SplutterFish:  Brazil r/s Public Test Version 0.4.x
 

Synopsys

Brazil r/s Public Test is a feature limited verison of Brazil r/s, the commercial production renderer from SplutterFish.  Brazil is, at it's core, a high performance raytrace renderer that supports many advanced and super cool features like area lighting, gi, sss, and much much more (see http://www.splutterfish.com/brazilfeatures.html for more information).  The Brazil r/s Public Test is for not intended for use as an evaluation.  It is distributed by SplutterFish to stress test and debug components and portions of the commercial version of Brazil r/s.

Motivation

As always, the purpose of the Brazil public test releases is to provide mass testing and use, debugging information, stress testing and design evaluation.  All are welcome to participate to what ever degree they wish and feedback is appreciated but not mandatory.  This public test release is not intended as a demo or evaluation for end users.  This is a feature limited version that will test the systems we need targeted at present.  It is not representative of the breadth and depth of the tool-set in Brazil r/s or of the actual speed of the system (some performance enhancing features have been removed).

In this build we intend to test our core systems - raytracer, acceleration system, 3dsmax /VIZ and 3rd party plugin compatibility

What's Not In This Build

This build does not include many of the advanced features in Brazil r/s as we are not currently focused on testing these.  A list of disabled features and limitations would include:

While this does sound like the renderer is pretty severely limited, the Brazil Public Test still includes a slew of high performance and advanced high-quality features.  Aside from the resolution limitation and the overlay, this test build is still a fully functional renderer that will do full raytracing and path traced global illumination.  This version is faster than previous versions, is more robust (better 3ds max compatibility and far fewer bugs) than the previous public test builds, and contains the same features that were used to generate nearly all the images in the gallery at splutterfish.com.

What's New In This Build

 In the interest of equal time, here's a little rundown of what's new since the 0.2.26 alpha versions :)

We've intentionally made the overlay non-intrusive and you are welcome to crop the overlay off of your rendered images if you so wish.  You may do whatever you wish with images you create using the Brazil Public Test.

Usage

Those that have used previous Brazil r/s Test versions should be able to pick up on the usage of this newer version very quickly.  Check the reference manual for explanations of specific UI controls.  There is no usage guide or tutorials included with this version.

Pub Test Version History


To Be Done

bugs, bugs, bugs....  -  help us find them :)
Check out http://www.neilblevins.com/cg_education/tut30/tut30.htm for some good pointers on finding and describing bugs you find.  Go to http://www.splutterfish.com/splutterbugs.html to report bugs.   Thanx in advance for any help you provide.

Installation

docs are here.

General

All the usual disclaimers apply. If you have any comments or suggestions, direct them to software@splutterfish.com.  Give us some feedback on this stuff.  ... and as always, Enjoy :)  

See also:  the license agreement.  By using this software, you are agreeing to abide by that granted license.

R&D at SplutterFish, LLC.
Venice Beach, CA 90291

software@splutterfish.com
Scott Kirvan - SplutterFish

Last Modified : 04/23/02

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