Serge Devadder

projects

 

Fragmind sound design

Fragmind was a computer game where players needed to match a series of cycling colour-coded sequences. It was developed by a team life-scientists and was based on genetic code sequence-analysis techniques used in molecular biology. Their company (Fragminder) released an on-line version of the game, for which SD designed the sounds. This includes clicks, buttons, jingles, atmospheres and a pretty unnerving pulse when you steer the game into error mode. 

live performances

 2 NOV 1991: Cultureel Centrum, Hasselt (B) opening for Venja. 

30 NOV 1992: Vitamine Z, Wavre (B). solo & with Amber at Fractal Waves Festival. 

7 MAR 1992: Au Grenier des Baladins-Café Bizarre, Namur (B). opening for Ypsway. 

13 JUN 1992: Planetarium, Brugge (B). With Amber. 

9 NOV 1996: Huis der Kunsten, Brugge (B). With Amber & visual support from Marco Hinic & Agnes Wojewoda (Arkaos). 

22 MAR 1997: Saaihalle, Brugge (B). Desert Tracks Project with Amber & Arkaos. 

11 MAY 2003: MOP Jugendtreff, Munich (D) opening for vidnaObmana 

 

… plus some stuff at art exhibitions, etc… 

 

Live with Vidna Obmana (Munich 2003)

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