| Realm Ranks | |||||||||
| Rank 1 | Rank 2 | Rank 3 | Rank 4 | Rank 5 | |||||
| Guardian | Warder | Myrmidon | Gryphon Knight | Eagle Knight | |||||
| Level | RPs | Level | RPs | Level | RPs | Level | RPs | Level | RPs |
| 1 2 3 4 5 6 7 8 9 |
0 25 125 350 750 1,375 2,275 3,500 5,100 |
0 1 2 3 4 5 6 7 8 9 |
7,125 9,625 12,650 16,250 20,475 25,375 31,000 37,400 44,625 52,725 |
0 1 2 3 4 5 6 7 8 9 |
61,750 71,750 82,775 94,875 108,100 122,500 138,125 155,025 173,250 192,850 |
0 1 2 3 4 5 6 7 8 9 |
213,875 236,375 260,400 286,000 313,225 342,125 372,750 405,150 439,375 475,475 |
0 1 2 3 4 5 6 7 8 9 |
513,500 553,500 595,525 639,625 685,850 734,250 784,875 837,775 893,000 950,600 |
| Rank 6 | Rank 7 | Rank 8 | Rank 9 | Rank 10 | |||||
| Phoenix Knight | Alerion Knight | Unicorn Knight | Lion Knight | Dragon Knight | |||||
| Level | RPs | Level | RPs | Level | RPs | Level | RPs | Level | RPs |
| 0 1 2 3 4 5 6 7 8 9 |
1,010,625 1,073,125 1,138,150 1,205,750 1,275,975 1,348,875 1,424,500 1,502,900 1,584,125 1,668,225 |
0 1 2 3 4 5 6 7 8 9 |
1,755,250 1,845,250 1,938,275 2,034,375 2,133,600 2,236,000 2,341,625 2,450,525 2,562,750 2,678,350 |
0 1 2 3 4 5 6 7 8 9 |
2,797,375 2,919,875 3,045,900 3,175,500 3,308,725 3,445,625 3,586,250 3,730,650 3,878,875 4,030,975 |
0 1 2 3 4 5 6 7 8 9 |
4,187,000 4,347,000 4,511,025 4,679,125 4,851,350 5,027,750 5,208,375 5,393,275 5,582,500 5,776,100 |
0 1 2 3 4 5 6 7 8 9 10 |
5,974,125 6,176,625 6,383,650 6,595,250 6,811,475 7,032,375 7,258,000 7,488,400 7,723,625 7,963,725 8,208,750 |
Realm
Abilities: Master List
By
class:
Albion: Armsman Cabalist
Cleric Friar
Infiltrator Mercenary
Minstrel Paladin
Scout Sorcerer
Theurgist Wizard
Hibernia: Bard Blademaster
Champion Druid
Eldritch Enchanter
Hero Mentalist
Nightshade Ranger
Warden
Midgard: Berserker Healer
Hunter Runemaster
Shadowblade Shaman
Skald Spiritmaster
Thane Warrior
| Name |
Type |
Re-use time |
L1 |
L2 |
L3 |
L4 |
L5 |
Pre-req skill |
Pre-req lvl |
Desc |
| Augmented Strength | Passive | N/A | 1 | 3 | 6 | 10 | 14 | N/A | N/A | Increases your character�s Strength by 6 per level. |
| Augmented Dexterity | Passive | N/A | 1 | 3 | 6 | 10 | 14 | N/A | N/A | Increases your character�s Dexterity by 6 per level. |
| Augmented Constitution | Passive | N/A | 1 | 3 | 6 | 10 | 14 | N/A | N/A | Increases your character�s Constitution by 6 per level. |
| Augmented Quickness | Passive | N/A | 1 | 3 | 6 | 10 | 14 | N/A | N/A | Increases your character�s Quickness by 6 per level. |
| Augmented Acuity | Passive | N/A | 1 | 3 | 6 | 10 | 14 | N/A | N/A | Increase your class's casting stat by 6 per level. Theurgist, Wizard, Sorcerer, Cabalist, Eldritch, Mentalist, Enchanter, Champion, Ranger, Nightshade: Intelligence. Skald, Bard, Minstrel: Charisma. Druid, Warden: Empathy. Cleric, Paladin, Friar, Thane, Spiritmaster, Runemaster, Healer, Shaman, Hunter: Piety. |
| Long Wind | Passive | N/A | 1 | 3 | 6 | 10 | 14 | N/A | N/A | Your character can sprint for a longer period of time than normal. |
| Tireless | Passive | N/A | 1 | 3 | 6 | 10 | 14 | N/A | N/A | Your character regenerates endurance in combat. |
| Regeneration | Passive | N/A | 1 | 3 | 6 | 10 | 14 | N/A | N/A | Your hit points regenerate faster than normal. |
| Serenity | Passive | N/A | 1 | 3 | 6 | 10 | 14 | Augmented Acuity | 2 | Your spell points regenerate faster than normal. |
