VF4Evo Throw Escape Guide ========================= Author: Drift++ Version: 1.0b for US VF4 Evo Date: Nov. 17, 2003 Changes from 1.0: Revised damage quotes Changed some throws from normal to catch Added Kage's back-turned P+G throw. DISCLAIMER: This guide is by no means perfect. Accept it. Most of the information here was gathered from the In-game command listings. Other info, mainly about catch throws, was taken from the command listings at virtuafighter.com Much thanks to all of VFDC (extra to Myke). I'm just a noob, throw me a boon. Purpose: To detail the throws available to all characters and aid in the selection of appropriate high/low/ground throw escape directions. This guide does not detail how to escape character specific throw or catch throw chains. Notation: High Throw List Throw Command Damage (Note: IR, stagger, switch, light down attack, catch, wall) Escape List f : # of throws that escape with this direction (damage potential/wall damage potential) df : " d : " db : " b : " Side Throw List Side throws are escaped with f/b P+G depending on which side your opponent is on. Back Throw List Back throws (for the most part) cannot be escaped. Simply don't let it happen. :) Low Throw Escape List List of low throw escape commands Ground Throw Escape List List of ground throw escape commands Sections omitted where not applicable (characters with no low throws, etc.) u,uf,f,df,d,db,b,ub joystick directions (Hold if capitalized) ^-- means to perform this command during the execution of the pointed-to command (a throw chain) ==================================================================== Akira ======= High Throw List P+G 35 df P+G 40 (52 w/ light down attack) df P+G 65 (wall in back) (77 w/ light down attack) db P+G 00 (switch) f,b P+G 00 (catch throw) ^--P+K 20 ^--u/d P+K 25 b,f P+G 50 (40 w/ IR) b,df P+G 28 (switch) db,f P+G 62 (50 w/ IR) b,d P+G 10 (stagger) Escape List n : (35) f : 2 (50,62) df : 2 (40/65,28 switch) d : 1 (10 stagger) db : 1 (00 switch) b : 0 Side Throws P+G 40 Back Throws P+G 55 ==================================================================== Pai ======= High Throw List P+G 40 f P+G 50 f P+G 60 (wall in back) df P+G 00 (switch set-up of opponent turned away) D,f P+G 60 f,f P+G 50 f,b P+G 15 (switch set-up of opponent turned away) f,d P+G 15 (set-up of crouching opponent) b,f P+G 25 (set-up of opponent turned away) b,d P+G 10 (stagger) 270b P+G 60 Escape List n : (40) f : 4 (50/60,60,50,25 setup) df : 1 (00 switch) d : 2 (15 setup,10 stagger) db : 0 b : 2 (15 switch,60) Side Throws P+G 40 Back Throws P+G 10 Low Throw Escape List d P+K+G f P+K+G ==================================================================== Lau ======= High Throw List P+G 25 (38 w/ light down atack) f P+G 45 f P+G 60 (wall in back) (73 w/ light down attack) D,f P+G 65 (55 w/ IR ) b P+G 40 b P+G 60 (wall in back) (73 w/ light down attack) b,f P+G 50 (63 w/ light down attack) df,df P+G 60 b,d P+G 10 (stagger) b,df P+G 50 (40 w/ IR) Escape List n : (25) f : 3 (45/60,65,50) df : 2 (60,50) d : 1 (10 stagger) db : 0 b : 1 (40/60) Side Throws P+G 40 Back Throws P+G 50 ==================================================================== Wolf ======= High Throw List P+G 40 180f P+G 80 (60 w/ IR) 270f P+G 80 180b P+G 70 ^-- P+G 45 b P+G 60 b,df P+G 65 df P+G 50 df P+G 70 (opponent's back to wall) df,df P+G 70 ^-- P+G 70 db P+G 00 (switch set-up of opponent turned away) f,f P+G 50 (catch throw) uf P+G 50 (catch throw) CATCH/CHANGE THROWS f P+G 00 (goes to CATCH) P+G 45 (after CATCH) f P+G 00 (after CATCH, goes to CHANGE) df P+G 00 (after CATCH set-up) db P+G 55 (after CATCH) b P+G 50 (after CATCH) b,b P+G 00 (goes to CHANGE) P+G 60 (after CHANGE) f P+G 00 (after CHANGE stagger) df P+G 65 (after CHANGE) b P+G 70 (after CHANGE) Escape List n : (40) f : 2 (80,80) df : 3 (65,50/70,70) d : 0 db : 1 (00 switch) b : 2 (70,60) Side Throws P+G 50 b,f/f,b P+G 60 Back Throws P+G 70 uf P+G 60 d P+G 80 P+K+G 80 (opponent crouching) Low Throw