Cheats/Hints/Tips/Strategies/Secrets/Tricks

NEW!! A Free Megaelixir in the Kalm inn

 

First, go to the Kalm in and go to the second floor and

 in the cabinet, there is a Megaelix but Cloud can't reach it. 

Click 5 times and Cloud will get pissed and knock it down!

 

NEW!! See Caith Sith In The Honey Bee

 

 at wall market in the top right dressing room, if you

 take a peek and look around your will see caith sith

 standing there while people talk about a grandfather.

 

Unlimited items

 

This trick requires the W-Item materia. The materia is obtained after your

party parachutes back into Midgar in Disc 3. After entering the subway

tunnels in Sector 8, your party may walk away from the screen and

encounter the Turks, or walk towards the screen to reach another subway

section. Select the second choice and follow the subway tunnel until it

ends at a dead end with the W-Item materia.

 

Equip the materia on the character with the item to be duplicated. When a

battle begins, select the W-Item entry on the battle menu, select an

unimportant item and use it on any character. On the second item choice,

select the item to be duplicated by pressing Circle, then press X to cancel

your selection and increase the number of that item in inventory.

Repeatedly press Circle followed by X to accumulate 99 of the duplicated

item. Note: This will only duplicate item selectable in battle and can not be

used to duplicate the various sources, materia, weapons, or armor.

 

Refill HP

 

Cast Regen-All on your party, then quickly open the PlayStation lid when

all opponents have been defeated. The game will be unable to load the

victory screen, and may glitch while the HP for each party member fills.

After everyone is at full health, close the lid to resume the game.

 

Easy Battle Square handicaps

 

During the "slot machine" handicap sequence, rapidly tap Square in the

Battle Square section at Gold Saucer. The slots will slow down, allowing

an easier selection of your handicap. Note: This trick will also work in a

similar manner with Cait Sith's limit break.

 

Easy Chocobo races

 

While racing a Chocobo, hold R1 + R2 to slowly restore energy.

 

Cast magic three times at an opponent

 

Have all characters with Reflect status. Then, cast any attack spell on all

three of your characters. The spell will bounce three times into the enemy,

each with the attack power of a full spell.

 

Hints

 

Extra money

 

Sell a Master level All materia to get 1.4 million Gil. Since another

All materia will appear when the original reaches master level,

there will be no loss in usefulness.

 

Prevent back attacks

 

If a battle begins with a "Back Attack", press L1 + R1 to turn your

character around before your opponents get a shot.

 

Nibelheim safe combination

 

The combination to the safe in the old mansion in Nibelheim that

contains the key to enter the basement (and get Vincent) is Right

36, Left 10, Right 59, Right 97. Note: Push the button used to

talk to people to select each number. After opening the safe and

fighting the monster inside, a key to the other part of the mansion

and Odin summon materia will be found.

 

Finding Vincent

 

Take the key from the safe that contained the Odin summoning

materia in Nibelheim. After defeating the Boss, Lost Number,

walk down into the basement. Open the door that was previously

locked (right before enter the room with Sephiroth). Talk with

Vincent, after finding him inside the purple coffin. When leaving

the room, he will offer to join the party.

 

Turtle's Paradise prizes

 

The Turtle's Paradise restaurant in Wutai has hidden six flyers

with their advertisement in various locations. Collect all six flyers

and return them to the restaurant owner to receive a prize

consisting of a Power Source, Guard Source, Magic Source,

Mind Source, Speed Source, Luck Source, and a Megalixer. The

flyers are located in the following places:

 

Sector 5 slums, on the wall upstairs in a house on the east

side of town.

Posted on the bulletin board of the lobby of Shinra HQ.

On the wall next to the item shop in the Ghost Hotel at

Gold Saucer.

Attached to the wall at the Tiger Lily Arms Shop in

Cosmo Canyon.

On the wall next to the inn keeper's desk.

In Yuffie's basement (next to Turtle's Paradise), check

the banner on the wall outside the trap room.

 

Materia to beat Weapons

 

Use the following steps to make the battle with the Emerald and

Ruby Weapons easier. Note: This must be done after Meteor is

summoned and the Highwind is in your possession.

 

1. Before fighting either Weapons, find and equip the

Morph Matera before returning to the Undersea Reactor in

Junon. Go through the sight-seeing tunnel (where the

ocean can be viewed) and enter battles until the Ghost

Ship appears. Use Morph when the enemy is low on HP

to change them into an item called "Guide Book".

 

2. Leave Junon and return to Kalm. Go to the last house

on the right, next to the bar. Go upstairs, where an old

man will be encountered. He will explain how he wants

to understand the afterlife, and ask you to find three

items: Guide Book, Earth Harp, and Desert Rose. He will

notice that you already have Guide Book and give you the

Underwater Materia.

 

3. Equip the Underwater Materia. It does not gain AP and

will not duplicate. This Materia removes the time limit

when Emerald Weapon is encountered.

 

4. Defeat Emerald Weapon (a few mastered Mime and

Knights of the Round will be helpful) to receive Earth

Harp. Take it back to Kalm and give it to the old man to

receive Master Summon (Red), Master Magic (Green),

and Master Command (Yellow) Materia. These Materia

can not level up or duplicate, but have all the abilities of

their single counterparts. Master Summon grants all

Summons for as long as MP are available. A similar

effect is also used by Master Magic. Master Command is

a little difficult to work with, but is still worth it.

 

5. Equip the new Materia and ram into Ruby, who is

minding its own business in Gold Saucer. With luck, the

single character Ruby allows to stay and fight will be

ready to deal with this massacre.

 

6. Defeat Ruby and take Desert Rose to the man in Kalm

to receive a Gold Chocobo. You probably will already

have one, as Knights Of The Round is required for the

Weapons battles. A good combo to use against the

Weapons is HP Absorb + Knights (mega damage and

mega boost in HP).

 

Easier Ruby Weapon battle

 

Kill two members of your party before fighting Ruby Weapon.

Have the Summon Phoenix materia equipped on the remaining

character, then run into Ruby Weapon. When fighting, Ruby will

only attack the live character, and therefore not use the Quicksand

attack. Wait until the Weapon sticks his claws in the ground.

