 3.00 from floppy disk, the

Scenery disk of Flight Simulator resides in the disk drive while you

use the product. Any modes that you create are stored here when they

are saved. Keep in mind that the Scenery disk has only enough space

for three user-created modes, so you may be unable to save the MAXX

start-up mode that this document refers to if you have already saved

three user modes to this disk.



Technical Support



For information and technical support regarding the MAXX yoke, contact

Alturas Corporation at (208) 664-6660 or (208) 667-6299.



Keywords:  appnote




Knowledge Base

Title: Elevation of Boeing Field (North and South End)

Document Number: Q38367           Publ Date: 10-JAN-1989

Product Name: Microsoft Flight Simulator

Product Version:  2.13 2.14 3.00

Operating System: MS-DOS

Summary:



The south-end altitude of Boeing Field is 400 feet and the north-end

altitude is 17 feet. As you taxi from the south end to the north end of

the runway, the elevation decreases approximately 383 feet. Because of

this change, you will experience a crash in Versions 2.13 and 2.14. In

Version 3.00, the plane does not crash, but the altitude changes

drastically on the altimeter.



Microsoft is researching this problem and will post new information as

it becomes available.




Knowledge Base

Title: Non-Directional Beacons Do Not Work with Scenery Disks

Document Number: Q39358           Publ Date: 22-MAR-1989

Product Name: Microsoft Flight Simulator

Product Version:  3.00

Operating System: MS-DOS

Summary:



When flying in areas provided on additional scenery disks (supplied by

SubLOGIC Corporation), NDB (Non-Directional Beacon) navigation does

not function. The needle on the ADF (Automatic Direction Finder)

bearing indicator will ignore the position of the nondirectional

beacon when tuned to a local NDB frequency.



Microsoft has confirmed this to be a problem in Version 3.00. We are

researching this problem and will post new information as it becomes

available.




Knowledge Base

Title: Learjet Nosedives at 50,000 Feet in Flight Simulator

Document Number: Q39121           Publ Date: 10-JAN-1989

Product Name: Microsoft Flight Simulator

Product Version:  3.00

Operating System: MS-DOS

Summary:



The maximum altitude for the Gates Learjet 25G is listed as 51,000

feet. When flying the Learjet and approaching this altitude, the plane

will suddenly nosedive. If you have autopilot set to off, you can

recover from this nosedive after descending below 50,000 feet by

reducing the throttle and straightening the elevators.



Also, if you have autopilot on and set altitude lock to 50,000 feet,

the plane suddenly nosedives upon nearing 50,000 feet. The plane may

remain out of control and crash unless the autopilot is turned off.



A workaround is to fly the Learjet no higher than its recommended

cruising altitude of 45,000 feet.



Microsoft has confirmed this to be a problem in Version 3.00. We are

researching this problem and will post additional information as it

becomes available.




Knowledge Base

Title: Multiplayer Mode with SubLOGIC Flight Simulator II

Document Number: Q39804           Publ Date: 10-JAN-1989

Product Name: Microsoft Flight Simulator

Product Version:  3.00

Operating System: MS-DOS

Summary:



The following incorrect statement appears on Page 139 (Chapter 18,

"Multi-Player Flight") of the "Microsoft Flight Simulator" manual for

Version 3.00:



   "You may communicate with any machine that runs Flight Simulator or

   SubLOGIC FS2 and supports the multiplayer option."



This is a documentation error. Flight Simulator Version 3.00 will not

work correctly in multiplayer mode with SubLOGIC's Flight Simulator II

programs for the Commodore, Atari ST, Tandy Color Computer, and Apple

II computers.



Keywords:  docerr




Knowledge Base

Title: Error Code: 0006 in Flight Simulator Version 3.00

Document Number: Q39807           Publ Date: 10-APR-1989

Product Name: Microsoft Flight Simulator

Product Version:  3.00

Operating System: MS-DOS

Summary:



If the following message appears, check to make sure your program disk

is not write protected:



   Error Code 0006: Error occurred while closing file;

                    filename AUTOEXEC.FS3



If the message still appears, delete the file AUTOEXEC.FS3. This file

saves the selections you made the last time you chose "Go through

startup menus" from menu option 1. Reentering the Startup menu option

responses will re-create the contents of the AUTOEXEC.FS3 file.




