                       HINT TO KING'S QUEST III

Location and point value received in game
Maximum points is 210

Pts.  Location/Command

      Chores the wizard may ask you to perform:

      - To clean the kitchen
      Go to kitchen
      TAKE BROOM
      The computer will automatically move you around to clean kitchen

      - To feed the chickens
      Go outside the wizard's house
      Walk to the rear of the chicken coop next to the chicken feed
      FEED CHICKENS
      The computer will automatically makes you feed the chickens

      - To clean the wizard's chamber pot
      Go to the wizard's bedroom on the second floor
      Walk to the chamber pot next to the bed
      TAKE CHAMBER POT
      The computer will automatically move you to "dump the pot"

      Go to the dining room
  1   TAKE CUP

      Go to the kitchen
  1   TAKE BREAD
  1   TAKE FRUIT
  1   TAKE MUTTON
  1   TAKE BOWL
  1   TAKE KNIFE
  1   TAKE SPOON

      Return to the entry way and wait for wizard to reappear (about
      4-6 minutes on the timer on top of the screen).

      The wizard announces that he is going on a journey.
      Note the time on the timer at top of screen.  The wizard will
      return in about 25 minutes from that time.
      (The wizard will follow a cyclic procedure of being at home for
      about 5 minutes and leaves/sleeps for about 25 minutes;  this
      gives time to explore and to obtain the things you need)

      When the wizard disappears, immediately exit the house and
      procede down the mountain path to the countryside of Llewdor.

      Walk immediately to the forest with the oak tree
  3   REACH IN HOLE at the base of the tree

      Climb the ladder rope up the tree
      When you reach near the top of the ladder, move left onto the
      ledge in front of the treehouse.
  2   LOOK INSIDE HOUSE to see is anyone is inside.  Repeat until
      there is no one moving around inside treehouse (someone is
      asleep inside)
      SLOW to put computer in slow mode
      Walk into the treehouse
      Walk to the table
  4   TAKE PURSE
      Exit the treehouse and climb down the ladder

      Walk under the oak tree to look for acorns
  1   TAKE ACORNS and repeat until you get some dry acorns

      Go to the 3-bears' cottage
      If a bear is in the flower garden, then exit the screen
      Otherwise walk to the door
      KNOCK DOOR to check if anyone is home
      If anyone answers, exit the screen and then return
      Repeat this procedure until no one answers the door
      OPEN DOOR
      Walk up the stairs to the second floor
      Go to the drawer
      OPEN DRAWER
  1   TAKE THIMBLE
      Walk down the stairs to the table
  2   TAKE PORRIDGE (the smallest bowl)
      Exit the cottage
      Walk to the flower garden in front of cottage
  1   TAKE DEW and the thimble will be filled with dew

      (Note! Try SIT IN CHAIR - the baby's chair)
      (Note! Try LIE IN BED - the papa's bed)
      (Note! Try LIE IN BED - the mama's bed)
      (Note! Try LIE IN BED - the baby's bed)

      Go to the bluffs
  1   TAKE MISTLETOE from the tree

      Go to the store
      OPEN DOOR and enter store
      Walk to counter
  1   BUY OIL
  1   BUY LARD
  1   BUY SALT
  1   BUY POUCH
      Go to the dog lying on the floor
  1   RUB DOG to get dog hair
      Exit the store

      Go to the forest with stream (one screen N of store/tavern)
  1   TAKE MUD and you will get one spoonful of mud

      Go to the beach (2 screens N and 1 screen E of store/tavern)
      Walk into the water to about waist depth
  1   TAKE WATER to get a cupful of salt water

      Walk in the countryside to look for the flying eagle
      The eagle will sometimes loose his tail feather and it will
      fall to the ground (bottom of mountain is a good site)
  2   TAKE FEATHER

      Return to the front yard of the wizard's house


      Go to the gate of the chicken coop
      OPEN GATE and enter the coop
      TAKE CHICKEN to capture a chicken
  1   TAKE FEATHER to get a chicken feather
      Walk to the gate of the chicken coop
      OPEN GATE and exit the coop