Then, use Summon Phoenix to attack it and revive the dead party

members. All three party members are now available for the battle.

 

Another strategy is to have all characters equipped with the Final

Attack + Revive or Phoenix materia combination. Have one

character equipped with a weapon or armor containing Knights Of

The Round + MP Turbo. Also have a Mastered Magic Plus

materia (not MP Plus) somewhere else in the weapon or armor of

each character. Have all three people wear the Mystile armor (first

from Midgar Raid, second from North Cave, third from Ultimate

Weapon when it is over Midgar). This will prevent Ruby's Ultima

attack from injuring your characters. Kill two characters, then

enter the battle with Ruby Weapon. When the Weapon's claws are

in the ground, revive the two dead characters, and have

W-Summon cast Knights Of The Round and have the other two

characters Mime. This will hit Ruby Weapon for 9999 damage

each time. It should be defeated after eight to ten rounds of this

type of attack.

 

Another strategy is to kill two of your characters, then equip the

following materia combination: HP Absorb + Knights Of The

Round, W-Summon, Mime. Use a hero drink, then summon the

Knights Of The Round. Each time he/she will gain over 9,000 HP

points. Then, simply Mime this attack until the Weapon is

defeated.

 

Another strategy is to use Mime in addition to the Final Attack +

Phoenix materia combination. Get Cloud's limit bar full, and start

the battle. Ruby will take your other two characters away with

Quicksand. Attack with Omnislash. At Cloud's next turn, select

Mimic and Cloud will use the Omnislash again. Repeat this attack.

The only drawback to this strategy, is the need for a little bit in the

limit meter. Without it, Cloud will jump forward after a brief

flash, and Ruby Weapon will attack. When Cloud does the limit,

the game will act as though you had a full limit bar, and delete all

that remains in it. To effectively make this trick work, make sure

Ruby Weapon hits Cloud before doing the Omnislash again.

 

Easier Emerald Weapon battle

 

Equip a member of your party with a Gravity materia, at any level.

It will hit the Emerald Weapon for 9,999 damage. Using this and

the Quad-Magic combo can take almost 40,000 hit points from

one attack round alone.

 

Another strategy is to equip the following materia combination:

HP Absorb + Knights Of The Round, W-Summon, Mime,

Underwater (and nothing else). Use a hero drink, then summon

the Knights Of The Round. Each time he/she will gain over 9,000

HP points. Then, simply Mime this attack until the Weapon is

defeated. Keep your materia number as low as possible, the more

materia equipped, the more the Weapon's Air Tam Stomp will

effect the party. For example, if four materia are equipped the Air

Tam Stomp will take off 4444 HP points, five materia will result

in 5555 HP points and so on.

 

Extra Gil

 

When at the Gold Saucer Prison, go out in the desert and fight a

enemy called Cactuar. Defeat him to get 10,000 Gil. This creature

can also be found at Cactuar Island on the south-east area of the

map, or south of Cosmo Canyon.

 

Exchange Gil for GP

 

When at Gold Saucer go through the welcome sign then come

back out again. Keep on doing this until a man appears in the far

background, near the save location. Approach him, and he will

ask if you want to change Gil into GP. Answer yes to trade up to

10,00 Gil into 100 GP.

 

Key to Sector 5

 

Late in the game, go to the Number 7 gate at Midgar. A man

outside the door will say that he lost his key to the city at an

excavation site. The only excavation site is at Bone Village. Go

there and talk to the man that asks about what you are searching.

Reply "normal treasure" and place your excavators on the upper

area. Eventually, a box will turn up after multiple digs. Search it

in the morning to find the key.

 

Cloud mercenary flashback

 

After Cloud has had his coma, go to the basement at the Shinra

Mansion. Enter the library and Cloud have a flashback and

remember how he became a mercenary.

 

Back room of Cosmo Canyon General Store

 

The General store in Cosmo Canyon has a back room that is roped

off when your characters first arrive. Check back after Meteor has

been summoned. The rope will be gone, allowing your characters

to walk back in the room and get an Elixir, Magic Source, and the

"Full Cure" Materia.

 

Sleeping old man

 

Directly East of Junon is a small cave that is only accessible using

the Highwind or riding on a blue/gold Chocobo. The old man in

the cave can tell you how many times your party has fought or

escaped. You can also get helpful items from him, but the last two

digits in the times you have fought must be the same. For

instance, speaking to him after you have fought 699 times may get

you the Bolt Ring.

 

Date with Tifa

 

Never talk to Aeris unless it is vital for progression of the game.

Then, Cloud will get a date with Tifa after Aeris dies.

 

Date with Barret

 

Never talk to Aeris or Tifa unless it is vital for progression for the

game. Then, once Kalm has entered for the first time, Barret will

ask Cloud for a date.

 

Bahamnant ZERO Summon Materia details

 

Walk around after boarding the Shinra No. 26 spaceship on disc

two. Your party will be able to go down to the space pod or up the

ladder to the right to the huge materia. Go to the huge materia and

use the talk button at the tall glass to speak with Cid. He will

explain the controls in this part of the game. Talk again at the case

and enter the password Circle, Square, X, X to collect the Key

Item "Huge Materia". After travelling to Cosmo Canyon later in

the game, talk to Bugenhagen. He will take your party up to his

observatory. Approach to the Blue huge materia and get closer.

Your party will receive the Bahamnant ZERO summon materia.

 

Easy Power Source for super strength

 

Go to the meltdown reactor at Gonganga town. Then, get into a

battle with a Heavy Tank. Morph it to get a Power Source to build

your strength up by a point. Repeat this as needed to build as

much strength as needed.

 

Status display

 

The highest number shown on the status menu is 255. However

the game will allow items on that screen to be built higher, but will

not display anything greater than that number.

 

Extra Ribbons

 

Go to Geas Cliff. In the first cave after wrapping around to the

bridge overlooking the door that was used to enter, walk straight

to enter a cave with a box. Open it to find a ribbon. For a third

ribbon, go to North Cave and morph a Master Tonbury. It is

helpful if it is stopped first.

