1



This is the Space Quest I hint section.

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   1 ... The Arcada

   2 ... Kerona Part 1

   3 ... Kerona Part 2

   4 ... Ulence Flats

   5 ... The Deltaur

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Problem:

How do I keep the Arcada from blowing up?



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Hint:

You cannot prevent  the Arcada from blowing up.  You need to figure out  how to

escape before she blows.



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Problem:

There is an elevator that I can't seem to open!



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Hint:

You will need a key card to use the shuttle bay elevator. There's one on a dead

crew member by the  name of Jerry. Go right from the closet  you came out of at

the beginning of  the game and enter the  next elevator you see. When  you exit

the elevator, go to the right and  enter the next elevator. After you exit that

elevator, go to the left until you find the body. If you have the icon version,

click the hand icon on the body to take the keycard. In the text version, type:

"search body", then type "get keycard".



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Problem:

I keep getting shot by Sariens. How can I avoid them?



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Hint:

When you see a message that says  "You hear footsteps", duck inside the nearest

door or  hide around a  corner. The Sariens  will go away  when they don't  see

anyone. If  you have the icon  version of the game  and you are in  the central

control area, the only way to survive is to hide behind the big joystick or the

giant mouse. If you remain completely hidden the Sariens won't see you.



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Problem:

How do I open the bay doors?



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Hint:

Once you  have the keycard  and can use  the special elevator,  go to the lower

level and walk east into the central control area. If you have the icon version

then hide behind the big joystick or the giant mouse until the Sariens go away.

Go to the window in the upper part of  the next room to the east. With the icon

version, click the eye cursor on the  control panel to see the bay door button,

click the  hand cursor on the  panel to push the  open button. If you  have the

text version, type: "look panel". Then type: "push open bay door button".



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Problem:

How do I get the cartridge?



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Hint:

The  room west  of the  broom closet  where you  started the  game is  the data

archive room.  You will need  to go into  this room twice.  The second time you

enter a scientist will  stumble in and fall down. If you  have the icon version

of the game,  click the talk cursor on  the man. If you have  the text version,

approach  the man  and type:  "Help man".   He will  give you  the name  of the

cartridge  you need.  Walk to  the  cartridge  retrieval unit  and type:  "look

screen" or, if you have the icon version  of the game, click the hand cursor on

the  console.  In  the  icon  version,  a  keypad  will  appear.  Look  in your

documentation  for the  code symbols.  Click on  the correct  symbols and enter

them. With  the text version  when you are  asked the name  of the cartridge to

retrieve, type: "astral body", then type: "get cartridge".



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Problem:

Where do I play the Astral Body cartridge?



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Hint:

You won't be able to play the cartridge  aboard the Arcada. Take it down to the

planet Kerona. You will be able to play it in the Keronian generator chamber.



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Problem:

Can I do anything in the Star Generator room?



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Hint:

Not unless you have the icon version of  the game. If you do, then you may take

the magnetic device  found on the left-hand side of  the large broken object on

the floor. It will help you later in the game.



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Problem:

How do I open the two doors in the control room with the airlock?



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Hint:

Stand between the two doors and type: "push left button" or in the icon version

use the hand icon to click on the  button. Open the door to the right by either

clicking on the button  in the icon version or in the  text version type: "push

right button". You will find your dialect translator and your space suit.



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Problem:

I made it to the escape pod. How do I lift off?



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Hint:

Stand next to the open pod door. In the text version, type: "get in pod" or, if

you have the  icon version, click on the  pod doorway. Then click on  the right

hand button  and then the throttle.  With the text version  type: "look panel".

Next, type: "push  power button", then type: "pull  throttle", then type: "push

autonav button". Autonav is one word. If  you haven't done so already, you will

be prompted to close the door and buckle your seat belt.



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OK, returning to the Category Selection Menu...



This is the Space Quest I hint section.

Please select the area in which you are having trouble.



   1 ... The Arcada

   2 ... Kerona Part 1

   3 ... Kerona Part 2

   4 ... Ulence Flats

   5 ... The Deltaur

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Please enter selection: 2



Problem:

What should I do at the crash site?



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Hint:

You need  to get your  survival kit. It's  located inside the  pod at the crash

site. In the  text version type: "get survival kit".  In the icon version, exit

the pod and click the hand cursor on the survival kit in the open doorway.



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Problem:

How do I keep from dying of thirst?



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Hint:

You need your survival kit. If you  get very thirsty and have the text version,

type: "open survival kit", then type:  "drink water". In the icon version, open

the survival kit, then take the water canister from your inventory and click it

on yourself.



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Problem:

How do I avoid the sand worms?



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Hint:

After you have crash landed and are through with the pod, walk south toward the

bottom of the screen.  As you approach the bottom of the  screen turn right and

walk toward the east.



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Problem:

How do I avoid the spider droid?



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Hint:

You need to find  a trail that will lead to the top  of the cliffs or with some

versions, the  skeleton. Once on  the trail you  are safe. As  you approach the

cliffs or skeleton after leaving your pod, stay toward the bottom of the screen

and continue walking to the right until you reach the trail.



