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| There are new settings in the Final Missions. I have added the following: |
| new art new MIDIs new enemy types different weapon settings different messages |
| The Game.con file was taken from Mark Hadley, Author of The Lost Duke Episodes. |
| MONSTERS |
| A new Trooper has been added, named the Shrink Trooper. They shoot the shrinker rays and teleport like the red Assult Troopers and sometimes drop Shrinker ammo when killed. They wear grey suits. |
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| These green-suited Pig Captains are twice as tough as the Pig Cops and fire RPGs instead of shotgun shells. When they're killed, they will drop ammo for the Devistator. |
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| The Bio-Warrior's bright glowing green skin emits humming sounds. Be careful. Their lifeforce also generates a field of radiation and will harm you if you get too close. Their guns shoot acid. Like he Lizard Captains with chainguns, the Laser Guard is tougher and has red skin. Instead of bullets, they fire rapid-fire lasers and are dangerous at close range. |
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| The blue Gun Turrets fire dual shotgun blasts and are heavily armored. I also added another type of gun turrets. They are brownish-green and fire RPGS. |
| WEAPON SETTINGS |
| The ammounts of ammo have been lowered or raised to give a different feel in the game. Here's a list of what I changed: |
| Pistol Ammount: 48 Shotgun Ammount: 30 Chaingun Ammount: 400 RPG Ammount: 10 Pipebomb Ammount: 10 Shrinker Ammount: 30 Devistator Ammount: 300 Freezer Ammount: 30 Tripbomb Ammount: 5 |