;                                      
; Random World File created by populate
;                                      
; Populate was written By Dusty Bedford 1994
;                                      
;Enemies                    Weight    When                            MAX#OF 
CHAINGUN                      1.62         MULTIPLAYER                   1 
IMP                          75.94                                       15 
SERGEANT                     90.56         DEAF/AMBUSH                   9 
IMP                          40.50         MEDIUM_AND_HARD               8 
IMP                          20.25         HARD_ONLY                     4 
IMP                          40.50         DEAF/AMBUSH                   8 
IMP                          30.38         DEAF/AMBUSHMEDIUM_AND_HARD    6 
SPECTRE                      34.93         DEAF/AMBUSHMEDIUM_AND_HARD    3 
SHELLS                        1.08         DEAF/AMBUSH                   2 
FLYSKULL                      3.04         DEAF/AMBUSH                   1 
SPECTRE                      23.28         DEAF/AMBUSH                   2 
SHELLS                        3.24                                       6 
KNIGHT                       10.63         MEDIUM_AND_HARD               1L 
SERGEANT                     40.50                                       16 
CHAINGUNNER                  15.19                                       2 
MEDIKIT                       5.40                                       5 
FLYSKULL                      3.04                                       1 
SPIDER                      153.51         HARD_ONLY                     1L 
BFG9000                       2.16         MULTIPLAYER                   1L 
BLUEBALL                      0.81                                       1L 
STIMPAK                       2.70                                       5 
PLASMA                        1.08                                       1 
CELLPACK                      3.24                                       3 
ROCKETS                       3.24         MULTIPLAYER                   2 
KNIGHT                       31.89         MEDIUM_ONLY                   1L 
KNIGHT                       10.63         EASY_AND_MEDIUM               1L 
SHELLS                        0.54         EASY_AND_MEDIUM               1 
MEDIKIT                       3.24         DEAF/AMBUSH                   3 
SPECTRE                      11.64         EASY_ONLY                     1 
SHELLBOX                      0.54         DEAF/AMBUSHEASY_ONLY          1 
ENERCELL                      0.81         DEAF/AMBUSH                   1 
DEMON                        23.28         HARD_ONLY                     2 
DEMON                        46.57         MEDIUM_AND_HARD               4 
DEMON                        11.64                                       1 
MEGABALL                      2.16                                       2L 
SPECTRE                      23.28         HARD_ONLY                     2 
SERGEANT                     50.31         MEDIUM_AND_HARD               20 
CHAINGUNNER                  15.19         DEAF/AMBUSH                   2 
CHAINGUNNER                   7.59         DEAF/AMBUSHMEDIUM_AND_HARD    1 
CHAINGUNNER                   7.59         DEAF/AMBUSHHARD_ONLY          1 
SERGEANT                     40.25         DEAF/AMBUSHMEDIUM_AND_HARD    20 
SKELETON                     22.78         DEAF/AMBUSHHARD_ONLY          1L 
CLIP                          0.27                                       1 
STIMPAK                       2.16         DEAF/AMBUSH                   4 
POTION                        2.70         DEAF/AMBUSH                  ;5 ;This item is inocuous 
GARMOR                        1.62         DEAF/AMBUSH                   1 
SHOTGUN                       1.08         MULTIPLAYER                   1 
SUPERSHOTGUN                  1.08                                       1 
CHAINGUNNER                  22.78         MEDIUM_AND_HARD               3 
SERGEANT                     15.06         HARD_ONLY                     15 
SPECTRE                      46.57         DEAF/AMBUSHHARD_ONLY          4 
CHAINGUNNER                  15.19         HARD_ONLY                     2 
KNIGHT                       10.63         HARD_ONLY                     1L 
SKELETON                     11.39         DEAF/AMBUSH                   1L 
SKELETON                     11.39         DEAF/AMBUSHMEDIUM_AND_HARD    1L 
SERGEANT                     45.19         DEAF/AMBUSHHARD_ONLY          10 
IMP                          15.19         DEAF/AMBUSHHARD_ONLY          3 
HELMET                        4.86                                      ;9 ;This item is inocuous 
TROOPER                      10.13         DEAF/AMBUSH                  ;2 ;This item is inocuous 
BARMOR                        1.62         DEAF/AMBUSH                   1L 
LAUNCHER                      1.08         DEAF/AMBUSH                   1 
ROCKETS                       1.62         DEAF/AMBUSH                   1 
BACKPACK                      1.08         DEAF/AMBUSH                   1 
BARREL                       27.35         DEAF/AMBUSH                   9 
ENERCELL                      1.62         MULTIPLAYER                   2 
;                                            
; GLOBAL SETTINGS: THEY AFFECTS THE ENTIRE WORLD  
;                                            
; At run-time this value is used to adjust the
; Max#of variable based on the population of
; the level being modified.  Using the strict 
; standard requires that one or more of the   
; items in the list above not have a specified
; maximum number of objects.                  
;                                              
PER    191   ;Strict standard for exact placement 
;PER    162   ;Lowered Standard for easy placement
;                                            
; Deleting any of the PRESERVE lines will mean that
; the objects will not be taken from the original  
; level.  You will have to supply your own above. 
;                                            
PRESERVE    PILLARS                          
PRESERVE    LAMPS                            
;                                            
; THRESHOLD determines what a MEGA-GOODIE is.  
; MEGA-GOODIES are used to make the level fair 
; if the generator places a lot of enemies in  
; the level.                                   
;                                              
THRESHOLD    75                                  
;                                              
; I.Q. Determines how intelligently the program  
; places objects in the effort to defeat you.   
; 250 is the default if it is not specified here. 
;                                              
I.Q.    250                                 
;                                              
; EVEN sets the point at which the program must begin 
; placing MEGA-GOODIES into the level, on the   
; basis of the hardest difficulty rating.          
; The MEGA-GOODIES give you a fighting chance,  
; setting the value lower or <500 will increase the number
; of MEGA-GOODIES available to you in a the level. 
EVEN    500                                 
;                                              
; If SPREAD is not set to a low value then
; a given sector may accumulate too many objects 
; this often makes the level impossible to finish
; or just ugly-looking.  Setting the value too low
; could make it difficult to place objects within
; a given wad file.
;                  
SPREAD    15                                  
;                                              