Escape List d P+K+G df P+K+G db P+K+G Ground Throw Escape List d P+G df P+G ==================================================================== Jeffry ======= High Throw List P+G 35 f P+G 50 b P+G 40 (0 w/ IR) d P+G 45 df P+G 50 df P+G 58 (wall in back) df P+G 65 (opponent back to wall) db P+G 00 (switch set-up of opponent turned away) b,f P+G 25 ^-- f P+G 40 ^--f P+G 70 ^--b P+G 75 ^-- b P+G 60 b,df P+G 35 b,df P+G 60 (opponent's back to wall) (75 w/ light down attack) db,f P+G 60 b,f,f P+G 65 df,df P+G 70 Escape List n : (35) f : 4 (50,75,60,65) df : 3 (50/65,35/60,70) d : 1 (45) db : 1 (00 switch) b : 1 (40) Side Throws P+G 50 b,f/f,b P+G 60 Back Throws P+G 70 d P+G 75 P+K+G 80 (opponent crouching) Low Throw Escape List d P+K+G df P+K+G f P+K+G Ground Throw Escape List d P+G df P+G ==================================================================== Kage ======= High Throw List P+G 40 f P+G 00 (switch set-up of opponent turned away) b P+G 40 (0 w/ IR) *See Note ^-- u P+G 60 df P+G 40 (53 w/ light down attack) b,f P+G 45 b,d P+G 60 b,d P+G 70 (wall in back) P+G 55 (turned away / opponent behind) (catch throw) uf P+G 50 (catch throw) P+G 50 (from JUMONJI) (catch throw) Escape List n : (40) f : 2 (00 switch,45) df : 1 (40) d : 1 (60/70) db : 0 b : 1 (60)* *Note: The infamous TFT. ALWAYS escape this throw. Side Throws P+G 40 f P+G 00 (switch) Back Throws P+G 50 f P+G 00 (switch) P+K+G 60 (opponent crouching) ==================================================================== Vanessa ======= Defensive Style High Throw List P+G 40 db P+G 00 (switch set-up of opponent turned away) db P+G 30 (back to wall) f P+G 43 180f P+G 60 f,d P+G 53 270b P+G 58 f,f P+G 30 (opponent back to wall) (stagger) ^-- f P+G 75 (opponent back to wall) ^-- b P+G 70 (opponent back to wall) (83 w/ light down attack) Escape List n : (40) f : 3 (43,60,75) df : 0 d : 1 (53) db : 1 (00/30 switch) b : 1 (58) Side Throws P+G 40 Back Throws P+G 60 Offensive Style High Throw List P+G 40 f P+G 43 270f P+G 60 180b P+G 28 (goes to TAKEDOWN) df,df P+G 50 Escape List n : (40) f : 2 (43,60) df : 1 (50) d : 0 db : 0 b : 1 (28 TAKEDOWN) Side Throws P+G 40 Back Throws P+G 60 Low Throw Escape List d P+K+G df P+K+G ==================================================================== Goh ======= High Throw List P+G 40 f,d P+G 47 180f P+G 65 180b P+G 65 f,f P+G 27 (catch throw) b P+G 45 f,b P+G 40 270f P+G 70 df P+G 45 df,df P+G 40 Escape List n : (40) f : 2 (65,70) df : 2 (45,40) d : 1 (47) db : 0 b : 3 (65,45,40) Side Throws P+G 50 Back Throws P+G 65 d/df P+K+G 65 (opponent crouching) Low Throw Escape List d P+K+G df P+K+G Ground Throw Escape List d P+G df P+G ==================================================================== Sarah ======= High Throw List P+G 40 b P+G 35 (48 w/ light down attack) b P+G 60 (opponent's back to wall) (73 w/ light down attack) f,f P+G 40 b,f P+G 55 270f P+G 62 f,db P+G 45 (58 w/ light down attack) P+G 45 (from FLAMINGO) (catch throw) 270f P+G 60 (from FLAMINGO) (catch throw) uf P+G 45 (catch throw) Escape List n : (40) f : 3 (40,55,62) df : 0 d : 0 db : 1 (45) b : 1 (35/60) Side Throws P+G 45 Back Throws P+G 50 P+K+G 60 (opponent crouching) ==================================================================== Jacky ======= High Throw List P+G 25 (38 w/ light down attack) df P+G 42 f,f P+G 45 f,f P+G 65 (opponent's back to wall) f,b P+G 60 df,df P+G 55 (45 w/ IR) Escape List n : (25) f : 1 (45/65) df : 2 (42,55) d : 0 db : 0 b : 1 (60) Side Throws P+G 40 Back Throws P+G 50 ==================================================================== Shun ======= High Throw List P+G 50 (+4DP) 3+DP b,f,f P+G 55 (-3DP) b P+G 50 b P+G 60 (opponent's back to wall) (+5DP) (72 w/ light down attack) 10+DP 270b P+G 66 (+4DP) df P+G 00 (switch set-up of opponent turned away) 6+DP b,df P+G 10 (switch set-up of opponent turned away) 5+DP P+G 40 (turned away / opponent behind) P+G 50 (from TENTOURITSU) (catch throw) P+G 50 (from CHOUKAROU) (catch throw) Escape