This Action represents any combat that occurs with a ranged weapon (or thrown object) and any distance. This action comes with a Weapon Modifier. The stones for this modifier (with will vary depending on the weapon/object you use) come from the General Pool. The weapon modifier of a thrown object is its weight in stones.
You may use two weapons in one attack, but each count as a separate attack against the targets defense stones, and each weapon must have at least 1 stone from your Ranged Combat allocated to them.
Damage from gunfire, and certain other weapons, that gets through the targets defense is doubled. These extra stones of damage come from the General Pool.
You may chose 1 specialty per AN. These represent the weapons your character is better at using.
Specialties Include (but are not limited to):
Handgun(x2 damage), Energy Weapon, Sniper Rifle(x2 damage), Throwing Star, Crossbow, Bow and Arrow, Hammer, Spear, Throwing Knife, Thrown Object
Rules for Action Box:
Weapon Modifier
Combat using a weapon at a distance
Split stones for multiple targets
(insert specialties)