;                                      
; Random World File created by populate
;                                      
; Populate was written By Dusty Bedford 1994
;                                      
;Enemies                    Weight    When                            MAX#OF 
HELMET                        8.56                                      ;7 ;This item is inocuous 
BARREL                      103.28                                      ; 15 
POTION                        9.79                                      ;8 ;This item is inocuous 
TROOPER                     144.56                                      ;14 ;This item is inocuous 
SERGEANT                     22.94                                       2 
DEMON                       105.52         HARD_ONLY                     4 
IMP                          34.42                                       3 
IMP                          22.94         MEDIUM_AND_HARD               2 
IMP                          22.94         HARD_ONLY                     2 
TROOPER                      30.98         HARD_ONLY                    ;3 ;This item is inocuous
SERGEANT                     45.89         MEDIUM_AND_HARD               4 
TROOPER                      30.98         MEDIUM_AND_HARD              ;3 ;This item is inocuous
DEMON                        79.14         MEDIUM_AND_HARD               3 
SHELLBOX                      3.67                                       3 
SHOTGUN                       4.89                                       2 
GARMOR                        3.67                                       1 
DEADPLAYER                    1.55                                       4 
BLUEBALL                      2.45                                       1 
SHELLS                        3.67                                       ;3 
SERGEANT                    103.25         HARD_ONLY                     9 
SPECTRE                      52.76                                       2 
SPECTRE                      26.38         HARD_ONLY                     1 
GARMOR                        3.67         MULTIPLAYER                   1 
;                                            
; GLOBAL SETTINGS: THEY AFFECTS THE ENTIRE WORLD  
;                                            
; At run-time this value is used to adjust the
; Max#of variable based on the population of
; the level being modified.  Using the strict 
; standard requires that one or more of the   
; items in the list above not have a specified
; maximum number of objects.                  
;                                              
PER    97   ;Strict standard for exact placement 
;PER    82   ;Lowered Standard for easy placement
;                                            
; Deleting any of the PRESERVE lines will mean that
; the objects will not be taken from the original  
; level.  You will have to supply your own above. 
;                                            
PRESERVE    PILLARS                          
PRESERVE    LAMPS                            
;                                            
; THRESHOLD determines what a MEGA-GOODIE is.  
; MEGA-GOODIES are used to make the level fair 
; if the generator places a lot of enemies in  
; the level.                                   
;                                              
THRESHOLD    75                                  
;                                              
; I.Q. Determines how intelligently the program  
; places objects in the effort to defeat you.   
; 250 is the default if it is not specified here. 
;                                              
I.Q.    250                                 
;                                              
; EVEN sets the point at which the program must begin 
; placing MEGA-GOODIES into the level, on the   
; basis of the hardest difficulty rating.          
; The MEGA-GOODIES give you a fighting chance,  
; setting the value lower or <500 will increase the number
; of MEGA-GOODIES available to you in a the level. 
EVEN    500                                 
;                                              
; If SPREAD is not set to a low value then
; a given sector may accumulate too many objects 
; this often makes the level impossible to finish
; or just ugly-looking.  Setting the value too low
; could make it difficult to place objects within
; a given wad file.
;                  
SPREAD    15                                  
;                                              
