;                                      
; Random World File created by populate
;                                      
; Populate was written By Dusty Bedford 1994
;                                      
;Enemies                    Weight    When                            MAX#OF 
DEMON                        11.55         DEAF/AMBUSHMEDIUM_AND_HARD    2 
IMP                          32.64         DEAF/AMBUSHMEDIUM_AND_HARD    13 
KNIGHT                        5.27         DEAF/AMBUSH                   1L 
SHOTGUN                       0.54         DEAF/AMBUSH                   1 
IMP                          20.09         DEAF/AMBUSH                   8 
IMP                          22.60         DEAF/AMBUSHHARD_ONLY          9 
TROOPER                       2.51         DEAF/AMBUSH                  ;1 ;This item is inocuous 
DEMON                        51.97         DEAF/AMBUSHHARD_ONLY          9 
PLASMA                        0.54                                       1 
ENERCELL                      1.20                                       3 
SHELLS                        4.28                                       16 
GARMOR                        0.80                                       1 
SPECTRE                      17.32         DEAF/AMBUSH                   3 
BERSERK                       0.54                                       1 
SERGEANT                     50.22         DEAF/AMBUSH                   ;20 
DEMON                        17.32                                       3 
DEMON                        98.16         HARD_ONLY                     17 
DEMON                        69.29         MEDIUM_AND_HARD               12 
SPECTRE                      57.74         MEDIUM_AND_HARD               10 
SPECTRE                      11.55         EASY_AND_HARD                 2 
BULLETS                       1.07         DEAF/AMBUSH                   2 
MEDIKIT                       1.61         DEAF/AMBUSH                   3 
STIMPAK                       0.27         DEAF/AMBUSH                   1 
CHAINGUN                      0.80         DEAF/AMBUSH                   1 
STIMPAK                       6.69                                       25 
SERGEANT                      2.51                                       1 
IMP                          20.09                                       8 
IMP                          30.13         MEDIUM_AND_HARD               12 
LAUNCHER                      0.54                                       1 
IMP                          15.07         EASY_AND_MEDIUM               6 
ROCKET                        1.34                                       10 
KNIGHT                       15.82         HARD_ONLY                     3 
SKELETON                     11.30         MEDIUM_AND_HARD               2 
IMP                          12.56         MEDIUM_ONLY                   5 
INVISO                        1.07                                       2 
KNIGHT                        5.27         DEAF/AMBUSHMEDIUM_AND_HARD    1L 
CACODEMON                    14.06         DEAF/AMBUSHMEDIUM_AND_HARD    2 
CACODEMON                    21.09         DEAF/AMBUSH                   3 
SHELLBOX                      0.27         DEAF/AMBUSH                   1 
ROCKETS                       2.41         DEAF/AMBUSH                   3 
CACODEMON                    35.15                                       5 
CACODEMON                    28.12         MEDIUM_AND_HARD               4 
CACODEMON                    28.12         HARD_ONLY                     4 
BULLETS                       2.14                                       4 
CELLPACK                      1.07                                       2 
SPECTRE                      11.55                                       2 
CACODEMON                     7.03         DEAF/AMBUSHHARD_ONLY          1 
BACKPACK                      0.54                                       1 
SPECTRE                      11.55         DEAF/AMBUSHEASY_ONLY          2 
MANCUBUS                     14.64                                       1L 
BLUEBALL                      0.40                                       1L 
IMP                           5.02         HARD_ONLY                     2 
BULLETS                       0.54         MULTIPLAYER                   1 
INVULN                        1.07                                       2 
MEDIKIT                       3.75                                       7 
CLIP                          1.00                                       ;1 
SERGEANT                      5.02         MEDIUM_AND_HARD               2 
SERGEANT                     12.56         HARD_ONLY                     5 
SPECTRE                      23.10         HARD_ONLY                     4 
HELMET                       12.85                                      ;48 ;This item is inocuous 
POTION                       34.00                                      ;127 ;This item is inocuous 
BFG9000                       1.07         DEAF/AMBUSH                   1L 
ROCKETS                       1.61                                       2 
SUPERSHOTGUN                  0.54                                       1 
BARMOR                        0.80         MULTIPLAYER                   1L 
SUPERSHOTGUN                  0.54         MULTIPLAYER                   1 
BFG9000                       1.07         MULTIPLAYER                   1 
ROCKET                        1.47         MULTIPLAYER                   11 
ENERCELL                      0.80         MULTIPLAYER                   2 
MEGABALL                      0.54         MULTIPLAYER                   1L 
IMP                          15.07         EASY_AND_HARD                 6 
;                                            
; GLOBAL SETTINGS: THEY AFFECTS THE ENTIRE WORLD  
;                                            
; At run-time this value is used to adjust the
; Max#of variable based on the population of
; the level being modified.  Using the strict 
; standard requires that one or more of the   
; items in the list above not have a specified
; maximum number of objects.                  
;                                              
PER    478   ;Strict standard for exact placement 
;PER    406   ;Lowered Standard for easy placement
;                                            
; Deleting any of the PRESERVE lines will mean that
; the objects will not be taken from the original  
; level.  You will have to supply your own above. 
;                                            
PRESERVE    PILLARS                          
PRESERVE    LAMPS                            
;                                            
; THRESHOLD determines what a MEGA-GOODIE is.  
; MEGA-GOODIES are used to make the level fair 
; if the generator places a lot of enemies in  
; the level.                                   
;                                              
THRESHOLD    75                                  
;                                              
; I.Q. Determines how intelligently the program  
; places objects in the effort to defeat you.   
; 250 is the default if it is not specified here. 
;                                              
I.Q.    250                                 
;                                              
; EVEN sets the point at which the program must begin 
; placing MEGA-GOODIES into the level, on the   
; basis of the hardest difficulty rating.          
; The MEGA-GOODIES give you a fighting chance,  
; setting the value lower or <500 will increase the number
; of MEGA-GOODIES available to you in a the level. 
EVEN    500                                 
;                                              
; If SPREAD is not set to a low value then
; a given sector may accumulate too many objects 
; this often makes the level impossible to finish
; or just ugly-looking.  Setting the value too low
; could make it difficult to place objects within
; a given wad file.
;                  
SPREAD    15                                  
;                                              