      Walk to the door of the house
      OPEN DOOR to enter house

      Go to the cat inside the wizard's house
      TAKE CAT to catch the cat
  1   TAKE FUR to get some cat hair

      Go to the wizard's bedroom in front of the closet
      OPEN DOOR to open the closet door
      LOOK TOP OF CLOSET until you get a brass key
  3   TAKE KEY to get key to the wizard's cabinet
      LOOK BEHIND CLOTHES until you find a magic map
  7   You take the map
      CLOSE DOOR to close the closet door

      Go to the wizard's bedroom and approach the dresser
      OPEN DRAWER
  1   TAKE MIRROR (for taking care of Medusa)
      CLOSE DRAWER

      Go to the wizard's bedroom and approach the dresser
      OPEN DRAWER
  1   TAKE ROSE PETAL ESSENCE
      CLOSE DRAWER

      Go to the tower (3rd floor) in the wizard's house
      Walk to the dead fly on the floor
  1   TAKE FLY
      Exit the tower

      Go to the wizard's study and approach the cabinet
      OPEN DOOR (you must have the brass key)
  4   You take the magic wand and close the door
      Walk to the right rear of the study (next to the shelf of books)
      MOVE BOOK to reveal the hidden lever
  5   TURN LEVER to open the trap door in the floor
      Walk to the trap door
      Walk down the stairs to the lab

      Go to the shelf in the wizard's lab
  1   TAKE MANDRAKE ROOT POWDER
      Make sure you have the following items:
          mandrake root powder
          fish oil
          cat hair
      Walk to the book on the table
      TURN TO PAGE XXV to turn to the correct spell
      Type in the directions exactly:
      PUT MANDRAKE ROOT POWDER IN A BOWL
      PUT THE CAT HAIR IN THE BOWL
      PUT TWO SPOONS OF FISH OIL IN BOWL
      STIR THE MIXTURE WITH A SPOON
      PUT THE DOUGH ON THE TABLE
      PAT THE DOUGH INTO A COOKIE
      type in verse:
      MANDRAKE ROOT AND HAIR OF CAT
      MIX OIL OF FISH AND GIVE A PAT
      A FELINE FROM THE ONE WHO EATS
      THIS APPETIZING MAGIC TREAT
      finish by typing:
 10   WAVE THE MAGIC WAND
      With the porridge in your possession
      CRUMBLE COOKIE IN PORRIDGE to poison the porridge

      Walk up the stairs to the study
      Walk from the trap door to the book shelf
      TURN LEVER to close the trap door in the floor
      MOVE BOOK to hide the hidden lever
      Walk to the cabinet
      OPEN DOOR (you must have the brass key)
      You return the magic wand and close the door
      Exit the study

      Go to you bedroom (Gwydion) and walk to side of bed
  4   HIDE ALL to hide all items that you have from the wizard
      (or type HIDE _____ to hide individual items under bed
      TAKE PORRIDGE to keep only the porridge
      Exit the room

      Go to the entry way and wait for the wizard
      When the wizard arrive, he will ask for dinner
      Go to the dining room (the wizard is waiting for you)
      Walk next to the wizard
 12   GIVE PORRIDGE TO WIZARD when he ask for food
      The wizard eats the poisoned food and turns into a cat
      (The wizard is no longer a problem)

      Go to you bedroom (Gwydion) and walk to side of bed
      TAKE ALL to retrieve all items that you have hidden under the bed
      (or type TAKE _____ to retrieve individual items from under the bed

      Go to the wizard's study and approach the cabinet
      OPEN DOOR (you must have the brass key)
      You take the magic wand and close the door
      Walk to the right rear of the study (next to the shelf of books)
      MOVE BOOK to reveal the hidden lever
      TURN LEVER to open the trap door in the floor
      Walk to the trap door
      Walk down the stairs to the lab