| Toughness | Passive | N/A | 1 | 3 | 6 | 10 | 14 | N/A | N/A | Increases maximum hit points by 3% per level of this ability. |
| Ethereal Bond | Passive | N/A | 1 | 3 | 6 | 10 | 14 | Serenity | 2 | Increases maximum power by 3% per level of this ability. |
| Mastery of Water | Passive | N/A | 1 | 3 | 6 | 10 | 14 | N/A | N/A | Increases swim speed by 3% per level of this ability. |
| Avoidance of Magic | Passive | N/A | 1 | 3 | 6 | 10 | 14 | N/A | N/A | Increases resistance to all damage types of magic by 3% per level of this ability. |
| Lifter | Passive | N/A | 1 | 3 | 6 | 10 | 14 | N/A | N/A | 20% additional maximum carrying capacity per level. |
| Veil Recovery | Passive | N/A | 1 | 3 | 6 | 10 | 14 | N/A | N/A | Reduces duration of resurrection sickness by 10% per level. |
| Mastery of Blocking | Passive | N/A | 1 | 3 | 6 | 10 | 14 | Augmented Dexterity | 2 | Increases chance to block by 3% per level. |
| Mastery of Parrying | Passive | N/A | 1 | 3 | 6 | 10 | 14 | Augmented Dexterity | 2 | Increases chance to parry by 3% per level. |
| Dodger | Passive | N/A | 1 | 3 | 6 | 10 | 14 | Augmented Quickness | 2 | Increases chance to evade by 3% per level. |
| Mastery of Pain | Passive | N/A | 1 | 3 | 6 | 10 | 14 | Augmented Dexterity | 2 | Increases chance to critical with melee attacks by 5% per level. |
| Wild Power | Passive | N/A | 1 | 3 | 6 | 10 | 14 | Augmented Acuity | 2 | Increases your spell damage by increasing your spell�s chance to do critical damage by 5% chance per level of this ability. Spells affected are direct damage and bolts. |
| Wild Arcana | Passive | N/A | 1 | 3 | 6 | 10 | 14 | Augmented Acuity | 2 | Grants 5% chance per level to critical with duration-based attack spells like dots, debuffs, etc. Please note that "binary" effects like root, stun, and mesmerize are either on or off, and as such are not affected by this ability. |
| Wild Healing | Passive | N/A | 1 | 3 | 6 | 10 | 14 | Augmented Acuity | 2 | Grants 5% chance to critical with direct heal spells per level of this ability. |
| Wild Minion | Passive | N/A | 1 | 3 | 6 | 10 | 14 | Augmented Acuity | 2 | Grants 5% chance for a pet to critical hit per level of this ability. |
| Mastery of Stealth | Passive | N/A | 3 | 6 | 10 | N/A | N/A | Augmented Quickness | 2 | Grants 5% movement speed increase while stealthed per level of this ability. |
| Mastery of Archery | Passive | N/A | 1 | 3 | 6 | 10 | 14 | Augmented Dexterity | 3 | Additional 3% per level firing speed when firing bows/crossbows. Please note that the minimum alowed bow attack timer is 1.5 seconds - this ability will not allow you to go below this hard cap. It ill, however, increase the speed of slower bows (which do more damage per hit). |
| Mastery of Arms | Passive | N/A | 1 | 3 | 6 | 10 | 14 | Augmented Strength | 3 | Additional 3% per level attack speed with melee weapons. Please note that the minimum allowed combat attack timer is 1.5 seconds - this ability will not allow you to go below this hard cap. It will, however, reduce the attack speed of slower weapons, which do more damage per hit. |
| Mastery of the Art | Passive | N/A | 1 | 3 | 6 | 10 | 14 | Augmented Acuity | 3 | Additional 3% per level casting speed when casting spells. Please note that the minimum allowed spell casting timer is 2 seconds - this ability will not allow you to go below this hard cap. |
