;                                      
; Random World File created by populate
;                                      
; Populate was written By Dusty Bedford 1994
;                                      
;Enemies                    Weight    When                            MAX#OF 
IMP                          65.82         DEAF/AMBUSH                   23 
IMP                          60.09         DEAF/AMBUSHMEDIUM_AND_HARD    21 
SHELLS                        0.31         DEAF/AMBUSHMEDIUM_AND_HARD    1 
STIMPAK                       0.61         DEAF/AMBUSHMEDIUM_AND_HARD    2 
SHOTGUN                       0.61         MULTIPLAYER                   1 
SERGEANT                     11.45                                       ;4 
SERGEANT                      5.72         MEDIUM_AND_HARD               ;2 
SHELLS                        3.66                                       12 
STIMPAK                       8.24                                       27 
STIMPAK                       1.22         DEAF/AMBUSH                   4 
SPECTRE                      85.54         DEAF/AMBUSHHARD_ONLY          13 
SPECTRE                      39.48         DEAF/AMBUSHMEDIUM_AND_HARD    6 
CLIP                          1.37                                       ;9 
GARMOR                        1.83                                       2 
SPECTRE                      39.48         DEAF/AMBUSH                   6 
BULLETS                       0.61         DEAF/AMBUSH                   1 
CLIP                          0.46         DEAF/AMBUSH                   ;3 
IMP                          85.85                                       30 
CHAINGUN                      0.92                                       1 
DEMON                        39.48                                       6 
MEDIKIT                       6.71                                       11 
BULLETS                       3.66                                       6 
SPECTRE                      13.16         MEDIUM_AND_HARD               2 
BERSERK                       0.61                                       1 
IMP                          54.37         MEDIUM_AND_HARD               19 
STIMPAK                       0.31         MEDIUM_AND_HARD               1 
CLIP                          0.46         MEDIUM_AND_HARD               ;3 
SHELLBOX                      1.22                                       4 
BARMOR                        0.92                                       1L 
POTION                       13.12                                      ;43 ;This item is inocuous 
BLUEBALL                      0.46         DEAF/AMBUSH                   1L 
HELMET                        3.05                                      ;10 ;This item is inocuous 
IMP                          22.89         HARD_ONLY                     8 
SHELLS                        0.31         HARD_ONLY                     1 
CACODEMON                     8.01         MEDIUM_AND_HARD               1 
ARACHNOTRON                  25.70                                       1L 
CACODEMON                     8.01         HARD_ONLY                     1 
DEMON                        72.38         DEAF/AMBUSH                   11 
BACKPACK                      0.61         DEAF/AMBUSH                   1 
PLASMA                        0.61         MULTIPLAYER                   1 
CHAINSAW                      0.61         MULTIPLAYER                   1 
TROOPER                      45.78                                      ;16 ;This item is inocuous 
ROCKETS                       0.92         DEAF/AMBUSH                   1 
ROCKET                        0.46                                       3 
SERGEANT                      5.72         DEAF/AMBUSH                   2 
SERGEANT                      5.72         DEAF/AMBUSHMEDIUM_AND_HARD    2 
CACODEMON                    32.04         DEAF/AMBUSHHARD_ONLY          4 
ROCKET                        0.31         MEDIUM_AND_HARD               2 
SHELLBOX                      0.31         MEDIUM_AND_HARD               1 
MEDIKIT                       1.22         MEDIUM_AND_HARD               2 
INVULN                        0.61         MEDIUM_AND_HARD               1 
DEMON                        78.96         DEAF/AMBUSHMEDIUM_AND_HARD    12 
DEMON                        46.06         DEAF/AMBUSHHARD_ONLY          7 
SHELLS                        0.61         DEAF/AMBUSH                   2 
FLYSKULL                      6.87                                       4 
FLYSKULL                      1.72         DEAF/AMBUSHMEDIUM_AND_HARD    1 
FLYSKULL                      8.59         MEDIUM_AND_HARD               5 
ROCKETS                       0.92                                       1 
GREYTREE                     96.11                                       5 
BROWNTREE                    16.48                                       1 
BONES2                        8.24                                       2 
BONES1                        0.11                                       2 
POOLOFBLOOD                   0.11                                       2 
INVISO                        0.61                                       1 
LAUNCHER                      0.61                                       1 
SUPERSHOTGUN                  0.61                                       1 
BFG9000                       1.22         MULTIPLAYER                   1L 
ARACHNOTRON                  25.70         HARD_ONLY                     1L 
ENERCELL                      0.92         MULTIPLAYER                   2 
CYBORG                       25.17         MULTIPLAYERMEDIUM_AND_HARD    1L 
;                                            
; GLOBAL SETTINGS: THEY AFFECTS THE ENTIRE WORLD  
;                                            
; At run-time this value is used to adjust the
; Max#of variable based on the population of
; the level being modified.  Using the strict 
; standard requires that one or more of the   
; items in the list above not have a specified
; maximum number of objects.                  
;                                              
PER    388   ;Strict standard for exact placement 
;PER    329   ;Lowered Standard for easy placement
;                                            
; Deleting any of the PRESERVE lines will mean that
; the objects will not be taken from the original  
; level.  You will have to supply your own above. 
;                                            
PRESERVE    PILLARS                          
PRESERVE    LAMPS                            
;                                            
; THRESHOLD determines what a MEGA-GOODIE is.  
; MEGA-GOODIES are used to make the level fair 
; if the generator places a lot of enemies in  
; the level.                                   
;                                              
THRESHOLD    75                                  
;                                              
; I.Q. Determines how intelligently the program  
; places objects in the effort to defeat you.   
; 250 is the default if it is not specified here. 
;                                              
I.Q.    250                                 
;                                              
; EVEN sets the point at which the program must begin 
; placing MEGA-GOODIES into the level, on the   
; basis of the hardest difficulty rating.          
; The MEGA-GOODIES give you a fighting chance,  
; setting the value lower or <500 will increase the number
; of MEGA-GOODIES available to you in a the level. 
EVEN    500                                 
;                                              
; If SPREAD is not set to a low value then
; a given sector may accumulate too many objects 
; this often makes the level impossible to finish
; or just ugly-looking.  Setting the value too low
; could make it difficult to place objects within
; a given wad file.
;                  
SPREAD    15                                  
;                                              
