Welcome to the new guild website. I know this is far from being finished, but since our old website is down permanently I had to start something from scratch quickly. I am trying to have it look as familiar as possible though :)
If you have any suggestions or ideas I would love to hear them. Send me a PM or post on the boards!
Over the course of the last few months, since we announced this project, we have had numerous discussions on the classes. During these discussions we identified some key changes, that are relatively easy for us to implement, that could result in better gameplay for all of you. While this is far from complete (the process and this list) it is the start of this class re-envisionment, reflections, redefinition, whatever we all decide to call it besides balance. Some of these changes you see on this list will make it live for our April 6th update. Others we would like to hear your thoughts and ideas on before continuing. We think that there are some very positive changes here, some of which kind of go against the grain of EQ gameplay. So let the discussion begin;
We'll start with some general gameplay changes that either affect all classes or multiple classes.