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Problem:

How do I get rid of the spider droid?



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Hint:

You can stand on  the natural bridge and in the text  version, push the rock on

it. Type "push rock". In the icon version,  you can drop a piece of vertebra on

it. It's best  to wait until the spider  droid is in the right  spot before you

push the rock or drop the vertebra on him.



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Problem:

What can I do with the plant?



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Hint:

In the icon  version you can use a piece  of it to get past a  monster later in

the game. In the text version, you can eat the plant but that is all.



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Problem:

How do I get underground?



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Hint:

Walk across the spine (or cliff) until you come to two spikes. Walk between the

two spikes and a  section will give way and you will  fall into the underground

cavern.



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Problem:

How do I open the door once I get underground?



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Hint:

You need to put a rock in the geyser. In the text version, the rock is near the

point where you exited the elevator. Type: "put rock in geyser" or "put rock in

steam". In  the icon version there  is a pointed rock  near the elevator. Break

the top off of it and use it.



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Problem:

How do I get past the grate with the tentacles?



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Hint:

In the text version,  you need to position yourself as close  to the cliff wall

as possible. Try to walk along the edge of the grate as close to the cliff wall

as you can get. If you have the icon version, you can subdue the monster with a

piece of sticky purple plant.



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Problem:

How do I get out of the room with the pool of acid?



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Hint:

This is a very  minor maze. Walk through the cave near  the left center of your

screen. After you exit the cave turn left.



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Problem:

How do I get past the beams of light?



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Hint:

You need a  highly reflective piece of glass.  You will find it outside  of the

pod where  you crashed. Walk to  the rear of the  pod and face the  pod. In the

text version, Type: "look at pod". Then  type: "get glass". Get as close to the

light beams as  possible and type: "use glass". In  the icon version just click

on it to pick it up.



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Problem:

How do I get through the drips of acid?



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Hint:

Timing is critical. It  is also largely trial and error. It  might be easier in

slow mode.



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OK, returning to the Category Selection Menu...



This is the Space Quest I hint section.

Please select the area in which you are having trouble.



   1 ... The Arcada

   2 ... Kerona Part 1

   3 ... Kerona Part 2

   4 ... Ulence Flats

   5 ... The Deltaur

   X ... eXit to Series Selection Menu



Please enter selection: 3



Problem:

What the heck is this holograph image saying?



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Hint:

You need your dialect translator and you need to turn it on. Make sure you turn

it on as soon as you get past  the acid drips. In the text version, type: "turn

translator  on". In  the icon  version, click  the hand  cursor on  it in  your

inventory.



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Problem:

Where is Orat's cave?



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Hint:

Once you reach the bottom of the trail  go one screen to the north. Orat's cave

is to your right. In the icon version the Orat lives in a giant skull.



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Problem:

How do I kill Orat?



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Hint:

Two ways. One is to let the spider droid follow you into Orat's cave. The other

way is  to throw the  canister of water  at the Orat.  In the text  version you

would enter the cave and hide behind the rocks. Type: "open survival kit". Then

type: "throw water".



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Problem:

Where is the piece of Orat I need?



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Hint:

In the text  version, stand in the right  center portion of the cave  and type:

"get part". In the icon version, click the hand cursor on the part.



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Problem:

How do I give the Orat body part to the holograph image?



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Hint:

In the text version, type: "Drop Orat part".



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Problem:

How do I use the astral body cartridge?



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Hint:

After you have  delivered Orat's body part to the  holograph image, you will be

admitted into the steam generator chamber. There is a console with a monitor on

the far wall. Below  the monitor is a slot. In the  text version, type: "insert

cartridge in  slot". In the icon  version, select the cartridge  from inventory

and click  it on the  console. Read the  message paying close  attention to the

self-destruct code. Remember to take the cartridge when you leave.



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Problem:

How do I ride the skimmer?



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Hint:

In the text  version, type: "get in skimmer. Then  type: "turn key". Riding the

skimmer is an  arcade sequence. Arriving safely at Ulence  Flats depends on how

skillfully  you can  avoid the  rocks.  Slow  mode is  easiest. After  you have

successfully avoided a few rocks save your game. Continue this method until you

arrive at Ulence Flats.



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This is the Space Quest I hint section.

Please select the area in which you are having trouble.



   1 ... The Arcada

   2 ... Kerona Part 1

   3 ... Kerona Part 2

   4 ... Ulence Flats

   5 ... The Deltaur

   X ... eXit to Series Selection Menu



Please enter selection: 4



Problem:

What do I do in the bar?



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Hint:

Listen to  the band. Go to  the bar and order  a beer. You'll never  be able to

order another beer until you drink the one you have. If you limit yourself to 3

beers you may overhear an important conversation. Try playing the slot machine.



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Problem:

How do I play the slot machine?



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Hint:

Chances of  making an ash  of yourself (drum  fill) are pretty  good here. Save

your  game before  you start.  Each time  you win,  save. Each  time you  lose,

restore to the  last save game. If you  have the icon version of  the game, you

might try the magnetic device to improve your luck!