      Go to the shelf in the wizard's lab
  1   TAKE SAFFRON from the shelf
      Make sure you have the following items:
          fly wings
          rose petal essence
          saffron
          eagle's tail feather
      Walk to the book on the table
      TURN TO PAGE IV to turn to the correct spell
      Type in the directions exactly:
      PUT A PINCH OF SAFFRON IN ESSENCE
      type the verse:
      OH WINGED SPIRITS, SET ME FREE
      OF EARTHLY BINDINGS, JUST LIKE THEE
      IN THIS ESSENCE, BEHOLD THE MIGHT
      TO GRANT THE PRECIOUS GIFT OF FLIGHT
      finish by typing:
 10   WAVE THE MAGIC WAND
      (You have three uses of the spell)

      Walk up the stairs to the study
      Exit the study

      Exit the house and procede down the mountain path to the
      countryside of Llewdor.

      Go to the edge of the desert
      SLOW MODE to put action in slow motion
      Walk into the desert and immediate turn you character away
      from the desert (face E)
      The Medusa will appear
  5   SHOW MEDUSA MIRROR when the Medusa comes close to you
      The medusa will turn to stone and will cease being a menance

      Walk to the desert with large rock (3 screens W of store/tavern)
  1   TAKE CACTUS near the large rock

      Walk to the desert (3 screens W and 2 screens N of store/tavern)
  1   TAKE SNAKESKIN to get the snakeskin

      Go to the entrance of the tavern
      OPEN DOOR to enter tavern
      Use the fly as an eagle spell by typing-
      DIP THE FLY WINGS IN THE ESSENCE to turn into a fly
      Fly around the bandits at the table
  3   Listen for the bandit's conversation
      You will transform back into a human (eventually), but to save
      time you can type:
      FLY BEGONE MYSELF RETURN to immediately return to human form
      return to a human)
      Exit the tavern

      Go to the oak tree in the forest
      Use the fly as an eagle spell by typing-
      DIP THE FLY WINGS IN THE ESSENCE to turn into a fly
  5   Fly into the hole at the base of the oak tree
      Fly out of the hole
      You will transform back into a human (eventually), but to save
      time you can type:
      FLY BEGONE MYSELF RETURN to immediately return to human form
      return to a human)

      Go to the entrance of the oracle's cave
      Use the eagle as an eagle spell by typing-
  4   DIP THE EAGLE FEATHER IN THE ESSENCE to turn into an eagle
      You will automatically get rid of the spider, and then transform
      back into a human
      Enter the cave without fear
      The oracle will speak to you and give you a stone
      Exit the cave when the oracle ends the speech

      Return to the front door of the wizard's house
      OPEN DOOR to enter house

      Go to the wizard's study
      Walk to the right rear of the study (next to the shelf of books)
      Walk to the trap door
      Walk down the stairs to the lab

      Go to the shelf in the wizard's lab
  1   TAKE FISH BONE POWDER
  1   TAKE NIGHTSHADE JUICE from the shelf
  1   TOADSTOOL POWDER from the shelf
  1   TAKE TOAD SPITTLE from the shelf

      Make sure you have the following items:
          fish bone powder
          chicken feather
          dog hair
          dew (in the thimble)
          snakeskin
      Walk to the book on the table
      TURN TO PAGE II to turn to the correct spell
      Type in the directions exactly:
      PUT THE SMALL FEATHER IN A BOWL
      PUT THE FUR IN THE BOWL
      PUT THE REPTILE SKIN IN THE BOWL
      ADD A SPOONFUL OF POWDERED FISH BONE
      PUT A THIMBLEFUL OF DEW IN THE BOWL
      MIX WITH HANDS
      SEPARATE MIXTURE INTO TWO PIECES
      PUT DOUGH PIECES INTO YOUR EARS
      Type the verse:
      FEATHER OF FOWL AND BONE OF FISH,
      MOLDED TOGETHER IN THIS DISH,
      GIVE ME WISDOM TO UNDERSTAND
      CREATURES OF AIR, SEA AND LAND
      finish by typing:
 10   WAVE THE MAGIC WAND
      Now you will understand animal speech as long as dough is in ears

