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| making a script for your map! | ||||||||||||||||||
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Ok, we gotta make a script right now, it wont be easy! But if you allready came here it wont be that hard ya know. OK, let's get to the point! Los gets! (Let's go!) ------------ Think you're ready? Here it comes, just copy and paste wath i say to copy! the text in red will be the explenation, the one in green will be the one to copy! //dog screen<--------------------------------------Name this to the level //ARCHITECTURE: <[AOS]> Vanmeert<--- This and the one below gotta be your screenname //SCRIPTING: <[AOS]> Vanmeert main: //set scoreboard messages setcvar "g_obj_Alliedtext1" "DIE"<---------This is only for objective matches setcvar "g_obj_Alliedtext2" "" setcvar "g_obj_Alliedtext3" "" setcvar "g_obj_Axistext1" "" setcvar "g_obj_Axistext2" "" setcvar "g_obj_Axistext3" "" setcvar "g_scoreboardpic" "none"<---------This must be "none", this is for when you add a loadscreen level waitTill prespawn //***precache Dm stuff exec global/DMprecache.scr level.script=maps/dm/test_omaha_new.scr<-This gots to be the place and the name of your .scr file that you are making! level waittil spawn end Copy it in to a word pad file and save it as "thenameofyourmap.scr", and make shure that you putted it on all files! Mine is: C:\program files\EA GAMES\MOHAA\main\maps\dm\test_omaha_new.scr You must save it in the folder where your map is saved! That was it! Make shure that you leave the red out! Onto the next tutorial! |
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