| Arrow Salvaging | Passive | N/A | 1 | 3 | 6 | 10 | 14 | N/A | N/A | 10% chance per level to not expend arrow on firing. |
| Minion Control | Passive | N/A | 1 | 3 | 6 | 10 | 14 | Wild Minion | 1 | Your pets take 3% less experience per level gained in this ability. |
| Mastery of Healing | Passive | N/A | 1 | 3 | 6 | 10 | 14 | Augmented Acuity | 2 | Your healing spells will heal 3% more damage per level of this ability. |
| Mastery of Magery | Passive | N/A | 1 | 3 | 6 | 10 | 14 | Augmented Acuity | 2 | Your Direct Damage spells will do 3% more damage per level of this ability. |
| Mastery of the Arcane | Passive | N/A | 1 | 3 | 6 | 10 | 14 | Augmented Acuity | 2 | Your �buff� spells will be 3% more effective per level of this ability. |
| Falcon's Eye | Passive | N/A | 1 | 3 | 6 | 10 | 14 | Augmented Dexterity | 2 | Additional 5% chance to critical hit with archery attacks per level of this ability. |
| Dualist's Reflexes | Passive | N/A | 1 | 3 | 6 | 10 | 14 | Augmented Dexterity | 2 | Additional 3% dual wield chance/damage for dual wield/left axe users per level of this ability. |
| See Hidden | Passive | N/A | 8 | N/A | N/A | N/A | N/A | N/A | N/A | Automatically detect stealthed characters that don't have the "Detect Hidden" ability: Scouts, Hunters, Rangers, and Minstrels. |
| Determination | Passive | N/A | Depends on class | N/A | N/A | Decreases duration of mesmerize, stun, and snare effects by 15% per level of this ability. |
||||
| Prevent Flight | Passive | N/A | 14 | N/A | N/A | When active, if the tank's selected target turns and runs, the tank has a 35% chance of hitting and proccing a 50% snare for 10 seconds. | ||||
| First Aid | Active | 15 min. | 3 | 6 | 10 | 0 | 0 | N/A | N/A | Self heal that heals a set amount of hit points per level gained in the ability. This value increases with the character's level. At level 50, it heals approximately 300 hit points per level. It cannot be used in combat. |
| Trip | Active | 15 min. | 10 | 0 | 0 | 0 | 0 | N/A | N/A | Point-blank radius snare that reduces the movement of all enemies in the area by 30% for 12 seconds. |
| Grapple | Active | 30 min. | 14 | 0 | 0 | 0 | 0 | Trip | 1 | Point-blank radius root that immobilizes the movement of all enemies in the area for 12 seconds. |
| Avoid Pain | Active | 15 min. | 3 | 6 | 10 | 0 | 0 | Augmented Constitution | 3 | 60 second boost to physical damage absorption, 10% per level per level of this ability. |
| Armor of Faith | Active | 15 min. | 3 | 6 | 10 | 0 | 0 | Augmented Constitution | 3 | 60 second, 50 boost to armor factor per level of this ability. |
| Whirling Dervish | Active | 15 min. | 3 | 6 | 10 | 0 | 0 | Augmented Dexterity | 3 | 60 second 5% boost to dual wield chance/left axe damage per level of this ability. |
| Bladedance | Active | 30 min. | 14 | 0 | 0 | 0 | 0 | Augmented Dexterity | 3 | Point-blank radius direct damage attack that damages all enemies in the spell area. |
| Hail of Blows | Active | 15 min. | 3 | 6 | 10 | 0 | 0 | Augmented Dexterity | 3 | 5% per level boosted attack speed for 60 seconds. This ability is currently affected by the haste cap, and thus has less benefit on faster weapons. |
| Second Wind | Active | 15 min. | 10 | 0 | 0 | 0 | 0 | Augmented Constitution | 3 | Completely restores your character�s endurance. |
