
 CMF2X v1.0                                          2001/07/14
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 A SHORT STORY ABOUT THE PROGRAM:

   - While trying to found a way for using WorldCraft (the
     program used to make levels for Half-life) to make levels
     for my own games, I found a program (with C++ source
     and very nice docs about MAP files) made by Stefan Hajnoczi
     (called CSG.EXE) that makes the CSG operations and converts
     Worldcraft's MAP files to a very nice format called CMF.

     You can find Stefan's program and it's docs here;

       http://www.uio.no/~stefanha/

     under the name of MAPfiles.zip.

   - My program (CMF2X) only converts the Stefan's CMF files
     to Microsoft X files.

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 SOME TIPS WHEN USING STEFAN'S PROGRAM:

   - When exporting MAP files with Worldcraft; WADS' paths
     aren't completed (the drive letters are removed). You must
     modify MAP files, and add those drive letters.

   - When using Wally to make your own WAD files, be sure that
     the texture names are in uppercase (like in the MAP files)
     or Stefan's program will give you an error (error while
     parsing...).

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 LICENSE AGREEMENT:

   - CMF2X is a freeware product, as such you can not expect
     any warranty of usability nor stability.

   - Use of this program (and/or its source code) commercially
     without prior consent of the author is prohibited,
     violators will be prosecuted to the full extent
     of the law.

 CMF2X is
 Copyright  2001 Pulsar Studio & Lord Trancos.

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 www.geocities.com/dxlab/downloads.html
 Lord Trancos,
 <lordtrancos@softhome.net>
