Dark Tag is, as far as I know, the first new MP game type for
DeusEx. If it isn't, oh well...it's still cool I think. Here are the
rules of the game. This is the first release of the game and I really
need help in testing it out. If you can, try running a Dark Tag game
and see what problems you run into. This game type is compatible with
all the standard MP maps (and with any MP map as far as I know).

1. Dark Tag is a modified DeathMatch game type

2. One player is designated as "it" at the beginning of the game

3. While "it":
	 - you gain all the augmentations and skills
	 - you get 3 points per kill
	 - you lose 3 points for killing yourself

4. While NOT "it":
	 - you get 1 point per kill
	 - you lose 1 point for killing yourself

5. If you kill "it", you gain 7 points and become "it" until you are killed.

6. If "it" logs out, then the player with the highest score becomes it.

The player with the most points after 20 minutes is designated the winner.

That's it...so far. I may introduce additional game play elements
later. For instance, I'm thinking of a suicide bomber option that
allows it to gain huge points for a mass killing.

If you find any problems with the game (and I know there will be
some), please let me know and I will look into them right away.

Known Bugs:

1. The word Kills in the score menu should read Score
2. When you become it, you are spammed by Skill upgrade messages
3. The music playing for what seems like ALL maps is the intro music. NO
   idea why this is happening, but I'm looking into it.

Thanks to Gwog for suggesting a rename of this game to DarkTag. ;)

Thanks,
DarksTalkeR