 

Extra Tetra elemental

 

Go to Cactuar Island in the south-west portion of the map.

Explore until a Cactuar appears. Then, morph it to get the Tetra

elemental.

 

Maneuvering the Highwind

 

The Highwind can be turned sideways or flown backwards

without turning around. Hold Square and press the D-pad in the

desired direction while flying.

 

Cosmo Canyon song

 

You can play the Cosmo Canyon song on your own by going to

Tifa's house in Nibelheim. Then, press Square, Square, Square,

X, Square, Circle, Circle, R1 + X, Circle, R1 + Square, R1 +

Square, R1 + Square, R1 + X, Circle, R1 + X, R1 + Square, R1

+ X, Circle, R1 + X, R1 + Square, Circle, Square, X, Circle,

Square, X, Square. Note: This serves no purpose in the game.

 

Getting a Gold Chocobo

 

Get a Green Chocobo by mating two Great Chocobos or two

Good Chocobos. Obtain Carob nuts by buying some the Gold

Saucer Wonder Square for 500 GP or by stealing them from the

Vlakarados creatures found near the Bone Village. Get the

Chocobos to the S class, then give them a Carob nut. Race the

Green Chocobo until it is in S class. Then, use a Carob nut and

mate the same or different Chocobos. Then, race the Blue

Chocobo until it is in S class. Use a Carob nut and mate the Blue

and Green Chocobos. You will get a Black Chocobo. Race it until

it is a S class Chocobo. Then, go to the Chocobo Tracks around

the Icicle Inn area and get a Wonderful Chocobo. Race it until it is

a S class Chocobo. Find the Zeio Nut on an island north of the

Chocobo Farm. You can steal it from a Goblin that your party

fights. If you do not steal anything at first, try a few more times

then kill them and try again. Mate the Black Chocobo with the

Wonderful Chocobo using a Zeio Nut. You should now have a

Gold Chocobo that can go anywhere on the map.

 

Chocobo quality

 

Different Chocobo ranks can be found in various areas of the

game:

 

Chocobo Ranch area: Poor/Weak

Junon area: Fair/Poor

Gold Saucer area: Good/Average

Rocket Town area: Mediocre

Wutai area: Average/Fair

Icicle Inn area: Wonderful/Weak

Mideel area: Great/Fair

Ancient forest

 

Ride up the hill with a black, gold, or green Chocobo to reach the

Ancient Forest before disc 3.

 

Getting Yuffie in the party

 

Yuffie can found in a random encounter in one of the forest areas.

After fighting her, do not pause or use the save point. Talk to her

and answer her questions with the following responses:

 

Yuffie: "You spikey-headed jerk! One more time, let's go

one more time!"

Answer: Not interested.

 

Yuffie: "You're pretty scared of me, huh?"

Answer: ......petrified

 

Yuffie: "I'm really gonna leave! REALLY!"

Answer: Wait a second!

 

Yuffie: "You want me to go with you?"

Answer: ......That's right.

 

Yuffie: "All right! I'll go with you!"

Answer: ......Let's hurry on.

 

Finding the best weapons

 

Each character has an ultimate weapon that must be found using

the following instructions:

 

Cloud

 

Found after killing Ultimate Weapon (not in Mideel).

 

Barret

 

Found before fighting Hojo on Mako Cannon. Note:

Barret must be in your party for it to appear.

 

Aeris

 

Found behind door four in the clock room at the Temple

of the Ancients.

 

Tifa

 

Use the key to reach sector 5. Go to Wall Market and use

the broken item machine.

 

Yuffie

 

Found in the downed Shinra Plane in the ocean.

 

Red XIII

 

Take Bugenhagen to the ancient city, then return to

Cosmo Canyon on Disc 3 with Red XIII in your party.

He will receive the weapon from Bugenhagen.

 

Cid

 

After the rocket in Rocket Town has been launched, talk

to the man outside the item shop several times.

 

Cait Sith

 

When in Midgar for the second time, go to the Shinra

Tower. Go to floor 64 and enter the locker room. Search

one of the lockers in the third row on the left side.

 

Vincent

 

After getting a Gold Chocobo or the Submarine, find the

cave behind the waterfall in the middle of a continent.

Vincent must be in your party.

 

Level 4 limit breaks

 

Cloud: Omnislash

 

Get 32,000 battle points in Battle Square at the Gold

Saucer, then trade them in at the machine. This is worth

getting, as it does more damage than Knights Of The

Round when used at a high level with the Ultima weapon.

 

Barret: Catastrophe

 

Once Meteor has been summoned, go to North Corel and

speak to the woman whose husband died. She may be

found in the first hut on the second level in the town.

 

Red XIII: Cosmo Memory

 

Defeat the Lost Number monster found in the safe at the

Shinra mansion.

 

Tifa: Final Heaven

 

Go to Nibelheim with Tifa in the party. Then play the

following notes on the piano in her room by pressing X,

Square, Triangle, R1 + Triangle, R1 + Square, X,

Square, Triangle, R1 + X, Circle, X, Square, Triangle.

 

Aeris: Great Gospel

 

Find the sleeping man on the first continent that can tell

you how many fights you have had. He is in a cave near

Condor Fort, across a river. The buggy (hitch a ride from

Costa Del Sol) is needed to reach that location. Once you

find him, wander outside and keep getting in fights until

the last two digits of your fight total are the same (e.g.

688,133). Return to the may to receive some mithril. Go

to the weapons shop near Gongaga and talk to the man

inside. He will offer you a small or large box. Select the

small box, then look in the box that is upstairs.

 

Yuffie: All Creation

 

Win all the battles in the pagoda in Wutei.

 

Cid: Highwind

 

Found in the Gelinka (the sunken Shinra plane).

 

Vincent: Chaos

 

Using the submarine or a Gold Chocobo, go to the

circular lake on the second island on disc 3. Vincent only

has one break per level.

 

Summon Materia locations

 

Choco Mog

 

Talk to the Chocobo at the front of the farm and reply

"Waaark".

 

Shiva

 

At the Junon coast after saving Pricilla.

 

Ifrit

 

On the boat after beating Jenova-BIRTH.