      Make sure you have the following items:
          mistletoe
          salt
          amber stone
      TURN TO PAGE VII to turn to the correct spell
      Type in the directions exactly:
      GRIND A SPOON OF SALT IN A MORTAR
      GRIND THE MISTLETOE IN THE MORTAR
      RUB THE STONE IN THE MIXTURE
      KISS THE STONE
      type the verse:
      WITH THIS KISS, I THEE IMPART,
      POWER MOST DEAR TO MY HEART
      TAKE ME NOW FROM THIS PLACE HITHER,
      TO ANOTHER PLACE FAR THITHER
      finish by typing:
 10   WAVE THE MAGIC WAND
      The spell is good for as long as you have the stone

      Make sure you have the following items:
          nightshade juice
          pouch
          acorns
      TURN TO PAGE XIV to turn to the correct spell
      Type in the directions exactly:
      GRIND THE ACORNS IN A MORTAR
      PUT THE ACORN POWDER IN A BOWL
      PUT THE NIGHTSHADE JUICE IN THE BOWL
      STIR THE MIXTURE WITH A SPOON
      LIGHT A CHARCOAL BRAZIER
      HEAT THE MIXTURE ON THE BRAZIER
      SPREAD THE MIXTURE ON A TABLE
      type the verse:
      ACORN POWDER GROUND SO FINE
      NIGHTSHADE JUICE LIKE BITTER WINE,
      SILENTLY IN DARKNESS YOU CREEP
      TO BRING A SOPORIFIC SLEEP
      finish by typing:
      WAVE THE MAGIC WAND
 10   PUT THE SLEEP POWDER IN THE POUCH (to store powder)
      The spell will only work in the cargo hold of the pirate ship

      Make sure you have the following items:
          toadstool powder
          spoonful of mud
          cupful of ocean water
      Empty fish oil jar
      Walk to the book on the table
      TURN TO PAGE LXXXIV to turn to the correct spell
      Type in the directions exactly:
      PUT A CUP OF OCEAN WATER IN BOWL
      LIGHT A CHARCOAL BRAZIER
      HEAT THE BOWL ON THE BRAZIER
      PUT A SPOON OF MUD IN THE BOWL
      ADD A PINCH OF TOADSTOOL POWDER
      BLOW INTO THE HOT BREW
      type in verse:
      ELEMENTS FROM THE EARTH AND SEA
      COMBINE TO SET THE HEAVENS FREE
      WHEN I STIR THIS MAGIC BREW
      GREAT GOD THOR, I CALL ON YOU
      finish by typing:
      WAVE THE MAGIC WAND
 10   POUR THE STORM BREW INTO THE JAR to store brew
      The spell should only be cast to kill the dragon

      Make sure you have the following items:
          toad spittle
          lard
          cactus
      TURN TO PAGE CLXIX to turn to the correct spell
      Type in the directions exactly:
      CUT THE CACTUS WITH A KNIFE
      SQUEEZE THE CACTUS JUICE ON SPOON
      PUT THE CACTUS JUICE IN A BOWL
      PUT THE LARD IN THE BOWL
      ADD TWO DROPS OF TOAD SPITTLE
      STIR THE MIXTURE WITH A SPOON
      type the verse:
      CACTUS PLANT AND HORNY TOAD
      I NOW START DOWN A DANGEROUS ROAD
      COMBINE WITH FIRE AND MIST TO MAKE
      ME DISAPPEAR WITHOUT A TRACE
      finish by typing:
      WAVE THE MAGIC WAND
 10   PUT OINTMENT IN THE EMPTY LARD JAR
      The spell should be cast prior to meeting the dragon

      To exit the wizard's lab:
      Walk up the stairs to the study
      Walk from the trap door to the book shelf
      TURN LEVER to close the trap door in the floor
      MOVE BOOK to hide the hidden lever
      Exit the study

      Exit the house and procede down the mountain path to the
      countryside of Llewdor.

