Let's say that you live in a house. Its a glass house, and because you're the sort that throws stones, you must leave the house and explore the city. But it may be that that house is built of your exploits into the world and the city, it reflects and captures the essence of adventure, by lacking shatterproof. Its a moral adventure to live in a fragile house.
Not only do the walls gleam in ambiant hues, but the cellars hold all manner of treasure.

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