| The Game of Archemisis: Details | |||||||
| Type: text adventure game, with graphics, for the PC Timeframe: Archemesis is a work in progress. OS: Windows Combat: not slated Special features: Soundtrack featuring my guitar music Ambiant sound Sound effects Things you will be able to do: Invoke people, places, things, with results specific to the situation, for example in a conversation about numbers you could invoke circles, leading to statements relating your debate opponent's previous arguments to the meaning of circles. In ordinary conversation with any of the characters you would have four options that would gaurantee some kind of response: you can Agree, Disagree, Equivocate, and express Disinterest. Each of these would show up as a button at the end of the character's statements. Other options would have to be selected from a menu, or invoked by typing "invoke x" in the text window. Some ordinary text adventure things like picking up scrolls, unlocking doors, and travelling over different types of terrain. |
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Background Adventure Main HOME |
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