
 DirectX 8.0 Billboard and Billboard Particle System Samples
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 by Lord Trancos.

 Sample X9 - Billboarding.
             Shows how billboarding works.
 
 Sample X6 - Particles.
             Shows how billboarding can be used to create
             a Particle System. (It's a simple one, but
             will show you what can be done using billboards)

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 Those samples had been developed under Delphi 4 + DirectX 8.0
 Headers from DELPHI-JEDI:

   http://www.delphi-jedi.org/DelphiGraphics/

 D3DX8ab.dll library can be found with the headers.

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 WARNING: I used the lastest DirectX 8.0 headers.
          I don't known if these samples can be compiled
          using DirectX 8.1 headers.

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 More stuff here!!! -> www.geocities.com/dxlab/downloads.html
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 2001/12/28, Lord Trancos. <lordtrancos@softhome.net>