      Go to the tavern
      OPEN DOOR to enter tavern
      Walk to the pirates at the table
      TALK TO PIRATES and pirate will offer you passage (for money)
  3   GIVE COINS TO PIRATE and you are accepted for passage
      Exit the tavern
  2   Go to the ship on the docks and walk (board) the ship

      You are trapped in the cargo hold of the pirate ship
      Go to the right and wait for the rats to appear
      Listen to rats' conversation for the location of the buried treasure
      TAKE CRATE (small crate) and go to the next screen to the left
      DROP CRATE to the left side of the crate beneath the ladder
      JUMP ON CRATE to jump on small crate
      JUMP ON CRATE to jump on large crate
      JUMP ON LADDER to jump on the ladder
  2   Climb up the ladder out of the hold
      Repeat climbing up and down ladder until captain is not in his quarters
      Go to the captain's quarters
      Walk to the chest
      OPEN CHEST
  3   LOOK IN CHEST to retrieve your possessions
      CLOSE CHEST
      Exit tha captain's quarters
      Walk to the crew's quarter
  1   TAKE SHOVEL next to the lifeboat
      Return to the hold of the ship (your temporary prison on the ship)
      You can occasionally look at the magic map to review you position
      Wait until the announcement that land is near (it takes a while)
      Wait until the announcement to drop anchor (you are near land)
      Use the sleep spell:
      POUR THE SLEEP POWDER ON THE FLOOR
      SLUMBER, HENCEFORTH to activate the spell
      Climb the ladder to the top deck
      Walk to the middle of the ship (go right 1 screen)
  5   Walk off the other side of the ship (rear of screen)
      Swim to shore

      Walk across the beach (right 1 screen) and repeat until there
      no pirates on the beach
      Locate the lone palm tree and walk to the right side of it
      SLOW to put program in slow mode
      Walk 5 paces to the right and stop
  7   USE SHOVEL to uncover treasure

      Go to the cliff (1 screen N and 1 screen E of buried treasure)
      Walk up the mountain path
      When you encounter the waterfalls, climb the falls

      Continue walking the mountain allong the summit of the mountains

      When you encounter the abominable snowman:
      SLOW to go into slow mode
  4   LOOK MAP and transport past the snowman
      Climb down the cliffs (interesting maze through the caves)

      You will finally wind up outside a cave entrance (kingdonm of Daventry)
      Enter cave and climb to top of stairs
      Exit cave to the left
      Go to right side of this screen
      Use the invisible spell:
      RUB OINTMENT ON BODY to activate spell
      Go to the next screen to the left
      You are confronted with the dragon and your long lost sister
      Walk around the dragon next to your sister
      Use the storm brew spell:
      STIR STORM BREW WITH FINGER
  7   BREW OF STORMS, CHURN IT UP to activate the spell
      The dragon will be slain
  3   UNTIE THE WOMAN to release your sister
      She will follow you from this point
      Return to the bottom of the stairs you climb previously
      Exit the cave and walk left one screen to the old well
      Walk N to the gnome's house
  4   Walk N to the entrance to the castle
      You will automatically be escorted to the king & queen

210   ((BINGO !!! ...You have solved the adventure))




                            MAGIC SPELLS

the magic wand                           (wizard's study/cabinet - need with magic spells)

1ST SPELL - TO "HEAR" ANIMALS TALK
    THE MAGIC DOUGH SPELL
       fish bone powder                 in the wizard's lab
       chicken feather                  from a chicken outside Wizard's house
       dog hair                         from a dog inside store
       dew                              from the flowers at the 3 bear's garden
       snakeskin                        in the desert on ground

