/*----------------------------------------------------------------------------*
 | This file is part of DEU (Doom Editing Utilities), created by the DEU team:|
 | Raphael Quinet, Brendon Wyber, Ted Vessenes and others.  See README.1ST or |
 | the "about" dialog box for full credits.                                   |
 |                                                                            |
 | DEU is an open project: if you think that you can contribute, please join  |
 | the DEU team.  You will be credited for any code (or ideas) included in    |
 | the next version of the program.                                           |
 |                                                                            |
 | If you want to make any modifications and re-distribute them on your own,  |
 | you must follow the conditions of the DEU license.  Read the file LICENSE  |
 | in this directory or README.1ST in the top directory.  If do not have a    |
 | copy of these files, you can request them from any member of the DEU team, |
 | or by mail: Raphael Quinet, Rue des Martyrs 9, B-4550 Nandrin (Belgium).   |
 |                                                                            |
 | This program comes with absolutely no warranty.  Use it at your own risks! |
 *----------------------------------------------------------------------------*

 B_UI.H

 Created on Jun 9 1994 by Johannes Plass
 Converted to DEU 5.3 style on Jan 24 1995 by Renaud Paquay

*/

#ifndef _B_UI_H

int  HandleBuilderMenu(char *);
void ExitBuilderMenu(void);

/*RP Removed. Use 'Config' now */
/*
#define T_NODES_STATE nodes_ts
#define T_REJ_STATE   reject_ts
#define T_BLOCK_STATE blockmap_ts
#define T_FREJ_STATE  fake_rej_ts

extern int T_NODES_STATE,T_REJ_STATE,T_BLOCK_STATE,T_FREJ_STATE;
*/

#define _B_UI_H
#endif

/* end of file */