Knowledge Base

Title: Inner Marker Beacon Does Not Beep or Light for ILS Landings

Document Number: Q40138           Publ Date:  6-JAN-1989

Product Name: Microsoft Flight Simulator

Product Version:  3.00

Operating System: MS-DOS

Summary:



When using the ILS landing feature in Flight Simulator Version 3.00,

three marker beacons (outer, middle, and inner) are located along the

approach to the ILS runway. Each beacon should emit a tone and light

an indicator on the instrument panel when you fly in the vicinity of

the beacon. However, the inner beacon (closest to the runway) does

neither.



Microsoft has confirmed this to be a problem in Version 3.00.  We are

researching this problem and will post new information as it becomes

available.




Knowledge Base

Title: Scenery Disk #11 Hangs at Allegheny County when Converted

Document Number: Q40064           Publ Date: 10-JAN-1989

Product Name: Microsoft Flight Simulator

Product Version:  3.00

Operating System: MS-DOS

Summary:



Flight Simulator will either freeze or draw strange graphic images in

the Allegheny area if Scenery Disk #11 (Lake Huron and Detroit areas)

is converted to run from the hard drive using the CONVERTS utility.



You can re-create this problem by doing the following:



1. Set position for 16684 North, 19195 East, 1253 Altitude.



2. Take off and hold a compass heading of 96 degrees.



3. Either fly or slew in that direction until you are just about to

   fly over a mountain. The program will hang at this point.



Microsoft has confirmed this to be a problem in Version 3.00. We are

researching this problem and will post new information as it becomes

available.




Knowledge Base

Title: Logbook Cannot Display Values of 100 Hours or More

Document Number: Q40149           Publ Date:  9-JAN-1989

Product Name: Microsoft Flight Simulator

Product Version:  3.00

Operating System: MS-DOS

Summary:



Flight Simulator Version 3.00 cannot display values correctly if you

activate the logbook and log a total of 100 or more hours in any

column of the logbook (DAY, NIGHT, INST, or TOTAL). The values will

appear truncated, with ASCII characters displayed in place of the

digits (e.g. the value 107.8 will display as >7.8, =7.8, or |7.8).



Microsoft has confirmed this to be a problem in Version 3.00. We are

researching this problem and will post new information as it becomes

available.




Knowledge Base

Title: Demonstration Recorder Saves 12 Minutes of Demonstration

Document Number: Q40186           Publ Date: 10-JAN-1989

Product Name: Microsoft Flight Simulator

Product Version:  3.00

Operating System: MS-DOS

Summary:



The demonstration recorder in Flight Simulator Version 3.00 will

record for approximately 12 minutes. This is a design limitation of

Flight Simulator.



Also, Flight Simulator will not let you know that it has stopped

recording, or give you the option of saving your demonstration, once it

has gone beyond the time limit. You are beyond the time limit when

the "1Sec", "5Sec", or "15Sec" indicator at the bottom of the window

disappears. When this indicator disappears, you have lost your demo

and will need to start over.  Be sure to save your next demo before

the indicator disappears.



Microsoft has confirmed this to be a problem in Version 3.00. We are

researching this problem and will post new information as it becomes

available.




Knowledge Base

Title: Type of Aircraft Not Saved in User Mode

Document Number: Q40443           Publ Date: 20-JAN-1989

Product Name: Microsoft Flight Simulator

Product Version:  3.00

Operating System: MS-DOS

Summary:



Page 60 of the "Microsoft Flight Simulator" manual incorrectly states

that the type of aircraft is saved in a user mode. This statement is a

documentation error. Flight mode files do not save the type of

aircraft.



A summary of the information saved in a flight mode may be listed from

within Flight Simulator by pressing 1, F, 8 (Mode Report).



