fload.bas demonstrates loading binary data into a dimmed array quickly.

If the data being loaded is graphics data, then this would help to
speed up your basic program.

Look at the fload.bas source code to see how he did this.

'---------------------------------------------------------------------

'           Fast Loader for QBasic/QuickBASIC v1.0 (freeware)

'            Written by Molnar \ Kucalaba Productions, 1996

'   This is a routine designed to give the relatively advanced QBasic
' programmer the ability to quickly load large amounts of data into arrays,
'  similar to BLOAD.  This program, when compiled and run on a 486 dx/33
'          computer read an amazing 73,555 bytes per second.

'   The reason that this is better than BLOAD is simple : it's much,
'   much more flexible.  For example, say you want to store multiple
'  sprites in a BSAVEed file.  Unless you painstakingly use your arrays
' before BSAVEing them, you're out of luck.  And even then, you can only
' save about 65,536 bytes worth of graphics.  FLoad fixes those problems.
'  You can not only specify what point of the file to start loading from,
' but you also controls what array it goes to; no more loading the whole file
'                            into one array.
