
 DirectX 8 Lightmap Samples I
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 by Lord Trancos.

 Sample X5 - Using lightmaps.
             Shows how to load and use a precalculated lightmap.
 
 Sample X6 - Generating lightmaps.
             Shows how to calculate a lightmap using
             pointlights and spotlights. (without shadow casting).

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 These samples had been developed under Delphi 4 + DirectX 8 Headers
 from DELPHI-JEDI (http://www.delphi-jedi.org/DelphiGraphics/).
 D3DX8ab.dll library can be found with these headers.

 2001/03/18, Lord Trancos. <lordtrancos@softhome.net>
