This is a gamesave editor for DOOM v1.1, editor version 1.1.

All important stats can be edited, keys, current weapon, weapons found, etc.
Put this executable in the directory where you keep your .DSG file (default is
C:\DOOMDATA), and type EDITGAME to run it.  You will be presented with a list
of the saved games you have in the order it found them in the directory (order
may not match actual slot order from DOOM save/restore screen).  Use arrow keys
to move to one and press <ENTER> to edit this game.

To move between fields use the up/down arrow keys. Just type to modify.
Pressing <ESC> or <ENTER>/<DN> (on the last field) will prompt to save, or
cancel back to the edit screen.

Here is a sample of the editing screen:

			 DOOM Saved Gamed Editor v1.1

Health: 255	Armor: 999999           Carrying Items
					  Computer Map:  Y      Backpack: Y
PowerUp Times Remaining                   Keys         Skull
   Invulnerability: 999999 2100 = 1 min.    Blue:   Y    Y
   Beserk Strength: 999999                  Yellow: Y    Y
   Invisibility:    999999                  Red:    Y    Y
   Radiation Suit:  999999
   Light Amplifier: 999999                Pistol:          Y    God Mode: Y
					  Shotgun:         Y    Clipping: Y
Ammunition        Maximum  Remaining      Chaingun:        Y    U2: Y
   Bullets:        999999    999999       Rocket Launcher: Y    U3: Y
   Shotgun Shells: 999999    999999       Plasma Rifle:    Y    U4: Y
   Energy Cells:   999999    999999       BFG 9000:        Y    U5: Y
   Rockets:        999999    999999       Chainsaw:        Y    U6: Y

Current Weapon: 6  0 - Fist, 1 - Pistol, 2 - Shotgun, 3 - Chaingun
		   4 - Rocket Launcher, 5 - Plasma Rifle, 6 - BFG 9000

TimeDemo: Y


All of the PowerUp times are in some kind of ticks.  I calculated (for my
machine) the number of ticks in a minute.  To do this for your machine (it might
be the same for all) use the IDBEHOLD and toggle on L (Light amplifier) while
paused.  Save off the game, and use the editor to find out what the number is,
restart DOOM, restore the game and use a watch to find out how many minutes it
stays on.  Divide the number from the edit program by # of minutes to get ticks
per minute.

Health is limited to 255, anything higher actually expires it when the low byte
goes to zero.



New to this version (1.1)

Found out that the Powerup times & Ammo stats can accept bigger numbers, so I
bumped them up a bit.  Now checks for Current weapon selection out of range.
Also added a couple of digits to armor.  Added God Mode, Clipping & Timedemo 
toggles.  If anyone figures out what U2-U6 do please drop me a line, I haven't 
a clue.

You won't be able to see the number above 999 on the screen when playing, just 
take it on faith that they are actually there.

Have fun.

			Brad Mettee
			bmattee@simon.jhh.jhu.edu