 

Ramuh

 

Lying on the floor in the Chocobo Jockey waiting room.

 

Titan

 

In the wreckage of the Gongaga reactor.

 

Odin

 

Defeat the Lost Number enemy inside the Shinra mansion

safe.

 

Leviathan

 

Defeat everyone in the Pagoda in Wutai.

 

Kjata

 

Walk to the second area in the Sleeping Forest and it will

be floating around. Wait in the spot where it is first seen,

then tap the Action button to take it. Do not use against

fire absorbing enemies.

 

Alexander

 

After the snowboarding sequence, find the hot spring and

touch it. Then find the area where you leave markers and

keep to a straight path. Find the hut there and enter. Leave

through the downward facing door. Go right, find the

cave and talk to the person inside. Defeat her and the

materia will fall from the sky.

 

Bahamut

 

Defeat the red dragon at the Cetra shrine.

 

Typhoon

 

Defeat the Ultimate Weapon a few times until it dies. A

crate will remain. Go to the jelly object on top of the

mountain and its at the end.

 

Neo Bahamut

 

After Geas cliff; just pick it up.

 

Phoenix

 

Found while collecting the Huge Materia at Mount

Condor. After defeating the enemies and the man sends

you out to check on the condor egg, it can be found on

the ground.

 

Hades

 

On the wreckage in the Gelinka.

 

Bahamut ZERO

 

Collect the four Huge Materia. Store them in the

Observatory, then look closely at the blue Huge Materia.

 

Knights Of The Round

 

Found on the island only on the final disc. It is unmarked

at the top right of the map, and requires a Gold Chocobo

to reach it.

 

Materia Caves

 

The location and contents of four Materia Caves are as follows:

 

Materia Cave #1, Knights of the Round

 

This cave is located far north of the Chocobo Farm and

can only be reached by a Gold Chocobo.

 

Materia Cave #2, Quadra Magic

 

This cave is located south-east of the Chocobo Farm and

can be reached with the Highwind and a Green Chocobo.

 

Materia Cave #3, HP and MP conversion

 

This cave is located far West of Rocket Town use a blue

chocobo to get there.

 

Materia Cave #4, Mimic

 

This cave is located north of Corel and can be reached

with a Blue Chocobo.

 

Good Materia combinations

 

Cover + Counter + Elemental with either Fire, Ice, Bolt,

or Earth. Effect: Character covers for teammate and

counter-attacks with an elemental attack.

 

Quadra magic + Bahamaut ZERO. Note: This does work

with Knights Of The Round. Effect: Casts a summon

four times in one turn.

 

Final Attack + Phoenix summon. Effect: When character

dies he immediately casts Phoenix and is revived.

 

MP Turbo + Knights Of The Round. Effect: Increases

damage from 80,000 to 129,987 AP.

 

Sneak Attack + any Barrier or Haste. Start battle by

immediately casting whatever you linked it with.

 

Mime. Effect: Mimics attack preceding it. Especially

useful when it follows Bahamaut ZERO or Knights Of

The Round.

 

HP full charge

 

First you cast Regen on all, then all your enemy dies quickly open the

lid to the Playstation. it will be unable to load the victory dance

and will glitch a bit while you HP fills up. When at full health,

close the lid, your party will celebrate and the game will continue.

 

Duplicate Items

 

You get the W-Item materia, equip it and when in battle, use a first

item, click on the person/monster, at the second item (the one you'll

duplicate), when you have chosen the person on who you want the item to

go (without pressing O), cancel that command, re-do it and you'll see

that you have 1 more of that item!

 

Casting a magic three times on an enemy

 

Make all of your characters "reflect" status. Cast any attack magic into

all three of your characters, and the mgic will bounce three times to the

enemy, each with the attack power of a full magic.

 

 

Recover your stamina in chocobo Race!

 

Press R1 and R2 during chocobo race, and the stamina recovers gradualy.

You must be the rider, though.

 

7777 attack

 

Adjust your HP to 7777 in any point of the game. (during battle or in the

status window, it doesn't matter) The character will go out of controll

and start giving the enemy 7777 rapidly. (When you start the battle, if

your HP is already 7777) Unfortunately, your HP goes down to "1" after battle.

 

Get 100 GP for 10000 G

 

When you go back and forth Gold S entrance and the Ropeway entrance, there

is a chance that a man is standing in the back corner of the Gold S

entrance. Talk to him, and he'll sell you one GP for 100 G. (100 GP is

the maximum) The chance is low, so keep trying. Until you grow your own

chocobos, this is the fastest and the most accurate way to earn GP.

 

EXP to dead characters

 

If you put a dead (unable to fight) character out of your party, 1/2 EXP points

earned will

go to the dead character, too. (If the dead character levels up, he/she will

come back alive)

 

Tifa and Cid rides the chocobo races

 

In random, when Cloud decides to join a race, Tifa or Cid asks you if

he/she can be the rider.

 

Cross the swamp without a chocobo.

 

Walk into the swamp south of the Chocobl Farm. Usually, the Midgal Snake

would swirl it's way towards you, but before he can catch you, save and

reset. (hold R1 R2 L1 L2 Start Select) When you load the game, Midgal

Snake will be a lot farther than you. Do this 2, 3 times to cross the

swamp without a chocobo!

 

Getting the mountain/river chocobo:

 

breed two "good" or "pretty good" chocobos with "karab" seed. (the chances of

getting a special chocobo increases when the parants are high in rank. (in

chocobo races)Getting the black chocobo (black)

breed a mountain chocobo and a river chocobo with any seed. (the higher priced

ones are better)Getting the ocean chocobo (gold)

Breed a black chocobo with a "marvelous" chocobo. (Maybe it was "splendid" or

something, but it's the best one) With a "zeio" seed.Getting the Karab seed:

Steal or kill the dinosour near bone village.Getting the Zeio seed:

Steal or kill goblins in "goblin island", in the north east.

