                     32nd Light Assault Squadron
                         Objective: Antigua

The 2 missions of the 32nd Light Assault Squadron include the Enemy Race file along with the Ships and Systems. I have created my galaxy and decided to go away from the Federated Worlds campaigns, but to do this I had to create other ships and systems. There will be more missions of the 32nd LAS, but these are the first 2.


      If you have any problems with the exchanging of the files please read your manual, and load the programs and then exchange the data.

      
OBJECTIVE: ANTIGUA

     This scenario is typical of Fleet Intellegence, they have underestimated the strength of the Holy Confederation in the 1st Phase Areas, and you have to clean up the mess, when you go into Antigua system you must be ready to encounter an enemy almost equal to you.

HOLD ANTIGUA

     This scenario depicts you after you have managed to capture the Antigua system. You are required to hold and repel any enemy forces entering the system. The enemy has yet to respond to the invasion by The Imperium, so this should not be a large strike force.


Light Assault Squadrons, were created by the Fleet, for a force of smaller ships enabling the large capital ships to stay within the fleet for larger battles. LAS require a commander with a unique skill of taking objectives with maybe not the required Fleet firepower for each mission. Thier flagships are typically Heavy Cruisers, and the rest of the squadron made up of a couple of cruisers, some destroyers, and the scout arm.

A typical mission for the LAS are pinpoint strikes behind enemy lines, and the taking of special operatives and striking terror into the general populace of the enemy by deep strikes.

I hope you enjoy these missions. Leave me feedback via GEnie, or any local Phoenix, Az board.

Thanks,

Dustin

D.HAMILTON17 GEnie mail