List n : (50) f : 1 (55) df : 2 (00 switch,10 switch) d : 0 db : 0 b : 2 (50/60,66) Side Throws P+G 40 Back Throws P+G 50 (+5DP) ==================================================================== Lion ======= High Throw List P+G 40 b P+G 40 (52 w/ light down attack) df P+G 00 (switch set-up of opponent turned away) df,df P+G 45 (40 w/ IR) D,f P+G 35 (set-up) f,f P+G 50 b,f P+G 50 f,db P+G 00 (catch throw) ^-- u/d P+G 55 180b P+G 60 180f P+G 55 (45 w/ IR) Escape List n : (40) f : 4 (35 setup,50,50,55) df : 2 (00 switch,45) d : 0 db : 0 b : 2 (40,60) Side Throws P+G 40 Back Throws P+G 50 ==================================================================== Aoi ======= High Throw List P+G 40 P+G u/t/d/b 00 (setup) D,b P+G 55 df P+G 50 df,df P+G 42 (52 w/ light down attack) db P+G 45 D,f P+G 40 (50 w/ light down attack) b,f P+G 50 180b P+G 30 (setup) ^--f,u/b,u P+G 65 ^--f,d/b,d P+G 50 ^--u,d P+G 76 ^--d,u P+G 75 (85 w/ light down attack) 180f P+G 20 (setup) ^--f,u/b,u P+G 55 ^--f,d/b,d P+G 40 ^--u,d P+G 66 ^--d,u P+G 65 (75 w/ light down attack) 270b P+G 57 270f P+G 40 ^--180f K+G 60 Escape List n : (40,setup) f : 4 (40,50,66,60) df : 2 (50,42) d : 0 db : 1 (45) b : 3 (55,76,57) Side Throws P+G 40 Back Throws P+G 50 Low Throw Escape List db P+K+G d P+K+G Ground Throw Escape List d P+G df P+G ==================================================================== Lei Fei ======= High Throw List P+G 45 df P+G 28 (setup) f,f P+G 45 f,b P+G 55 Escape List n : (45) f : 1 (45) df : 1 (28 setup) d : 0 db : 0 b : 1 (55) Side Throws P+G 40 Back Throws P+G 50 ==================================================================== Brad ======= High Throw List P+G 35 b,f P+G 40 b P+G 45 df,df P+G 55 db P+G 00 (switch set-up to opponent turned away) Escape List n : (35) f : 1 (40) df : 1 (55) d : 0 db : 1 (00 switch) b : 1 (45) Side Throws P+G 40 Back Throws P+G 50 ==================================================================== ********************** S U M M A R Y ******************************* Akira Escape List n : (35) f : 2 (50,62) df : 2 (40/65,28 switch) d : 1 (10 stagger) db : 1 (00 switch) b : 0 ----------------- Pai Escape List n : (40) f : 4 (50/60,60,50,25 setup) df : 1 (00 switch) d : 2 (15 setup,10 stagger) db : 0 b : 2 (15 switch,60) Low: d / f ----------------- Lau Escape List n : (25) f : 3 (45/60,65,50) df : 2 (60,50) d : 1 (10 stagger) db : 0 b : 1 (40/60) ----------------- Wolf Escape List n : (40) f : 2 (80,80) df : 3 (65,50/70,70) d : 0 db : 1 (00 switch) b : 2 (70,60) Low: d / df / db Ground: d / df ----------------- Jeffry Escape List n : (35) f : 4 (50,75,60,65) df : 3 (50/65,35/60,70) d : 1 (45) db : 1 (00 switch) b : 1 (40) Low: d / df / f Ground: d / df ----------------- Kage Escape List n : (40) f : 2 (00 switch,45) df : 1 (40) d : 1 (60/70) db : 0 b : 1 (60) ----------------- Vanessa Defensive Style Escape List n : (40) f : 3 (43,60,75) df : 0 d : 1 (53) db : 1 (00/30 switch) b : 1 (58) Offensive Style Escape List n : (40) f : 2 (43,60) df : 1 (50) d : 0 db : 0 b : 1 (28 TAKEDOWN) Low: d / df ----------------- Goh Escape List n : (40) f : 2 (65,70) df : 2 (45,40) d : 1 (47) db : 0 b : 3 (65,45,40) Low: d / df Ground: d / df ----------------- Sarah Escape List n : (40) f : 3 (40,55,62) df : 0 d : 0 db : 1 (45) b : 1 (35/60) ----------------- Jacky Escape List n : (25) f : 1 (45/65) df : 2 (42,55) d : 0 db : 0 b : 1 (60) ----------------- Shun Escape List n : (50) f : 1 (55) df : 2 (00 switch,10 switch) d : 0 db : 0 b : 2 (50/60,66) ----------------- Lion Escape List n : (40) f : 4 (35 setup,50,50,55) df : 2 (00 switch,45) d : 0 db : 0 b : 2 (40,60) ----------------- Aoi Escape List n : (40,setup) f : 4 (40,50,66,60) df : 2 (50,42) d : 0 db : 1 (45) b : 3 (55,76,57) Low: d / db Ground: d / df ----------------- Lei Fei Escape List n : (45) f : 1 (45) df : 1 (28 setup) d : 0 db : 0 b : 1 (55) ----------------- Brad Escape List n : (35) f : 1 (40) df : 1 (55) d : 0 db : 1 (00 switch) b : 1 (45) -----------------