_____Barrels, Chainsaws, and Snakes, Oh my! Version 1.1_____ (At least it has a name now!) This contains a few revisions to: 1-Make the Flaming Barrels Explode and cause damage. For some reason (I think I know why, but I fixed it the easy way), the BFG frames didn't work in the same way as a regular BFG blast. 2-You can now throw more barrels at one time (about 20 per second on my DX4). The following contains info on how else you can manipulate the time and effect of the Barrels (that YOU throw...) 3-There are some other minor changes just to keep things interesting if you already downloaded this file (I put in the "Angry Ghost" effect for the Sargeants and Troopers). There are also some things I did but can't think of right now, but those were the major things that could've made this file even better the first time. Following is the original text for the first version: ______________________________________________________________________________ I didn't know what to call this one, it was intended to be: "Magic Part Three: The Final Patch" or something or other. But, as you will see, there is a bit of "Arsenal," "Blood, Guts, Blah Blah Blah," and "Magic" all rolled up into one. I have a million variations of this now, but this is the most playable of them (for me, anyway). But I'll probably get bored with this and create something else in the same neighborhood. Unless DOOM II comes out on time, I'll be screwing with DOOM I until no end. Please stop me, send mail to discourage me from going any further with this. You can still use this with DOOM II, but it may be a little screwed up, since I use some of the frames in this (in ways they weren't intended to be used), but this works great with DOOM 1.666. See ya on earth! -GVR *74537,1546* -----------THE FINAL PATCH---------------------------------------------------- Hey! What do you know! More TXT! This file contains: 1-Modifications 2-More Modifications 3-The BFG Snake 4-The ablility to toss barrels into a room and back up while they explode and destroy the DOOMies. 5-Chainsaws that do their own cutting. 6-More Stupid Imp Tricks 7-Stupid Baron Tricks 8-Stupid Cyberdemon Tricks 9-Cacodemons that spit out Dead Imps at you (can you think of anything better?) 10-Where is the Spider-Demon? You'll see... 11-Modifications 12-More modifications Tips: You don't really have a true long range weapon. The chainsaws only fly so far before they explode (with a quick slicer graphic). To make the BFG snake work, hold down the fire button (or CTRL) and move back and forth. This reminds me of those wooden snakes you can buy in novelty shops, only this one works the way it's supposed to. The barrels are on a timer which can be set by using DeHacked 2.0, going into the sprite editor (F3), and changing the duration of frame number 807 (currently at 45). If you make the duration, say 100 or 200, you can fill an entire room up with barrels and watch the fun. I thought it was better with the shorter duration since the DOOMies would walk past the barrels long before they exploded. Also, if you want the barrels to do damage as they are being thown, go to the Plasma Bullet (in DH 2.0) and give it a number for missile damage. SY!