    Directions:
    TURN TO PAGE II
       1.   PUT THE SMALL FEATHER IN A BOWL
       2.   PUT THE FUR IN THE BOWL
       3.   PUT THE REPTILE SKIN IN THE BOWL
       4.   ADD A SPOONFUL OF POWDERED FISH BONE
       5.   PUT A THIMBLEFUL OF DEW IN THE BOWL
       6.   MIX WITH HANDS
       7.   SEPARATE MIXTURE INTO TWO PIECES
       8.   PUT DOUGH PIECES INTO YOUR EARS.
       9.   type the verse
               FEATHER OF FOWL AND BONE OF FISH,
               MOLDED TOGETHER IN THIS DISH,
               GIVE ME WISDOM TO UNDERSTAND
               CREATURES OF AIR, SEA AND LAND
      10.   WAVE THE MAGIC WAND

    USE:
       Understand animal speech as long as dough is in ears,
       but you cannot speak to the animals.


2ND SPELL - TO FLY AS A EAGLE
    MAGIC ROSE ESSENCE SPELL
       fly wings                        in wizard's tower
       rose petal essence               in wizard's bedroom
       saffron                          in wizard's lab
       eagle's tail feather             in Llewdor on ground after eagle flies overhead

    TURN TO PAGE IV
    Directions:
       1.   PUT A PINCH OF SAFFRON IN ESSENCE
       2.   type the verse
               OH WINGED SPIRITS, SET ME FREE
               OF EARTHLY BINDINGS, JUST LIKE THEE.
               IN THIS ESSENCE, BEHOLD THE MIGHT
               TO GRANT THE PRECIOUS GIFT OF FLIGHT.
       3.   WAVE THE MAGIC WAND

    USE:
       Note !!  The spell is good for only three (3) times.

       DIP THE EAGLE FEATHER IN THE ESSENCE to turn into an eagle.
       DIP THE FLY WINGS IN THE ESSENCE to turn into a fly.

       To immediately return to a human:
       If you are an eagle, type EAGLE BEGONE!
                                 MYSELF, RETURN!
       If you are a fly, type FLY BEGONE!
                              MYSELF, RETURN!

3RD SPELL - TO "POOF" FROM DANGER
    THE MAGIC STONE SPELL
       mistletoe                        in tree south of town
       salt                             in the store
       amber stone                      in oracle's cave

    TURN TO PAGE VII
    Directions:
       1.   GRIND A SPOON OF SALT IN A MORTAR
       2.   GRIND THE MISTLETOE IN THE MORTAR
       3.   RUB THE STONE IN THE MIXTURE
       4.   KISS THE STONE
       5.   type the verse
               WITH THIS KISS, I THEE IMPART,
               POWER MOST DEAR TO MY HEART.
               TAKE ME NOW FROM THIS PLACE HITHER,
               TO ANOTHER PLACE FAR THITHER.
       6.   WAVE THE MAGIC WAND

    USE:
       The spell is good for as long as you have the stone.

       To cast the spell RUB THE STONE transport out of current
       situation to nearby location.


4TH SPELL - TO PUT OTHERS TO SLEEP
    THE SLEEP POWDER SPELL
       nightshade juice                 in wizard's lab
       pouch                            in the store
       acorns                           under oak tree/ground

    TURN TO PAGE XIV
    Directions:
       1.   GRIND THE ACORNS IN A MORTAR
       2.   PUT THE ACORN POWDER IN A BOWL
       3.   PUT THE NIGHTSHADE JUICE IN THE BOWL
       4.   STIR THE MIXTURE WITH A SPOON
       5.   LIGHT A CHARCOAL BRAZIER
       6.   HEAT THE MIXTURE ON THE BRAZIER
       7.   SPREAD THE MIXTURE ON A TABLE
       8.   type the verse
               ACORN POWDER GROUND SO FINE
               NIGHTSHADE JUICE LIKE BITTER WINE,
               SILENTLY IN DARKNESS YOU CREEP
               TO BRING A SOPORIFIC SLEEP
       9.   WAVE THE MAGIC WAND
      10.   PUT THE SLEEP POWDER IN THE POUCH (to store powder)

    USE:
       NOTE! The spell will only work in a dank and dark place,
             such as the cargo hold of the pirate ship.

