Twilight Warrior Special Forces Doom2 Conversion Many of the levels in Twilight Warrior have been based upon real incidents, aborted missions or training undertaken by special forces units. Embassy hostage incidents, hijackings, counter-narcotics and assassination are but a few of the tasks undertaken by a whole range of special forces units across the world. While several of these missions are quite obviously based on missions that actually occured, we invented several other plausible scenarios. If you would like to make your own add-on maps for Twilight Warrior, please consult the LEVELFAQ.TXT document for more information. ** Mission Briefings ** Map 1 - Killing Room Display your markmanship on the sniping range in simulated urban and jungle environments. Then feel the adrenalin pump through your veins as you proceed through the 'Killing Room,' relying on your gunslinging CQB (close quarters battle) skills and lightning reactions in the disorientating darkness of a cement arena. Map 2 - Golden Triangle You crawl slowly through the dense jungle, trying to move tactically as you carefully encircle a narcotics base camp in the depths of a South American nation. The area is guarded by mercenaries and narco guerillas who are well rewarded by the drug cartels for their viciousness and military skills. You must render the camp dysfunctional - by killing key personnel and destroying any processed narcotics that are stored in the area. You must destroy the camp and exfiltrate via a river to the north of the camp. Map 3 - Denied Area The Black Talon terrorist faction has kidnapped two high profile businessmen and has been holding them hostage for over two years. The location of the hostages has finally been pinpointed - they are being held in a tiny middle-eastern township. The exact location of the hostages, however, is unknown. The environment is not permissive, as the government is secretly sympathetic to the cause of the Black Talon. After being covertly inserted on the outskirts of the bombed township at nightfall, it quickly becomes apparent that the local militia is out in force, aggressively patrolling the streets. Heavy combat is imminent, but the opportunity to free the hostages cannot be wasted. You will have to use your FIBUA skills (urban warfare) and engage in house to house searches to recover the civilians. Map 4 - Navy SEAL As part of a special forces unit cross-trained in naval wafare, you are presently tasked with patrolling coastal waters to interdict, confront and neutralise drug and arms smugglers. As you come alongside a large boat, small arms fire and RPG grenades whistle past your boat. You immediately grab your weapons, and prepare to board the other craft. As you get closer to the other ship, weapons and packing cases are clearly visible on its decks. You'd better shoot those arms smugglers before they shoot you. Map 5 - Embassy Terrorists have raided and trashed an embassy, and in the process, taken several hostages. Your mission requires you to raid the embassy, blast your way into the building, eliminate the terrorists and escape. Be sure to throughly search every room before exiting - your exfil. route will be the reverse of your infiltration. Map 6 - North Sea Zone As part of a military action, a hostile nation has waged war on its neighbour, and in the process taken over control of vital oil producing infrastructure. After climbing from the icy water, and into the understructure of the oil rig, you are suddenly ambushed by an enemy element. You will need to clear the rig, and make your way to the upper deck helipad in order to rendezvous with a helicopter exfil. Map 7 - Counter-Hijack Several terrorists have managed to slip through airport security with their weapons, and onto an airliner, which is sitting on the tarmac in a major European airport. However, their plans are foiled when a passenger - an off-duty policeman - notices them acting suspiciously and raises the alarm. In the process, the policeman is shot and his body dumped unceremoniously onto the runway. The terrorists have barricaded themselves inside and are refusing to release an unknown number of fellow passengers on the plane. On routine security duty at the airport, your CT team is allocated the tricky task of 'taking down' the airliner. You suit up, grab your Heckler and Koch MP5 and some incendiary grenades and rush through the boarding lounge and down the passenger hatchway, burdened by the knowledge that you are facing one of the most complex and difficult counter-terrorism assignments in the world. Map 8 - Maximum Prejudice A notorious military dictator has been sponsoring and supporting terrorist attacks worldwide, and despite veiled threats via diplomatic channels, he has brazenly escalated his reign of terror. Your commander, acting on orders from above, has tasked your unit with what is known in the business as a "black operation" or assassination. Your target will be visiting a secret army base high in the jungle infested mountains of his home country. You will have to mount a long range infiltration through the jungle, which is guarded by heavily armed point elements and roving patrols. The target is always surrounded by a fanatical and obsessed core of bodyguards, who must also be killed. Your mission will end immediately upon the death of the dictator. Map 9 - Immediate Action The Crimson Apocalypse terrorist faction have staged a robbery at a prestigious merchant bank - not to gain money - but in order to take hostages and gain maximum publicity for their cause. One of Europe's most professional, dangerous and fanatical terrorist groups, the Crimson Apocalypse is holding at least two hostages within the building. After hours of negotiation, the lead terrorist - frustrated at the stalling tactics of the negotiating team - issues the following ultimatum: "We have two hostages locked in the bank vault, wired to a bomb with a four minute fuse. Unless fifty of our jailed comrades are immediately released, we will begin the detonation process." The police immediately hand over control of the situation to the military, and your team begins its assault. Using a pre-defined contingency plan (also known as an Immediate Action plan), the assault and sniper elements swing into action. Clutching your H&K MP5 in sweaty hands, you flick off the safety and prepare to launch a frontal, distractive entry of the building. You have only 240 seconds to enter the building, clear all the rooms and rescue the hostages from the vault. Map 10 - Operation Phoenix An invading army have conquered and looted a nearby nation, but in doing so, earned the censure of the world community. A multilateral military effort is underway to liberate the nation. You and your team are inserted into the 'old quarter' of the capital city to combat the occupation force that is well entrenched in the surrounding high rise buildings and serpentine alleyways. The terrain is a mix of modern buildings and old ruins, and your unit's urban warfare expertise is required. Moreover, intelligence shows that a major communications centre is contained somewhere within the city, and your ultimate aim is to control and disable this facility. (C) Black Shadow Software 1998.