## 2. Installation

> 2.1 Installation procedure
> 2.2 Rendering with Brazil r/s

### 2.1 Installation procedure

Follow the steps below to install Brazil r/s. There are several ways to install this set of plugins, the following is what we recommend:

2.1.1 Using the Windows Explorer (Start Menu -> Programs -> Explorer or Right-click on Start Menu->Explore) find the root directory that 3ds max resides in. Make a new directory under your current plugins directory called "Brazil". Open your Brazil installation zip file and place the four plugins "braziltestrend.dlr", "braziltestFX.dlv", "brazilcore.dlu", and "braziltestmtl.dlt" into this directory.

2.1.2 Now the ini file. Edit your plugin.ini (located in your root max directory), and add your Brazil directory to the list. An example can be found below (here the root max directory is D:\3dsmax\).

Save this modified ini file as Brazil.ini.

2.1.3 Now copy your current shortcut to max to make a second shortcut to max. Rightclick it and choose properties. Go to the shortcut tab, and make sure you are using the brazil plugin ini by typing the following:

> D:\3dsmax\3dsmax.exe -p brazil.ini

in target (replacing d:\3dsmax with whatever your max install is).

2.1.4 Now if you run your original shortcut, you'll get a copy of max with all your original plugins. Running this new shortcut (which you may wish to name "Max Brazil") will load max with the new brazil stuff.

### 2.2 Rendering with Brazil r/s

2.2.1 The Brazil rendering system is a Renderer plugin. In max 3, go to Customize, Preferences, Rendering, Current Renderer, Assign and choose Brazil. In R4, go to Rendering, render, go to the "current renderer" rollout and assign the Brazil Renderer.

2.2.2 Brazil now works with whatever materials you have in your scene - no need to convert everything to the Brazil test material.

Have "fun".