| Battle Yell | Active | 15 min. | 3 | 6 | 10 | 0 | 0 | Augmented Constitution | 3 | Point-blank radius taunt; does no damage but draws monster aggression for all enemy monsters in affected area. |
| Ignore Pain | Active | 30 min. | Depends on class | First Aid | 2 | Self heal that heals 100% of the user's health, and can be used in combat. |
||||
| Rain of Fire | Active | 15 min. | 3 | 6 | 10 | 0 | 0 | N/A | N/A | Adds a 10% per level heat damage-add to non-magical attacks. |
| Rain of Ice | Active | 15 min. | 3 | 6 | 10 | 0 | 0 | N/A | N/A | Adds a 10% per level cold damage-add to non-magical attacks. |
| Rain of Annihilation | Active | 15 min. | 3 | 6 | 10 | 0 | 0 | N/A | N/A | Adds a 10% per level spirit damage-add to non-magical attacks. |
| Longshot | Active | 10 min. | 10 | 0 | 0 | 0 | 0 | N/A | N/A | A bow shot with no damage bonus that can be fired up to 150% of normal maximum bow range. |
| Volley | Active | 15 min. | 14 | 0 | 0 | 0 | 0 | Longshot | 1 | Ground-targetted archery attack that fires successive arrows at a various targets in a given area. To use this ability, choose a ground target. This target must be at least 66% of your bow's normal max range away from you. Use the button. Once you are ready to fire, you can fire up to 5 arrows by hitting your bow button in succession. |
| Concentration | Active | 15 min. | 10 | 0 | 0 | 0 | 0 | Augmented Acuity | 3 | Resets quickcast timer to allow for a second quickcast. |
| Mastery of Concentration | Active | 30 min. | 14 | 0 | 0 | 0 | 0 | Augmented Acuity | 3 | Reduces chance of interruption by 100% for 15 seconds. Note that this ability is affected by the level of your attacker. |
| The Empty Mind | Active | 30 min. | 6 | 10 | 14 | 0 | 0 | N/A | N/A | 10% per level boost to all magic resistances for 60 seconds. |
| Majestic Will | Active | 30 min. | 6 | 10 | 14 | 0 | 0 | Augmented Acuity | 3 | Your target�s chance of resisting your spells is reduced by 5% per level per level of this ability for 60 seconds. |
| Mystic Crystal Lore | Active | 5 min. | 3 | 6 | 10 | 0 | 0 | N/A | N/A | Self-only boost to power, not usable in combat. |
| Raging Power | Active | 30 min. | 10 | 0 | 0 | 0 | 0 | Mystic Crystal Lore | 2 | Full power heal, usable in combat. |
| Purge | Active | 30 min. | Depends on class | N/A | N/A | Dispel all negative spell effects from your character, such as rez sickness, DOTs, poisons, mesmerization, stun, etc. |
||||
| Reflex Attack | Active | 30 min. | 14 | 0 | 0 | 0 | 0 | N/A | N/A | For 30 seconds, you will automatically counter-attack any melee attack immediately, with no timer. There is no limit to the number of attackers you can potentially Reflex Attack - any player or monster who attacks you will receive an immedate counter attack. |
| Viper | Active | 30 min. | 14 | 0 | 0 | 0 | 0 | N/A | N/A | For 30 seconds, all of your DoT poisons will do double damage. |
| True Sight | Active | 30 min. | 10 | 0 | 0 | 0 | 0 | N/A | N/A | Detect all hidden characters for 60 seconds. |
| Soldier's Barricade | Active | 30 min. | 10 | 0 | 0 | 0 | 0 | N/A | N/A | Large bonus to group's armor factor for 30 seconds. |
| Bunker of Faith | Active | 30 min. | 10 | 0 | 0 | 0 | 0 | N/A | N/A | 30 seconds of 50% bonus to group's melee absorption, which means your group will be able to absorb much more damage than normal. |
