# HETH Initialization file. # Any lines preceeded with a # are just handled as comments. # Remember to set the path to the main IWAD in the hexen.cfg file in the # directory config. #ÉÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ» #º STARTUP OPTIONS ÇÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ #ÈÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍͼ # Game data to use. hexen = config\hexen.cfg # Default game to edit, must be 'hexen' game = hexen # Name of any patch wads you want to load. #file = map01.wad # Set this and when saving, the MAPINFO and SNDINFO lumps get copied aswell. keepinfo = true #ÉÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ» #º USER PREFERENCES ÇÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ #ÈÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍͼ # Set this to use the command prompt only. #usepromptonly = true # Set this for fewer confirmation boxes. expert = true # Use this to control the amount of noises. #quiet = true #quieter = true # Set this to Quit with 'Q' (remember, there is no confirmation in expert mode) # If you don't set it then 'Q' will bring up the Save As box. #qisquit = true # Set this to show things with the direction showing all the time. thingangle = true # Set this if you don't want to unselect all previously selected objects when # you use the selection box (Shift-MouseButton1, Shift-M). addselbox = true # Set this for confirmation of mergeing vertices when in expert mode. #vertconf = true # Uncomment this if you don't like to have the object 0 selected when you # switch from one editing mode to another. select0 = false # Set this if you want to swap the mouse buttons by default. #swapbuttons = true # Set this value, for the amount of time to wait, until the marque select automatically # starts up. #selectiondelay = 5 #ÉÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ» #º PREFERENCES MENU (F5) ÇÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ #ÈÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍͼ # Default Textures and preferences. You may want to change these values... #walltexture = FOREST01 #uppertexture = FOREST01 #lowertexture = FOREST01 #ceiltexture = F_022 #floortexture = F_022 #doortrack = D_END1 #doortexture = D_WD01 #upperstep = FOREST01 #lowerstep = FOREST01 #teletexture = X_012 #ceilheight = 128 #floorheight = 0 # Set the value to increment floor and ceiling heights with the hot-keys # The default value is 16. You can change this value in the preference menu. increment = 8 # Set a value to choose how close to a line you have to be to split it # when Inserting Vertices, you can change this when editing with F5. # The default is one point away from the line. closetoline = 2 #ÉÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ» #º DISPLAY OPTIONS ÇÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ #ÈÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍͼ # 2-640x480x256, 3-800x600x256, 4-1024x768x256, 5-1280x1024x256 bgi = VESA video = 3 # The Pulldown menus by default appear under thier names, you can however stop this. #nestmenus = false # The Gamma correction setting goes from 0 - 4 and can also be changed via F7. gamma = 0 # Use this to hide the bottom info bar (displayed by default). #infobar = false # Use this to use the alternative info bar (on by default). #altinfo = false # Set this to see the graphic of the highlighted object (on by default). #dispsprite = false # Scroll factor. # The default is 10. largescroll = 13 # Default zoomed-in factor, used when editing the level the first time. # The default setting is 6 zoom = 5 # Set this to draw squares instead of circles when using the Ruler. # Some video cards can't support drawing of circles properly. squarecircles = true # Set this if you have an old mouse driver and you don't see the cursor. fakecursor = true # Set this to control the grid scales, defaults are 4 and 512 # valid values are 1,2,4,8,16,32,64,128,256,512 & 1024 mingrid = 1 maxgrid = 1024 initgrid = 0 # Use these settings to control the buttonbars #buttonbars = true #closeonuse = true barstyle = 2 # Set this to have Automap style LineDefs on by default (Toggles with F4/Set with F7) #automap = true # Set this to have Dashed Grids on by default (Toggles with F4/Set with F7) griddashed = true # Set this to have Things drawn as sprites on by default (Toggles with F4/Set with F7) #showthings = true #ÉÍÍÍÍÍÍ» #º MISC ÇÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ #ÈÍÍÍÍÍͼ # Set this to turn debugging on, this will create a heth.log file. #debug = true # Set this to turn texture caching on, WARNING: eat will eat around 4meg. caching = true