Keywords:  docerr




Knowledge Base

Title: Joysticks and Game Cards Tested with Flight Simulator 3.00

Document Number: Q40563           Publ Date: 26-JAN-1989

Product Name: Microsoft Flight Simulator

Product Version:  3.00

Operating System: MS-DOS

Summary:



The following joysticks and game cards worked correctly when Microsoft

tested them with Flight Simulator Version 3.00:



   Joystick:                            Game Card:



   CH Products "Mach III" Joystick      CH Products Game Card III



   GRAVIS Joystick                      GRAVIS Game Card



   GRAVIS Joystick                      CH Products Game Card III



   Tandy (Radio Shack) Joystick         Tandy Game Card



   TG Products Joystick                 IBM Game Card




Knowledge Base

Title: Running CONVERTS with Insufficient Disk Space

Document Number: Q40623           Publ Date: 14-FEB-1989

Product Name: Microsoft Flight Simulator

Product Version:  3.00

Operating System: MS-DOS

Summary:



The CONVERTS utility, supplied with Flight Simulator Version 3.00,

converts your SubLOGIC scenery disks to the Flight Simulator Version

3.00 format by writing them to DOS files with the extension .SCN.

CONVERTS places this file in the Flight Simulator subdirectory on your

hard disk.



Each converted scenery file is from 130K to 190K in size. If you run

CONVERTS on a SubLOGIC scenery disk and do not have this amount of

disk space free on your hard drive, CONVERTS creates a small file

(approximately 2K) with the correct filename (e.g. SD-1.SCN). This

file is unusable, even though an error message does not appear.



If you run CONVERTS, and are provided with a file of this size

(approximately 2K), you may have insufficient disk space on your hard

drive. To correct this problem, free additional disk space on your

hard drive by deleting unnecessary files and run the CONVERTS utility

again.




Knowledge Base

Title: Joystick Lost in Flight Instruction Mode

Document Number: Q42477           Publ Date: 22-MAR-1989

Product Name: Microsoft Flight Simulator

Product Version:  3.00

Operating System: MS-DOS

Summary:



When using Flight Instruction in Instructor Control Mode with the

joystick activated, the joystick will be deactivated when control

switches from instructor to student. To work around this problem and

continue using the joystick, you must reactivate it by doing the

following:



1. Press P to pause the program.



2. Press 4, E, and the appropriate combination of joysticks 1, 2, or

   3.



3. Press 4 to calibrate, then SPACEBAR to exit the Joystick menu.



4. Press P to deactivate pause and continue in Student Control Mode.



Microsoft has confirmed this to be a problem in Version 3.00. We are

researching this problem and will post new information as it becomes

available.




Knowledge Base

Title: Banking in Slow Flight Causes Climb

Document Number: Q42965           Publ Date: 29-MAR-1989

Product Name: Microsoft Flight Simulator

Product Version:  3.00

Operating System: MS-DOS

Summary:



When a real airplane is put into a bank, lift is reduced, causing the

plane to sink (i.e., lose altitude).



However, when Flight Simulator Version 3.00 is put into a bank during

slow flight (80 knots or less), the plane will climb in a sharp turn,

resulting in a pitch up and stall.



To counteract this response, apply forward stick (down elevator) by

pressing the UP ARROW key.



Examples of slow-flight situations are landing approaches and high-

altitude flying.



Microsoft has confirmed this to be a problem in Flight Simulator

Version 3.00. We are researching this problem and will post new

information as it becomes available.





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Knowledge Base

Total number of documents selected: 182

 1 Using Extended Memory and Scenery Disks with an IBM PCjr
 2 IBM XT and EGA in Monochrome Mode Gives a Fuzzy Display
 3 Running Flight Simulator on an IBM AT with an EGA Card
 4 Wind Speed Incorrect when Wind Speed Is Greater Than 100 Knots
 5 How To Create an AUTOEXEC.FS3 File
 6 Non-Directional Beacons Do Not Work in Seattle Area
 7 Phantom Cities in the Sky in Flight Simulator
 8 Non-Directional Beacons Do Not Work in the San Francisco Area
 9 Cloud Setting for Top Level Changes to Bottom Level
10 IBM EGA Card Resolutions in Flight Simulator

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Knowledge Base

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