| Siege Bolt | Active | 5 min. | 10 | 0 | 0 | 0 | 0 | N/A | N/A | A targetted bolt spell that does approximately 10 min. points of damage against siege equipment and keep doors. |
| Faith Healing | Active | 30 min. | 14 | 0 | 0 | 0 | 0 | N/A | N/A | A powerful group heal. This percent-based heal is effectively the same as the highest spec group insta-heals that primary healers get. |
| Whip of Encouragement | Active | 30 min. | 6 | 0 | 0 | 0 | 0 | N/A | N/A | Your pet moves at twice normal speed for 60 seconds. |
| Excited Frenzy | Active | 30 min. | 6 | 0 | 0 | 0 | 0 | N/A | N/A | Your pet attacks at 50% faster than normal for 30 seconds. |
| Group Purge | Active | 30 min. | 14 | 0 | 0 | 0 | 0 | N/A | N/A | All negative effects (DOTs, poisons, mesmerization, stun, rez sickness, etc.) are purged from all group members. |
| Perfect Recovery | Active | 30 min. | 14 | 0 | 0 | 0 | 0 | N/A | N/A | After death, you will resurrect with full hitpoints and power and no resurrection side-effects. |
| Vanish | Active | 30 min. | 10 | N/A | N/A | N/A | N/A | N/A | N/A | You will immediately hide, regardless of action state or in-combat timer. |
| Shadow Run | Active | 30 min. | 10 | 0 | 0 | 0 | 0 | N/A | N/A | Your run speed while steathed is boosted for 30 seconds. |
| Speed of Sound | Active | 30 min. | 10 | 0 | 0 | 0 | 0 | N/A | N/A | Your group moves at twice normal speed for 30 seconds. This ability will not break in combat. This ability also bypasses the movement penalties from mesmerize, root/snare, and stun, although other effects such as inability to attack will remain. |
| Ameliorating Melodies | Active | 30 min. | 14 | 0 | 0 | 0 | 0 | N/A | N/A | Your group will receive a massive health regeneration boost for 30 seconds. |
| Fury of the Gods | Active | 30 min. | 14 | 0 | 0 | 0 | 0 | N/A | N/A | A group damage-add spell that lasts for 30 seconds and stacks on top of other damage-add effects. This ability is percent-based, so its damage goes up with the user's level. Does not stack with Triple Wield or Rain of Fire/Ice/Annihilation. |
| Wrath of the Champion | Active | 15 min. | 10 | 0 | 0 | 0 | 0 | N/A | N/A | Point-blank radius direct damage that immediately damages all enemeis in area of effect. This ability is percent-based, so its damage goes up with the user's level. |
| Volcanic Pillar | Active | 15 min. | 14 | 0 | 0 | 0 | 0 | N/A | N/A | High damage radius direct damage spell that immediately damages all enemies in area of effect. This ability is percent-based, so its damage goes up with the user's level. |
| Rune of Decimation | Active | 15 min. | 14 | 0 | 0 | 0 | 0 | N/A | N/A | Trap that damages any opponents nearby when they approach. Casts at casters feet. Every few seconds the trap looks for a target in its area. When it finds one, it triggers the radius direct damage spell on that target, which will damage the target as well as all other enemies in its area of effect. The trap will stay on the ground for 8 minutes before it disappears. |
| Negative Maelstrom | Active | 30 min. | 14 | 0 | 0 | 0 | 0 | N/A | N/A | Ground-targetted radius cloud spell that lasts 30 seconds. Every 3 seconds anyone within the radius of the object representing the center of the cloud takes damage. The damage is percent based, and goes up with the user's level. |