Getting chocobuckle (bonus)

Give a memit's veggie to a chocobo with a level with a multiple of 4. (ex: 4,

8, 16) Cast "LV4 blast" to the chocobo. Give a memit's veggie to the

chocobo. Cast "LV4 blast". Keep on doing this until the chocobo does

"chocobuckle". (Be sure to equip the "enemy skills" materia. The

chocobuckle's strength depends on how many times you have run away from

battles. It only takes up 3 MP, so it's suited for people who want to zoom

through the game, running away a lot.Turning the chocobo (bunos)

when you're in the screen where you need to choose the chocobo to give veggies,

press "R" or "L" to turn them

Chocobo has more HP than the last boss. The last boss will die when using

"Knights of Round" with 9999 damage each, with "double-magic" materia while a

chocobo won't die.

 

Getting the quad-magic materia without a special chocobo:

 

Go to the cliff leading to the cave near Mideal, with the high-wind.

Enable the "bird view", and line up the airship with the cliff, so that the

cave is on the left side. Press SQUARE and LEFT as you lower the airship

with "X" button. The timing is critical, but You will land on the left

side of the cliff if you succeed. Just press A in the buttom of the cliff

to get up. If you are on a chocobo, (any chocobo) it's easier to succeed.

 

Snowboard Complete Guide

 

The gold sourcer re-opens in the 3rd disk, granting you the access to the

snowboard game. Here are all the secrets in the game. Second Course:

Appears after you finish first course with a passing grade. (75 or plus)

Third CourseAppears after you finish the second course with a passing grade.

Time Attack

Appears after you finish all courses with a passing grade. Get the yellow

balloon in the beginning of the game to enter the Time Attack.Speed Up

Appears after you finish a course with TIme Attack, with a pretty fast

time.----

Control tips:-Obst. Course

Try to be in the middle, and brake if too fast, because falling down is a

deduction of one point. Red balloons are 1 point, Blue 2 point, and Green

3 point. Some balloons can be get by jumping only. A 90 will grant you an

item. (once only)-Time Attack

ALWAYS keep your finger on R1, to activate sharp turning. Try to keep the

inside, but turning sharp turns from the outside into the inside. Try

moving as little as possible.Course Tips-1st course

Keep on the left side at first. Pass in a straight line un the snake

curves. In the big jump, approach from the right and press left just as

you are about to jump. Try to go straight in the wide road, in the middle.

Jump with a high speed to get the green balloon.-2nd course

If you get the speed up, do not turn widely in the curves connecting the

caves. You will spin out. Instead, release the right button for a short

amount of time during the turn.-3rd course

Keep the middle in the beginning, while going slow in the caves at the

edge. Try to remember the big rock, if you are in the obstacle. (and the

blue baloon right after the cave) Practice is the only key to getting a

fast time on this course : )

 

 


Sub-Quests
-------------------------------------------------------------------------

ancient forest

-------------------------------------------------------------------------

 

Location: On a cliff near Cosmo Canyon on the Western Continent.

How to get there: Use a Green, Black, or Gold Chocobo. Or, climb past

the crater that's left behind when you kill the

Ultimate Weapon in Disc 3--it destroys part of the

cliff.

Items to get: Supershot ST, Spring Gun Clip, Slash-All materia,

Typoon materia, Apocalypse, Elixir.

 

You can grab items (frogs, big frogs, wasp nests, etc.) by pressing the

O button. When you grab a frog for the first time, you get a message

informing you that if you press the S button, the _entire_ area will

reset, returning all the items to their proper place. However, it also

returns you to the very start of the area, no matter how many screens

you've worked your way through. If you mess up on an area (you run

out of frogs to use for transportation), you can cheat by leaving the

area and returning (if it's possible to leave given your current

location). But if you're really stuck, you have no choice but to reset

the whole level by pressing S. You will keep all items and materia orbs

you've collected so far, though. Also, when you hear a frog croaking,

look for a place where you can let go of a small frog you might be

carrying as it'll be replaced with a big frog.

 

In the first area, pick up three frogs and go beneath the earth bridge.

Put them near the three bags hanging from the trees. Now, quickly take

the frogs and press the O button to make them hop into the bags; repeat

this until all three bags are full by standing on a bag and pressing O

to put a frog into the next bag. When they're all full, hop to the

other side of the gap. Once on the other side, go down the slope and

_carefully_ inch towards the center of the large snapping plant. Press

O to grab the bag (which contains the Supershot ST gun). If you get too

close, the plant will close and you'll lose almost all your HP. You can

make as many attempts as you want, but it's best to try and not touch

the center of the plant in the first place. Continue to the right when

you're finished here and Cloud will automatically use the pink vine to

reach the other side. Go past the tree and nab the item bag on the hill

(there's a Spring Gun Clip inside), and head right to reach the next part

of the forest.

 

In the second area, pick up one frog and approach the pink vine. Choose

the top option to leap to the ledge. If you leave the frog on the ledge,

it'll be switched with a big frog (or you can just use your small frog).

From here, you can put the frog in the bag and leap across to the second

(already-full) bag. You'll automatically use the pink vine to jump to

the ground. Now, pick up a frog and climb on top of the green ledge to

your right; let it go and it will leap into the left bag. If you wait

long enough, you'll be sent flying to the ledge above when the frog

escapes (you have to use a big one). Once on the ledge, take the wasp

nest. Jump back down. Stand near the small snapping plant and press O

to release the nest; if you're at the right distance, the nest will fly

backward and land in the plant, which will snap it up. Take the yellow

materia (Slash-All). Pick up the big frog again. Climb to the green

ledge one more time and let the frog jump into the right bag. Jump atop

it and wait until you are thrust onto the opposite side of the huge

snapping plant. Run to the right to reach the next zone.

 

In the third area, pick up two frogs, toss them into the bags, and leap

across to the pink vine. You'll be lifted into the treetops. Go left,

then down the trunk to reach the big bag you saw back in the second area.

A Minerva Band is inside. If you go too far down the trunk, you'll jump

down to the ground, so return to the treetops after grabbing the bag. If

for some reason you can't, just hop back down repeat the last few steps

to get across the plant, get into the next screen, and return to the

treetops.

