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## Chapter 7. Virtual Frame Buffer

### Table of Contents

> 7.1 General Options

> > 7.1.1 Save Bitmap
> > 7.1.2 Clone VFB
> > 7.1.3 Display Red Channel
> > 7.1.4 Display Green Channel
> > 7.1.5 Display Blue Channel
> > 7.1.6 Display Alpha Channel
> > 7.1.7 Display as Monochrome
> > 7.1.8 Clear VFB
> > 7.1.9 Channel Display List
> > 7.1.10 Color Swatch

### 7.1 General Options

Brazil’s Virtual Frame buffer operates in the same manner as Max’s default frame buffer.

> #### 7.1.1 Save Bitmap

> Selecting this button will bring up a save file window. Of particular note, Brazil will allow you to save the current frame buffer while it is rendering without causing errors.

> #### 7.1.2 Clone VFB

> This will create a new frame buffer, allowing you to compare renders.

> #### 7.1.3 Display Red Channel

> Enables and disables the displaying of the red color channel.

> #### 7.1.4 Display Green Channel

> Enables and disables the displaying of the green color channel.

> #### 7.1.5 Display Blue Channel

> Enables and disables the displaying of the blue color channel.

> #### 7.1.6 Display Alpha Channel

> Toggles between showing the alpha channel and the selected color channels.

> #### 7.1.7 Display as Monochrome

> This allows you to view the image as grayscale.

> #### 7.1.8 Clear VFB

> This will clear any image currently in the frame buffer.

> #### 7.1.9 Channel Display List

> For most files, this will only display RGB Alpha, but if you are rendering an RPF or RLA file, additional channels can be present.

> #### 7.1.10 Color Swatch

> Stores the last color selected with holding down the right mouse button over a section of the image.