::
::  This is the default conversion script used by D2: Hell on Earth to convert
::  pwads created for DOOM 1.666 (Registered) to DOOM 2:Hell on Earth.
::
::
::  (c) 1994, Simply Silly Software
::

~~WALL_TEXTURES

:: The format for any conversion is doom_registered_item = doom2_item.  The
:: below wall textures MUST be changed when using DOOM pwads with DOOM 2.
:: DOOM 2 does not contain these sprites, and it will crash if you leave any
:: of them alone.

AASTINKY=AASHITTY
ASHWALL =ASHWALL2
BLODGR1 =NUKEDGE1
BLODGR2 =NUKEDGE1
BLODGR3 =NUKEDGE1
BLODGR4 =NUKEDGE1
BRNBIGC =BRNSMALC
BRNBIGL =BRNSMALL
BRNBIGR =BRNSMALR
BRNPOIS2=BRNPOIS
BROVINE =BROVINE2
BROWNWEL=BROWNHUG
CEMPOIS =CEMENT6
COMP2   =COMPTALL
COMPOHSO=COMPBLUE
COMPTILE=COMPBLUE
COMPUTE1=COMPSTA1
COMPUTE2=COMPTALL
COMPUTE3=COMPSTA2
DOORHI  =SPCDOOR2
GRAYDANG=GRAYBIG
ICKDOOR1=DOOR1
ICKWALL6=ICKWALL7
LITE2   =LITE3
LITE4   =LITE5
LITE96  =LITE3
LITEBLU2=SILVER2
LITEBLU3=LITEBLU1
LITEBLU4=LITE5
LITEMET =METAL
LITERED =LITE5
LITESTON=LITE5
MIDVINE1=MIDSPACE
MIDVINE2=MIDSPACE
NUKESLAD=NUKEPOIS
PLANET1 =COMPSTA1
REDWALL1=REDWALL
SKINBORD=SKINCUT
SKINTEK1=SKINSCAB
SKINTEK2=SKINSYMB
SKULWAL3=SKSPINE1
SKULWALL=SKSPINE1
SLADRIP1=SLADPOIS
SLADRIP2=SLADPOIS
SLADRIP3=SLADPOIS
STARTAN1=STARTAN2
STONGARG=STONE5
STONPOIS=STONE4
SP_DUDE3=SP_DUDE8
SP_DUDE6=SP_DUDE5
SP_ROCK2=SP_ROCK1
SW1STONE=SW1GRAY1
TEKWALL2=TEKWALL1
TEKWALL3=TEKWALL4
TEKWALL5=TEKWALL6
WOODSKUL=WOODGARG

~~FLOOR_TEXTURES

:: Use this section just like the WALL Textures above.  In this file, there
:: are no changes to the floor/ceiling textures.  DOOM 2 contains all of the
:: floor/ceiling textures used in DOOM 1.

~~THINGS

:: Use this section just like the rest.  In this file, there
:: are no changes to things.  DOOM 2 contains all of the
:: things used in DOOM 1.

2028=24



