Why the Sega Dreamcast is/was better than any of the newer consoles.
By Dr. Cattington.
December, 2002 
No doubt that most of you out there remember the Dreamcast.Three years ago at this time, the Dreamcasts' sales were booming, and Sega actually had a console that could potentially make them money, something they hadn't had since (or before) the Genesis. The Dreamcast had a wide selection of classic titles, including Sonic Adventure, NFL2K, and Soul Calibur. Now, three years later, the Dreamcast has crashed and burned, and Sega almost went bankrupt and is now a third party. I was in Electronics Boutiqe the other day, and I saw twenty or thirty Dreamcast games, all selling under thirty dollars, most selling under twelve. They had Jet Grind Radio for $9.99. A classic selling at a "shitty bargain-bin game" price. They had NFL2K for $2.99. Can you fucking believe that?!? Three years ago, NFL2K was fifty dollars, and now you can get it for $2.99?       Well, all this raises the question, "where did they go wrong?". My guess is the Dreamcast failed miserably in Japan, or the fact that Shenmue had the highest production cost of any game ever, and it didn't sell all that well either. Or both. This is really lame because the Dreamcast had more classic titles than the Xbox, PS2, and, hell, it had more good titles at its launch than the Gamecube does now.  This proves how much influence Japan has on the video game industry.
  Right now I'm going to talk about some of the games that made the console great. Some of the games that will go down, in my opinion, as classics.

Sonic Adventure (Sega) - Arguably the best game on the Dreamcast. Definitely the best game in the Sonic series. In this game, you played as Sonic, Tails, Knuckles, Amy, Big the Cat, and others (I think). Each character has their own part of the game. Big the Cat's was pretty annoying because it involved 5 or 6 stages of fishing for Big's friend, but that was a small part of the game. Overall, an excellent game, worthy of the low prce you can find it at now.
NFL2K (Sega) - The greatest football franchise of all time's grand debut! Yes, to this day, we see NFL2K3 kicking the holy shit out of Madden 2003, being superior in nearly every way, and this was the game that started it all. The only flaw there was in it was that the Rookie difficulty was way too fucking easy, and the Pro difficulty was way too fucking hard (something they have yet to fix). There was no happy medium. Also, the computer got extremely cheap on the Pro difficulty. Another problem yet to be fixed.
Soul Calibur (Namco) - Possibly the best fighting game on the Dreamcast, but then again, it didn't have a whole lot of competition in the 3D-Fighter arena. It had all of your favorite characters from Soul Blade (Most of them anyway), and some new ones. And, it had a cool little secret character, too: Yoshimitsu! He fit right in, being the only Tekken character with a weapon. The big flaw in this one was the endings: text and pictures. Whoopty-fucking-doo.
Dynamite Cop (Sega) - Everyone else in the world hated this game, because it was so shallow, and took about 45 minutes to beat (Which is a really retarded reason, I think), but I really loved it. I played it over and over again. But nothing could compare to the 2-player game. Great multiplayer beat em' up action that couldn't be topped.
Power Stone (Capcom) - The closest thing to a fully interactive fighting  game so far. It's LIKE other fighting games, only you can throw shit at people! It's completely revolutionary! I jest, I jest. It was an excellent game, with a decent replay value. Mainly because the last boss was so fucking tough.

And that's not even all, there are so many other excellent games for the Dreamcast: Jet Grind Radio, Ready 2 Rumble Boxing, and Skies of Arcadia, just to name a few. If you haven't picked up a Dremcast yet, I strongly suggest you do so, since you can find one for $50 or less now, and they're still relatively easy to find.
Your friend and mine, the late Sega Dreamcast. Goodbye, Dreamcast, wherever you are.
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