;                                      
; Random World File created by populate
;                                      
; Populate was written By Dusty Bedford 1994
;                                      
;Enemies                    Weight    When                            MAX#OF 
LAUNCHER                      0.85                                       1 
ROCKET                        1.50                                       7 
DEMON                        55.30                                       6 
DEMON                        27.65         MEDIUM_AND_HARD               3 
DEMON                        27.65         HARD_ONLY                     3 
CACODEMON                    22.44         DEAF/AMBUSH                   2L
DEMON                         9.22         DEAF/AMBUSHMEDIUM_AND_HARD    1 
IMP                          84.17         DEAF/AMBUSH                   21 
IMP                          28.06         DEAF/AMBUSHHARD_ONLY          7 
DEMON                         9.22         DEAF/AMBUSHHARD_ONLY          1 
DEMON                         9.22         DEAF/AMBUSH                   1 
IMP                          24.05         DEAF/AMBUSHMEDIUM_AND_HARD    6 
SHOTGUN                       0.85                                       1 
SHELLS                        3.42                                       8 
STIMPAK                       2.14                                       5 
POTION                        7.26                                      ;17 ;This item is inocuous 
HELMET                        5.98                                      ;14 ;This item is inocuous 
MEDIKIT                       2.56                                       3 
IMP                          88.18                                       22 
SHELLBOX                      4.27                                       10 
BLUEBALL                      0.64                                       1L 
CLIP                          0.85                                       ;4 
SHELLBOX                      0.43         DEAF/AMBUSHMEDIUM_AND_HARD    1 
STIMPAK                       2.99         DEAF/AMBUSH                   7 
CLIP                          1.50         DEAF/AMBUSH                   7 
SHELLS                        2.99         DEAF/AMBUSH                   7 
ROCKET                        0.43         DEAF/AMBUSH                  ; 2 
POTION                        4.70         DEAF/AMBUSH                  ;11 ;This item is inocuous 
HELMET                        3.85         DEAF/AMBUSH                  ;9 ;This item is inocuous 
MANCUBUS                     23.37         MEDIUM_AND_HARD               1L 
CACODEMON                    33.66         DEAF/AMBUSHMEDIUM_AND_HARD    3L 
CACODEMON                    44.88         HARD_ONLY                     4L 
BERSERK                       2.56                                       3 
FLYSKULL                      9.62         MEDIUM_AND_HARD               4 
FLYSKULL                     14.43                                       6 
CELLPACK                      2.56                                       3 
BARMOR                        1.28                                       1L 
CLIP                          0.21         MEDIUM_AND_HARD               1 
SHELLS                        0.43         MEDIUM_AND_HARD               1 
CHAINGUN                      1.28                                       1L 
BULLETS                       7.69                                       9 
ROCKETS                       15.13                                       15 
IMP                          36.07         MEDIUM_AND_HARD               9 
IMP                          28.06         HARD_ONLY                     7 
SPECTRE                      18.43         HARD_ONLY                     2 
PLASMA                        0.85                                       1 
FLYSKULL                     14.43         HARD_ONLY                     6 
SKELETON                     36.06         MEDIUM_AND_HARD               4L 
INVISO                        0.85                                       1 
BACKPACK                      0.85                                       ;1 
CHAINSAW                      0.85                                       1L 
BFG9000                       1.71                                       1L 
INVULN                        0.85                                       1 
CACODEMON                    11.22         MEDIUM_AND_HARD               1L 
INVULN                        0.85         DEAF/AMBUSH                   1 
INVISO                        1.71         DEAF/AMBUSH                   2 
MEDIKIT                       0.85         DEAF/AMBUSH                   1 
SUPERSHOTGUN                  0.85         MULTIPLAYER                   1 
SHELLBOX                      0.43         MULTIPLAYER                   1 
ROCKETS                       3.9          MULTIPLAYER                   3 
ENERCELL                      0.64         MULTIPLAYER                   1 
ARACHNOTRON                  35.99         DEAF/AMBUSHHARD_ONLY          1L 
ARACHNOTRON                  35.99         DEAF/AMBUSHMEDIUM_AND_HARD    1L 
ARACHNOTRON                  35.99         DEAF/AMBUSH                   1L 
ARACHNOTRON                  71.99         MEDIUM_AND_HARD               2L 
ARACHNOTRON                  35.99         HARD_ONLY                     1L 
CYBORG                       35.26         MULTIPLAYERMEDIUM_AND_HARD    1L 
;                                            
; GLOBAL SETTINGS: THEY AFFECTS THE ENTIRE WORLD  
;                                            
; At run-time this value is used to adjust the
; Max#of variable based on the population of
; the level being modified.  Using the strict 
; standard requires that one or more of the   
; items in the list above not have a specified
; maximum number of objects.                  
;                                              
PER    279   ;Strict standard for exact placement 
;PER    237   ;Lowered Standard for easy placement
;                                            
; Deleting any of the PRESERVE lines will mean that
; the objects will not be taken from the original  
; level.  You will have to supply your own above. 
;                                            
PRESERVE    PILLARS                          
PRESERVE    LAMPS                            
;                                            
; THRESHOLD determines what a MEGA-GOODIE is.  
; MEGA-GOODIES are used to make the level fair 
; if the generator places a lot of enemies in  
; the level.                                   
;                                              
THRESHOLD    75                                  
;                                              
; I.Q. Determines how intelligently the program  
; places objects in the effort to defeat you.   
; 250 is the default if it is not specified here. 
;                                              
I.Q.    250                                 
;                                              
; EVEN sets the point at which the program must begin 
; placing MEGA-GOODIES into the level, on the   
; basis of the hardest difficulty rating.          
; The MEGA-GOODIES give you a fighting chance,  
; setting the value lower or <500 will increase the number
; of MEGA-GOODIES available to you in a the level. 
EVEN    500                                 
;                                              
; If SPREAD is not set to a low value then
; a given sector may accumulate too many objects 
; this often makes the level impossible to finish
; or just ugly-looking.  Setting the value too low
; could make it difficult to place objects within
; a given wad file.
;                  
SPREAD    15                                  
;                                              
