;                                      
; Random World File created by populate
;                                      
; Populate was written By Dusty Bedford 1994
;                                      
;Enemies                    Weight    When                            MAX#OF 
PLASMA                        0.73                                       1 
SHOTGUN                       0.73                                       1 
CACODEMON                     9.62                                       1 
CACODEMON                    19.23         MEDIUM_AND_HARD               2 
CACODEMON                     9.62         HARD_ONLY                     1 
ROCKET                        0.18         MEDIUM_AND_HARD               1 
INVULN                        0.73                                       1 
MEDIKIT                       8.06                                       11 
IMP                          27.48         DEAF/AMBUSHMEDIUM_AND_HARD    8 
IMP                          37.79         DEAF/AMBUSH                   11 
IMP                          44.66         DEAF/AMBUSHHARD_ONLY          13 
LAUNCHER                      0.73                                       1 
ROCKET                        4.95                                       27 
STIMPAK                       6.96                                       19 
ROCKETS                       9.89                                       9 
BACKPACK                      0.73                                       1 
CLIP                          1.83                                       10 
CACODEMON                    19.23         DEAF/AMBUSHMEDIUM_AND_HARD    2 
SHELLS                        5.49                                       15 
KNIGHT                        7.21         DEAF/AMBUSHMEDIUM_AND_HARD    1L 
CACODEMON                     9.62         DEAF/AMBUSHEASY_ONLY          1 
CHAINGUNNER                  51.52                                       10 
CHAINGUNNER                  30.91         MEDIUM_AND_HARD               6 
CHAINGUNNER                  30.91         HARD_ONLY                     6 
SHELLBOX                      1.47                                       4 
BERSERK                       1.47                                       2 
DEMON                        79.00                                       10 
DEMON                        79.00         MEDIUM_AND_HARD               10 
SPECTRE                      15.80         MEDIUM_AND_HARD               2 
DEMON                        86.90         HARD_ONLY                     11 
SPECTRE                      47.40         HARD_ONLY                     6 
DEMON                        86.90         DEAF/AMBUSHMEDIUM_AND_HARD    11 
DEMON                        63.20         DEAF/AMBUSHHARD_ONLY          8 
DEMON                        47.40         DEAF/AMBUSH                   6 
CELLPACK                      2.20                                       3 
BULLETS                       3.66                                       5 
CHAINGUN                      2.20         MULTIPLAYER                   2 
IMP                          13.74                                       4 
IMP                          20.61         MEDIUM_AND_HARD               6 
IMP                          13.74         HARD_ONLY                     4 
CHAINGUNNER                  10.30         DEAF/AMBUSHMEDIUM_AND_HARD    2 
KNIGHT                       14.43                                       2L 
KNIGHT                       14.43         MEDIUM_AND_HARD               2L 
SHELLBOX                      0.37         MEDIUM_AND_HARD               1 
MANCUBUS                     20.03         MEDIUM_AND_HARD               1L 
MANCUBUS                     20.03                                       1L 
GARMOR                        1.10                                       1 
CHAINGUNNER                   5.15         DEAF/AMBUSH                   1 
POTION                        9.52                                      ;26 ;This item is inocuous 
HELMET                        6.59                                      ;18 ;This item is inocuous 
KNIGHT                        7.21         DEAF/AMBUSH                   1L 
CACODEMON                    19.23         DEAF/AMBUSHHARD_ONLY          2 
FLYSKULL                      6.19         DEAF/AMBUSHMEDIUM_AND_HARD    3 
FLYSKULL                      6.19                                       3 
FLYSKULL                      8.25         DEAF/AMBUSHHARD_ONLY          4 
FLYSKULL                      8.25         HARD_ONLY                     4 
FLYSKULL                      4.12         MEDIUM_AND_HARD               2 
BFG9000                       1.47                                       1L 
BFG9000                       1.47         MULTIPLAYER                   1L 
SUPERSHOTGUN                  0.73                                       1 
MEGABALL                      1.47                                       2 
;                                            
; GLOBAL SETTINGS: THEY AFFECTS THE ENTIRE WORLD  
;                                            
; At run-time this value is used to adjust the
; Max#of variable based on the population of
; the level being modified.  Using the strict 
; standard requires that one or more of the   
; items in the list above not have a specified
; maximum number of objects.                  
;                                              
;PER    332   ;Strict standard for exact placement 
PER    201   ;Lowered Standard for easy placement
;                                            
; Deleting any of the PRESERVE lines will mean that
; the objects will not be taken from the original  
; level.  You will have to supply your own above. 
;                                            
PRESERVE    PILLARS                          
PRESERVE    LAMPS                            
;                                            
; THRESHOLD determines what a MEGA-GOODIE is.  
; MEGA-GOODIES are used to make the level fair 
; if the generator places a lot of enemies in  
; the level.                                   
;                                              
THRESHOLD    75                                  
;                                              
; I.Q. Determines how intelligently the program  
; places objects in the effort to defeat you.   
; 250 is the default if it is not specified here. 
;                                              
I.Q.    250                                 
;                                              
; EVEN sets the point at which the program must begin 
; placing MEGA-GOODIES into the level, on the   
; basis of the hardest difficulty rating.          
; The MEGA-GOODIES give you a fighting chance,  
; setting the value lower or <500 will increase the number
; of MEGA-GOODIES available to you in a the level. 
EVEN    500                                 
;                                              
; If SPREAD is not set to a low value then
; a given sector may accumulate too many objects 
; this often makes the level impossible to finish
; or just ugly-looking.  Setting the value too low
; could make it difficult to place objects within
; a given wad file.
;                  
SPREAD    15                                  
;                                              
