extern	  int myargc;
extern	  char **myargv;

extern short slave;
extern char masterArgs[];

int CheckParm(char *parm, int argc, char *argv[]);

// Define parameter strings
#define PARM_MASTER		"-master" 		// -m
#ifdef SLAVE
#define PARM_SLAVE		"-slave"
#endif
#define PARM_DEHACK		"-dehack"		// -h 
#define PARM_MSG		"-msg"			// -b
#define PARM_FILE		"-file"			// -f
#define PARM_NODES		"-nodes"		// -n
#define PARM_VECTOR		"-vector"		// -v
#define PARM_PORT		"-port"			// -p
#define PARM_LOADGAME	"-loadgame"		// -l
#define PARM_DEATHMATCH	"-deathmatch"	// -d
#define PARM_ALTDEATH	"-altdeath"		// -a
#define PARM_SKILL		"-skill"		// -s
#define PARM_CONFIG		"-config"		// -c
#define PARM_NOMONSTERS	"-nomonsters"	// -x
#define PARM_RESPAWN	"-respawn"		// -r
#define PARM_TURBO		"-turbo"		// -T
#define PARM_FAST		"-fast"			// -F
#define PARM_TIMER		"-timer"		// -t
#define PARM_WARP		"-warp"			// -w
#define PARM_NOJOY		"-nojoy"		// -J
#define PARM_NOMOUSE	"-nomouse"		// -M
#define PARM_NOMUSIC	"-nomusic"		// -U
#define PARM_NOSOUND	"-nosound"		// -S
#define PARM_NOSFX		"-nosfx"		// -Y
#define PARM_PLAYDEMO	"-playdemo"		// -P
#define PARM_RECORD		"-record"		// -R
#define PARM_MAXDEMO	"-maxdemo"		// -X
