Dream Carefully

Advantages and Disadvantages of the Technocracy Conventions

Iteration X
  • Advantage: We Can Rebuild Him
    • One Technology Ability and one additional Ability from among the following: Computer, Science or Technology. Furthermore, all members of Iteration X are incredible at math. Before an Iteration X member attempts a static test where she does not know the difficulty, she may ask the storyteller what the difficulty is. The storyteller should - in almost all situations - tell her the difficulty before she chooses to attempt the test.
  • Disadvantage: Earthside Bias
    • Iteration X members are banned from ever learning Dimensional Science. Woe to the Iterator caught showing knowledge of other dimensions or planets (aside from Autocthonia).


    New World Order
  • Advantage: Agents Everywhere
    • One additional Influence trait in any area (Storytellers I highly advise you to NOT allow this advantage to be used to take Military or Espionage Influence, but hey, it's your game). One Ability of any one of the following: Subterfuge, Politics, Academics, Intimidation, Investigation or Law.
  • Disadvantage: Mantle of Authority
    • All members of the New World Order carry the resonance of control and authority. Therefore all members are Two Traits Down in all Social tests that do not involve intimidation, threats or scare tactics.


    Progenitors
  • Advantage: The Doctor Is In
    • One Influence trait in either Street, Underworld, University or Health. One Ability of either Medicine, Streetwise or Science.
  • Disadvantage: Send in the Clones
    • Due to the uncertainty of what this Convention is truly doing with their drugs, cloning and genetic experiments, other Conventions give a wide berth to the Progenitors. Never knowing if you are dealing with the original, or a clone, or a clone of a clone, makes all members of this Convention Untrustworthy x2.


    Syndicate
  • Advantage: All the Way to the Bank
    • One additional trait of Resources. One additional Influence in either Street, Underworld, Finance, Industry or Media.
  • Disadvantage: Follow the Money
    • Due to the underlying motive for profit within this convention, all members can be considered to be held accountable to The Bottom Line in one way or another. This drive for profit makes all members of this Convention Predictable whenever the money or profit is involved. Also, Syndicate associates are hardly willworkers like their medieval predecessors. Leaps of enlightened science and such are hardly understandable to the Syndicate. They are the only Technocrats who cannot learn Procedures from other conventions (though it may be assumed that most NWO procedures have been modified to work for the Syndicate). They may not attempt to join forces to work a procedure with another agent of any convention outside the Syndicate either.


    Void Engineers
  • Advantage: A = B = C
    • One Ability trait of Subdimensions. One additional Ability trait of either Technology, Computer, Science, or Subdimensions. Opposite of the Syndicate, the VE's are so close to being Tradition mages they can smell the brimstone. Furthermore, VE's have the most advanced hyperscience. There is no scientific theory more complete anywhere. This allows Void Engineers to understand the very nature of reality better than any other convention, and most Traditions. Void Engineers are 2 traits up at resolution on any challenge to puzzle out strange aspects of reality, or odd magickal happenings (for example the mechanics of the Avatar storm, Ghosts, puzzling out Tradition "rotes", and aspects of Seekings). The answer always arrives in the form of a scientific theorem or equation, of course, and is often highly theoretical.
  • Disadvantage: There Was No Other Choice
    • Ship captains send space marines to their doom against alien hordes. Nuking realms from orbit to protect the earth and it's inhabitants. These small crises of the soul take their toll on all Void Engineers and as such they become Callous. Also, numerous brushes with Things Man Was Not Meant To Know in the Void Beyond has made all Void Engineers slightly Unstable.

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