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Masteries

Masteries represent a suite of powers that focus on one element or force.  The most obvious examples of characters with a mastery are Storm (weather), Iceman (ice), and Magneto (magnetism).  Every Mastery's Cost Level is equal to its AN plus any options chosen.  There are a few, like magnetism that have 2 added to their CL due to how much they can effect.

A character can have multiple masteries, but they must be separate actions. 

All masteries have the following options in common (unless otherwise noted in their description):

Mastery Examples

Cosmic Energy (+8 CL)
Death
Energy (+3 CL)
Fire
Four Elements (+3 CL)
Ice
Magnetism (+2 CL)
Microwave Energy
Pama (plants)
Plasma
Solar Energy
Sonic
Vibration
Water
Weather
 
 

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