| Thornweed Field | Active | 30 min. | 14 | 0 | 0 | 0 | 0 | N/A | N/A | Ground-targetted cloud spell that lasts 30 seconds. Every 5 seconds, anyone within radius of the object representing the center of the cloud takes damage and is 35% snared. The damage is percent based, and goes up with the user's level. |
| Corporeal Disintegration | Active | 30 min. | 14 | 0 | 0 | 0 | 0 | N/A | N/A | Radius DoT spell, stacks with other DOT lines. Damage is percent based, and goes up with the user's level. |
| Ichor of the Deep | Active | 15 min. | 14 | 0 | 0 | 0 | 0 | N/A | N/A | Rradius direct damage plus root, which means that any enemy in the spell�s area is damaged and rooted. |
| Brilliant Aura of Deflection | Active | 30 min. | 14 | 0 | 0 | 0 | 0 | N/A | N/A | Your character receives a 30 second boost to all magical resistances. |
| Severing the Tether | Active | 15 min. | 10 | 0 | 0 | 0 | 0 | N/A | N/A | All enemy summoned/controlled creatures (i.e. pets) in the spell�s radius immediately turn on their masters and attack them. This is a ground-targetted radius effect spell. |
| Juggernaut | Active | 30 min. | 14 | 0 | 0 | 0 | 0 | N/A | N/A | Summons a pet of your level (i.e. a �100%� pet) that lasts for 4 minutes. |
| Static Tempest | Active | 30 min. | 14 | 0 | 0 | 0 | 0 | N/A | N/A | Ground-targetted radius cloud spell that lasts 30 seconds. Every 7 seconds anyone near the object representing the center of the cloud is stunned for 3 seconds. |
| Void | Style | 10 min. | 10 | 0 | 0 | 0 | 0 | N/A | N/A | Combat Style: Opening: None Weapon type: Any Fatigue cost: None Damage: Very high Attack Bonus: Very high Defense bonus: Medium |
| Doombringer | Style | 10 min. | 10 | 0 | 0 | 0 | 0 | N/A | N/A | Combat Style: Opening: None Weapon type: Any Fatigue cost: None Damage: Very high Attack bonus: Very high Defense bonus: Medium |
| Tundra | Style | 10 min. | 10 | 0 | 0 | 0 | 0 | N/A | N/A | Combat Style: Opening: None Weapon type: Any Fatigue cost: None Damage: Very high Attack bonus: Very high Defense bonus: Medium Note: Using Tundra and Left Axe at the same time will greatly reduce the damage of the style. |
| Winter Moon | Style | 10 min. | 10 | 0 | 0 | 0 | 0 | N/A | N/A | Combat Style: Opening: None Weapon type: Any Fatigue cost: None Damage: Very high Attack bonus: Very high Defense bonus: Medium |
| Razorback | Style | 10 min. | 10 | 0 | 0 | 0 | 0 | N/A | N/A | Combat Style: Opening: None Weapon type: Any Fatigue cost: None Damage: Very high Attack Bonus: Very high Defense bonus: Medium |
Battery
of Life Active 30 min. 10
0
0 0 0 N/A N/A Battery
heal Forestheart
Ambusher (class: Animist) Active 30 min. 10 0 0 0 0 N/A N/A Summons
ground-targeted 100% pet for 3 minutes. Automatically acquires targets that
enter its aggression radius. Unquenchable
Thirst of Souls (class: Reaver) Active 30 min. 10 0 0 0 0 N/A N/A Point
blank area of effect life drain. Defender
of the Vale (class: Valewalker) Active 30 min. 10 0 0 0 0 N/A N/A Group-targeted
hit point buffer that absorbs 50% damage for up to 500 hit points. Strike
the Soul (class: Necromancer) Active 30 min. 10 0 0 0 0 N/A N/A 25% more
difficult to resist caster's spells for 60 seconds. Ravager
(class: Savage) Style 10 min. 10 0 0 0 0 N/A N/A Resilience
of Death (class: Bonedancer) Active 30 min. 10 0 0 0 0 N/A N/A Buff all
of the caster's pets within 500 units with +100 Constitution, which increases
their melee and magical resistances.
(classes: Cleric Healer Druid)