 

Once you're back in the trees, climb to the upmost branch and head right,

then make your way towards the broken branch; Cloud will vault across

three of the pink vines and land on another branch. Go south to get yet

another item bag holding a red materia (Typoon). Now, go back across the

vines, and take the lower branch that leads behind the leaves to the

ground level (look for a path leading right). Once on the ground, grab

a frog. There are two bags to your right; look for a high ledge beneath

them, stand on it, and toss the frog into the bag. Then, hop onto it and

make your way over to the second bag, then to the ledge with the wasp's

nest. Take it and drop to the ground, then approach the snapping plant

and press O to release the nest. If you are positioned correctly, you'll

toss the nest into the plant, which will close up.

 

Pick up a small frog and move past the plant. Stand on the left ledge,

and let go of the frog; it will jump into the nearby bag. Hop across

the bag and onto the ground. Run to the left and grab a frog. Put it

in the hollow in the tree next to you and a big frog will jump out.

Take it and go back the way you came (put the big frog in the bag, jump

to the other side, and wait for it to land by your feet). Grab it

again, go to the far right ledge, and release it into the bag. Now,

stand on the bag and wait for the frog to escape. Doing this sends you

flying across the gap to a cave entrance.

 

In the cave, walk to the right to find a chest with the Apocalypse sword

lying within. Head to the north, then go east to find another chest

(there's an Elixir in it). Finally, exit through the opening to your

left. You're back outside! Yup, there are no bosses to fight in this

area (which is a good thing in case you had a hard time dealing with the

snapping plants).

 

 

-------------------------------------------------------------------------

vincent's waterfall

-------------------------------------------------------------------------

 

Location: Waterfall in the center of the Western Continent.

How to get there: Use a Green, Black, or Gold Chocobo to go to the

west side of the waterfall by the lake. Dismount

and touch the waterfall to enter it. Alternately,

you can go there in submarine--you can dock on

the dark-colored western side of the shore.

Items to get: Death Penalty, Chaos Manual (second visit)

 

Beyond the waterfall is a room made of white stone. If Vincent isn't

in your party, then you'll get a message stating his name when you

step past the threshold of the room. So, return with Vincent. This

time, there's a woman there, Lucresia, and you'll get to see a flashback

of Vincent's past. While you don't get anything out of this if you

visit only once, you can get Vincent's best weapon and his Level 4 Limit

Break Manual if you come here with him in your party again in the second

or third disc. Refer to the 'Ultimate Weapons' section for more

information on this area.

 

 

-------------------------------------------------------------------------

bonus materia locations

-------------------------------------------------------------------------

 

_________________________________________________________________________

WESTERNMOST CAVE (Wutai Area)

 

Location: Cave lying to the east of a mountain in the bridge-

covered region of the Westernmost Continent.

How to get there: Use a Green, Black, or Gold Chocobo to climb over

the mountain. Dismount and enter the cave.

Items to get: Mime materia.

 

There's nothing in here but a glowing yellow light. Try to touch it,

and you'll get a yellow materia (Mime). Notice how there's still

a glow after you've taken the Materia? :)

 

_________________________________________________________________________

WESTERN CAVE (North Corel Area)

 

Location: Cave next to a mountain lying on a square of brown

land. There's a river running nearby. It's

beyond the mountain footpath by the shallow part

of the river near the Gold Saucer, on the Western

Continent--there's another cave entrance by the

river you need to cross.

How to get there: Use a Blue, Black, or Gold Chocobo to cross the

river to the patch of land where the cave is.

Items to get: HP<->MP materia.

 

Inside this icy blue cave is a twinkling purple materia (HP<->MP).

 

_________________________________________________________________________

SOUTHERNMOST CAVE (Mideel Area)

 

Location: Cave lying at the end of a penninsula on the north

stretch of land on the Southernmost Continent.

 

How to get there: If you have a Blue Chocobo, land the Highwind on the

patch of grass on the thin island near Mideel. Then

use the shallows connecting the peninsulas to reach

the area where the cave is. If you have a Black or

Gold Chocobo, simply land on the grassy area near the

cave and keep walking down the cliff and out to where

the cave entrance is. If you have the Gold Chocobo,

you can just walk southeast from the Chocobo Farm

across the water to the penninsula where the cave is.

Items to get: Quadra Magic materia.

 

This sandy cave is empty, save for a blue pyramid-shaped object. If you

examine it, you'll get a blue materia (Quadra Magic).

 

_________________________________________________________________________

NORTHWEST ISLAND (Round Island)

 

Location: Oval-shaped island surrounded by mountains and trees

that is in the northwestern part of the world. It

is one of the Uncharted Isles (it doesn't show up on

the map).

How to get there: Use a Gold Chocobo to fly to the island and climb

over the mountains. Dismount and enter the cave

mouth that's at the edge of the forest.

Items to get: Summon Knights of Round materia.

 

This may be another empty area, but the red pyramid lying by the tree

trunks is none other than the Knights of Round summon materia--the

most damaging summon spell in the entire game. Simply examine it to

pick it up.

 

 

-------------------------------------------------------------------------

yuffie's sub-quest

-------------------------------------------------------------------------

 

Location: Town of Wutai. You can go here in Disc 1 after

you get the Tiny Bronco, or you can do this in Disc 2,

once you have the Highwind or a colored Chocobo. You

CANNOT do this in Disc 3, however.

How to get there: Go to the southern end of the Westernmost Continent

using the Tiny Bronco, Highwind, a Chocobo, or a

Chocobo + the Highwind. You MUST have gotten Yuffie

(though she doesn't have to be in the current party)

in order to perform this sub-quest. You can also

land by Wutai and try to enter from there--you'll

still end up in the plains with Yuffie.

Items to get: Hairpin, Magic Shuriken, MP Absorb materia, Swift

Bolt, Elixir x2, Dragoon Lance, Peace Ring, HP Absorb

materia, X-Potion, Turbo Ether, Ice Ring, All

Creation Manual, Leviathan materia.

 

After arriving at the southern tip of the Westernmost Continent, head

north. There is a curving path that leads up to a high plateau. As

you go along the curve (even if you are riding a Chocobo) you will be

interrupted by Yuffie. The screen switches to that of a plain, and

Yuffie runs up, steals your Materia*, and escapes, but not before

leaving you with two Shinra guards to contend with! The guards are

easily beaten, though. If Yuffie was in your party when she tricked

you, you'll have to fight the guards only using two people (in which

case Barret will join the party afterwards, and if he's already in

your party, then whoever isn't being used will join. Keep in mind that

you can rearrange the party in whatever way you'd like afterwards).

