These are ALL of the sounds used in DOOM ][, Hell on Earth. i have included both those that were used in the original game, as well as those that are new to this. The following table lists each WAV file, a brief description of what the sound is, and whether it is a new file or a holdover. File Description DSBAREXP.WAV Barrel explosion Holdover DSBDCLS.WAV Double-speed door close new (Played twice in succession) DSBDOPN.WAV Double-speed door open new DSBFG.WAV BFG9000 shot holdover DSBGACT.WAV Imps nearby holdover DSBGDTH1.WAV Imp death 1 holdover DSBGDTH2.WAV Imp death 2 holdover DSBGSIT1.WAV Imp nearby 2 holdover DSBGSIT2.WAV Imp nearby 3 holdover DSBOSCUB.WAV Final boss new DSBOSDTH.WAV Final boss death new DSBOSPIT.WAV Final boss attacks new DSBOSPN.WAV Final boss pain new DSBOSSIT.WAV Final boss spots player new DSBRSDTH.WAV Baron death holdover DSBRSSIT.WAV Baron spots player holdover DSBSPACT.WAV Arachnoton nearby new DSBSPDTH.WAV Arachnotron death new DSBSPSIT.WAV Arachnotron spots player new DSBSPWLK.WAV Arachnotron walking new DSCACDTH.WAV Cacodemon death holdover DSCACSIT.WAV Cacodemon spots player holdover DSCLAW.WAV Imp claw attack holdover DSCYBDTH.WAV Cyber-demon death holdover DSCYBSIT.WAV Cyber-demon spots player holdover DSDMACT.WAV Demon nearby holdover DSDMPAIN.WAV Demon pain holdover DSDORCLS.WAV Door close holdover DSDOROPN.WAV Door open holdover DSDSHTGN.WAV Double-barrel shotgun blast new DSFIRSHT.WAV Imp fireball attack holdover DSFIRXPL.WAV Fireball hits object holdover DSFLAME.WAV Arch-vile flame attack new DSFLAMST.WAV Arch-vile flame attack end (?) new DSGETPOW.WAV Pick up power item new DSHOOF.WAV Cyber-demon walking holdover DSITEMUP.WAV Pick up small item holdover DSKEENDT.WAV Commander KEEN death new DSKEENPN.WAV Commander KEEN pain new DSKNTDTH.WAV Hell Knight death new DSKNTSIT.WAV Hell Knight spots player new DSMANATK.WAV Mancubus attack new DSMANDTH.WAV Mancubus death new DSMANSIT.WAV Mancubus spots player new DSMETAL.WAV Cyber-demon walking 2 holdover DSMNPAIN.WAV Mancubus pain new DSNOWAY.WAV Door doesn't open holdover DSOOF.WAV You say "OOF" holdover DSPDIEHI.WAV High-pitced player death new DSPEDTH.WAV Pain Elemental death new DSPEPAIN.WAV Pain Elemental pain new DSPESIT.WAV Pain Elemental spots player new DSPISTOL.WAV Pistol shot holdover DSPLASMA.WAV Plasma gun shot holdover DSPLDETH.WAV Player death holdover DSPLPAIN.WAV Player pain holdover DSPODTH1.WAV Former human death 1 holdover ÍÍ» DSPODTH2.WAV Former human death 2 holdover º Includes DSPODTH3.WAV Former human death 3 holdover º humans, DSPOPAIN.WAV Former human pain holdover ÌÍ sergeants, DSPOSACT.WAV Former human attack holdover º and DSPOSIT1.WAV Former human spots player 1 holdover º commandos. DSPOSIT2.WAV Former human spots player 1 holdover º DSPOSIT3.WAV Former human spots player 1 holdover Íͼ DPSTART.WAV Lift start holdover DSPSTOP.WAV Lift stop holdover DSPUNCH.WAV Player punches holdover DSRADIO.WAV Radio (?) new DSRLAUNC.WAV Rocket launcher fire holdover DSRXPLOD.WAV BFG9000 explosion holdover DSSAWFUL.WAV Chainsaw attack holdover DSSAWHIT.WAV Chainsaw hitting monster holdover DSSAWIDL.WAV Chainsaw idling holdover DSSAWUP.WAV Chainsaw starting up holdover DSSGCOCK.WAV Shotgun cocking holdover DSSGTATK.WAV Demon attack holdover DSSGTDTH.WAV Demon death holdover DSSGTSIT.WAV Demon spots player holdover DSSHOTGN.WAV Shotgun blast holdover DSSKEACT.WAV Revenant moving new DSSKEATK.WAV Revenant attack new DSSKEDTH.WAV Revenant death new DSSKEPCH.WAV Revenant punch new DSSKESIT.WAV Revenant spots player new DSSKESWG.WAV Revenant swings at player new DSSKLATK.WAV Lost Soul attack holdover DSSKLDTH.WAV Lost Soul death holdover DSSLOP.WAV End of barrel explosion holdover DSSPIDTH.WAV Spider-boss death holdover DSSPISIT.WAV Spider-boss spots player holdover DSSSDTH.WAV Wolfenstein player death new DSSSSIT.WAV Wolfenstein spots player new DSSTNMOV.WAV Step raise holdover DSSWTCHN.WAV Switch 1 holdover DSSWTCHX.WAV Switch 2 holdover DSTELEPT.WAV Teleport holdover DSTINK.WAV Tink (?) new DSVILACT.WAV Arch-vile moving new DSVILATK.WAV Arch-vile attack new DSVILDTH.WAV Arch-vile death new DSVILSIT.WAV Arch-vile spots player new DSVIPAIN.WAV Arch-vile pain new DSWPNUP.WAV Pink up shotgun holdover There are a couple of sounds of whose origins i'm not sure. They are designated with the (?)'s. If you come up with a better definition, or can give an example where they're used in the game, modify this file and pass it along. Go kill something. charles.bird@aquila.com 31 Oct 94