| Algebraic notation relies on the coordinate system where every square of the board is given a name. In order to record a chess move we need to write the piece we move and the square where it is being moved. |
||||||||||||||||||
![]() |
King -- K | |||||||||||||||||
| Queen -- Q | ||||||||||||||||||
| Rook -- R | ||||||||||||||||||
| Bishop -- B | ||||||||||||||||||
| Knight --Kt or N | ||||||||||||||||||
| pawn has no designation. | ||||||||||||||||||
| Picture taken from Wikipedia site. | ||||||||||||||||||
| Special moves: x-- capture. Ex: BxN -- Bishop captures Knight. 0-0 -- short castle, Kingside castle. 0-0-0 -- long castle, Queenside castle. + -- check e.p. -- en passant capture (not necessary). # -- checkmate |
||||||||||||||||||
| More detailed information on Wikipedia page. | ||||||||||||||||||
| Example: In the initial position White King is located on e1. Let's say White moves a pawn in front of the King 2 squares ahead then the move is e4. If Black moves the kingside Knight out towards the center on e5 and d5 the move would be: Nf6 Moving a Bishop from the leftmost lower corner to the topmost upper corner is Bh8 or Ba1-h8 in extended notation (to and from squares). |
||||||||||||||||||
| Practice on the board given below. | ||||||||||||||||||
![]() |
||||||||||||||||||
| 1-b4 2-d5 Continue. | ||||||||||||||||||