 

Note that if you have the Highwind, you're better off landing near Wutai,

then trying to enter the town (you'll still end up in the wilderness

area with Yuffie). This is because you won't have to walk as far when

the quest is over).

 

* She can take 48-50 Materia (the number varies), and will steal them

in this order of preference: Master Materia, Summon Materia,

Independent Materia, Command Materia, Combination Materia and then

Magic Materia. This means that it is possible to be left with a few

materia after she has escaped. Note that if you're using the Materia

Select Game Shark code and you have disabled Materia equipped/in your

inventory, she'll steal them and you _won't_ get them back.

 

At this point, your characters will refuse to board the vehicle you

used to get here (Highwind, Tiny Bronco, or Chocobo), insisting that

they find Yuffie instead. If you were on a Chocobo when Yuffie stole

your Materia, then you'll still be on it when the sequence ends, but

you won't be able to board the Highwind, and if you get off the Chocobo,

you can't get back on. If you use the 'Start with Gold Chocobo' code,

then you can leave the island, but I don't know what happens if you do

this sub-quest while riding a real Gold Chocobo. In any case, you can

use the Chocobo to cheat and simply ride all the way to Wutai, Yuffie's

hometown. If you're not on a Chocobo, you'll have to walk.

 

From the curving path, head north until you cross a bridge, then go west

across a second bridge. Head southeast once you reach the other side;

this leads to a north-bound path that runs under the bridge. Follow it

and it will lead up to another bridge. Past the bridge, the land

becomes flat and grassy. Keep heading north and you'll arrive at Wutai.

 

When you enter the town, Yuffie will see you and run away. Head to the

upper-left corner of town. There's a path here that leads to a large

courtyard and a pagoda. Enter the building to your right and walk along

the hall until you arrive at a room with a man sleeping inside. Enter

it and talk to the man. He is Godo, Yuffie's father. Keep talking to

him until he stands up, at which point Yuffie will appear and then be

chased away by her father. If you follow Yuffie, you'll find that she

has disappeared. Before leaving this area, enter the room next to

Godo's and examine the right wall. There is a hidden panel here that

will open, revealing a passage. At the end of the passage is a chest

containing the Hairpin (a weapon for Red 13). On your way out, go into

the room to the left of the entrance. You can come here and spend the

night for free, but if you examine the scroll on the left wall, it will

lift up, revealing another passage. The chest at the end of this

passage has a Magic Shuriken inside it.

 

Return to town and go into the eatery in the southwest corner of town.

The Turks are her! Talk to them all (Elena, Rude, and Reno). When

you are finished, go to the Item Shop. Normally, there is a woman

standing in front of a treasure chest (preventing you from getting at

it) but now she will have moved away. Open the chest and you'll get

a MP Absorb materia, but Yuffie will drop down from the ceiling and

swipe it from your hands! Leave the shop and go to the southeast

edge of town. There's a building here near the entrace. Go inside

and examine the folding panel to the left. Hiding behind it is Yuffie,

who dashes away as soon as she is discovered. Chase her outside and

go to the eatery. If you look at the jar standing outside the eatery,

you'll see that it is moving. Approach it and press O to make your

friends block all the exits. Then press O three times to make your

main character hit the jar until Yuffie jumps out. Seeing that she

can't escape, she'll lead your characters to her house.

 

Meanwhile, two Shinra soldiers run into the eatery to meet with the

Turks. After Elena leaves, you'll find your characters in Yuffie's

house. When she goes downstairs, follow her. I was sure that I found

an item in this room once, but I guess I was mistaken...anyway, don't

miss the Turtle's Paradise Flyer that's on the far wall when you go

downstairs. Talk to Yuffie. When you can move again, examine the

levers in the back room; you can pull the right lever or the left one.

It doesn't matter which one you choose, since either one will make

a cage drop on top of your allies! Yes, Yuffie has tricked you again.

Examine either lever a second time to free your friends, then leave

the house.

 

Return to the courtyard area where the pagoda is and you'll see that

you can now enter the building to your left. Climb up the steps and

examine the bell to ring it; this will reveal a hidden door. Beyond

the door, you'll find Yuffie, who has been taken hostage by none other

than Don Corneo, the mohawked pervert that tricked you back in the

Wall Market. He has captured Elena as well. Before chasing after

him, open the chest to your right to find a Swift Bolt, and open

the chest to your left to get an Elixir. Go up the stairs and you'll

find yourselves in the altar room back in Godo's house. Three Shinra

soldiers appear and attack you, allowing Corneo to escape. Kill the

guards (they're the same as the ones that attacked you back on the

curving path), then go outside.

 

Here, you'll run into Rude and Reno. Talk to them, then return to town

and head to the northeastern corner of Wutai. There's a path here that

leads up into the mountains, where huge Dachao statues have been carved

into the rock. Talk to the Turks again as you follow the path, and keep

going along the path until it splits. Take the path that goes north.

It leads past a huge head to a crossroads. Rude is standing here,

blocking the entrace to a cave. If you talk to him, he'll enter the

cave. You can't get across the fire-pits yet unless you've gotten the

Leviathan Scales from the Junon Underwater Mako Reactor. There's a

chest here that has a weapon for Cid in it, too (Dragoon Lance). Talk

to Rude again and then exit the cave and head south to find Corneo,

who's tied Elena and Yuffie to the face of a Da-chao statue. When you

confront him, he summons a boss to attack you.

 

_________________________________________________________________________

BOSS TIPS: RAPPS LV: 39 HP: 6000 MP: 300

 

This winged beast isn't that tough, but unless you were able to hold onto

some Materia, all you can do is attack. Use Phoenix Downs and Hi-Potions

or other restorative items to heal your party, and you may want to use

'attack' items like the Deadly Waste or Swift Bolt in order to inflict

damage along with your normal attacks. Because of their high attack

power, Red 13 and Vincent make the best allies to have in this fight. If

you think you can make it without Vincent assisting you, then use his

breaks to inflict lots of damage on the boss. You'll recieve a Peace

Ring when the battle is finished.

