Challenges
A challenge is a character trait that you must roleplay. They are the motivations, fears, emotions, and flaws that make your character unique. You may take as many as you wish for your character, but you must take at least one. Each one gives you a number of extra white stones to create your character.
* These may not be taken at character creation, but are taken should you alter your character later in the game due to experimentation, accident, or some other unfortunate event. See pg 72 in the main book for details.
Challenge Extra White Stones
Extreme vanity 1 Scared of opposite sex 1 Blames society/others for his situation 1 Can't or won't drive/ride in a car; fly 1 Power is painful to use 1 Weak immune system 1/stone of health affected Guilty conscience 1-2 Prying relatives/friends/associates 1-2 Disliked or shunned by peers 1-2 Psychological issue; per symptom 1-3 Elemental sensitivity (x2 damage) 1-3 Minor disability 1-3 Power dangerous to self 1-3 Chronic Disease or condition 1-3 Haunted past 1-3 Character needs "attachment" to stay alive, use power, etc. 1-5 Compulsion to stick up for the underdog 1-5 Deadly enemies 1-5/enemy Conflicting interests 1-5 Can't or wont go into/near certain places 2 Won't break the law 2 Looking non-human 2-4 Being a Mutant 3 Major psychological restriction 3-5 Half-faerie blood 4 Losing a sense 4-5 Being restricted in movement 4-5 Extreme elemental sensitivity 4-5 Techno-Organic Virus 10 Legacy Virus 10