;                                      
; Random World File created by populate
;                                      
; Populate was written By Dusty Bedford 1994
;                                      
;Enemies                    Weight    When                            MAX#OF 
DEMON                       148.09                                       12 
IMP                         203.94                                       38 
DEMON                        86.39         HARD_ONLY                     7 
DEMON                        12.34         MEDIUM_AND_HARD               1 
DEMON                        61.71         DEAF/AMBUSHMEDIUM_AND_HARD    5 
DEMON                        74.05         DEAF/AMBUSH                   6 
CACODEMON                    20.03         MEDIUM_AND_HARD               1 
CACODEMON                    40.06                                       2 
POTION                        5.15                                      ;9 ;This item is inocuous 
SHELLBOX                      3.43                                       6 
ENERCELL                      1.72                                       2 
LAUNCHER                      1.14                                       1 
CLIP                          4.58                                       ;16 
BACKPACK                      1.14                                       1 
SHELLS                        3.43                                       ;6 
STIMPAK                       9.16                                       ;16 
MEDIKIT                       5.72                                       5 
HELMET                        6.87                                      ;12 ;This item is inocuous 
BULLETS                       3.43                                       3 
INVISO                        1.14                                       1 
BARMOR                        1.72                                       1 
CELLPACK                      1.14                                       1 
SERGEANT                     16.10                                       3 
BARREL                        3.22                                       ;1 
CHAINGUN                      1.72                                       1 
GARMOR                        1.72                                       1 
BARON                        12.88                                       1L 
ROCKET                        0.57                                       2 
INVULN                        2.29                                       2 
DEADPLAYER                    0.18                                       1 
BONES1                        0.55                                       4 
BONES2                        9.66                                       1 
DEADDEMON                     0.95                                       3 
POOLOFBLOOD                   0.14                                       1 
BERSERK                       1.14                                       1 
CELLPACK                      3.43                                       3 
CHAINSAW                      1.14                                       1L 
DEMON                        12.34         MEDIUM_ONLY                   1 
DEMON                        12.34         DEAF/AMBUSHMEDIUM_ONLY        1 
DEMON                        24.68         DEAF/AMBUSHHARD_ONLY          2 
CACODEMON                    40.06         DEAF/AMBUSHMEDIUM_AND_HARD    2 
SERGEANT                      5.37         MEDIUM_AND_HARD               1 
BLUEBALL                      1.14                                       1 
MAP                           1.72         DEAF/AMBUSH                   1L 
SHOTGUN                       1.14         MULTIPLAYER                   1 
PLASMA                        1.14                                       1 
SPECTRE                      24.68         DEAF/AMBUSHHARD_ONLY          2 
SPECTRE                      24.68         HARD_ONLY                     2 
SPECTRE                      12.34         DEAF/AMBUSHMEDIUM_AND_HARD    1 
IMP                          26.83         HARD_ONLY                     5 
BARON                        12.88         HARD_ONLY                     1L 
IMP                           5.37         DEAF/AMBUSHMEDIUM_AND_HARD    1 
IMP                           5.37         DEAF/AMBUSH                   1 
;                                            
; GLOBAL SETTINGS: THEY AFFECTS THE ENTIRE WORLD  
;                                            
; At run-time this value is used to adjust the
; Max#of variable based on the population of
; the level being modified.  Using the strict 
; standard requires that one or more of the   
; items in the list above not have a specified
; maximum number of objects.                  
;                                              
PER    202   ;Strict standard for exact placement 
;PER    171   ;Lowered Standard for easy placement
;                                            
; Deleting any of the PRESERVE lines will mean that
; the objects will not be taken from the original  
; level.  You will have to supply your own above. 
;                                            
PRESERVE    PILLARS                          
PRESERVE    LAMPS                            
;                                            
; THRESHOLD determines what a MEGA-GOODIE is.  
; MEGA-GOODIES are used to make the level fair 
; if the generator places a lot of enemies in  
; the level.                                   
;                                              
THRESHOLD    75                                  
;                                              
; I.Q. Determines how intelligently the program  
; places objects in the effort to defeat you.   
; 250 is the default if it is not specified here. 
;                                              
I.Q.    250                                 
;                                              
; EVEN sets the point at which the program must begin 
; placing MEGA-GOODIES into the level, on the   
; basis of the hardest difficulty rating.          
; The MEGA-GOODIES give you a fighting chance,  
; setting the value lower or <500 will increase the number
; of MEGA-GOODIES available to you in a the level. 
EVEN    500                                 
;                                              
; If SPREAD is not set to a low value then
; a given sector may accumulate too many objects 
; this often makes the level impossible to finish
; or just ugly-looking.  Setting the value too low
; could make it difficult to place objects within
; a given wad file.
;                  
SPREAD    15                                  
;                                              