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Problem:

Which droid should I buy?



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Hint:

You need  the pilot droid (the  NAV-201). Enter Droids B  Us and walk upstairs.

Buy the droid on the right side of the screen.



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Problem:

Which ship do I buy?



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Hint:

The ship you  want has a ladder leading  from the ground to the  cockpit. It is

located one screen north of Tinys. In  the icon version, avoid the fuzzy little

brown alien.



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Problem:

How do I get enough money to buy the ship and the droid?



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Hint:

First, you  need to sell your  skimmer. Shortly after you  get off your skimmer

you will be approached by a gentleman  offering 30 buckazoids. You can take his

offer, if  you feel comfortable with  it, or decline his  offer. If you decline

his offer, stay by the skimmer and wait  for him to return with a better offer.

Then  go play  the slot  machine at  the bar.  Play the  slot machine until you

bankrupt it.



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Problem:

The droid asks, "what sector, sir?" What do I do?



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Hint:

While in the  bar you need to order  and drink 3 beers. While  drinking the 3rd

beer you will overhear a conversation describing the sector you need to go to.



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This is the Space Quest I hint section.

Please select the area in which you are having trouble.



   1 ... The Arcada

   2 ... Kerona Part 1

   3 ... Kerona Part 2

   4 ... Ulence Flats

   5 ... The Deltaur

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Problem:

How do I get to the Deltaur?



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Hint:

You need a jet pack. You need to  sell your skimmer back at Ulence Flats. Don't

accept the first offer.  Say no to the first offer. The  man will walk away and

then return. His  second offer will include 30 buckazoids  and a jet pack. Once

you have the  jet pack and the Deltaur  is in view, type: "wear  jet pack". Use

your cursor keys or joystick to maneuver him toward the Deltaur.



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Problem:

How do I get into the Deltaur?



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Hint:

There is a  door on the Deltaur with  a small rectangular window and  a handle.

Position Roger  as close to  the door as  possible. Move him  until his head is

even with the  window, or until he is perfectly  centered within the door area.

In the text version, type: "turn handle".



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Problem:

How do I get out of the room with the box on the floor?



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Hint:

The box  is actually a  trunk. In  the  text version, type:  "open trunk", then

type: "get in trunk". In the icon version,  you must use your knife to open the

trunk.  Someone will  take the  trunk to  the Sarien  laundry room.  There is a

washing machine here.



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Problem:

How do I proceed from the laundry room?



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Hint:

After you find yourself in the laundry  room walk up to the washing machine. In

the text version, type: "open door". Then type: "get in machine". You will find

yourself wearing  the latest in Sarien  fashions. This will enable  you to walk

freely about the ship.



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Problem:

My helmet fell off. Can I prevent this?



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Hint:

No.



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Problem:

How do I keep from getting shot?



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Hint:

It might  be easier if  you put your  game in slow  mode. In the  text version,

press F6 to fire your pulse ray as soon  as you enter a new screen. In the icon

version, click the pulseray icon on your targets.



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Problem:

How do I get past the guardian droid?



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Hint:

To  avoid the  guardian droid,  exit and  re-enter the  screen until  it is not

there.



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Problem:

How do I kill the guard guarding the star generator?



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Hint:

You need a gas  grenade. The gas grenades are at the end  of the counter in the

weapons room. When you are directly above the guard drop the grenade on him. In

the text version you must type: "drop grenade".



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Problem:

The droid in the weapons room wants an ID card. Where is it?



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Hint:

After you are  wearing the Sarien uniform and you  have the text version, type:

"look pockets". In  the icon version, search the floor  where you obtained your

disguise.



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Problem:

How do I get the gas grenade?



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Hint:

Before you show  your ID, make sure you  are in slow mode. This  is the easiest

way. While the droid is getting your pulse ray, walk to the end of the counter.

In the text version, type: "get grenade".



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Problem:

What is the code to destroy the star generator?



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Hint:

The code is revealed by playing the Astral Body cartridge back on Kerona.



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Problem:

How do I turn off the force field?



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Hint:

You need to kill the guard. Stand in  the middle of the ramp directly above the

star generator.  In the text version,  type: "drop grenade". Then  approach his

body and  type: "search body"  to obtain a  remote control device.  Next, type:

"push button". In the icon version, get the remote control device and use it to

click on the force field emitters.



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Problem:

How do I get off the Deltaur?



We have no other problems for this category.



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Hint:

You may have noticed  that one of the elevators did not  work. Once you set the

destruct mode on the star generator  the elevator will work. Take this elevator

to an  escape vehicle. In  the text version,  type: "push button"  to start the

ship.



We have no other problems or hints for this category.



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OK, returning to the Category Selection Menu...



This is the Space Quest I hint section.

Please select the area in which you are having trouble.



   1 ... The Arcada

   2 ... Kerona Part 1

   3 ... Kerona Part 2

   4 ... Ulence Flats

   5 ... The Deltaur

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