_________________________________________________________________________

 

After the battle, Don Corneo will ask you a question and you have three

answers to choose from. Pick any one you like. Corneo threatens to

kill Yuffie and Elena, but then Reno and Rude show up and send Corneo

to his well-deserved demise. Back at her house, Yuffie will give all

the materia she stole back to your characters (including the MP Absorb

materia).

 

You'll find yourself back in the World Map again, but I wouldn't leave

just yet if I were you. Return to Wutai and enter the building near

Yuffie's house. It's full of cats. Normally, there's nothing you can

do here, but now you can climb up the steps in the back to find a

secret passage. Walk north (towards the screen), to find a cat and a

chest. Inside the chest is a HP Absorb materia. Take it and go back

outside.

 

Now, head back to the courtyard. Enter the pagoda and talk to the man

there, Goorikii. He'll inform you that if she wishes, Yuffie can

fight by herself against the five guardians of the Pagoda of Five Strong.

Choose the top option to accept and the bottom option to decline. After

each battle, go up the stairs and talk to the person there, picking the

top option to fight them and the bottom option to not fight them. You

don't have to kill all the guardians in one go, and if Yuffie is killed

in battle, the game won't end, although she'll have zero HP and will

need to be revived before she can fight again. Your enemies are:

 

First Floor: Gorky, a winged creature.

 

_________________________________________________________________________

BOSS TIPS: GORKY LV: 30 HP: 3000 MP: 150

(weak vs. Wind)

 

Use Haste on yourself, then use the Deathblow materia repeatedly in

order to inflict lots of damage. Don't forget to heal yourself when

your life gets low. The boss can use Barrier, but he's still easy to

defeat. Yuffie gets an X-Potion once she's won the battle.

_________________________________________________________________________

 

Second Floor: Shake, a penguin-like monster.

 

_________________________________________________________________________

BOSS TIPS: SHAKE LV: 32 HP: 4000 MP: 180

 

Use the same strategy that you used against Gorky. You might try the

Barrier spell to reduce physical damage. His 'Furious Bomber' attack

causes a lot of damage, but it will fill up your Limit Break bar very

quickly. Yuffie will recieve an Turbo Ether when the fight ends.

_________________________________________________________________________

 

Third Floor: Chekhov, a four-armed foe.

 

_________________________________________________________________________

BOSS TIPS: CHEKHOV LV: 34 HP: 5000 MP: 210

 

Keep your HPs up in case you get paralyzed. Once again, using Haste,

Barrier, and then attacking with the Deathblow materia should do the

trick if your attack power is low. Yuffie's prize for winning this

battle is an Ice Ring.

_________________________________________________________________________

 

Fourth Floor: Staniv, a creature swinging and iron ball.

 

_________________________________________________________________________

BOSS TIPS: STANIV LV: 36 HP: 6000 MP: 240

 

Fight him the same way you fought Shake. Without a doubt, the easiest

boss of the Pagoda. If you win, Yuffie will get an Elixir from him.

_________________________________________________________________________

 

Fifth Floor: Godo, a three-headed monster. Note that he will

automatically attack you win you talk to him.

 

_________________________________________________________________________

BOSS TIPS: GODO LV: 41 HP: 10000 MP: 1000

 

Godo's attack style changes depending on which head is facing you. He

has many attacks, including the Trine Enemy Skill and the ability to

drain your HP. He will also use his supply of MP to heal himself for

around 1200+ points per use. To beat him, deplete him MP supply by using

the Ghost Hand item or Magic Hammer Enemy Skill (you can learn it from

the Razor Weeds that live north of Wutai; they look like bunches of

grass). The other way to beat him is simply Berserk yourself, assuming

you have enough HP and your attacks do over 1200 points of damage. Your

only other tactic is to stay alive until he runs out of HP and then

attack him. You'll get Yuffie's Level 4 Limit Break Manual (All Creation

once Godo is defeated. If you got the Enemy Skill materia from the

Chocobo Sage and want to stick Trine on it, this is the only time you'll

be able to learn it, so don't miss out!

_________________________________________________________________________

 

After Yuffie defeats Godo, he'll give you the Leviathan materia.

-----------------------------------------------------------------------------------------------

Cloud's ENTIRE Disguise for wallmarket

-----------------------------------------------------------------------------------------------

Ok, First when you walk in to Wall market for the first time, go

 to the Dress shop and talk with the store manager. She will

 want you to find the owner, or you won't get a dress. Go to the

 bar near the Weapon shop and talk to the person closest to

 the door (he's sitting alone) Tell him cloud wants a dress and he'll say yes.

Head back to the dress shop and ask for a dress. Pick "Soft" and

 "Shimmers" To get the Silk Dress, Which is the best one. Now, head up to the

Gym and ask for the Wig. You will have to challenge someone in squats.

If you beat him you get the Blonde Wig. Which is the better of the two.

If you lose...just a Wig. Then Go into the restaurant and order a

meal: Korean B. B. Q. Plate, Sushi, or Todays special. They'll

 give you a Coupon for the Pharmacy.. OH BOY!! Then

Go to the Pharmacy (to find it, there is a kid looking at a large cat

statue.) and buy the Digestive. Now, head up to the bar and in the bathroom

someone is puking. Give them the digestive, you will receive the Sexy Cologne

..heh heh, he said sex... Now head off to the Materia shop and the

guy will ask you to stay at the Inn and get something from the vending machine.

 Spend the night and get the 250 Gil Item at the vending machine. Go back and

he'll give you a Diamond Tiarra. Now for the final item. Go down

 to the Honey Bee Inn and west of it, there is a guy, who gives away his Member card.

Take it, and go in to the Honey Bee Inn and select the #$^%#ing room

 other wise known as F*CKING room. And you'll get  The Lingerie.

 Go out and go to the top room, and ask for them to apply makeup to clouds face.

Now go back to the Dress store and get dressed. Now you have the

 full Costume and you'll get chosen  by Don Corneo. YAY!

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