Breath of the Wyld (Level One) - As the Furies see it, the problem with most humans (and some Garou) is that they have forgotten that the energy of Creation is nourishing, refreshing and ever present. With this Gift, the Black Fury may instill a feeling of vitality and life in a living being. A spirit servant of Pegasus teaches this Gift.
Heightened Senses (Level One) - The werewolf with this Gift tunes into the world around her, increasing her senses vastly. When in Homid or Glabro form, her senses become as sharp as those of a wolf, allowing her to hear sounds beyond her normal range, granting her superior night vision and makes her sense of smell stronger than that of any dog. In wolf forms, her senses become preternaturally potent, allowing her to perform feats that border on precognition. This Gift has drawbacks as well. If a fire alarm were to go off around a Garou using this Gift, it might render her helpless. Cities can barrage the werewolf with sensory overload. Wolf-spirits teach this Gift.
Sense Wyrm (Level One): The werewolf can sense manifestations of the Wyrm in the nearby area. This Gift involves a mystical sense, not a visual or olfactory image, although werewolves using the Gift sometimes say things like, "This place stinks of the Wyrm" (with a few more colorful adjectives). Garou should remember that the Wyrm's taint can cling to relatively blameless souls. Werewolves may sense an innocent person who happens to work in a Wyrm-controlled factory or who has eaten tainted food. This power requires active concentration. Any spirit of Gaia may teach this Gift.
Curse of Aeolus (Level Two) - The Fury calls up a thick, eerie fog that obscures vision and unnerves her opponents. The Fury can see through the fog, but all others have trouble navigating by sight. A spirit in service to Aeolus, the fog totem, teaches this Gift.
Sense of the Prey (Level Two) - If she knows anything about her prey, the character can track it down as rapidly as she can travel. This unerring sense of direction operates anywhere, and it is useful for tracking spirits through the Umbra as well as finding beings on Earth. A wolf- or dog-spirit teaches this Gift.
Trail of Pain (Level Two) - First developed by the Amazons of Diana camp, this Gift allows the user to sense persons in agony. The Amazons use this Gift to uncover individuals suffering abuse. Other Black Furies use this Gift to track the abusers after wounding them. This Gift is taught by a spirit servant of Pegasus.
Bacchantes' Rage (Level Three) - When deep in the wilds, the Black Furies can use this Gift to inflict extra damage. Even the toughest Get have walked away with a battle scar due to the effects of this potent Gift. This Gift is taught by a Wyld-spirit.
Coup de Grace (Level Three) - The Garou studies her foe, looking for the best place to strike. In doing so, she sets herself up to land this devistating attack. An Owl-spirit teaches this Gift.
Song of the Siren (Level Three) - The sound of the Garou's voice can entrance anyone who hears it. Typically, the Garou sings or howls while using this Gift, although some modern Glass Walkers have taken to poetry recital. This Gift can make an opponent pause before a fight but can rarely stop a heated combat already in progress. A Songbird-spirit teaches this Gift.
Visceral Agony (Level Three) - The werewolf's claws change to barbed, wicked talons dripping with black venom. While wounds caused by these claws cause no extra damage, the pain alone they inflict is crippling...this doubles all wound penalties suffered by damage dealt through these claws. A Pain-spirit teaches this Gift.
Body Wrack (Level Four) - The Fury causes a target immense, crippling pain. The Fury needs only point to the target for this Gift to be effective. A Pain-spirit teaches this Gift.
Wasp Talons (Level Four) - The Fury with this talent can fire her claws from her hand like darts. She is incapable of using claw attacks with that hand until her claws regenerate, however. A Wasp-spirit teaches this Gift.
Gorgon's Gaze (Level Five) - This hideous power of legend can turn living flesh into stone but with a gaze. Victims who make eye-contact with the user of this Gift find themselves changed into statues where they stand. This Gift is a closely guarded secret, not to be shared with the other tribes. Rumors persist that elder Black Furies can make the effect permanent. Difficult to fine and even more dangerous to approach, the legendary Basilisk-spirit can teach this Gift.
Thousand Forms (Level Five) - The Garou with this Gift may change herself into any animal between the sizes of a small bird and a bison. The Garou gains all the special powers (flight, gills, poison, sensory abilities, etc.) of the animal she mimics. She may not take the form of Wyrm-beasts (not that she would wish to!), but she may take the form of mythical beasts with some extra effort. The Fury that chooses to risk taking the form of a mythical beast typically honors Pegasus by assuming her form.
Wyld Warp (Level Five) - A desperate tactic at best, this Gift summons a number of Wyld-spirits. What they do when they arrive is wholly unpredictable. They may run or fly about in a destructive frenzy, tearing the Fury's foe apart. They may grant the Fury and her packmates temporary increases in might or Rage, or they might decide to destroy all Weaver-tools in the area. They may even heal the Fury and her allies of any wounds they have suffered. The Fury has no way of knowing, but the effect is usually beneficial. A Wyldling teaches this Gift.