DOOM Graphic Editor - version 1.0 March 1994 SUMMARY: DMGRAPH graphic_name [-s graphic_file] [-e graphic_file] [-i insert_point] [-v] [-d] [-b] [-t type] graphic_name: Graphic name from DOOM directory -s : Store graphic_file into DOOM WAD Input file resolution must be 320x200 or less -e : Extract graphic from DOOM WAD. Will not overwrite existing file -i : Insertion point (x,y). Default is middle of bottom line (x/2,y) -v : Verbose list of graphic size, insertion point, allocation -d : Display graphic on screen -b : Use black for background color -t : Graphic format type: GIF or PPM DESCRIPTION: DMGRAPH will store graphics into or extract graphics from DOOM WAD files, in GIF or PPM formats. Graphic format type is controlled by the filename suffix, or by using the '-T' option on the command line. Input graphics should have a resolution of 320x200 or less. To indicate transparent areas in the graphic, draw with Cyan (red:0, green:255, blue:255). Placement of the graphic can be adjusted with the '-i' option. When a graphic is extracted, it's current insertion point is stored in the GIF or PPM file. Negative insertion points, used on some graphics, indicate an absolute coordinate from the top-left of the screen. Some graphics are sensitive to size or placement. For example, TITLEPIC will generate a 'Bad V_DrawPatch' error if the insertion point isn't 0,0; STFGOD0 must be no larger than 31x31; etc. Please be sure to make a backup copy of the original DOOM WAD file. Some examples: Extract SKY1 graphic in GIF format: DMGRPAH SKY1 -e sky1.gif Replace SKY1 graphic: DMGRAPH SKY1 -s sky1.gif COMMENTS/SUGGESTIONS: Bill Neisius bill@solaria.hac.com