       To cast the spell POUR THE SLEEP POWDER ON THE GROUND in the
       cargo hold of the pirate ship.


5TH SPELL - TO TURN WIZARD INTO A CAT
    THE "CAT COOKIE" SPELL
       mandrake root powder             in wizard's lab
       fish oil                         in the store
       cat hair                         from the cat in the wizard's house

    TURN TO PAGE XXV
    Directions:
       1.   PUT MANDRAKE ROOT POWDER IN A BOWL
       2.   PUT THE CAT HAIR IN THE BOWL
       3.   PUT TWO SPOONS OF FISH OIL IN BOWL
       4.   STIR THE MIXTURE WITH A SPOON
       5.   PUT THE DOUGH ON THE TABLE
       6.   PAT THE DOUGH INTO A COOKIE
       7.   type in verse
               MANDRAKE ROOT AND HAIR OF CAT
               MIX OIL OF FISH AND GIVE A PAT
               A FELINE FROM THE ONE WHO EATS
               THIS APPETIZING MAGIC TREAT
       8.   WAVE THE MAGIC WAND

    USE:
       NOTE! The spell can only be used once and should be used
             to turn the wizard into a cat to rid him as a threat
             to you.

       To use the spell CRUMBLE COOKIE IN PORRIDGE, and
       GIVE PORRIDGE TO WIZARD when he ask for food.


6TH SPELL - TO CREATE A STORM
    THE STORM BREW SPELL
       toadstool powder                 in wizard's lab
       spoonful of mud                  in the stream
       cupful of ocean water            in ocean
       Empty fish oil jar               left over from ingredient used in spell #5

    TURN TO PAGE LXXXIV
    Directions:
       1.   PUT A CUP OF OCEAN WATER IN BOWL
       2.   LIGHT A CHARCOAL BRAZIER
       3.   HEAT THE BOWL ON THE BRAZIER
       4.   PUT A SPOON OF MUD IN THE BOWL
       5.   ADD A PINCH OF TOADSTOOL POWDER
       6.   BLOW INTO THE HOT BREW
       7.   type in verse
               ELEMENTS FROM THE EARTH AND SEA,
               COMBINE TO SET THE HEAVENS FREE.
               WHEN I STIR THIS MAGIC BREW,
               GREAT GOD THOR, I CALL ON YOU
       8.   WAVE THE MAGIC WAND
       9.   POUR THE STORM BREW INTO THE JAR to store brew

    USE:
       NOTE! The spell must only be cast outside and not on the
             pirate ship, and should be used to kill the dragon.
             When cast, the storm will eventually stop.

       To use the spell STIR THE STORM BREW WITH FINGER and
       type BREW OF STORMS,
            CHURN IT UP!

       To immediately stop the storm:
       type BREW OF STORMS,
            CLEAR IT UP!


7TH SPELL - TO TURN INVISIBLE WITH
    THE INVISIBILITY OINTMENT SPELL
       toad spittle                     in wizard's lab
       lard                             in the store
       cactus                           in the desert by rock

    TURN TO PAGE CLXIX
    Directions:
       1.   CUT THE CACTUS WITH A KNIFE
       2.   SQUEEZE THE CACTUS JUICE ON SPOON
       3.   PUT THE CACTUS JUICE IN A BOWL
       4.   PUT THE LARD IN THE BOWL
       5.   ADD TWO DROPS OF TOAD SPITTLE
       6.   STIR THE MIXTURE WITH A SPOON
       7.   type the verse
               CACTUS PLANT AND HORNY TOAD
               I NOW START DOWN A DANGEROUS ROAD
               COMBINE WITH FIRE AND MIST TO MAKE
               ME DISAPPEAR WITHOUT A TRACE
       8.   WAVE THE MAGIC WAND
       9.   PUT OINTMENT IN THE EMPTY LARD JAR

    USE:
       NOTE! The spell must only be cast where both fire and mist
             are present.
             There is enough spell for only one application.
             When cast, you will be invisible for a short while.

       To use the spell RUB OINTMENT ON BODY
